;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; ; BROWSER for KolibriOS ; ; ; ; Compile with FASM ; ; ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; It's a work in progress but I (esevece) commit it, because if I don't continue developing it someone can continue. ; Please, keep the code clean ; The header use32 ; Tell compiler to use 32 bit instructions org 0x0 ; the base address of code, always 0x0 db 'MENUET01' dd 0x01 dd START dd I_END dd 0x100000 dd 0x7fff0 dd 0, 0 ; The code area ;include 'macros.inc' START: ; start of execution call draw_window ; draw the window ; After the window is drawn, it's practical to have the main loop. ; Events are distributed from here. event_wait: mov eax, 10 ; function 10 : wait until event int 0x40 ; event type is returned in eax cmp eax, 1 ; Event redraw request ? je redraw ; Expl.: there has been activity on screen and ; parts of the applications has to be redrawn. cmp eax, 2 ; Event key in buffer ? je key ; Expl.: User has pressed a key while the ; app is at the top of the window stack. cmp eax, 3 ; Event button in buffer ? je button ; Expl.: User has pressed one of the ; applications buttons. jmp event_wait ; The next section reads the event and processes data. redraw: ; Redraw event handler call draw_window ; We call the window_draw function and jmp event_wait ; jump back to event_wait key: ; Keypress event handler mov eax, 2 ; The key is returned in ah. The key must be int 0x40 ; read and cleared from the system queue. jmp event_wait ; Just read the key, ignore it and jump to event_wait. button: ; Buttonpress event handler mov eax,17 ; The button number defined in window_draw int 0x40 ; is returned to ah. cmp ah,1 ; button id=1 ? jne noclose mov eax,-1 ; Function -1 : close this program int 0x40 noclose: cmp ah, 2 ; call fetch_thread jne no_fetch_thread call fetch_thread jmp event_wait ; This is for ignored events, useful at development no_fetch_thread: jmp event_wait ; FETCHER FETCH: mov ecx, 1000 get_free_port: inc ecx mov eax, 53 mov ebx, 9 int 0x40 cmp eax, 0 ; is port used? jz get_free_port open_socket: mov eax, 53 mov ebx, 5 mov edx, 80 mov esi, 0x0417042E ; 46.4.23.4 (kolibrios.org), only for try mov edi, 1 int 0x40 mov [socket], eax cmp [socket], -1 ; error? jne status_socket ret status_socket: mov eax, 53 mov ebx, 6 mov ecx, [socket] int 0x40 cmp eax, 4 ; connected? jne status_socket send_request: .concat_request: mov edi, request mov ebx, 0 ; request_length mov esi, request_first_line ._first_line: movsb inc ebx ; request_length cmp byte [edi], 0 jne ._first_line mov esi, request_second_line ._second_line: movsb inc ebx ; request_length cmp byte [edi], 0 jne ._second_line mov esi, host ._second_line_host: movsb inc ebx ; request_length cmp byte [edi], 0 jne ._second_line_host mov esi, request_third_line ._third_line: movsb inc ebx ; request_length cmp byte [edi], 0 jne ._third_line mov [request_length], ebx .write_to_socket: mov eax, 53 mov ebx, 7 mov ecx, [socket] mov edx, [request_length] mov esi, request int 0x40 cmp eax, -1 ; error? je .write_to_socket .poll_socket: mov eax, 53 mov ebx, 2 mov ecx, [socket] int 0x40 cmp eax, 0 jne .read_socket ; only for test purposes mov eax, 63 mov ebx, 1 mov cl, 's' int 0x40 .status_socket: mov eax, 53 mov ebx, 6 mov ecx, [socket] int 0x40 cmp eax, 4 jne end_of_request .read_socket: mov eax, 53 mov ebx, 11 mov ecx, [socket] mov edx, [buffer] mov esi, 4096 int 0x40 ; only for test purposes mov eax, 63 mov ebx, 1 mov cl, 'p' int 0x40 jmp .poll_socket end_of_request: .close_socket: mov eax, 53 mov ebx, 8 mov ecx, [socket] int 0x40 ; only for test purposes mov eax, 63 mov ebx, 1 mov cl, 'b' int 0x40 jmp terminate_thread fetch_thread: cmp [thread_id], 0 jne terminate_thread mov eax, 51 mov ebx, 1 mov ecx, FETCH mov edx, [thread_stack] int 0x40 jmp event_wait no_new_thread: ret terminate_thread: mov eax, 18 mov ebx, 18 mov ecx, [thread_id] int 0x40 cmp eax, 0 jne terminate_thread mov [thread_id], 0 ret thread_stack dd 0x80000 thread_id dd 0x0 ; ********************************************* ; ****** WINDOW DEFINITIONS AND DRAW ******** ; ********************************************* ; ; The static window parts are drawn in this function. The window canvas can ; be accessed later from any parts of this code (thread) for displaying ; processes or recorded data, for example. ; ; The static parts *must* be placed within the fn 12 , ebx = 1 and ebx = 2. draw_window: mov eax, 12 ; function 12: tell os about windowdraw mov ebx, 1 ; 1, start of draw int 0x40 mov eax, 0 ; function 0 : define and draw window mov ebx, 100 * 65536 + 300 ; [x start] *65536 + [x size] mov ecx, 100 * 65536 + 120 ; [y start] *65536 + [y size] mov edx, 0x14ffffff ; color of work area RRGGBB ; 0x02000000 = window type 4 (fixed size, skinned window) mov esi, 0x808899ff ; color of grab bar RRGGBB ; 0x80000000 = color glide mov edi, title int 0x40 ; Fetch button mov eax, 8 mov ebx, 25 * 65536 + 128 mov ecx, 88 * 65536 + 20 mov edx, 2 mov esi, 0x6677cc int 0x40 mov ebx, 25 * 65536 + 35 ; draw info text with function 4 mov ecx, 0x224466 mov edx, text mov esi, 40 mov eax, 4 .newline: ; text from the DATA AREA int 0x40 add ebx, 10 add edx, 40 cmp byte[edx], 0 jne .newline mov eax, 12 ; function 12:tell os about windowdraw mov ebx, 2 ; 2, end of draw int 0x40 ret ; ********************************************* ; ************* DATA AREA ***************** ; ********************************************* ; ; Data can be freely mixed with code to any parts of the image. ; Only the header information is required at the beginning of the image. text db "It look's like you have just compiled " db "your first program for KolibriOS. " db " " db "Congratulations! ", 0 title db "KolibriOS Browser", 0 socket dd 0 socket_status dd 0 server_ip db 046,004,023,004 server_port db 0,0 request_first_line db 'GET / HTTP/1.1',0 request_second_line db 13,10,'Host: ',0 request_third_line db 13,10,'Connection: close',13,10,13,10,0 request db 0 request_length dd 0 host db 'kolibrios.org',0 buffer dd 0 I_END: ; The area after I_END is free for use as the application memory, ; just avoid the stack. ; ; Application memory structure, according to the used header, 1 Mb. ; ; 0x00000 - Start of compiled image ; I_END - End of compiled image ; ; + Free for use in the application ; ; 0x7ff00 - Start of stack area ; 0x7fff0 - End of stack area - defined in the header ; ; + Free for use in the application ; ; 0xFFFFF - End of freely useable memory - defined in the header ; ; All of the the areas can be modified within the application with a ; direct reference. ; For example, mov [0x80000],byte 1 moves a byte above the stack area.