forked from KolibriOS/kolibrios
3cf7852e03
git-svn-id: svn://kolibrios.org@5131 a494cfbc-eb01-0410-851d-a64ba20cac60
128 lines
4.0 KiB
Plaintext
128 lines
4.0 KiB
Plaintext
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README for Linux SVGALib Quake
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------------------------------
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Requirements:
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- SVGALib 1.20 or later (/lib/libvga.so.1.2.10)
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- libc 5.2.18 or later (5.0.9 will not work, /lib/libc.so.5.2.18)
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- CD-ROM for CDAudio
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- Soundcard capable of mmap'd buffers. USSLite 3.5.4 was used to build squake
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with. Works fine on SoundBlaster 16 and Gravis Ultrasound MAX.
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- SVGALib supported mouse (usually if it works with X, it'll work with
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squake).
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- Kernel 2.0.24 or later
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- untested with 2.1 kernels, your mileage may vary
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Here's the release you've been waiting for. Linux squake supports
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320x200x256, the various modeX modes (320x400, 360x400, etc) as well as high
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res modes if your card is supported by SVGALib. Use the Quake console command
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vid_describemodes to list supported modes and the command vid_mode <number> to
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change modes.
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Full sound support is included. The default sound rate is 16-bit stereo,
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11KHz. You can change this in the options section below.
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Mouse works great, but SVGALib may not detect a 3-button mouse properly (it
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will only use two buttons). Check your /etc/libvga.config (or
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/etc/vga/libvga.config for SlackWare users).
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**Version 1.1 fixes some crash bugs with the mission packs.
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New Command Line Options for Linux SVGAlib Quake
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------------------------------------------------
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-mem <mb>
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Specify memory in megabytes to allocate (default is 8MB, which should be fine
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for most needs).
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-nostdout
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Don't do any output to stdout
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-mdev <device>
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Mouse device, default is /dev/mouse
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-mrate <speed>
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Mouse baud rate, default is 1200
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-cddev <device>
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CD device, default is /dev/cdrom
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-mode <modenum>
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Use indicated video mode
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-nokdb
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Don't initialize keyboard
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-sndbits <8 or 16>
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Set sound bit sample size. Default is 16 if supported.
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-sndspeed <speed>
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Set sound speed. Usual values are 8000, 11025, 22051 and 44100.
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Default is 11025.
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-sndmono
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Set mono sound
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-sndstereo
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Set stereo sound (default if supported)
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Installation
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------------
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Boot DOS (I know, but you need it to run the Quake install program) and
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install Quake from your Quake CD to a DOS parition.
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Boot Linux and make a directory for Quake. Copy everything from the DOS Quake
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directory into it. i.e.:
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(cd /dos/quake; tar cf - .) | (cd ~/quake; tar xf -)
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Place squake into your Quake directory. You must make it setuid root (since
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Quake access stuff like direct video writes, the raw keyboard mode, CD, etc).
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Quake will setuid back to the normal user as soon as it opens these files.
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Make Quake suid root as follows:
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chown root squake
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chmod 4755 squake
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Run squake. I don't recommend running it as root, since all the saved
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config.cfg files will be then owned as root. Use your normal account, unless
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you do everything as root, then your mileage will vary.
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squake may segfault if it tries to initialize your sound card and their isn't
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one. Same with the CDROM. If it dies, try it with -nosound and/or
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-nocdaudio. If you have a sound card it died on and you know it is
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supported by USSLite (the driver that comes with the Linux kernel), let me
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know and I'll take a look at it.
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It should work with SCSI CDROMs, but is untested.
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Full TCP/IP network support is in, including listen and dedicated server
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modes. squake makes a nice dedicated server as you don't need the X11
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libraries kicking around.
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All of the options described in TECHINFO.TXT and MANUAL.TXT from the Quake
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distribution will work, 'cept for stuff with vid modes and stuff.
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End Notes
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---------
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Linux SVGALib Quake is *NOT* an officially supported product. Mail about it
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will be deleted. Do not email id about this product. If you are having
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technical difficultly, you can email me, but make sure you have the correct
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kernel, libc, svgalib and other software versions before you email me.
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Dave 'Zoid' Kirsch
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zoid@threewave.com
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Official Quake Unix Port Administrator
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Acks
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----
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Greg Alexander <galexand@sietch.bloomington.in.us> for initial work in SVGALib
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support.
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Dave Taylor <ddt@crack.com> for basic Linux support.
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id Software for Quake and making me port it. :)
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Lots of people on #linux, #quake for testing.
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