forked from KolibriOS/kolibrios
4f7ee97ec9
git-svn-id: svn://kolibrios.org@4680 a494cfbc-eb01-0410-851d-a64ba20cac60
661 lines
16 KiB
C
661 lines
16 KiB
C
#include "fitz.h"
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typedef struct fz_display_node_s fz_display_node;
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#define STACK_SIZE 96
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typedef enum fz_display_command_e
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{
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FZ_CMD_FILL_PATH,
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FZ_CMD_STROKE_PATH,
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FZ_CMD_CLIP_PATH,
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FZ_CMD_CLIP_STROKE_PATH,
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FZ_CMD_FILL_TEXT,
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FZ_CMD_STROKE_TEXT,
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FZ_CMD_CLIP_TEXT,
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FZ_CMD_CLIP_STROKE_TEXT,
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FZ_CMD_IGNORE_TEXT,
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FZ_CMD_FILL_SHADE,
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FZ_CMD_FILL_IMAGE,
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FZ_CMD_FILL_IMAGE_MASK,
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FZ_CMD_CLIP_IMAGE_MASK,
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FZ_CMD_POP_CLIP,
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FZ_CMD_BEGIN_MASK,
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FZ_CMD_END_MASK,
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FZ_CMD_BEGIN_GROUP,
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FZ_CMD_END_GROUP,
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FZ_CMD_BEGIN_TILE,
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FZ_CMD_END_TILE
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} fz_display_command;
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struct fz_display_node_s
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{
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fz_display_command cmd;
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fz_display_node *next;
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fz_rect rect;
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union {
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fz_path *path;
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fz_text *text;
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fz_shade *shade;
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fz_pixmap *image;
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int blendmode;
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} item;
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fz_stroke_state *stroke;
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int flag; /* even_odd, accumulate, isolated/knockout... */
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fz_matrix ctm;
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fz_colorspace *colorspace;
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float alpha;
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float color[FZ_MAX_COLORS];
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};
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struct fz_display_list_s
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{
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fz_display_node *first;
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fz_display_node *last;
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int top;
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struct {
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fz_rect *update;
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fz_rect rect;
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} stack[STACK_SIZE];
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int tiled;
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};
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enum { ISOLATED = 1, KNOCKOUT = 2 };
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static fz_display_node *
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fz_new_display_node(fz_display_command cmd, fz_matrix ctm,
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fz_colorspace *colorspace, float *color, float alpha)
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{
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fz_display_node *node;
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int i;
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node = fz_malloc(sizeof(fz_display_node));
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node->cmd = cmd;
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node->next = NULL;
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node->rect = fz_empty_rect;
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node->item.path = NULL;
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node->stroke = NULL;
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node->flag = 0;
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node->ctm = ctm;
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if (colorspace)
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{
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node->colorspace = fz_keep_colorspace(colorspace);
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if (color)
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{
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for (i = 0; i < node->colorspace->n; i++)
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node->color[i] = color[i];
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}
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}
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else
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{
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node->colorspace = NULL;
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}
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node->alpha = alpha;
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return node;
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}
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static fz_stroke_state *
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fz_clone_stroke_state(fz_stroke_state *stroke)
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{
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fz_stroke_state *newstroke = fz_malloc(sizeof(fz_stroke_state));
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*newstroke = *stroke;
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return newstroke;
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}
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static void
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fz_append_display_node(fz_display_list *list, fz_display_node *node)
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{
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switch (node->cmd)
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{
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case FZ_CMD_CLIP_PATH:
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case FZ_CMD_CLIP_STROKE_PATH:
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case FZ_CMD_CLIP_IMAGE_MASK:
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if (list->top < STACK_SIZE)
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{
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list->stack[list->top].update = &node->rect;
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list->stack[list->top].rect = fz_empty_rect;
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}
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list->top++;
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break;
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case FZ_CMD_END_MASK:
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case FZ_CMD_CLIP_TEXT:
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case FZ_CMD_CLIP_STROKE_TEXT:
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if (list->top < STACK_SIZE)
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{
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list->stack[list->top].update = NULL;
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list->stack[list->top].rect = fz_empty_rect;
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}
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list->top++;
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break;
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case FZ_CMD_BEGIN_TILE:
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list->tiled++;
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if (list->top > 0 && list->top < STACK_SIZE)
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{
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list->stack[list->top-1].rect = fz_infinite_rect;
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}
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break;
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case FZ_CMD_END_TILE:
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list->tiled--;
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break;
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case FZ_CMD_END_GROUP:
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break;
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case FZ_CMD_POP_CLIP:
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if (list->top > STACK_SIZE)
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{
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list->top--;
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node->rect = fz_infinite_rect;
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}
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else if (list->top > 0)
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{
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fz_rect *update;
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list->top--;
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update = list->stack[list->top].update;
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if (list->tiled == 0)
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{
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if (update != NULL)
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{
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*update = fz_intersect_rect(*update, list->stack[list->top].rect);
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node->rect = *update;
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}
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else
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node->rect = list->stack[list->top].rect;
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}
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else
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node->rect = fz_infinite_rect;
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}
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/* fallthrough */
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default:
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if (list->top > 0 && list->tiled == 0 && list->top <= STACK_SIZE)
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list->stack[list->top-1].rect = fz_union_rect(list->stack[list->top-1].rect, node->rect);
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break;
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}
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if (!list->first)
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{
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list->first = node;
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list->last = node;
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}
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else
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{
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list->last->next = node;
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list->last = node;
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}
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}
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static void
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fz_free_display_node(fz_display_node *node)
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{
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switch (node->cmd)
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{
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case FZ_CMD_FILL_PATH:
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case FZ_CMD_STROKE_PATH:
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case FZ_CMD_CLIP_PATH:
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case FZ_CMD_CLIP_STROKE_PATH:
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fz_free_path(node->item.path);
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break;
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case FZ_CMD_FILL_TEXT:
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case FZ_CMD_STROKE_TEXT:
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case FZ_CMD_CLIP_TEXT:
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case FZ_CMD_CLIP_STROKE_TEXT:
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case FZ_CMD_IGNORE_TEXT:
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fz_free_text(node->item.text);
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break;
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case FZ_CMD_FILL_SHADE:
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fz_drop_shade(node->item.shade);
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break;
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case FZ_CMD_FILL_IMAGE:
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case FZ_CMD_FILL_IMAGE_MASK:
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case FZ_CMD_CLIP_IMAGE_MASK:
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fz_drop_pixmap(node->item.image);
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break;
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case FZ_CMD_POP_CLIP:
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case FZ_CMD_BEGIN_MASK:
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case FZ_CMD_END_MASK:
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case FZ_CMD_BEGIN_GROUP:
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case FZ_CMD_END_GROUP:
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case FZ_CMD_BEGIN_TILE:
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case FZ_CMD_END_TILE:
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break;
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}
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if (node->stroke)
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fz_free(node->stroke);
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if (node->colorspace)
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fz_drop_colorspace(node->colorspace);
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fz_free(node);
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}
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static void
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fz_list_fill_path(void *user, fz_path *path, int even_odd, fz_matrix ctm,
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fz_colorspace *colorspace, float *color, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_FILL_PATH, ctm, colorspace, color, alpha);
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node->rect = fz_bound_path(path, NULL, ctm);
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node->item.path = fz_clone_path(path);
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node->flag = even_odd;
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fz_append_display_node(user, node);
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}
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static void
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fz_list_stroke_path(void *user, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm,
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fz_colorspace *colorspace, float *color, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_STROKE_PATH, ctm, colorspace, color, alpha);
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node->rect = fz_bound_path(path, stroke, ctm);
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node->item.path = fz_clone_path(path);
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node->stroke = fz_clone_stroke_state(stroke);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_clip_path(void *user, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_CLIP_PATH, ctm, NULL, NULL, 0);
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node->rect = fz_bound_path(path, NULL, ctm);
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if (rect != NULL)
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node->rect = fz_intersect_rect(node->rect, *rect);
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node->item.path = fz_clone_path(path);
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node->flag = even_odd;
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fz_append_display_node(user, node);
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}
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static void
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fz_list_clip_stroke_path(void *user, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_CLIP_STROKE_PATH, ctm, NULL, NULL, 0);
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node->rect = fz_bound_path(path, stroke, ctm);
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if (rect != NULL)
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node->rect = fz_intersect_rect(node->rect, *rect);
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node->item.path = fz_clone_path(path);
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node->stroke = fz_clone_stroke_state(stroke);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_fill_text(void *user, fz_text *text, fz_matrix ctm,
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fz_colorspace *colorspace, float *color, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_FILL_TEXT, ctm, colorspace, color, alpha);
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node->rect = fz_bound_text(text, ctm);
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node->item.text = fz_clone_text(text);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm,
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fz_colorspace *colorspace, float *color, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_STROKE_TEXT, ctm, colorspace, color, alpha);
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node->rect = fz_bound_text(text, ctm);
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node->item.text = fz_clone_text(text);
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node->stroke = fz_clone_stroke_state(stroke);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_clip_text(void *user, fz_text *text, fz_matrix ctm, int accumulate)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_CLIP_TEXT, ctm, NULL, NULL, 0);
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node->rect = fz_bound_text(text, ctm);
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node->item.text = fz_clone_text(text);
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node->flag = accumulate;
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/* when accumulating, be conservative about culling */
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if (accumulate)
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node->rect = fz_infinite_rect;
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fz_append_display_node(user, node);
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}
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static void
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fz_list_clip_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_CLIP_STROKE_TEXT, ctm, NULL, NULL, 0);
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node->rect = fz_bound_text(text, ctm);
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node->item.text = fz_clone_text(text);
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node->stroke = fz_clone_stroke_state(stroke);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_ignore_text(void *user, fz_text *text, fz_matrix ctm)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_IGNORE_TEXT, ctm, NULL, NULL, 0);
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node->rect = fz_bound_text(text, ctm);
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node->item.text = fz_clone_text(text);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_pop_clip(void *user)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_POP_CLIP, fz_identity, NULL, NULL, 0);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_fill_shade(void *user, fz_shade *shade, fz_matrix ctm, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_FILL_SHADE, ctm, NULL, NULL, alpha);
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node->rect = fz_bound_shade(shade, ctm);
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node->item.shade = fz_keep_shade(shade);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_fill_image(void *user, fz_pixmap *image, fz_matrix ctm, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_FILL_IMAGE, ctm, NULL, NULL, alpha);
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node->rect = fz_transform_rect(ctm, fz_unit_rect);
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node->item.image = fz_keep_pixmap(image);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_fill_image_mask(void *user, fz_pixmap *image, fz_matrix ctm,
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fz_colorspace *colorspace, float *color, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_FILL_IMAGE_MASK, ctm, colorspace, color, alpha);
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node->rect = fz_transform_rect(ctm, fz_unit_rect);
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node->item.image = fz_keep_pixmap(image);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_clip_image_mask(void *user, fz_pixmap *image, fz_rect *rect, fz_matrix ctm)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_CLIP_IMAGE_MASK, ctm, NULL, NULL, 0);
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node->rect = fz_transform_rect(ctm, fz_unit_rect);
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if (rect != NULL)
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node->rect = fz_intersect_rect(node->rect, *rect);
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node->item.image = fz_keep_pixmap(image);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_begin_mask(void *user, fz_rect rect, int luminosity, fz_colorspace *colorspace, float *color)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_BEGIN_MASK, fz_identity, colorspace, color, 0);
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node->rect = rect;
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node->flag = luminosity;
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fz_append_display_node(user, node);
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}
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static void
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fz_list_end_mask(void *user)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_END_MASK, fz_identity, NULL, NULL, 0);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_begin_group(void *user, fz_rect rect, int isolated, int knockout, int blendmode, float alpha)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_BEGIN_GROUP, fz_identity, NULL, NULL, alpha);
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node->rect = rect;
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node->item.blendmode = blendmode;
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node->flag |= isolated ? ISOLATED : 0;
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node->flag |= knockout ? KNOCKOUT : 0;
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fz_append_display_node(user, node);
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}
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static void
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fz_list_end_group(void *user)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_END_GROUP, fz_identity, NULL, NULL, 0);
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fz_append_display_node(user, node);
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}
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static void
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fz_list_begin_tile(void *user, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_BEGIN_TILE, ctm, NULL, NULL, 0);
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node->rect = area;
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node->color[0] = xstep;
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node->color[1] = ystep;
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node->color[2] = view.x0;
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node->color[3] = view.y0;
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node->color[4] = view.x1;
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node->color[5] = view.y1;
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fz_append_display_node(user, node);
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}
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static void
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fz_list_end_tile(void *user)
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{
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fz_display_node *node;
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node = fz_new_display_node(FZ_CMD_END_TILE, fz_identity, NULL, NULL, 0);
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fz_append_display_node(user, node);
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}
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fz_device *
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fz_new_list_device(fz_display_list *list)
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{
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fz_device *dev = fz_new_device(list);
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dev->fill_path = fz_list_fill_path;
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dev->stroke_path = fz_list_stroke_path;
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dev->clip_path = fz_list_clip_path;
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dev->clip_stroke_path = fz_list_clip_stroke_path;
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dev->fill_text = fz_list_fill_text;
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dev->stroke_text = fz_list_stroke_text;
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dev->clip_text = fz_list_clip_text;
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dev->clip_stroke_text = fz_list_clip_stroke_text;
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dev->ignore_text = fz_list_ignore_text;
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dev->fill_shade = fz_list_fill_shade;
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dev->fill_image = fz_list_fill_image;
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dev->fill_image_mask = fz_list_fill_image_mask;
|
|
dev->clip_image_mask = fz_list_clip_image_mask;
|
|
|
|
dev->pop_clip = fz_list_pop_clip;
|
|
|
|
dev->begin_mask = fz_list_begin_mask;
|
|
dev->end_mask = fz_list_end_mask;
|
|
dev->begin_group = fz_list_begin_group;
|
|
dev->end_group = fz_list_end_group;
|
|
|
|
dev->begin_tile = fz_list_begin_tile;
|
|
dev->end_tile = fz_list_end_tile;
|
|
|
|
return dev;
|
|
}
|
|
|
|
fz_display_list *
|
|
fz_new_display_list(void)
|
|
{
|
|
fz_display_list *list = fz_malloc(sizeof(fz_display_list));
|
|
list->first = NULL;
|
|
list->last = NULL;
|
|
list->top = 0;
|
|
list->tiled = 0;
|
|
return list;
|
|
}
|
|
|
|
void
|
|
fz_free_display_list(fz_display_list *list)
|
|
{
|
|
fz_display_node *node = list->first;
|
|
while (node)
|
|
{
|
|
fz_display_node *next = node->next;
|
|
fz_free_display_node(node);
|
|
node = next;
|
|
}
|
|
fz_free(list);
|
|
}
|
|
|
|
void
|
|
fz_execute_display_list(fz_display_list *list, fz_device *dev, fz_matrix top_ctm, fz_bbox scissor)
|
|
{
|
|
fz_display_node *node;
|
|
fz_matrix ctm;
|
|
fz_rect rect;
|
|
fz_bbox bbox;
|
|
int clipped = 0;
|
|
int tiled = 0;
|
|
int empty;
|
|
|
|
if (!fz_is_infinite_bbox(scissor))
|
|
{
|
|
/* add some fuzz at the edges, as especially glyph rects
|
|
* are sometimes not actually completely bounding the glyph */
|
|
scissor.x0 -= 20; scissor.y0 -= 20;
|
|
scissor.x1 += 20; scissor.y1 += 20;
|
|
}
|
|
|
|
for (node = list->first; node; node = node->next)
|
|
{
|
|
/* cull objects to draw using a quick visibility test */
|
|
|
|
if (tiled || node->cmd == FZ_CMD_BEGIN_TILE || node->cmd == FZ_CMD_END_TILE)
|
|
{
|
|
empty = 0;
|
|
}
|
|
else
|
|
{
|
|
bbox = fz_round_rect(fz_transform_rect(top_ctm, node->rect));
|
|
bbox = fz_intersect_bbox(bbox, scissor);
|
|
empty = fz_is_empty_bbox(bbox);
|
|
}
|
|
|
|
if (clipped || empty)
|
|
{
|
|
switch (node->cmd)
|
|
{
|
|
case FZ_CMD_CLIP_PATH:
|
|
case FZ_CMD_CLIP_STROKE_PATH:
|
|
case FZ_CMD_CLIP_TEXT:
|
|
case FZ_CMD_CLIP_STROKE_TEXT:
|
|
case FZ_CMD_CLIP_IMAGE_MASK:
|
|
case FZ_CMD_BEGIN_MASK:
|
|
case FZ_CMD_BEGIN_GROUP:
|
|
clipped++;
|
|
continue;
|
|
case FZ_CMD_POP_CLIP:
|
|
case FZ_CMD_END_GROUP:
|
|
if (!clipped)
|
|
goto visible;
|
|
clipped--;
|
|
continue;
|
|
case FZ_CMD_END_MASK:
|
|
if (!clipped)
|
|
goto visible;
|
|
continue;
|
|
default:
|
|
continue;
|
|
}
|
|
}
|
|
|
|
visible:
|
|
ctm = fz_concat(node->ctm, top_ctm);
|
|
|
|
switch (node->cmd)
|
|
{
|
|
case FZ_CMD_FILL_PATH:
|
|
fz_fill_path(dev, node->item.path, node->flag, ctm,
|
|
node->colorspace, node->color, node->alpha);
|
|
break;
|
|
case FZ_CMD_STROKE_PATH:
|
|
fz_stroke_path(dev, node->item.path, node->stroke, ctm,
|
|
node->colorspace, node->color, node->alpha);
|
|
break;
|
|
case FZ_CMD_CLIP_PATH:
|
|
{
|
|
fz_rect trect = fz_transform_rect(top_ctm, node->rect);
|
|
fz_clip_path(dev, node->item.path, &trect, node->flag, ctm);
|
|
break;
|
|
}
|
|
case FZ_CMD_CLIP_STROKE_PATH:
|
|
{
|
|
fz_rect trect = fz_transform_rect(top_ctm, node->rect);
|
|
fz_clip_stroke_path(dev, node->item.path, &trect, node->stroke, ctm);
|
|
break;
|
|
}
|
|
case FZ_CMD_FILL_TEXT:
|
|
fz_fill_text(dev, node->item.text, ctm,
|
|
node->colorspace, node->color, node->alpha);
|
|
break;
|
|
case FZ_CMD_STROKE_TEXT:
|
|
fz_stroke_text(dev, node->item.text, node->stroke, ctm,
|
|
node->colorspace, node->color, node->alpha);
|
|
break;
|
|
case FZ_CMD_CLIP_TEXT:
|
|
fz_clip_text(dev, node->item.text, ctm, node->flag);
|
|
break;
|
|
case FZ_CMD_CLIP_STROKE_TEXT:
|
|
fz_clip_stroke_text(dev, node->item.text, node->stroke, ctm);
|
|
break;
|
|
case FZ_CMD_IGNORE_TEXT:
|
|
fz_ignore_text(dev, node->item.text, ctm);
|
|
break;
|
|
case FZ_CMD_FILL_SHADE:
|
|
fz_fill_shade(dev, node->item.shade, ctm, node->alpha);
|
|
break;
|
|
case FZ_CMD_FILL_IMAGE:
|
|
fz_fill_image(dev, node->item.image, ctm, node->alpha);
|
|
break;
|
|
case FZ_CMD_FILL_IMAGE_MASK:
|
|
fz_fill_image_mask(dev, node->item.image, ctm,
|
|
node->colorspace, node->color, node->alpha);
|
|
break;
|
|
case FZ_CMD_CLIP_IMAGE_MASK:
|
|
{
|
|
fz_rect trect = fz_transform_rect(top_ctm, node->rect);
|
|
fz_clip_image_mask(dev, node->item.image, &trect, ctm);
|
|
break;
|
|
}
|
|
case FZ_CMD_POP_CLIP:
|
|
fz_pop_clip(dev);
|
|
break;
|
|
case FZ_CMD_BEGIN_MASK:
|
|
rect = fz_transform_rect(top_ctm, node->rect);
|
|
fz_begin_mask(dev, rect, node->flag, node->colorspace, node->color);
|
|
break;
|
|
case FZ_CMD_END_MASK:
|
|
fz_end_mask(dev);
|
|
break;
|
|
case FZ_CMD_BEGIN_GROUP:
|
|
rect = fz_transform_rect(top_ctm, node->rect);
|
|
fz_begin_group(dev, rect,
|
|
(node->flag & ISOLATED) != 0, (node->flag & KNOCKOUT) != 0,
|
|
node->item.blendmode, node->alpha);
|
|
break;
|
|
case FZ_CMD_END_GROUP:
|
|
fz_end_group(dev);
|
|
break;
|
|
case FZ_CMD_BEGIN_TILE:
|
|
tiled++;
|
|
rect.x0 = node->color[2];
|
|
rect.y0 = node->color[3];
|
|
rect.x1 = node->color[4];
|
|
rect.y1 = node->color[5];
|
|
fz_begin_tile(dev, node->rect, rect,
|
|
node->color[0], node->color[1], ctm);
|
|
break;
|
|
case FZ_CMD_END_TILE:
|
|
tiled--;
|
|
fz_end_tile(dev);
|
|
break;
|
|
}
|
|
}
|
|
}
|