forked from KolibriOS/kolibrios
26381ac6e6
git-svn-id: svn://kolibrios.org@3981 a494cfbc-eb01-0410-851d-a64ba20cac60
358 lines
9.7 KiB
PHP
358 lines
9.7 KiB
PHP
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2013. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; ;;
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;; GNU GENERAL PUBLIC LICENSE ;;
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;; Version 2, June 1991 ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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draw_window:
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pusha
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mcall 9, thread_info, -1 ; get current window size
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mov eax, dword[thread_info+42] ; window xsize
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mov ebx, dword[thread_info+46] ; ysize
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mov edx, dword[thread_info+62] ; work area xsize
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mov esi, dword[thread_info+66] ; ysize
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sub eax, edx
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sub ebx, esi
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cmp edx, WIN_MIN_X
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jae .x_ok
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mov edx, WIN_MIN_X
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.x_ok:
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mov [xsize], edx
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add edx, eax
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cmp esi, WIN_MIN_Y
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jae .y_ok
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mov esi, WIN_MIN_Y
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.y_ok:
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mov [ysize], esi
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add esi, ebx
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mcall 67, -1, -1 ; set the new sizes
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mcall 12, 1
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xor eax, eax ; draw window
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mov ebx, WIN_MIN_X
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mov ecx, WIN_MIN_Y
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mov edx, [colors.work]
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add edx, 0x33000000
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mov edi, str_programname
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mcall
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mcall 12, 2 ;; when do we actually need this??
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mov ebx, [xsize]
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mov ecx, [ysize]
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sub cx, 15 ;;;;
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push cx
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shl ecx, 16
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pop cx
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mov edx, [colors.work_graph]
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mcall 38 ; draw line
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mov ecx, TOP_Y SHL 16 + TOP_Y
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mcall
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mov edi, [window_active]
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cmp [edi + window.type], WINDOWTYPE_CHANNEL
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jne .not_channel
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; draw a vertical separator line
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mov ebx, [xsize]
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sub ebx, USERLIST_X + SCROLLBAR_WIDTH + 3
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push bx
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shl ebx, 16
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pop bx
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mov ecx, [ysize]
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add ecx, TOP_Y SHL 16 -(15) ;;;;
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mcall
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call redraw_channel_list
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.not_channel:
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mov edx, [edi + window.data_ptr]
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add edx, window_data.text
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call draw_channel_text
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; editbox
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mov eax, [ysize]
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sub eax, 12 ;;;;;;
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mov [edit1.top], eax
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mov eax, [xsize]
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mov [edit1.width], eax
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push dword edit1
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call [edit_box_draw]
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; tabs
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call draw_windowtabs
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popa
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ret
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redraw_channel_list:
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; First, calculate scrollbar
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mov ebx, [window_active]
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mov eax, [ebx + window.users] ; number of users in the open window
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mov [scroll1.max_area], eax
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mov eax, [ysize]
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sub eax, TOP_Y + 15 ;;;;
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push eax
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mov [scroll1.y_size], ax
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mov eax, [xsize]
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sub eax, SCROLLBAR_WIDTH
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mov [scroll1.x_pos], ax
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pop eax ; scrollbar height
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xor edx, edx
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mov ecx, 10
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div ecx
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mov [scroll1.cur_area], eax
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; Do we need a scrollbar?
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cmp eax, [scroll1.max_area]
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jae .noscroll
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; Is the current position greater then the max position?
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cmp eax, [scroll1.position]
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ja @f
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mov [scroll1.position], eax
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@@:
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; OK, draw the scrollbar
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mov [scroll1.all_redraw], 1
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push dword scroll1
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call [scrollbar_v_draw]
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jmp print_channel_list
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.noscroll:
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mov [scroll1.position], 0
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print_channel_list:
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pusha
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; first, draw an invisible button
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mov ebx, [xsize]
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sub ebx, USERLIST_X + SCROLLBAR_WIDTH
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shl ebx, 16
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push ebx
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mov bx, USERLIST_X
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mov ecx, [ysize]
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add ecx, TEXT_Y shl 16 - (TEXT_Y + 15) ;;;;; + 10???
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push ecx ebx
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mov edx, WINDOW_BTN_LIST + 1 shl 29 + 1 shl 30
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mcall 8
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; draw rectangle to clear previously printed names
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pop ebx ecx
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mov edx, [colors.work]
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mcall 13
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; now draw the names according to the scrollbar position and window size
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mov eax, [scroll1.position]
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xor edx, edx
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mov ecx, MAX_NICK_LEN
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mul ecx
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mov edx, eax
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mov eax, [window_active]
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mov ebp, [eax + window.selected]
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add edx, [eax + window.data_ptr]
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sub ebp, [scroll1.position]
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add edx, window_data.names
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pop ebx
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mov bx, TEXT_Y
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mov ecx, [colors.work_text]
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or ecx, 0x80000000 ; ASCIIZ string
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mov eax, 4 ; draw text
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mov edi, [ysize] ; Calculate how many names will fit on screen
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sub edi, TEXT_Y + 15 ;+ 10 ;;;;;
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.loop:
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cmp byte[edx], 0 ; end of list?
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je .done
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dec ebp ; is this name selected?
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jnz .nothighlight
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; yes, highlight it
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pusha
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mov cx, bx
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mov bx, USERLIST_X
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shl ecx, 16
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mov cx, 10 - 1
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mov edx, 0x00000055 ; blue!
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mcall 13
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popa
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mov ecx, 0x8000ffff ; cyan!
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mcall
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mov ecx, [colors.work_text]
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or ecx, 0x80000000 ; ASCIIZ string
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jmp .next
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.nothighlight:
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mcall
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.next:
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add edx, MAX_NICK_LEN ; next name
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add ebx, 10 ; height distance between lines
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sub edi, 10
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ja .loop
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.done:
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popa
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ret
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draw_channel_text:
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pusha
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mov eax, 4 ; draw text
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mov ebx, TEXT_X shl 16 + TEXT_Y
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mov ecx, 12 ; 12 lines max ?
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mov esi, [textbox_width]
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.dct:
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pusha
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mov cx, bx
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shl ecx, 16
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mov cx, 9 ; character height
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mov eax, 13 ; draw rectangle
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mov ebx, TEXT_X shl 16
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mov bx, word[textbox_width]
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imul bx, 6 ; character width
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mov edx, [colors.work]
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mcall
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popa
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push ecx
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mov ecx, [colors.work_text]
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cmp word[edx], '* '
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jne .no_red
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mov ecx, 0x00aa0000
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jmp .draw
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.no_red:
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cmp word[edx], '**'
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jne .no_light_blue
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cmp byte[edx+2], '*'
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jne .no_light_blue
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mov ecx, 0x000000aa
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jmp .draw
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.no_light_blue:
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cmp byte[edx], '#'
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jne .no_blue
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mov ecx, 0x0000aa00
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; jmp .draw
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.no_blue:
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.draw:
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mcall
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add edx, [textbox_width]
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add ebx, 10 ; height distance between lines
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pop ecx
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loop .dct
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mov eax, [window_active]
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and [eax + window.flags], not FLAG_UPDATED ; clear the 'window is updated' flag
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popa
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ret
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draw_windowtabs:
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; Create the buttons
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mov eax, 8
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mov ebx, 5 shl 16 + 120
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mov ecx, 12 shl 16 + 12
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mov edx, WINDOW_BTN_START
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mov edi, windows
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.more_btn:
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mov esi, [colors.work_button]
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cmp [window_active], edi
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jne @f
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not esi
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and esi, 0x00ffffff
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@@:
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mcall
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inc edx
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add ebx, 125 shl 16
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add edi, sizeof.window
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cmp [edi + window.data_ptr], 0
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jne .more_btn
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; Draw the windownames onto the buttons
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mov eax, 4
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mov ebx, 10 shl 16 + 15
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mov esi, MAX_WINDOWS
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mov edi, windows
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.more:
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mov ecx, [colors.work_button_text]
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test [edi + window.flags], FLAG_UPDATED
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jz @f
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mov ecx, 0x00aa0000 ; RED!
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@@:
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or ecx, 0x80000000 ; ASCIIZ string
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lea edx, [edi + window.name]
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mcall
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add edi, sizeof.window ; get ptr to next window
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cmp [edi + window.data_ptr], 0
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je .enough
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add ebx, 125 shl 16
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dec esi
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jnz .more
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.enough:
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; Draw the close window button
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mov edi, [window_active]
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cmp [edi + window.type], WINDOWTYPE_SERVER ; dont let the user close server window
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je @f
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mov eax, 8
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mov ebx, [xsize]
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sub ebx, 12
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shl ebx, 16
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mov bx, 12
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mov ecx, 6 shl 16 + 12
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mov edx, WINDOW_BTN_CLOSE
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; mov esi, [colors.work_button]
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mov esi, 0x00aa0000 ; red !
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mcall
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@@:
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ret
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