forked from KolibriOS/kolibrios
3cf7852e03
git-svn-id: svn://kolibrios.org@5131 a494cfbc-eb01-0410-851d-a64ba20cac60
32 lines
1.2 KiB
Plaintext
32 lines
1.2 KiB
Plaintext
SDL_flic version 1.2
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http://www.geocities.com/andre_leiradella/
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For copyright information see the source files.
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SDL_flic is a small library that renders frames of FLI and FLC animation files.
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The library has been tested with under Windows but should work on any platform.
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The functions provided are:
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. int FLI_Version(void): Returns the library version in the format
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MAJOR << 16 | MINOR.
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. FLI_Animation *FLI_Open(SDL_RWops *rwops, int *error): Opens a FLIC animation
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and returns a pointer to it. rwops is left at the same point it was before
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the the call. error receives the result of the call.
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. void FLI_Close(FLI_Animation *flic): Closes the animation, closes the stream
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and frees all used memory.
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. int FLI_NextFrame(FLI_Animation *flic): Renders the next frame of the
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animation returning an int to indicate if it was successfull or not.
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. int FLI_Rewind(FLI_Animation *flic): Rewinds the animation to the first
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frame.
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. int FLI_Skip(FLI_Animation *flic): Skips the current frame without rendering
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it.
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TODO:
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. Handle other formats of FLIC animation.
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. Play animation inside a thread?
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. What else? Tell me: leiradella@bigfoot.com
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