kolibrios/programs/games/rstearth/levels.inc
Marat Zakiyanov (Mario79) 0ce1475dad Rusty Earth - prototype of the game
git-svn-id: svn://kolibrios.org@5253 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-12-21 20:22:09 +00:00

35 lines
2.2 KiB
PHP

;---------------------------------------------------------------------
; cell contents:
; db 1 ; base (background) ; offset +0
; db 80 ; NPC and walls ; offset +1
; db 0 ; route ; offset +2
; db 1 ; 1 - redraw cell, 0 - nothing ; offset +3
;---------------------------------------------------------------------
align 4
map_level_0:
dd 030100h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h
dd 000000h,001001h,001001h,000001h,000001h,000001h,001001h,001001h,001001h,000000h
dd 010200h,001001h,000002h,000002h,000000h,000000h,000000h,000000h,001001h,000000h
dd 000000h,000001h,000002h,001101h,000001h,000001h,000001h,000000h,001001h,000000h
dd 000000h,000001h,000002h,001101h,000f00h,000000h,000001h,000000h,000001h,000000h
dd 000000h,000001h,000000h,001101h,000000h,000000h,000001h,000000h,000001h,000000h
dd 000000h,000001h,000000h,001001h,001001h,000001h,000001h,001100h,000001h,000000h
dd 000000h,001101h,001100h,000000h,001000h,000000h,000000h,001100h,001101h,000000h
dd 000000h,001101h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000003h
dd 030300h,000000h,000000h,000000h,000000h,020400h,000000h,000000h,000003h,000003h
;---------------------------------------------------------------------
align 4
map_level_game_over:
dd 000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h
dd 000000h,000002h,000002h,000000h,000000h,000002h,000000h,000002h,000002h,000000h
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h
dd 000000h,000002h,000002h,000000h,000000h,000002h,000000h,000002h,000002h,000000h
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000000h
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000000h
dd 000000h,000002h,000000h,000002h,000000h,000002h,000000h,000002h,000000h,000000h
dd 000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h
;---------------------------------------------------------------------