forked from KolibriOS/kolibrios
59876bd86b
- added infinite gameplay stages with increasing difficulty git-svn-id: svn://kolibrios.org@5315 a494cfbc-eb01-0410-851d-a64ba20cac60
42 lines
1.0 KiB
C
42 lines
1.0 KiB
C
#ifndef RS_STRINGS_EN_H
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#define RS_STRINGS_EN_H
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// Russian
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// Be careful, only specific chars are available to use
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// See readme for details
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// Main Menu
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#define L_START "CTAPT"
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#define L_SETTINGS "HACTP0^Ki"
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#define L_ABOUT "0b igPE"
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#define L_QUIT "B\\X0d"
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// Settings menu
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#define L_WINDOW_SCALE "MAChTAb 0KHA:"
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#define L_DONE "g0T0B0"
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#define L_BACK "HA3Ad"
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// About menu
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#define L_DEVELOPED_BY "PA3PAb0T4iK:"
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#define L_ROMAN_SHUVALOV "P0MAH hYBAl0B"
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// Main screen
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#define L_BOTTOM_LINE_DEVELOPER_INFO "PA3PAb0T4iK: P0MAH hYBAl0B` T0l]aTTi_ 2014"
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// Gameplay
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//#define L_TECHDEMO_LINE1 "eT0 TEXH0dEMKA` "
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#define L_TECHDEMO_LINE1 "CTPElKi = dBijEHiE_ <A> = B\\CTPEl_ <E5C> = nAY3A "
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//#define L_LEVEL_PASSED "dEM0=YP0BEH] nP0^dEH"
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#define L_YOUR_SCORE "04K0B HAbPAH0:"
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#define L_GAME_OVER "igPA 0K0H4EHA"
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#define L_PAUSE "nAY3A"
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#define L_RESUME "nP0d0ljiT]"
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#define L_EXIT_TO_MAIN_MENU "B\\^Ti B glABH0E MEHk"
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#define L_STAGE_TITLE "YP0BEH] xx"
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#endif
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