forked from KolibriOS/kolibrios
60a4b1c9ef
git-svn-id: svn://kolibrios.org@9683 a494cfbc-eb01-0410-851d-a64ba20cac60
792 lines
44 KiB
C++
792 lines
44 KiB
C++
/**************************** macho.h ****************************************
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* Author: Agner Fog
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* Date created: 2007-01-06
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* Last modified: 2008-05-23
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* Project: objconv
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* Module: macho.h
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* Description:
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* Header file for definition of data structures in 32 bit Mach-O object file.
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* Also defines class MacSymbolTableBuilder
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* Also defines structures for MacIntosh universal binaries
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*
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* Copyright 2006-2008 GNU General Public License http://www.gnu.org/licenses
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* Parts (c) 2003 Apple public source license http://www.opensource.apple.com/apsl/
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***********************************************************************************/
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#ifndef MACHO_H
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#define MACHO_H
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/********************** FILE HEADER **********************/
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struct MAC_header_32 {
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uint32 magic; // mach magic number identifier
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uint32 cputype; // cpu specifier
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uint32 cpusubtype; // machine specifier
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uint32 filetype; // type of file
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uint32 ncmds; // number of load commands
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uint32 sizeofcmds; // the size of all the load commands
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uint32 flags; // flags
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};
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struct MAC_header_64 {
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uint32 magic; // mach magic number identifier
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uint32 cputype; // cpu specifier
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uint32 cpusubtype; // machine specifier
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uint32 filetype; // type of file
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uint32 ncmds; // number of load commands
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uint32 sizeofcmds; // the size of all the load commands
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uint32 flags; // flags
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uint32 reserved; // reserved for future use
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};
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// Constant for the magic field of the MAC_header (32-bit architectures)
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#define MAC_MAGIC_32 0xFEEDFACE // 32 bit little endian
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#define MAC_MAGIC_64 0xFEEDFACF // 64 bit little endian
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#define MAC_CIGAM_32 0xCEFAEDFE // 32 bit big endian
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#define MAC_CIGAM_64 0xCFFAEDFE // 64 bit big endian
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#define MAC_CIGAM_UNIV 0xBEBAFECA // MacIntosh universal binary
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// Constants for cputype
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#define MAC_CPU_TYPE_I386 7
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#define MAC_CPU_TYPE_X86_64 0x1000007
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#define MAC_CPU_TYPE_ARM 12
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#define MAC_CPU_TYPE_SPARC 14
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#define MAC_CPU_TYPE_POWERPC 18
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#define MAC_CPU_TYPE_POWERPC64 0x1000012
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// Constants for cpusubtype
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#define MAC_CPU_SUBTYPE_I386_ALL 3
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#define MAC_CPU_SUBTYPE_X86_64_ALL 3
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#define MAC_CPU_SUBTYPE_ARM_ALL 0
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#define MAC_CPU_SUBTYPE_SPARC_ALL 0
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#define MAC_CPU_SUBTYPE_POWERPC_ALL 0
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// Constants for the filetype field of the MAC_header
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#define MAC_OBJECT 0x1 /* relocatable object file */
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#define MAC_EXECUTE 0x2 /* demand paged executable file */
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#define MAC_FVMLIB 0x3 /* fixed VM shared library file */
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#define MAC_CORE 0x4 /* core file */
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#define MAC_PRELOAD 0x5 /* preloaded executable file */
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#define MAC_DYLIB 0x6 /* dynamicly bound shared library file*/
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#define MAC_DYLINKER 0x7 /* dynamic link editor */
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#define MAC_BUNDLE 0x8 /* dynamicly bound bundle file */
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// Constants for the flags field of the MAC_header
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#define MAC_NOUNDEFS 0x1 // the object file has no undefined references, can be executed
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#define MAC_INCRLINK 0x2 // the object file is the output of an incremental link against a base file and can't be link edited again
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#define MAC_DYLDLINK 0x4 // the object file is input for the dynamic linker and can't be staticly link edited again
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#define MAC_BINDATLOAD 0x8 // the object file's undefined references are bound by the dynamic linker when loaded.
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#define MAC_PREBOUND 0x10 // the file has it's dynamic undefined references prebound.
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#define MAC_SPLIT_SEGS 0x20 // the file has its read-only and read-write segments split
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#define MAC_LAZY_INIT 0x40 // the shared library init routine is to be run lazily via catching memory faults to its writeable segments (obsolete)
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#define MAC_TWOLEVEL 0x80 // the image is using two-level name space bindings
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#define MAC_FORCE_FLAT 0x100 // the executable is forcing all images to use flat name space bindings
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#define MAC_NOMULTIDEFS 0x200 // this umbrella guarantees no multiple defintions of symbols in its sub-images so the two-level namespace hints can always be used
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#define MAC_NOFIXPREBINDING 0x400 // do not have dyld notify the prebinding agent about this executable
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#define MAC_PREBINDABLE 0x800 // the binary is not prebound but can have its prebinding redone. only used when MH_PREBOUND is not set
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#define MAC_ALLMODSBOUND 0x1000 // indicates that this binary binds to all two-level namespace modules of its dependent libraries. only used when MH_PREBINDABLE and MH_TWOLEVEL are both set
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#define MAC_SUBSECTIONS_VIA_SYMBOLS 0x2000 // safe to divide up the sections into sub-sections via symbols for dead code stripping
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#define MAC_CANONICAL 0x4000 // the binary has been canonicalized via the unprebind operation
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//??
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#define MAC_VM_PROT_NONE 0x00
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#define MAC_VM_PROT_READ 0x01
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#define MAC_VM_PROT_WRITE 0x02
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#define MAC_VM_PROT_EXECUTE 0x04
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#define MAC_VM_PROT_ALL 0x07
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// Load commands
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struct MAC_load_command {
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uint32 cmd; // type of load command
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uint32 cmdsize; // total size of command in bytes
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};
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// Constants for the cmd field of all load commands, the type
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#define MAC_LC_REQ_DYLD 0x80000000 // This bit is added if unknown command cannot be ignored
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#define MAC_LC_SEGMENT 0x1 /* segment of this file to be mapped */
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#define MAC_LC_SYMTAB 0x2 /* link-edit stab symbol table info */
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#define MAC_LC_SYMSEG 0x3 /* link-edit gdb symbol table info (obsolete) */
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#define MAC_LC_THREAD 0x4 /* thread */
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#define MAC_LC_UNIXTHREAD 0x5 /* unix thread (includes a stack) */
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#define MAC_LC_LOADFVMLIB 0x6 /* load a specified fixed VM shared library */
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#define MAC_LC_IDFVMLIB 0x7 /* fixed VM shared library identification */
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#define MAC_LC_IDENT 0x8 /* object identification info (obsolete) */
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#define MAC_LC_FVMFILE 0x9 /* fixed VM file inclusion (internal use) */
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#define MAC_LC_PREPAGE 0xa /* prepage command (internal use) */
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#define MAC_LC_DYSYMTAB 0xb /* dynamic link-edit symbol table info */
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#define MAC_LC_LOAD_DYLIB 0xc /* load a dynamicly linked shared library */
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#define MAC_LC_ID_DYLIB 0xd /* dynamicly linked shared lib identification */
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#define MAC_LC_LOAD_DYLINKER 0xe /* load a dynamic linker */
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#define MAC_LC_ID_DYLINKER 0xf /* dynamic linker identification */
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#define MAC_LC_PREBOUND_DYLIB 0x10 /* modules prebound for a dynamicly linked shared library */
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#define MAC_LC_ROUTINES 0x11 /* image routines */
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#define MAC_LC_SUB_FRAMEWORK 0x12 /* sub framework */
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#define MAC_LC_SUB_UMBRELLA 0x13 /* sub umbrella */
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#define MAC_LC_SUB_CLIENT 0x14 /* sub client */
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#define MAC_LC_SUB_LIBRARY 0x15 /* sub library */
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#define MAC_LC_TWOLEVEL_HINTS 0x16 /* two-level namespace lookup hints */
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#define MAC_LC_PREBIND_CKSUM 0x17 /* prebind checksum */
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#define MAC_LC_LOAD_WEAK_DYLIB (0x18 | MAC_LC_REQ_DYLD)
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#define MAC_LC_SEGMENT_64 0x19 /* 64-bit segment of this file to be mapped */
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#define MAC_LC_ROUTINES_64 0x1a /* 64-bit image routines */
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#define MAC_LC_UUID 0x1b /* the uuid */
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/*
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* The segment load command indicates that a part of this file is to be
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* mapped into the task's address space. The size of this segment in memory,
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* vmsize, maybe equal to or larger than the amount to map from this file,
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* filesize. The file is mapped starting at fileoff to the beginning of
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* the segment in memory, vmaddr. The rest of the memory of the segment,
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* if any, is allocated zero fill on demand. The segment's maximum virtual
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* memory protection and initial virtual memory protection are specified
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* by the maxprot and initprot fields. If the segment has sections then the
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* section structures directly follow the segment command and their size is
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* reflected in cmdsize.
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*/
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struct MAC_segment_command_32 { /* for 32-bit architectures */
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uint32 cmd; /* LC_SEGMENT */
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uint32 cmdsize; /* includes sizeof section structs */
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char segname[16]; /* segment name */
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uint32 vmaddr; /* memory address of this segment */
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uint32 vmsize; /* memory size of this segment */
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uint32 fileoff; /* file offset of this segment */
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uint32 filesize; /* amount to map from the file */
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uint32 maxprot; /* maximum VM protection */
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uint32 initprot; /* initial VM protection */
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uint32 nsects; /* number of sections in segment */
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uint32 flags; /* flags */
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};
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/*
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* The 64-bit segment load command indicates that a part of this file is to be
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* mapped into a 64-bit task's address space. If the 64-bit segment has
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* sections then section_64 structures directly follow the 64-bit segment
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* command and their size is reflected in cmdsize.
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*/
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struct MAC_segment_command_64 { /* for 64-bit architectures */
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uint32 cmd; /* LC_SEGMENT_64 */
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uint32 cmdsize; /* includes sizeof section_64 structs */
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char segname[16]; /* segment name */
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uint64 vmaddr; /* memory address of this segment */
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uint64 vmsize; /* memory size of this segment */
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uint64 fileoff; /* file offset of this segment */
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uint64 filesize; /* amount to map from the file */
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uint32 maxprot; /* maximum VM protection */
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uint32 initprot; /* initial VM protection */
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uint32 nsects; /* number of sections in segment */
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uint32 flags; /* flags */
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};
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/* Constants for the flags field of the segment_command */
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#define MAC_SG_HIGHVM 0x1 // the file contents for this segment is for the high part of the
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// VM space, the low part is zero filled (for stacks in core files)
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#define MAC_SG_FVMLIB 0x2 // this segment is the VM that is allocated by a fixed VM library,
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// for overlap checking in the link editor
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#define MAC_SG_NORELOC 0x4 // this segment has nothing that was relocated in it and nothing
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// relocated to it, that is it maybe safely replaced without relocation
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/*
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* A segment is made up of zero or more sections. Non-MH_OBJECT files have
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* all of their segments with the proper sections in each, and padded to the
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* specified segment alignment when produced by the link editor. The first
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* segment of a MH_EXECUTE and MH_FVMLIB format file contains the mach_header
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* and load commands of the object file before it's first section. The zero
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* fill sections are always last in their segment (in all formats). This
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* allows the zeroed segment padding to be mapped into memory where zero fill
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* sections might be. The gigabyte zero fill sections, those with the section
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* type S_GB_ZEROFILL, can only be in a segment with sections of this type.
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* These segments are then placed after all other segments.
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*
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* The MH_OBJECT format has all of it's sections in one segment for
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* compactness. There is no padding to a specified segment boundary and the
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* mach_header and load commands are not part of the segment.
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*
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* Sections with the same section name, sectname, going into the same segment,
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* segname, are combined by the link editor. The resulting section is aligned
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* to the maximum alignment of the combined sections and is the new section's
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* alignment. The combined sections are aligned to their original alignment in
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* the combined section. Any padded bytes to get the specified alignment are
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* zeroed.
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*
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* The format of the relocation entries referenced by the reloff and nreloc
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* fields of the section structure for mach object files is described in the
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* header file <reloc.h>.
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*/
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struct MAC_section_32 { /* for 32-bit architectures */
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char sectname[16]; /* name of this section */
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char segname[16]; /* segment this section goes in */
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uint32 addr; /* memory address of this section */
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uint32 size; /* size in bytes of this section */
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uint32 offset; /* file offset of this section */
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uint32 align; /* section alignment (power of 2) */
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uint32 reloff; /* file offset of relocation entries */
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uint32 nreloc; /* number of relocation entries */
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uint32 flags; /* flags (section type and attributes)*/
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uint32 reserved1; /* reserved */
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uint32 reserved2; /* reserved */
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};
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struct MAC_section_64 { /* for 64-bit architectures */
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char sectname[16]; /* name of this section */
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char segname[16]; /* segment this section goes in */
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uint64 addr; /* memory address of this section */
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uint64 size; /* size in bytes of this section */
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uint32 offset; /* file offset of this section */
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uint32 align; /* section alignment (power of 2) */
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uint32 reloff; /* file offset of relocation entries */
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uint32 nreloc; /* number of relocation entries */
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uint32 flags; /* flags (section type and attributes)*/
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uint32 reserved1; /* reserved (for offset or index) */
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uint32 reserved2; /* reserved (for count or sizeof) */
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uint32 reserved3; // reserved (Note: specified in loader.h, but not in MachORuntime.pdf)
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};
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/* The flags field of a section structure is separated into two parts a section
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* type and section attributes. The section types are mutually exclusive (it
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* can only have one type) but the section attributes are not (it may have more
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* than one attribute). */
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#define MAC_SECTION_TYPE 0x000000ff /* 256 section types */
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#define MAC_SECTION_ATTRIBUTES 0xffffff00 /* 24 section attributes */
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/* Constants for the type of a section */
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#define MAC_S_REGULAR 0x0 /* regular section */
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#define MAC_S_ZEROFILL 0x1 /* zero fill on demand section */
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#define MAC_S_CSTRING_LITERALS 0x2 /* section with only literal C strings*/
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#define MAC_S_4BYTE_LITERALS 0x3 /* section with only 4 byte literals */
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#define MAC_S_8BYTE_LITERALS 0x4 /* section with only 8 byte literals */
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#define MAC_S_LITERAL_POINTERS 0x5 /* section with only pointers to literals */
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/* For the two types of symbol pointers sections and the symbol stubs section
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* they have indirect symbol table entries. For each of the entries in the
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* section the indirect symbol table entries, in corresponding order in the
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* indirect symbol table, start at the index stored in the reserved1 field
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* of the section structure. Since the indirect symbol table entries
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* correspond to the entries in the section the number of indirect symbol table
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* entries is inferred from the size of the section divided by the size of the
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* entries in the section. For symbol pointers sections the size of the entries
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* in the section is 4 bytes and for symbol stubs sections the byte size of the
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* stubs is stored in the reserved2 field of the section structure. */
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#define MAC_S_NON_LAZY_SYMBOL_POINTERS 0x6 // section with only non-lazy symbol pointers
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#define MAC_S_LAZY_SYMBOL_POINTERS 0x7 // section with only lazy symbol pointers
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#define MAC_S_SYMBOL_STUBS 0x8 // section with only symbol stubs, byte size of stub in the reserved2 field
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#define MAC_S_MOD_INIT_FUNC_POINTERS 0x9 // section with only function pointers for initialization
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#define MAC_S_MOD_TERM_FUNC_POINTERS 0xa // section with only function pointers for termination
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#define MAC_S_COALESCED 0xb // section contains symbols that are to be coalesced
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#define MAC_S_GB_ZEROFILL 0xc // zero fill on demand section that can be larger than 4 gigabytes
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#define MAC_S_INTERPOSING 0xd // section with only pairs of function pointers for interposing
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#define MAC_S_16BYTE_LITERALS 0xe // section with only 16 byte literals
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// Constants for the section attributes part of the flags field of a section structure.
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#define MAC_SECTION_ATTRIBUTES_USR 0xff000000 /* User setable attributes */
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#define MAC_S_ATTR_PURE_INSTRUCTIONS 0x80000000 /* section contains only true machine instructions */
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#define MAC_S_ATTR_NO_TOC 0x40000000 /* section contains coalesced symbols that are not to be in a ranlib table of contents */
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#define MAC_S_ATTR_STRIP_STATIC_SYMS 0x20000000 /* ok to strip static symbols in this section in files with the MH_DYLDLINK flag */
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#define MAC_S_ATTR_NO_DEAD_STRIP 0x10000000 /* no dead stripping */
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#define MAC_S_ATTR_LIVE_SUPPORT 0x08000000 /* blocks are live if they reference live blocks */
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#define MAC_S_ATTR_SELF_MODIFYING_CODE 0x04000000 /* Used with i386 code stubs written on by dyld */
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#define MAC_S_ATTR_DEBUG 0x02000000 /* a debug section */
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#define MAC_SECTION_ATTRIBUTES_SYS 0x00ffff00 /* system setable attributes */
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#define MAC_S_ATTR_SOME_INSTRUCTIONS 0x00000400 /* section contains some machine instructions */
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#define MAC_S_ATTR_EXT_RELOC 0x00000200 /* section has external relocation entries */
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#define MAC_S_ATTR_LOC_RELOC 0x00000100 /* section has local relocation entries */
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/* The names of segments and sections in them are mostly meaningless to the
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* link-editor. But there are few things to support traditional UNIX
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* executables that require the link-editor and assembler to use some names
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* agreed upon by convention.
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*
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* The initial protection of the "__TEXT" segment has write protection turned
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* off (not writeable).
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*
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* The link-editor will allocate common symbols at the end of the "__common"
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* section in the "__DATA" segment. It will create the section and segment
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* if needed. */
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/* The currently known segment names and the section names in those segments */
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#define MAC_SEG_PAGEZERO "__PAGEZERO" // the pagezero segment which has no protections and catches NULL references for MH_EXECUTE files
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#define MAC_SEG_TEXT "__TEXT" // the tradition UNIX text segment
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#define MAC_SECT_TEXT "__text" // the real text part of the text section no headers, and no padding
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#define MAC_SECT_FVMLIB_INIT0 "__fvmlib_init0" // the fvmlib initialization section
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#define MAC_SECT_FVMLIB_INIT1 "__fvmlib_init1" // the section following the fvmlib initialization section
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#define MAC_SEG_DATA "__DATA" // the tradition UNIX data segment
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#define MAC_SECT_DATA "__data" // the real initialized data section no padding, no bss overlap
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#define MAC_SECT_BSS "__bss" // the real uninitialized data section no padding
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#define MAC_SECT_COMMON "__common" // the section common symbols are allocated in by the link editor
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#define MAC_SEG_OBJC "__OBJC" // objective-C runtime segment
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#define MAC_SECT_OBJC_SYMBOLS "__symbol_table" // symbol table
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#define MAC_SECT_OBJC_MODULES "__module_info" // module information
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#define MAC_SECT_OBJC_STRINGS "__selector_strs" // string table
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#define MAC_SECT_OBJC_REFS "__selector_refs" // string table
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#define MAC_SEG_ICON "__ICON" // the NeXT icon segment
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#define MAC_SECT_ICON_HEADER "__header" // the icon headers
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#define MAC_SECT_ICON_TIFF "__tiff" // the icons in tiff format
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#define MAC_SEG_LINKEDIT "__LINKEDIT" // the segment containing all structs created and maintained by the link editor. Created with -seglinkedit option to ld(1) for MH_EXECUTE and FVMLIB file types only
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#define MAC_SEG_UNIXSTACK "__UNIXSTACK" // the unix stack segment
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#define MAC_SEG_IMPORT "__IMPORT" // the segment for the self (dyld) modifing code stubs that has read, write and execute permissions
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/* The symtab_command contains the offsets and sizes of the link-edit 4.3BSD
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* "stab" style symbol table information as described in the header files
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* <nlist.h> and <stab.h>. */
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struct MAC_symtab_command {
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uint32 cmd; /* LC_SYMTAB */
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uint32 cmdsize; /* sizeof(MAC_symtab_command) */
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uint32 symoff; /* symbol table offset */
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uint32 nsyms; /* number of symbol table entries */
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uint32 stroff; /* string table offset */
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uint32 strsize; /* string table size in bytes */
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};
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/* This is the second set of the symbolic information which is used to support
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* the data structures for the dynamicly link editor.
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*
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* The original set of symbolic information in the symtab_command which contains
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* the symbol and string tables must also be present when this load command is
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* present. When this load command is present the symbol table is organized
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* into three groups of symbols:
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* local symbols (static and debugging symbols) - grouped by module
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* defined external symbols - grouped by module (sorted by name if not lib)
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* undefined external symbols (sorted by name)
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* In this load command there are offsets and counts to each of the three groups
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* of symbols.
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*
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* This load command contains a the offsets and sizes of the following new
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* symbolic information tables:
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* table of contents
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* module table
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* reference symbol table
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* indirect symbol table
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* The first three tables above (the table of contents, module table and
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* reference symbol table) are only present if the file is a dynamicly linked
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* shared library. For executable and object modules, which are files
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* containing only one module, the information that would be in these three
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* tables is determined as follows:
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* table of contents - the defined external symbols are sorted by name
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* module table - the file contains only one module so everything in the
|
||
* file is part of the module.
|
||
* reference symbol table - is the defined and undefined external symbols
|
||
*
|
||
* For dynamicly linked shared library files this load command also contains
|
||
* offsets and sizes to the pool of relocation entries for all sections
|
||
* separated into two groups:
|
||
* external relocation entries
|
||
* local relocation entries
|
||
* For executable and object modules the relocation entries continue to hang
|
||
* off the section structures. */
|
||
|
||
struct MAC_dysymtab_command {
|
||
uint32 cmd; /* LC_DYSYMTAB */
|
||
uint32 cmdsize; /* sizeof(struct dysymtab_command) */
|
||
|
||
/* The symbols indicated by symoff and nsyms of the LC_SYMTAB load command
|
||
* are grouped into the following three groups:
|
||
* local symbols (further grouped by the module they are from)
|
||
* defined external symbols (further grouped by the module they are from)
|
||
* undefined symbols
|
||
*
|
||
* The local symbols are used only for debugging. The dynamic binding
|
||
* process may have to use them to indicate to the debugger the local
|
||
* symbols for a module that is being bound.
|
||
*
|
||
* The last two groups are used by the dynamic binding process to do the
|
||
* binding (indirectly through the module table and the reference symbol
|
||
* table when this is a dynamicly linked shared library file). */
|
||
|
||
uint32 ilocalsym; // index to local symbols
|
||
uint32 nlocalsym; // number of local symbols
|
||
|
||
uint32 iextdefsym; // index to externally defined symbols
|
||
uint32 nextdefsym; // number of externally defined symbols
|
||
|
||
uint32 iundefsym; // index to undefined symbols
|
||
uint32 nundefsym; // number of undefined symbols
|
||
|
||
/* For the dynamic binding process to find which module a symbol
|
||
* is defined in the table of contents is used (analogous to the ranlib
|
||
* structure in an archive) which maps defined external symbols to modules
|
||
* they are defined in. This exists only in a dynamicly linked shared
|
||
* library file. For executable and object modules the defined external
|
||
* symbols are sorted by name and is use as the table of contents. */
|
||
|
||
uint32 tocoff; /* file offset to table of contents */
|
||
uint32 ntoc; /* number of entries in table of contents */
|
||
|
||
/* To support dynamic binding of "modules" (whole object files) the symbol
|
||
* table must reflect the modules that the file was created from. This is
|
||
* done by having a module table that has indexes and counts into the merged
|
||
* tables for each module. The module structure that these two entries
|
||
* refer to is described below. This exists only in a dynamicly linked
|
||
* shared library file. For executable and object modules the file only
|
||
* contains one module so everything in the file belongs to the module. */
|
||
|
||
uint32 modtaboff; /* file offset to module table */
|
||
uint32 nmodtab; /* number of module table entries */
|
||
|
||
/* To support dynamic module binding the module structure for each module
|
||
* indicates the external references (defined and undefined) each module
|
||
* makes. For each module there is an offset and a count into the
|
||
* reference symbol table for the symbols that the module references.
|
||
* This exists only in a dynamicly linked shared library file. For
|
||
* executable and object modules the defined external symbols and the
|
||
* undefined external symbols indicates the external references. */
|
||
|
||
uint32 extrefsymoff; /* offset to referenced symbol table */
|
||
uint32 nextrefsyms; /* number of referenced symbol table entries */
|
||
|
||
/* The sections that contain "symbol pointers" and "routine stubs" have
|
||
* indexes and (implied counts based on the size of the section and fixed
|
||
* size of the entry) into the "indirect symbol" table for each pointer
|
||
* and stub. For every section of these two types the index into the
|
||
* indirect symbol table is stored in the section header in the field
|
||
* reserved1. An indirect symbol table entry is simply a 32bit index into
|
||
* the symbol table to the symbol that the pointer or stub is referring to.
|
||
* The indirect symbol table is ordered to match the entries in the section. */
|
||
|
||
uint32 indirectsymoff; // file offset to the indirect symbol table
|
||
uint32 nindirectsyms; // number of indirect symbol table entries
|
||
|
||
/* To support relocating an individual module in a library file quickly the
|
||
* external relocation entries for each module in the library need to be
|
||
* accessed efficiently. Since the relocation entries can't be accessed
|
||
* through the section headers for a library file they are separated into
|
||
* groups of local and external entries further grouped by module. In this
|
||
* case the presents of this load command who's extreloff, nextrel,
|
||
* locreloff and nlocrel fields are non-zero indicates that the relocation
|
||
* entries of non-merged sections are not referenced through the section
|
||
* structures (and the reloff and nreloc fields in the section headers are
|
||
* set to zero).
|
||
*
|
||
* Since the relocation entries are not accessed through the section headers
|
||
* this requires the r_address field to be something other than a section
|
||
* offset to identify the item to be relocated. In this case r_address is
|
||
* set to the offset from the vmaddr of the first LC_SEGMENT command.
|
||
*
|
||
* The relocation entries are grouped by module and the module table
|
||
* entries have indexes and counts into them for the group of external
|
||
* relocation entries for that the module.
|
||
*
|
||
* For sections that are merged across modules there must not be any
|
||
* remaining external relocation entries for them (for merged sections
|
||
* remaining relocation entries must be local). */
|
||
|
||
uint32 extreloff; /* offset to external relocation entries */
|
||
uint32 nextrel; /* number of external relocation entries */
|
||
|
||
/* All the local relocation entries are grouped together (they are not
|
||
* grouped by their module since they are only used if the object is moved
|
||
* from it staticly link edited address). */
|
||
|
||
uint32 locreloff; /* offset to local relocation entries */
|
||
uint32 nlocrel; /* number of local relocation entries */
|
||
|
||
};
|
||
|
||
/* An indirect symbol table entry is simply a 32bit index into the symbol table
|
||
* to the symbol that the pointer or stub is refering to. Unless it is for a
|
||
* non-lazy symbol pointer section for a defined symbol which strip(1) as
|
||
* removed. In which case it has the value INDIRECT_SYMBOL_LOCAL. If the
|
||
* symbol was also absolute INDIRECT_SYMBOL_ABS is or'ed with that. */
|
||
|
||
#define MAC_INDIRECT_SYMBOL_LOCAL 0x80000000
|
||
#define MAC_INDIRECT_SYMBOL_ABS 0x40000000
|
||
|
||
// Relocation entries
|
||
/* Format of a relocation entry of a Mach-O file. Modified from the 4.3BSD
|
||
* format. The modifications from the original format were changing the value
|
||
* of the r_symbolnum field for "local" (r_extern == 0) relocation entries.
|
||
* This modification is required to support symbols in an arbitrary number of
|
||
* sections not just the three sections (text, data and bss) in a 4.3BSD file.
|
||
* Also the last 4 bits have had the r_type tag added to them. */
|
||
|
||
#define R_SCATTERED 0x80000000 // mask to be applied to the r_address field of a relocation_info structure to tell that
|
||
// is is really a scattered_relocation_info stucture
|
||
|
||
struct MAC_relocation_info {
|
||
uint32 r_address; // offset in the section to what is being relocated (source)
|
||
uint32 r_symbolnum:24, // symbol table index (0-based) if r_extern == 1 or section number (1-based) if r_extern == 0
|
||
r_pcrel:1, // pc relative. The target address (inline) is already pc relative
|
||
r_length:2, // 0=byte, 1=word, 2=dword
|
||
r_extern:1, // r_extern = 1 for symbols in symbol table
|
||
r_type:4; // if not 0, machine specific relocation type
|
||
}; // The inline value of the source is the target address (pc-relative
|
||
// or absolute) if r_extern = 0, or an addend if r_extern = 1.
|
||
|
||
struct MAC_scattered_relocation_info {
|
||
uint32 r_address:24, // offset in the section to what is being relocated (source)
|
||
r_type:4, // if not 0, machine specific relocation type
|
||
r_length:2, // 0=byte, 1=word, 2=dword, 3=qword
|
||
r_pcrel:1, // pc relative. The target address is already pc relative
|
||
r_scattered:1; // 1=scattered, 0=non-scattered (see above)
|
||
int32 r_value; // target address (without any offset added. The offset is stored inline in the source)
|
||
};
|
||
|
||
// 32-bit relocation types:
|
||
/* Relocation types used in a generic implementation. Relocation entries for
|
||
* normal things use the generic relocation as discribed above and their r_type
|
||
* is GENERIC_RELOC_VANILLA (a value of zero).
|
||
*
|
||
* Another type of generic relocation, GENERIC_RELOC_SECTDIFF, is to support
|
||
* the difference of two symbols defined in different sections. That is the
|
||
* expression "symbol1 - symbol2 + constant" is a relocatable expression when
|
||
* both symbols are defined in some section. For this type of relocation
|
||
* both relocations entries are scattered relocation entries. The value of
|
||
* symbol1 is stored in the first relocation entry's r_value field and the
|
||
* value of symbol2 is stored in the pair's r_value field.
|
||
*
|
||
* A special case for a prebound lazy pointer is needed to be able to set the
|
||
* value of the lazy pointer back to its non-prebound state. This is done
|
||
* using the GENERIC_RELOC_PB_LA_PTR r_type. This is a scattered relocation
|
||
* entry where the r_value field is the value of the lazy pointer not prebound. */
|
||
|
||
/* My interpretation (A Fog):
|
||
32-bit: Objects are not addressed by their offset into the section but by
|
||
their "absolute" address. This "absolute" address has no reality.
|
||
It is the address that the object would have if the section was placed
|
||
at the address specified in the addr field of the section header.
|
||
Scattered:
|
||
The first record, of type MAC32_RELOC_SECTDIFF or MAC32_RELOC_LOCAL_SECTDIFF
|
||
contains the "absolute" address of a first reference point, let's call it ref1,
|
||
in the r_value field. The second record, of type MAC32_RELOC_PAIR contains the
|
||
"absolute" address of a second reference point, ref2, in the r_value field.
|
||
The inline value is the "absolute" address of the relocation target minus ref2.
|
||
ref1 is often = target, but may be any label preceding the target. The linker
|
||
has to add (ref1 - ref2) in image minus (ref1 - ref2) in object file to the
|
||
inline value. The relocation source (the position of the inline field) is
|
||
given in r_address in the first record, relative the the section.
|
||
Non-scattered, absolute, r_extern = 1:
|
||
r_symbolnum = symbol index (0-based)
|
||
Non-scattered, absolute, r_extern = 0:
|
||
r_symbolnum = section index, inline = absolute address of target?
|
||
Non-scattered, r_pcrel = 1, r_extern = 1:
|
||
r_symbolnum = symbol index (0-based)
|
||
Inline = source absolute address - 4
|
||
Non-scattered, r_pcrel = 1, r_extern = 0:
|
||
r_symbolnum = section index,
|
||
inline = absolute address of target - absolute address of source - 4
|
||
*/
|
||
|
||
#define MAC32_RELOC_VANILLA 0 // A generic relocation entry for both addresses contained in data
|
||
// and addresses contained in CPU instructions.
|
||
#define MAC32_RELOC_PAIR 1 // The second relocation entry of a pair. Only follows a GENERIC_RELOC_SECTDIFF
|
||
#define MAC32_RELOC_SECTDIFF 2 // A relocation entry for an item that contains the difference of
|
||
// two section addresses. This is generally used for position-independent code generation.
|
||
#define MAC32_RELOC_PB_LA_PTR 3 // <20>Arelocation entry for a prebound lazy pointer. This is always
|
||
// a scattered relocation entry. The r_value field contains the non-prebound value of the lazy pointer.
|
||
#define MAC32_RELOC_LOCAL_SECTDIFF 4 // SECTDIFF<46>Similar to GENERIC_RELOC_SECTDIFF except that this entry refers specifically to the address in this item.
|
||
// If the address is that of a globally visible coalesced symbol, this relocation entry does not change if the symbol is overridden.
|
||
// This is used to associate stack unwinding information with the object code this relocation entry describes.
|
||
|
||
// 64-bit relocation types:
|
||
// Scattered relocations are not used in 64-bit Mach-O.
|
||
// reloc.h says that references to local symbols are made by the nearest
|
||
// preceding public symbol + displacement, but my experiments show that
|
||
// local symbol records are used, which of course is easier.
|
||
// r_extern = 1 is used even for non-external symbols!
|
||
// The target address is not stored inline. The -4 offset for self-relative
|
||
// addresses is implicit, unlike in 32-bit Mach-O. If the difference
|
||
// between source address and instruction pointer is e.g. -5, then the
|
||
// -4 is implicit, and the -1 is explicit!
|
||
|
||
#define MAC64_RELOC_UNSIGNED 0 // absolute address, 32 or 64 bits
|
||
#define MAC64_RELOC_SIGNED 1 // signed 32-bit displacement with implicit -4 addend
|
||
#define MAC64_RELOC_BRANCH 2 // same, used for CALL and JMP instructions
|
||
#define MAC64_RELOC_GOT_LOAD 3 // self-relative load of a GOT entry
|
||
#define MAC64_RELOC_GOT 4 // other GOT references
|
||
#define MAC64_RELOC_SUBTRACTOR 5 // must be followed by a X86_64_RELOC_UNSIGNED
|
||
#define MAC64_RELOC_SIGNED_1 6 // signed 32-bit displacement with implicit -4 addend and explicit -1 addend
|
||
#define MAC64_RELOC_SIGNED_2 7 // signed 32-bit displacement with implicit -4 addend and explicit -2 addend
|
||
#define MAC64_RELOC_SIGNED_4 8 // signed 32-bit displacement with implicit -4 addend and explicit -4 addend
|
||
|
||
|
||
// Symbol table entries
|
||
/* Format of a symbol table entry of a Mach-O file. Modified from the BSD
|
||
* format. The modifications from the original format were changing n_other
|
||
* (an unused field) to n_sect and the addition of the N_SECT type. These
|
||
* modifications are required to support symbols in an arbitrary number of
|
||
* sections not just the three sections (text, data and bss) in a BSD file. */
|
||
|
||
struct MAC_nlist_32 {
|
||
uint32 n_strx; // index into the string table
|
||
uint8 n_type; // type flag, see below
|
||
uint8 n_sect; // section number or NO_SECT
|
||
int16 n_desc; // see <mach-o/stab.h>
|
||
uint32 n_value; // value of this symbol (or stab offset)
|
||
};
|
||
|
||
struct MAC_nlist_64 {
|
||
uint32 n_strx; // index into the string table
|
||
uint8 n_type; // type flag, see below
|
||
uint8 n_sect; // section number or NO_SECT
|
||
int16 n_desc; // see <mach-o/stab.h>
|
||
uint64 n_value; // value of this symbol (or stab offset)
|
||
};
|
||
|
||
/* Symbols with a index into the string table of zero are
|
||
* defined to have a null, "", name. */
|
||
|
||
/* The n_type field really contains three fields:
|
||
* unsigned char N_STAB:3,
|
||
* N_PEXT:1,
|
||
* N_TYPE:3,
|
||
* N_EXT:1;
|
||
* which are used via the following masks. */
|
||
|
||
#define MAC_N_STAB 0xe0 /* if any of these bits set, a symbolic debugging entry */
|
||
#define MAC_N_PEXT 0x10 /* private external symbol bit */
|
||
#define MAC_N_TYPE 0x0e /* mask for the type bits */
|
||
#define MAC_N_EXT 0x01 /* external symbol bit, set for external symbols */
|
||
|
||
/* Only symbolic debugging entries have some of the N_STAB bits set and if any
|
||
* of these bits are set then it is a symbolic debugging entry (a stab). In
|
||
* which case then the values of the n_type field (the entire field) are given
|
||
* in <mach-o/stab.h> */
|
||
|
||
// Values for N_TYPE bits of the n_type field.
|
||
#define MAC_N_UNDF 0x0 // undefined, n_sect == NO_SECT
|
||
#define MAC_N_ABS 0x2 // absolute, n_sect == NO_SECT
|
||
#define MAC_N_SECT 0xe // defined in section number n_sect
|
||
#define MAC_N_PBUD 0xc // prebound undefined (defined in a dylib)
|
||
#define MAC_N_INDR 0xa // indirect
|
||
|
||
/* If the type is MAC_N_INDR then the symbol is defined to be the same as another
|
||
* symbol. In this case the n_value field is an index into the string table
|
||
* of the other symbol's name. When the other symbol is defined then they both
|
||
* take on the defined type and value. */
|
||
|
||
/* If the type is MAC_N_SECT then the n_sect field contains an ordinal of the
|
||
* section the symbol is defined in. The sections are numbered from 1 and
|
||
* refer to sections in order they appear in the load commands for the file
|
||
* they are in. This means the same ordinal may very well refer to different
|
||
* sections in different files.
|
||
*
|
||
* The n_value field for all symbol table entries (including N_STAB's) gets
|
||
* updated by the link editor based on the value of it's n_sect field and where
|
||
* the section n_sect references gets relocated. If the value of the n_sect
|
||
* field is NO_SECT then it's n_value field is not changed by the link editor. */
|
||
|
||
#define MAC_NO_SECT 0 // symbol is not in any section
|
||
#define MAC_MAX_SECT 255 // 1 thru 255 inclusive
|
||
|
||
/* Common symbols are represented by undefined (N_UNDF) external (N_EXT) types
|
||
* who's values (n_value) are non-zero. In which case the value of the n_value
|
||
* field is the size (in bytes) of the common symbol. The n_sect field is set
|
||
* to NO_SECT. */
|
||
|
||
/* To support the lazy binding of undefined symbols in the dynamic link-editor,
|
||
* the undefined symbols in the symbol table (the nlist structures) are marked
|
||
* with the indication if the undefined reference is a lazy reference or
|
||
* non-lazy reference. If both a non-lazy reference and a lazy reference is
|
||
* made to the same symbol the non-lazy reference takes precedence. A reference
|
||
* is lazy only when all references to that symbol are made through a symbol
|
||
* pointer in a lazy symbol pointer section.
|
||
*
|
||
* The implementation of marking nlist structures in the symbol table for
|
||
* undefined symbols will be to use some of the bits of the n_desc field as a
|
||
* reference type. The mask REFERENCE_TYPE will be applied to the n_desc field
|
||
* of an nlist structure for an undefined symbol to determine the type of
|
||
* undefined reference (lazy or non-lazy).
|
||
*
|
||
* The constants for the REFERENCE FLAGS are propagated to the reference table
|
||
* in a shared library file. In that case the constant for a defined symbol,
|
||
* REFERENCE_FLAG_DEFINED, is also used. */
|
||
|
||
/* Reference type bits of the n_desc field of undefined symbols */
|
||
#define MAC_REF_TYPE 0xf
|
||
/* types of references */
|
||
#define MAC_REF_FLAG_UNDEFINED_NON_LAZY 0
|
||
#define MAC_REF_FLAG_UNDEFINED_LAZY 1
|
||
#define MAC_REF_FLAG_DEFINED 2
|
||
#define MAC_REF_FLAG_PRIVATE_DEFINED 3
|
||
#define MAC_REF_FLAG_PRIVATE_UNDEFINED_NON_LAZY 4
|
||
#define MAC_REF_FLAG_PRIVATE_UNDEFINED_LAZY 5
|
||
|
||
/* To simplify stripping of objects that use are used with the dynamic link
|
||
* editor, the static link editor marks the symbols defined an object that are
|
||
* referenced by a dynamicly bound object (dynamic shared libraries, bundles).
|
||
* With this marking strip knows not to strip these symbols. */
|
||
|
||
/* The non-reference type bits of the n_desc field for global symbols are
|
||
* reserved for the dynamic link editor. All of these bits must start out
|
||
* zero in the object file. */
|
||
|
||
|
||
// Additional n_desc flags
|
||
#define MAC_REFERENCED_DYNAMICALLY 0x10 // Must be set for any defined symbol that is referenced by dynamic-loader APIs (such as dlsym and NSLookupSymbolInImage) and not ordinary
|
||
// undefined symbol references. The strip tool uses this bit to avoid removing symbols that must exist: If the symbol has this bit set, strip does not strip it.
|
||
|
||
#define MAC_N_DESC_DISCARDED 0x20 // Sometimes used by the dynamic linker at runtime in a fully linked image. Do not set this bit in a fully linked image.
|
||
//#define MAC_N_DESC_DISCARDED 0x8000
|
||
|
||
#define MAC_N_NO_DEAD_STRIP 0x20 // When set in a relocatable object file (file type MH_OBJECT) on a defined symbol,
|
||
// indicates to the static linker to never dead-strip the symbol. (Note that the same bit (0x20) is used for two nonoverlapping purposes.)
|
||
|
||
#define MAC_N_WEAK_REF 0x40 // Indicates that this undefined symbol is aweak reference. If the dynamic linker cannot find a definition
|
||
// for this symbol, it sets the address of this symbol to 0. The static linker sets this symbol given the appropriate weak-linking flags.
|
||
|
||
#define MAC_N_WEAK_DEF 0x80 // Indicates that this symbol is a weak definition. If the static linker or the dynamic linker finds another
|
||
// (non-weak) definition for this symbol, theweak definition is ignored. Only symbols in a coalesced section (page 21) can be marked as a weak definition.
|
||
|
||
// Data structure used when sorting symbol table for Mach-O file in MacSymbolTableBuilder
|
||
template <class TMAC_nlist>
|
||
struct MacSymbolRecord : public TMAC_nlist {
|
||
uint32 Name; // Index into MacSymbolTableBuilder::StringBuffer
|
||
int OldIndex; // Old symbol index
|
||
};
|
||
|
||
// Class for building and storing symbol table, sorted or unsorted
|
||
template <class TMAC_nlist, class MInt>
|
||
class MacSymbolTableBuilder : public CMemoryBuffer {
|
||
int sorted; // Remember if list is sorted
|
||
CMemoryBuffer StringBuffer; // Temporary storage of symbol names
|
||
public:
|
||
MacSymbolTableBuilder(); // Constructor
|
||
void AddSymbol(int OldIndex, const char * name, int type, int Desc, int section, MInt value); // Add symbol to list
|
||
void SortList(); // Sort the list
|
||
int TranslateIndex(int OldIndex); // Translate old index to new index, after sorting
|
||
void StoreList(CMemoryBuffer * SymbolTable, CMemoryBuffer * StringTable); // Store sorted list in buffers
|
||
int Search(const char * name); // Search for name. -1 if not found
|
||
MacSymbolRecord<TMAC_nlist> & operator[] (uint32 i); // Access member
|
||
};
|
||
|
||
// structures for MacIntosh universal binaries
|
||
struct MAC_UNIV_FAT_HEADER { // File header for universal binary
|
||
uint32 magic; // Magic number 0xCAFEBABE, big endian
|
||
uint32 num_arch; // Number of members, big endian
|
||
};
|
||
|
||
struct MAC_UNIV_FAT_ARCH { // Member pointer
|
||
uint32 cputype; // cpu type
|
||
uint32 cpusubtype; // cpu subtype
|
||
uint32 offset; // file offset of member
|
||
uint32 size; // size of member
|
||
uint32 align; // alignment in file = 2^align
|
||
};
|
||
|
||
// Structure used for list of sections that have relocations during disassembly
|
||
struct MAC_SECT_WITH_RELOC {
|
||
int32 Section; // Section index
|
||
uint32 SectOffset; // File offset of section binary data
|
||
uint32 NumReloc; // Number of relocations records for this section
|
||
uint32 ReltabOffset; // File offset of relocation table for this section
|
||
};
|
||
|
||
/********************** Strings **********************/
|
||
#define MAC_CONSTRUCTOR_NAME "__mod_init_func" // Name of constructors section
|
||
|
||
|
||
// Macros listing all word-size dependent structures, used as template parameter list
|
||
#define MACSTRUCTURES TMAC_header, TMAC_segment_command, TMAC_section, TMAC_nlist, MInt
|
||
#define MAC32STRUCTURES MAC_header_32, MAC_segment_command_32, MAC_section_32, MAC_nlist_32, int32
|
||
#define MAC64STRUCTURES MAC_header_64, MAC_segment_command_64, MAC_section_64, MAC_nlist_64, int64
|
||
|
||
#endif // #ifndef MACHO_H
|