forked from KolibriOS/kolibrios
e1cfde849d
git-svn-id: svn://kolibrios.org@6577 a494cfbc-eb01-0410-851d-a64ba20cac60
528 lines
15 KiB
C
528 lines
15 KiB
C
/*
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PokeMini - Pokémon-Mini Emulator
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Copyright (C) 2009-2015 JustBurn
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include "SDL.h"
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#include "PokeMini.h"
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#include "Hardware.h"
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#include "ExportBMP.h"
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#include "ExportWAV.h"
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#include "Keyboard.h"
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#include "KeybMapSDL.h"
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#include "Video_x1.h"
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#include "Video_x2.h"
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#include "Video_x3.h"
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#include "Video_x4.h"
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#include "Video_x5.h"
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#include "Video_x6.h"
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#include "PokeMini_BG2.h"
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#include "PokeMini_BG3.h"
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#include "PokeMini_BG4.h"
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#include "PokeMini_BG5.h"
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#include "PokeMini_BG6.h"
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const char *AppName = "PokeMini " PokeMini_Version " SDL";
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int emurunning = 1, emulimiter = 1;
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SDL_Surface *screen;
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int PMWidth, PMHeight;
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int PixPitch, PMOff, UIOff;
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FILE *sdump;
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void setup_screen();
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// Sound buffer size
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#define SOUNDBUFFER 512
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#define PMSNDBUFFER (SOUNDBUFFER*2)
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const char *clc_zoom_txt[] = {
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"0x (Illegal)",
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"1x ( 96x 64)",
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"2x (192x128)",
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"3x (288x192)",
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"4x (384x256)",
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"5x (480x320)",
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"6x (576x384)",
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};
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// Custom command line (NEW IN 0.5.0)
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int clc_zoom = 6, clc_bpp = 16, clc_fullscreen = 0;
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char clc_dump_sound[PMTMPV] = {0};
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int clc_displayfps = 0;
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const TCommandLineCustom CustomArgs[] = {
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{ "-dumpsound", (int *)&clc_dump_sound, COMMANDLINE_STR, PMTMPV-1 },
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{ "-zoom", &clc_zoom, COMMANDLINE_INT, 1, 6 },
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{ "-bpp", &clc_bpp, COMMANDLINE_INT, 16, 32 },
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{ "-windowed", &clc_fullscreen, COMMANDLINE_INTSET, 0 },
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{ "-fullscreen", &clc_fullscreen, COMMANDLINE_INTSET, 1 },
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{ "-displayfps", &clc_displayfps, COMMANDLINE_INTSET, 1 },
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{ "", NULL, COMMANDLINE_EOL }
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};
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const TCommandLineCustom CustomConf[] = {
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{ "zoom", &clc_zoom, COMMANDLINE_INT, 1, 6 },
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{ "bpp", &clc_bpp, COMMANDLINE_INT, 16, 32 },
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{ "fullscreen", &clc_fullscreen, COMMANDLINE_BOOL },
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{ "displayfps", &clc_displayfps, COMMANDLINE_BOOL },
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{ "", NULL, COMMANDLINE_EOL }
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};
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// Platform menu (REQUIRED >= 0.4.4)
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int UIItems_PlatformC(int index, int reason);
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TUIMenu_Item UIItems_Platform[] = {
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PLATFORMDEF_GOBACK,
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{ 0, 1, "Zoom: %s", UIItems_PlatformC },
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{ 0, 2, "Depth: %dbpp", UIItems_PlatformC },
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/*{ 0, 3, "Fullscreen: %s", UIItems_PlatformC },*/
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{ 0, 4, "Display FPS: %s", UIItems_PlatformC },
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{ 0, 9, "Define Keyboard...", UIItems_PlatformC },
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PLATFORMDEF_SAVEOPTIONS,
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PLATFORMDEF_END(UIItems_PlatformC)
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};
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int UIItems_PlatformC(int index, int reason)
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{
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int zoomchanged = 0;
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if (reason == UIMENU_OK) {
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reason = UIMENU_RIGHT;
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}
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if (reason == UIMENU_CANCEL) {
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UIMenu_PrevMenu();
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}
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if (reason == UIMENU_LEFT) {
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switch (index) {
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case 1: // Zoom
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clc_zoom--;
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if (clc_zoom < 1) clc_zoom = 6;
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zoomchanged = 1;
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break;
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case 2: // Bits-Per-Pixel
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if (clc_bpp == 32)
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clc_bpp = 16;
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else
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clc_bpp = 32;
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zoomchanged = 1;
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break;
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case 3: // Fullscreen
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clc_fullscreen = !clc_fullscreen;
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zoomchanged = 1;
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break;
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case 4: // Display FPS
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clc_displayfps = !clc_displayfps;
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break;
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}
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}
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if (reason == UIMENU_RIGHT) {
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switch (index) {
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case 1: // Zoom
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clc_zoom++;
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if (clc_zoom > 6) clc_zoom = 1;
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zoomchanged = 1;
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break;
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case 2: // Bits-Per-Pixel
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if (clc_bpp == 16)
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clc_bpp = 32;
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else
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clc_bpp = 16;
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zoomchanged = 1;
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break;
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case 3: // Fullscreen
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clc_fullscreen = !clc_fullscreen;
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zoomchanged = 1;
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break;
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case 4: // Display FPS
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clc_displayfps = !clc_displayfps;
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break;
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break;
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case 9: // Define Keyboard...
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KeyboardEnterMenu();
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break;
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}
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}
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UIMenu_ChangeItem(UIItems_Platform, 1, "Zoom: %s", clc_zoom_txt[clc_zoom]);
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UIMenu_ChangeItem(UIItems_Platform, 2, "Depth: %dbpp", clc_bpp);
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UIMenu_ChangeItem(UIItems_Platform, 3, "Fullscreen: %s", clc_fullscreen ? "Yes" : "No");
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UIMenu_ChangeItem(UIItems_Platform, 4, "Display FPS: %s", clc_displayfps ? "Yes" : "No");
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if (zoomchanged) {
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SDL_UnlockSurface(screen);
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setup_screen();
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SDL_LockSurface(screen);
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return 0;
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}
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return 1;
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}
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// Setup screen
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void setup_screen()
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{
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TPokeMini_VideoSpec *videospec;
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int depth, PMOffX, PMOffY, UIOffX, UIOffY;
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// Calculate size based of zoom
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if (clc_zoom == 1) {
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videospec = (TPokeMini_VideoSpec *)&PokeMini_Video1x1;
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PMWidth = 192; PMHeight = 128; PMOffX = 48; PMOffY = 32; UIOffX = 0; UIOffY = 0;
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UIMenu_SetDisplay(192, 128, PokeMini_BGR16, (uint8_t *)PokeMini_BG2, (uint16_t *)PokeMini_BG2_PalBGR16, (uint32_t *)PokeMini_BG2_PalBGR32);
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} else if (clc_zoom == 2) {
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videospec = (TPokeMini_VideoSpec *)&PokeMini_Video2x2;
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PMWidth = 208; PMHeight = 144; PMOffX = 8; PMOffY = 8; UIOffX = 8; UIOffY = 8;
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UIMenu_SetDisplay(192, 128, PokeMini_BGR16, (uint8_t *)PokeMini_BG2, (uint16_t *)PokeMini_BG2_PalBGR16, (uint32_t *)PokeMini_BG2_PalBGR32);
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} else if (clc_zoom == 3) {
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videospec = (TPokeMini_VideoSpec *)&PokeMini_Video3x3;
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PMWidth = 304; PMHeight = 208; PMOffX = 8; PMOffY = 8; UIOffX = 8; UIOffY = 8;
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UIMenu_SetDisplay(288, 192, PokeMini_BGR16, (uint8_t *)PokeMini_BG3, (uint16_t *)PokeMini_BG3_PalBGR16, (uint32_t *)PokeMini_BG3_PalBGR32);
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} else if (clc_zoom == 4) {
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videospec = (TPokeMini_VideoSpec *)&PokeMini_Video4x4;
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PMWidth = 400; PMHeight = 272; PMOffX = 8; PMOffY = 8; UIOffX = 8; UIOffY = 8;
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UIMenu_SetDisplay(384, 256, PokeMini_BGR16, (uint8_t *)PokeMini_BG4, (uint16_t *)PokeMini_BG4_PalBGR16, (uint32_t *)PokeMini_BG4_PalBGR32);
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} else if (clc_zoom == 5) {
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videospec = (TPokeMini_VideoSpec *)&PokeMini_Video5x5;
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PMWidth = 496; PMHeight = 336; PMOffX = 8; PMOffY = 8; UIOffX = 8; UIOffY = 8;
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UIMenu_SetDisplay(480, 320, PokeMini_BGR16, (uint8_t *)PokeMini_BG5, (uint16_t *)PokeMini_BG5_PalBGR16, (uint32_t *)PokeMini_BG5_PalBGR32);
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} else {
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videospec = (TPokeMini_VideoSpec *)&PokeMini_Video6x6;
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PMWidth = 592; PMHeight = 400; PMOffX = 8; PMOffY = 8; UIOffX = 8; UIOffY = 8;
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UIMenu_SetDisplay(576, 384, PokeMini_BGR16, (uint8_t *)PokeMini_BG6, (uint16_t *)PokeMini_BG6_PalBGR16, (uint32_t *)PokeMini_BG6_PalBGR32);
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}
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// Set video spec and check if is supported
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depth = PokeMini_SetVideo(videospec, clc_bpp, CommandLine.lcdfilter, CommandLine.lcdmode);
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if (!depth) {
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fprintf(stderr, "Couldn't set video spec from %i bpp\n", clc_bpp);
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exit(1);
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}
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// Set video mode
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screen = SDL_SetVideoMode(PMWidth, PMHeight, depth, SDL_HWSURFACE | SDL_DOUBLEBUF | (clc_fullscreen ? SDL_FULLSCREEN : 0));
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if (screen == NULL) {
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fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
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exit(1);
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}
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// Calculate pitch and offset
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if (depth == 32) {
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PixPitch = screen->pitch / 4;
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PMOff = (PMOffY * screen->pitch) + (PMOffX * 4);
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UIOff = (UIOffY * screen->pitch) + (UIOffX * 4);
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} else {
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PixPitch = screen->pitch / 2;
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PMOff = (PMOffY * screen->pitch) + (PMOffX * 2);
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UIOff = (UIOffY * screen->pitch) + (UIOffX * 2);
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}
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clc_bpp = depth;
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}
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// Capture screen
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void capture_screen()
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{
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FILE *capf;
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int y, capnum;
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unsigned long Video[96*64];
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PokeMini_VideoPreview_32((uint32_t *)Video, 96, PokeMini_LCDMode);
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capf = OpenUnique_ExportBMP(&capnum, 96, 64);
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if (!capf) {
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fprintf(stderr, "Error while saving capture\n");
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return;
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}
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for (y=0; y<64; y++) {
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WriteArray_ExportBMP(capf, (uint32_t *)&Video[(63-y) * 96], 96);
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}
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printf("Capture saved at 'snap_%03d.bmp'\n", capnum);
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Close_ExportBMP(capf);
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}
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// Handle keyboard and quit events
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void handleevents(SDL_Event *event)
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{
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switch (event->type) {
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case SDL_KEYDOWN:
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if (event->key.keysym.sym == SDLK_F9) { // Capture screen
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capture_screen();
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} else if (event->key.keysym.sym == SDLK_F4) { // Emulator Exit
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if (event->key.keysym.mod & KMOD_ALT) {
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emurunning = 0;
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}
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} else if (event->key.keysym.sym == SDLK_F10) { // Fullscreen/Window
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clc_fullscreen = !clc_fullscreen;
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setup_screen();
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UIItems_PlatformC(0, UIMENU_LOAD);
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} else if (event->key.keysym.sym == SDLK_F11) { // Disable speed throttling
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emulimiter = !emulimiter;
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} else if (event->key.keysym.sym == SDLK_TAB) { // Temp disable speed throttling
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emulimiter = 0;
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} else {
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KeyboardPressEvent(event->key.keysym.sym);
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}
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break;
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case SDL_KEYUP:
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if (event->key.keysym.sym == SDLK_TAB) { // Speed threhold
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emulimiter = 1;
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} else {
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KeyboardReleaseEvent(event->key.keysym.sym);
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}
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break;
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case SDL_QUIT:
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emurunning = 0;
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break;
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};
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}
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// Used to fill the sound buffer
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void emulatorsound(void *unused, Uint8 *stream, int len)
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{
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MinxAudio_GetSamplesU8(stream, len);
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if (clc_dump_sound[0]) WriteU8A_ExportWAV(sdump, stream, len>>1);
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}
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// Enable / Disable sound
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void enablesound(int sound)
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{
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MinxAudio_ChangeEngine(sound);
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if (AudioEnabled) SDL_PauseAudio(!sound);
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}
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// Menu loop
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void menuloop()
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{
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SDL_Event event;
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// Update window's title and stop sound
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SDL_WM_SetCaption(AppName, "PMEWindow");
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SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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enablesound(0);
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// Update EEPROM
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PokeMini_SaveFromCommandLines(0);
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// Menu's loop
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while (emurunning && (UI_Status == UI_STATUS_MENU)) {
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// Slowdown to approx. 60fps
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SDL_Delay(1);
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// Process UI
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UIMenu_Process();
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// Screen rendering
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SDL_FillRect(screen, NULL, 0);
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if (SDL_LockSurface(screen) == 0) {
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// Render the menu or the game screen
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if (PokeMini_VideoDepth == 32)
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UIMenu_Display_32((uint32_t *)((uint8_t *)screen->pixels + UIOff), PixPitch);
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else
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UIMenu_Display_16((uint16_t *)((uint8_t *)screen->pixels + UIOff), PixPitch);
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// Unlock surface
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SDL_UnlockSurface(screen);
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SDL_Flip(screen);
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}
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// Handle events
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while (SDL_PollEvent(&event)) handleevents(&event);
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}
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// Apply configs
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PokeMini_ApplyChanges();
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if (UI_Status == UI_STATUS_EXIT) emurunning = 0;
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else
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{
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if (CommandLine.sound == MINX_AUDIO_GENERATED)
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enablesound(MINX_AUDIO_GENERATED);
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else
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enablesound(0);
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}
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SDL_EnableKeyRepeat(0, 0);
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}
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// Main function
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int main(int argc, char **argv)
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{
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SDL_Event event;
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char title[256];
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char fpstxt[16];
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// Process arguments
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printf("%s\n\n", AppName);
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PokeMini_InitDirs(argv[0], NULL);
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CommandLineInit();
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CommandLineConfFile("/tmp0/1/pokemini.cfg", "/tmp0/1/pokemini_sdl.cfg", CustomConf);
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if (!CommandLineArgs(argc, argv, CustomArgs)) {
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PrintHelpUsage(stdout);
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printf(" -dumpsound sound.wav Dump sound into a WAV file\n");
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printf(" -windowed Display in window (default)\n");
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printf(" -fullscreen Display in fullscreen\n");
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printf(" -displayfps Display FPS counter on screen\n");
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printf(" -zoom n Zoom display: 1 to 6 (def 4)\n");
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printf(" -bpp n Bits-Per-Pixel: 16 or 32 (def 16)\n");
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return 1;
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}
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// Initialize SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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return 1;
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}
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atexit(SDL_Quit); // Clean up on exit
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// Initialize the display
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setup_screen();
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// Initialize the sound
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SDL_AudioSpec audfmt;
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SDL_AudioSpec obtained;
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audfmt.freq = 44100;
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audfmt.format = AUDIO_U8;
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audfmt.channels = 1;
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audfmt.samples = SOUNDBUFFER;
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audfmt.callback = emulatorsound;
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audfmt.userdata = NULL;
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// Open the audio device
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// Second setting can't be NULL on KolibriOS or else it wont play sound
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if (SDL_OpenAudio(&audfmt, &obtained) < 0) {
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fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError());
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fprintf(stderr, "Audio will be disabled\n");
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AudioEnabled = 0;
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} else {
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AudioEnabled = 1;
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}
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// Set the window manager title bar
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SDL_WM_SetCaption(AppName, "PMEWindow");
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SDL_EnableKeyRepeat(0, 0);
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// Open WAV capture if was requested
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if (clc_dump_sound[0]) {
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sdump = Open_ExportWAV(clc_dump_sound, EXPORTWAV_44KHZ | EXPORTWAV_MONO | EXPORTWAV_16BITS);
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if (!sdump) {
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fprintf(stderr, "Error opening sound export file.\n");
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return 1;
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}
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}
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// Initialize the emulator
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printf("Starting emulator...\n");
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if (!PokeMini_Create(0, PMSNDBUFFER)) {
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fprintf(stderr, "Error while initializing emulator\n");
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return 1;
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}
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// Setup palette and LCD mode
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PokeMini_VideoPalette_Init(PokeMini_BGR16, 1);
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PokeMini_VideoPalette_Index(CommandLine.palette, CommandLine.custompal, CommandLine.lcdcontrast, CommandLine.lcdbright);
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PokeMini_ApplyChanges();
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// Load stuff
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PokeMini_UseDefaultCallbacks();
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if (!PokeMini_LoadFromCommandLines("Using FreeBIOS", "EEPROM data will be discarded!")) {
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UI_Status = UI_STATUS_MENU;
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}
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// Enable sound & init UI
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printf("Running emulator...\n");
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UIMenu_Init();
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KeyboardRemap(&KeybMapSDL);
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if (CommandLine.sound == MINX_AUDIO_GENERATED)
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enablesound(MINX_AUDIO_GENERATED);
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else
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enablesound(0);
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// Emulator's loop
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unsigned long time, NewTickFPS = 0, NewTickSync = 0;
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int fps = 72, fpscnt = 0;
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while (emurunning) {
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// Emulate and syncronize
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time = SDL_GetTicks();
|
|
if (RequireSoundSync) {
|
|
PokeMini_EmulateFrame();
|
|
// Sleep a little in the hope to free a few samples
|
|
if (emulimiter) while (MinxAudio_SyncWithAudio()) SDL_Delay(1);
|
|
} else {
|
|
PokeMini_EmulateFrame();
|
|
if (emulimiter) {
|
|
do {
|
|
SDL_Delay(1); // This lower CPU usage
|
|
time = SDL_GetTicks();
|
|
} while (time < NewTickSync);
|
|
NewTickSync = time + 13; // Aprox 72 times per sec
|
|
}
|
|
}
|
|
|
|
// Screen rendering
|
|
SDL_FillRect(screen, NULL, 0);
|
|
if (SDL_LockSurface(screen) == 0) {
|
|
// Render the menu or the game screen
|
|
if (PokeMini_Rumbling) {
|
|
PokeMini_VideoBlit((void *)((uint8_t *)screen->pixels + PMOff + PokeMini_GenRumbleOffset(screen->pitch)), PixPitch);
|
|
} else {
|
|
PokeMini_VideoBlit((void *)((uint8_t *)screen->pixels + PMOff), PixPitch);
|
|
}
|
|
LCDDirty = 0;
|
|
|
|
// Display FPS counter
|
|
if (clc_displayfps) {
|
|
if (PokeMini_VideoDepth == 32)
|
|
UIDraw_String_32((uint32_t *)screen->pixels, PixPitch, 4, 4, 10, fpstxt, UI_Font1_Pal32);
|
|
else
|
|
UIDraw_String_16((uint16_t *)screen->pixels, PixPitch, 4, 4, 10, fpstxt, UI_Font1_Pal16);
|
|
}
|
|
|
|
// Unlock surface
|
|
SDL_UnlockSurface(screen);
|
|
SDL_Flip(screen);
|
|
}
|
|
|
|
// Handle events
|
|
while (SDL_PollEvent(&event)) handleevents(&event);
|
|
|
|
// Menu
|
|
if (UI_Status == UI_STATUS_MENU) menuloop();
|
|
|
|
// calculate FPS
|
|
fpscnt++;
|
|
if (time >= NewTickFPS) {
|
|
fps = fpscnt;
|
|
sprintf(title, "%s - %d%%", AppName, fps * 100 / 72);
|
|
sprintf(fpstxt, "%i FPS", fps);
|
|
SDL_WM_SetCaption(title, "PMEWindow");
|
|
NewTickFPS = time + 1000;
|
|
fpscnt = 0;
|
|
}
|
|
}
|
|
|
|
// Disable sound & free UI
|
|
enablesound(0);
|
|
UIMenu_Destroy();
|
|
|
|
// Close WAV capture if there's one
|
|
if (clc_dump_sound[0]) Close_ExportWAV(sdump);
|
|
|
|
// Save Stuff
|
|
PokeMini_SaveFromCommandLines(1);
|
|
|
|
// Terminate...
|
|
printf("Shutdown emulator...\n");
|
|
PokeMini_VideoPalette_Free();
|
|
PokeMini_Destroy();
|
|
|
|
return 0;
|
|
}
|