kolibrios/contrib/sdk/sources/Mesa/docs/mangling.html
Sergey Semyonov (Serge) 0d733fd5e8 Mesa-9.2.2
git-svn-id: svn://kolibrios.org@4358 a494cfbc-eb01-0410-851d-a64ba20cac60
2013-12-15 08:37:16 +00:00

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HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Function Name Mangling</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="contents.html"></iframe>
<div class="content">
<h1>Function Name Mangling</h1>
<p>
If you want to use both Mesa and another OpenGL library in the same
application at the same time you may find it useful to compile Mesa with
<i>name mangling</i>.
This results in all the Mesa functions being prefixed with
<b>mgl</b> instead of <b>gl</b>.
</p>
<p>
To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE.
Add the flag to CFLAGS in the configuration file which you want to use.
For example:
</p>
<pre>
CFLAGS += -DUSE_MGL_NAMESPACE
</pre>
</div>
</body>
</html>