;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; ;; Copyright (C) KolibriOS team 2004-2012. All rights reserved. ;; ;; Distributed under terms of the GNU General Public License ;; ;; ;; ;; UDP.INC ;; ;; ;; ;; Part of the tcp/ip network stack for KolibriOS ;; ;; ;; ;; Written by hidnplayr@kolibrios.org ;; ;; ;; ;; GNU GENERAL PUBLIC LICENSE ;; ;; Version 2, June 1991 ;; ;; ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; $Revision$ struct UDP_header SourcePort dw ? DestinationPort dw ? Length dw ? ; Length of (UDP Header + Data) Checksum dw ? ends align 4 uglobal UDP_PACKETS_TX rd MAX_NET_DEVICES UDP_PACKETS_RX rd MAX_NET_DEVICES endg ;----------------------------------------------------------------- ; ; UDP_init ; ; This function resets all UDP variables ; ;----------------------------------------------------------------- macro UDP_init { xor eax, eax mov edi, UDP_PACKETS_TX mov ecx, 2*MAX_NET_DEVICES rep stosd } macro UDP_checksum IP1, IP2 { ; esi = ptr to udp packet, ecx = packet size, destroys: ecx, edx ; Pseudoheader mov edx, IP_PROTO_UDP add dl, [IP1+1] adc dh, [IP1+0] adc dl, [IP1+3] adc dh, [IP1+2] adc dl, [IP2+1] adc dh, [IP2+0] adc dl, [IP2+3] adc dh, [IP2+2] adc dl, cl ; byte[esi+UDP_header.Length+1] adc dh, ch ; byte[esi+UDP_header.Length+0] ; Done with pseudoheader, now do real header adc dl, byte[esi+UDP_header.SourcePort+1] adc dh, byte[esi+UDP_header.SourcePort+0] adc dl, byte[esi+UDP_header.DestinationPort+1] adc dh, byte[esi+UDP_header.DestinationPort+0] adc dl, byte[esi+UDP_header.Length+1] adc dh, byte[esi+UDP_header.Length+0] adc edx, 0 ; Done with header, now do data push esi movzx ecx, [esi+UDP_header.Length] rol cx , 8 sub cx , sizeof.UDP_header add esi, sizeof.UDP_header call checksum_1 call checksum_2 pop esi add [esi+UDP_header.Checksum], dx ; this final instruction will set or clear ZF :) } ;----------------------------------------------------------------- ; ; UDP_input: ; ; Called by IPv4_input, ; this procedure will inject the udp data diagrams in the application sockets. ; ; IN: [esp] = Pointer to buffer ; [esp+4] = size of buffer ; ebx = ptr to device struct ; ecx = UDP Packet size ; esi = ptr to UDP header ; edi = ptr to ipv4 source and dest address ; ; OUT: / ; ;----------------------------------------------------------------- align 4 UDP_input: DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: size=%u\n", ecx ; First validate, checksum neg [esi + UDP_header.Checksum] ; substract checksum from 0 jz .no_checksum ; if checksum is zero, it is considered valid ; otherwise, we will re-calculate the checksum and add it to this value, thus creating 0 when it is correct UDP_checksum (edi), (edi+4) jnz .checksum_mismatch .no_checksum: DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: checksum ok\n" ; Convert length to little endian rol [esi + UDP_header.Length], 8 ; Look for a socket where ; IP Packet UDP Destination Port = local Port ; IP Packet SA = Remote IP mov cx, [esi + UDP_header.SourcePort] mov dx, [esi + UDP_header.DestinationPort] mov edi, [edi + 4] ; ipv4 source address mov eax, net_sockets .next_socket: mov eax, [eax + SOCKET.NextPtr] or eax, eax jz .dump cmp [eax + SOCKET.Domain], AF_INET4 jne .next_socket cmp [eax + SOCKET.Protocol], IP_PROTO_UDP jne .next_socket cmp [eax + UDP_SOCKET.LocalPort], dx jne .next_socket DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: socket=%x\n", eax ;;; TODO: when packet is processed, check more sockets! ; cmp [eax + IP_SOCKET.RemoteIP], 0xffffffff ; je @f ; cmp [eax + IP_SOCKET.RemoteIP], edi ; jne .next_socket ; @@: ; ; FIXME: UDP should check remote IP, but not under all circumstances! cmp [eax + UDP_SOCKET.firstpacket], 0 je .updateport cmp [eax + UDP_SOCKET.RemotePort], cx jne .dump pusha lea ecx, [eax + SOCKET.mutex] call mutex_lock popa .updatesock: inc [UDP_PACKETS_RX] ; Fixme: correct interface? movzx ecx, [esi + UDP_header.Length] sub ecx, sizeof.UDP_header add esi, sizeof.UDP_header jmp SOCKET_input .updateport: pusha lea ecx, [eax + SOCKET.mutex] call mutex_lock popa DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: new remote port=%x\n", cx ; FIXME: find a way to print big endian values with debugf mov [eax + UDP_SOCKET.RemotePort], cx inc [eax + UDP_SOCKET.firstpacket] jmp .updatesock .checksum_mismatch: DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: checksum mismatch\n" .dump: call kernel_free add esp, 4 ; pop (balance stack) DEBUGF DEBUG_NETWORK_VERBOSE,"UDP_input: dumping\n" ret ;----------------------------------------------------------------- ; ; UDP_output ; ; IN: eax = socket pointer ; ecx = number of bytes to send ; esi = pointer to data ; ;----------------------------------------------------------------- align 4 UDP_output: DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_output: socket=%x bytes=%u data_ptr=%x\n", eax, ecx, esi mov dx, [eax + UDP_SOCKET.RemotePort] DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_output: remote port=%x, ", dx ; FIXME: find a way to print big endian values with debugf rol edx, 16 mov dx, [eax + UDP_SOCKET.LocalPort] DEBUGF DEBUG_NETWORK_VERBOSE, "local port=%x\n", dx sub esp, 8 ; Data ptr and data size will be placed here push edx esi mov ebx, [eax + SOCKET.device] mov edx, [eax + IP_SOCKET.LocalIP] mov eax, [eax + IP_SOCKET.RemoteIP] mov di, IP_PROTO_UDP shl 8 + 128 add ecx, sizeof.UDP_header call IPv4_output jz .fail mov [esp + 8], eax ; pointer to buffer start mov [esp + 8 + 4], edx ; buffer size mov [edi + UDP_header.Length], cx rol [edi + UDP_header.Length], 8 pop esi push edi ecx sub ecx, sizeof.UDP_header add edi, sizeof.UDP_header shr ecx, 2 rep movsd mov ecx, [esp] and ecx, 3 rep movsb pop ecx edi pop dword [edi + UDP_header.SourcePort] ; Checksum mov esi, edi mov [edi + UDP_header.Checksum], 0 UDP_checksum (edi-4), (edi-8) ; FIXME: IPv4 packet could have options.. DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_output: sending with device %x\n", ebx call [ebx + NET_DEVICE.transmit] test eax, eax jnz @f inc [UDP_PACKETS_TX] ; FIXME: correct device? @@: ret .fail: DEBUGF DEBUG_NETWORK_ERROR, "UDP_output: failed\n" add esp, 4+4+8 or eax, -1 ret ;--------------------------------------------------------------------------- ; ; UDP_API ; ; This function is called by system function 75 ; ; IN: subfunction number in bl ; device number in bh ; ecx, edx, .. depends on subfunction ; ; OUT: ; ;--------------------------------------------------------------------------- align 4 UDP_api: movzx eax, bh shl eax, 2 test bl, bl jz .packets_tx ; 0 dec bl jz .packets_rx ; 1 .error: mov eax, -1 ret .packets_tx: mov eax, [UDP_PACKETS_TX + eax] ret .packets_rx: mov eax, [UDP_PACKETS_RX + eax] ret