kolibrios/programs/games/marblematch3/game/rsgametext.h
alpine 5ff91b8eca Marble Match-3 update
- increased performance
- decreased cpu load
- some cosmetic changes



git-svn-id: svn://kolibrios.org@5237 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-12-16 23:05:17 +00:00

35 lines
763 B
C

#ifndef RS_GAMETEXT_H
#define RS_GAMETEXT_H
#include "rsgame.h"
#define GAME_COLORS_COUNT 8
#define GAME_COLOR_BLACK 0
#define GAME_COLOR_WHITE 1
#define GAME_COLOR_YELLOW 2
#define GAME_COLOR_RED 3
#define GAME_COLOR_BLUE 4
#define GAME_COLOR_ORANGE 5
#define GAME_COLOR_GRAY 6
#define GAME_COLOR_GREEN 7
#define GAME_FONT_DEFAULT 0
#define GAME_FONT_HEAVY 1
#define GAME_FONT_TITLE 2
#define GAME_FONT_LIGHT 3
#define GAME_ALIGN_LEFT 0
#define GAME_ALIGN_CENTER 1
#define GAME_ALIGN_RIGHT 2
void game_font_init();
void game_font_term();
void game_textout(int x, int y, int font_index, char* s);
void game_textout_adv(rs_texture_t *dest, int x, int y, int font_index, int draw_mode, char* s);
#endif