forked from KolibriOS/kolibrios
c06136cd31
optimize code, add memory constants git-svn-id: svn://kolibrios.org@6342 a494cfbc-eb01-0410-851d-a64ba20cac60
97 lines
2.1 KiB
PHP
97 lines
2.1 KiB
PHP
;-----------------------------------------------------------
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;------------------SaveFonForSprite-------------------------
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;-----------------------------------------------------------
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SaveFonForSprite:
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mov edi,[PointerToSpriteBufer]
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mov ecx,[SpriteSizeX]
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mov edx,[Picture_SizeX]
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sub edx,[SpriteSizeX]
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mov esi,[SpriteCoordinatY]
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imul esi,[Picture_SizeX]
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add esi,[SpriteCoordinatX]
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lea edx,[edx+edx*2]
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lea esi,[esi+esi*2]
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add esi,[PointerToPicture]
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mov ebx,[SpriteSizeY]
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mov [counter],ecx
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next_line_sprite_save:
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mov ecx,[counter]
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next_pixel_sprite_save:
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movsw
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movsb
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dec ecx
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jnz next_pixel_sprite_save
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add esi,edx
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dec ebx
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jnz next_line_sprite_save
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ret
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;-----------------------------------------------------------
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;-------------------PutFonForSprite-------------------------
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;-----------------------------------------------------------
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PutFonForSprite:
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mov esi,[PointerToSpriteBufer]
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mov ecx,[SpriteSizeX]
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mov edx,[Picture_SizeX]
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sub edx,[SpriteSizeX]
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mov edi,[SpriteOldCoordinatY]
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imul edi,[Picture_SizeX]
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add edi,[SpriteOldCoordinatX]
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lea edx,[edx+edx*2]
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lea edi,[edi+edi*2]
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add edi,[PointerToPicture]
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mov ebx,[SpriteSizeY]
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mov [counter],ecx
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next_line_sprite_put:
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mov ecx,[counter]
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next_pixel_sprite_put:
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movsw
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movsb
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dec ecx
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jnz next_pixel_sprite_put
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add edi,edx
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dec ebx
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jnz next_line_sprite_put
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ret
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;-----------------------------------------------------------
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;------------------DrawFonForSprite-------------------------
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;-----------------------------------------------------------
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DrawSprite:
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mov esi,[PointerToEditBufer]
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mov ecx,[SpriteSizeX]
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mov edx,[Picture_SizeX]
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sub edx,[SpriteSizeX]
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mov edi,[SpriteCoordinatY]
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imul edi,[Picture_SizeX]
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add edi,[SpriteCoordinatX]
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lea edx,[edx+edx*2]
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lea edi,[edi+edi*2]
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add edi,[PointerToPicture]
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mov ebx,[SpriteSizeY]
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mov [counter],ecx
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next_line_sprite_draw:
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mov ecx,[counter]
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next_pixel_sprite_draw:
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movsw
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movsb
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dec ecx
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jnz next_pixel_sprite_draw
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add edi,edx
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dec ebx
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jnz next_line_sprite_draw
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ret
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