kolibrios/programs/develop/ktcc/trunk/libc.obj/source/math/hypot.c
turbocat b5b499b8c8 kolibri-libc:
Move to folder with tcc. Part 1

git-svn-id: svn://kolibrios.org@8793 a494cfbc-eb01-0410-851d-a64ba20cac60
2021-06-10 14:37:44 +00:00

101 lines
2.9 KiB
C

/* Copyright (C) 1995 DJ Delorie, see COPYING.DJ for details */
/*
* hypot() function for DJGPP.
*
* hypot() computes sqrt(x^2 + y^2). The problem with the obvious
* naive implementation is that it might fail for very large or
* very small arguments. For instance, for large x or y the result
* might overflow even if the value of the function should not,
* because squaring a large number might trigger an overflow. For
* very small numbers, their square might underflow and will be
* silently replaced by zero; this won't cause an exception, but might
* have an adverse effect on the accuracy of the result.
*
* This implementation tries to avoid the above pitfals, without
* inflicting too much of a performance hit.
*
*/
/// #include <float.h>
#include <math.h>
#include <errno.h>
/* Approximate square roots of DBL_MAX and DBL_MIN. Numbers
between these two shouldn't neither overflow nor underflow
when squared. */
#define __SQRT_DBL_MAX 1.3e+154
#define __SQRT_DBL_MIN 2.3e-162
double
hypot(double x, double y)
{
double abig = fabs(x), asmall = fabs(y);
double ratio;
/* Make abig = max(|x|, |y|), asmall = min(|x|, |y|). */
if (abig < asmall)
{
double temp = abig;
abig = asmall;
asmall = temp;
}
/* Trivial case. */
if (asmall == 0.)
return abig;
/* Scale the numbers as much as possible by using its ratio.
For example, if both ABIG and ASMALL are VERY small, then
X^2 + Y^2 might be VERY inaccurate due to loss of
significant digits. Dividing ASMALL by ABIG scales them
to a certain degree, so that accuracy is better. */
if ((ratio = asmall / abig) > __SQRT_DBL_MIN && abig < __SQRT_DBL_MAX)
return abig * sqrt(1.0 + ratio*ratio);
else
{
/* Slower but safer algorithm due to Moler and Morrison. Never
produces any intermediate result greater than roughly the
larger of X and Y. Should converge to machine-precision
accuracy in 3 iterations. */
double r = ratio*ratio, t, s, p = abig, q = asmall;
do {
t = 4. + r;
if (t == 4.)
break;
s = r / t;
p += 2. * s * p;
q *= s;
r = (q / p) * (q / p);
} while (1);
return p;
}
}
#ifdef TEST
#include <stdio.h>
int
main(void)
{
printf("hypot(3, 4) =\t\t\t %25.17e\n", hypot(3., 4.));
printf("hypot(3*10^150, 4*10^150) =\t %25.17g\n", hypot(3.e+150, 4.e+150));
printf("hypot(3*10^306, 4*10^306) =\t %25.17g\n", hypot(3.e+306, 4.e+306));
printf("hypot(3*10^-320, 4*10^-320) =\t %25.17g\n",
hypot(3.e-320, 4.e-320));
printf("hypot(0.7*DBL_MAX, 0.7*DBL_MAX) =%25.17g\n",
hypot(0.7*DBL_MAX, 0.7*DBL_MAX));
printf("hypot(DBL_MAX, 1.0) =\t\t %25.17g\n", hypot(DBL_MAX, 1.0));
printf("hypot(1.0, DBL_MAX) =\t\t %25.17g\n", hypot(1.0, DBL_MAX));
printf("hypot(0.0, DBL_MAX) =\t\t %25.17g\n", hypot(0.0, DBL_MAX));
return 0;
}
#endif