forked from KolibriOS/kolibrios
808 lines
16 KiB
C
808 lines
16 KiB
C
#include "fitz.h"
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#define MAX_DEPTH 8
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enum { BUTT = 0, ROUND = 1, SQUARE = 2, TRIANGLE = 3, MITER = 0, BEVEL = 2 };
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static void
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line(fz_gel *gel, fz_matrix *ctm, float x0, float y0, float x1, float y1)
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{
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float tx0 = ctm->a * x0 + ctm->c * y0 + ctm->e;
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float ty0 = ctm->b * x0 + ctm->d * y0 + ctm->f;
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float tx1 = ctm->a * x1 + ctm->c * y1 + ctm->e;
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float ty1 = ctm->b * x1 + ctm->d * y1 + ctm->f;
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fz_insert_gel(gel, tx0, ty0, tx1, ty1);
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}
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static void
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bezier(fz_gel *gel, fz_matrix *ctm, float flatness,
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float xa, float ya,
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float xb, float yb,
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float xc, float yc,
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float xd, float yd, int depth)
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{
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float dmax;
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float xab, yab;
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float xbc, ybc;
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float xcd, ycd;
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float xabc, yabc;
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float xbcd, ybcd;
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float xabcd, yabcd;
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/* termination check */
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dmax = ABS(xa - xb);
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dmax = MAX(dmax, ABS(ya - yb));
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dmax = MAX(dmax, ABS(xd - xc));
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dmax = MAX(dmax, ABS(yd - yc));
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if (dmax < flatness || depth >= MAX_DEPTH)
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{
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line(gel, ctm, xa, ya, xd, yd);
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return;
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}
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xab = xa + xb;
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yab = ya + yb;
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xbc = xb + xc;
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ybc = yb + yc;
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xcd = xc + xd;
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ycd = yc + yd;
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xabc = xab + xbc;
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yabc = yab + ybc;
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xbcd = xbc + xcd;
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ybcd = ybc + ycd;
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xabcd = xabc + xbcd;
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yabcd = yabc + ybcd;
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xab *= 0.5f; yab *= 0.5f;
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xbc *= 0.5f; ybc *= 0.5f;
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xcd *= 0.5f; ycd *= 0.5f;
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xabc *= 0.25f; yabc *= 0.25f;
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xbcd *= 0.25f; ybcd *= 0.25f;
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xabcd *= 0.125f; yabcd *= 0.125f;
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bezier(gel, ctm, flatness, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd, depth + 1);
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bezier(gel, ctm, flatness, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd, depth + 1);
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}
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void
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fz_flatten_fill_path(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness)
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{
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float x1, y1, x2, y2, x3, y3;
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float cx = 0;
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float cy = 0;
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float bx = 0;
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float by = 0;
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int i = 0;
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while (i < path->len)
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{
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switch (path->items[i++].k)
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{
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case FZ_MOVETO:
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/* implicit closepath before moveto */
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if (i && (cx != bx || cy != by))
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line(gel, &ctm, cx, cy, bx, by);
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x1 = path->items[i++].v;
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y1 = path->items[i++].v;
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cx = bx = x1;
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cy = by = y1;
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break;
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case FZ_LINETO:
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x1 = path->items[i++].v;
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y1 = path->items[i++].v;
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line(gel, &ctm, cx, cy, x1, y1);
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cx = x1;
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cy = y1;
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break;
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case FZ_CURVETO:
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x1 = path->items[i++].v;
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y1 = path->items[i++].v;
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x2 = path->items[i++].v;
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y2 = path->items[i++].v;
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x3 = path->items[i++].v;
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y3 = path->items[i++].v;
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bezier(gel, &ctm, flatness, cx, cy, x1, y1, x2, y2, x3, y3, 0);
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cx = x3;
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cy = y3;
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break;
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case FZ_CLOSE_PATH:
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line(gel, &ctm, cx, cy, bx, by);
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cx = bx;
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cy = by;
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break;
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}
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}
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if (i && (cx != bx || cy != by))
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line(gel, &ctm, cx, cy, bx, by);
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}
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struct sctx
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{
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fz_gel *gel;
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fz_matrix *ctm;
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float flatness;
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int linejoin;
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float linewidth;
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float miterlimit;
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fz_point beg[2];
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fz_point seg[2];
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int sn, bn;
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int dot;
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float *dash_list;
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float dash_phase;
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int dash_len;
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int toggle, cap;
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int offset;
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float phase;
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fz_point cur;
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};
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static void
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fz_add_line(struct sctx *s, float x0, float y0, float x1, float y1)
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{
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float tx0 = s->ctm->a * x0 + s->ctm->c * y0 + s->ctm->e;
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float ty0 = s->ctm->b * x0 + s->ctm->d * y0 + s->ctm->f;
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float tx1 = s->ctm->a * x1 + s->ctm->c * y1 + s->ctm->e;
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float ty1 = s->ctm->b * x1 + s->ctm->d * y1 + s->ctm->f;
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fz_insert_gel(s->gel, tx0, ty0, tx1, ty1);
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}
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static void
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fz_add_arc(struct sctx *s,
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float xc, float yc,
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float x0, float y0,
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float x1, float y1)
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{
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float th0, th1, r;
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float theta;
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float ox, oy, nx, ny;
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int n, i;
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r = fabsf(s->linewidth);
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theta = 2 * (float)M_SQRT2 * sqrtf(s->flatness / r);
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th0 = atan2f(y0, x0);
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th1 = atan2f(y1, x1);
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if (r > 0)
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{
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if (th0 < th1)
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th0 += (float)M_PI * 2;
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n = ceilf((th0 - th1) / theta);
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}
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else
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{
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if (th1 < th0)
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th1 += (float)M_PI * 2;
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n = ceilf((th1 - th0) / theta);
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}
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ox = x0;
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oy = y0;
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for (i = 1; i < n; i++)
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{
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theta = th0 + (th1 - th0) * i / n;
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nx = cosf(theta) * r;
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ny = sinf(theta) * r;
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fz_add_line(s, xc + ox, yc + oy, xc + nx, yc + ny);
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ox = nx;
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oy = ny;
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}
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fz_add_line(s, xc + ox, yc + oy, xc + x1, yc + y1);
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}
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static void
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fz_add_line_stroke(struct sctx *s, fz_point a, fz_point b)
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{
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float dx = b.x - a.x;
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float dy = b.y - a.y;
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float scale = s->linewidth / sqrtf(dx * dx + dy * dy);
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float dlx = dy * scale;
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float dly = -dx * scale;
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fz_add_line(s, a.x - dlx, a.y - dly, b.x - dlx, b.y - dly);
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fz_add_line(s, b.x + dlx, b.y + dly, a.x + dlx, a.y + dly);
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}
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static void
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fz_add_line_join(struct sctx *s, fz_point a, fz_point b, fz_point c)
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{
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float miterlimit = s->miterlimit;
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float linewidth = s->linewidth;
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int linejoin = s->linejoin;
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float dx0, dy0;
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float dx1, dy1;
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float dlx0, dly0;
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float dlx1, dly1;
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float dmx, dmy;
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float dmr2;
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float scale;
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float cross;
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dx0 = b.x - a.x;
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dy0 = b.y - a.y;
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dx1 = c.x - b.x;
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dy1 = c.y - b.y;
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if (dx0 * dx0 + dy0 * dy0 < FLT_EPSILON)
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linejoin = BEVEL;
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if (dx1 * dx1 + dy1 * dy1 < FLT_EPSILON)
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linejoin = BEVEL;
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scale = linewidth / sqrtf(dx0 * dx0 + dy0 * dy0);
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dlx0 = dy0 * scale;
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dly0 = -dx0 * scale;
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scale = linewidth / sqrtf(dx1 * dx1 + dy1 * dy1);
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dlx1 = dy1 * scale;
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dly1 = -dx1 * scale;
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cross = dx1 * dy0 - dx0 * dy1;
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dmx = (dlx0 + dlx1) * 0.5f;
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dmy = (dly0 + dly1) * 0.5f;
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dmr2 = dmx * dmx + dmy * dmy;
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if (cross * cross < FLT_EPSILON && dx0 * dx1 + dy0 * dy1 >= 0)
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linejoin = BEVEL;
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if (linejoin == MITER)
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if (dmr2 * miterlimit * miterlimit < linewidth * linewidth)
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linejoin = BEVEL;
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if (linejoin == BEVEL)
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{
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fz_add_line(s, b.x - dlx0, b.y - dly0, b.x - dlx1, b.y - dly1);
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fz_add_line(s, b.x + dlx1, b.y + dly1, b.x + dlx0, b.y + dly0);
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}
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if (linejoin == MITER)
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{
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scale = linewidth * linewidth / dmr2;
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dmx *= scale;
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dmy *= scale;
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if (cross < 0)
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{
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fz_add_line(s, b.x - dlx0, b.y - dly0, b.x - dlx1, b.y - dly1);
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fz_add_line(s, b.x + dlx1, b.y + dly1, b.x + dmx, b.y + dmy);
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fz_add_line(s, b.x + dmx, b.y + dmy, b.x + dlx0, b.y + dly0);
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}
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else
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{
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fz_add_line(s, b.x + dlx1, b.y + dly1, b.x + dlx0, b.y + dly0);
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fz_add_line(s, b.x - dlx0, b.y - dly0, b.x - dmx, b.y - dmy);
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fz_add_line(s, b.x - dmx, b.y - dmy, b.x - dlx1, b.y - dly1);
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}
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}
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if (linejoin == ROUND)
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{
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if (cross < 0)
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{
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fz_add_line(s, b.x - dlx0, b.y - dly0, b.x - dlx1, b.y - dly1);
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fz_add_arc(s, b.x, b.y, dlx1, dly1, dlx0, dly0);
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}
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else
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{
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fz_add_line(s, b.x + dlx1, b.y + dly1, b.x + dlx0, b.y + dly0);
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fz_add_arc(s, b.x, b.y, -dlx0, -dly0, -dlx1, -dly1);
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}
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}
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}
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static void
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fz_add_line_cap(struct sctx *s, fz_point a, fz_point b, int linecap)
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{
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float flatness = s->flatness;
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float linewidth = s->linewidth;
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float dx = b.x - a.x;
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float dy = b.y - a.y;
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float scale = linewidth / sqrtf(dx * dx + dy * dy);
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float dlx = dy * scale;
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float dly = -dx * scale;
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if (linecap == BUTT)
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fz_add_line(s, b.x - dlx, b.y - dly, b.x + dlx, b.y + dly);
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if (linecap == ROUND)
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{
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int i;
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int n = ceilf((float)M_PI / (2.0f * (float)M_SQRT2 * sqrtf(flatness / linewidth)));
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float ox = b.x - dlx;
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float oy = b.y - dly;
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for (i = 1; i < n; i++)
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{
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float theta = (float)M_PI * i / n;
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float cth = cosf(theta);
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float sth = sinf(theta);
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float nx = b.x - dlx * cth - dly * sth;
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float ny = b.y - dly * cth + dlx * sth;
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fz_add_line(s, ox, oy, nx, ny);
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ox = nx;
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oy = ny;
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}
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fz_add_line(s, ox, oy, b.x + dlx, b.y + dly);
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}
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if (linecap == SQUARE)
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{
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fz_add_line(s, b.x - dlx, b.y - dly,
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b.x - dlx - dly, b.y - dly + dlx);
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fz_add_line(s, b.x - dlx - dly, b.y - dly + dlx,
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b.x + dlx - dly, b.y + dly + dlx);
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fz_add_line(s, b.x + dlx - dly, b.y + dly + dlx,
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b.x + dlx, b.y + dly);
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}
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if (linecap == TRIANGLE)
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{
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float mx = -dly;
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float my = dlx;
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fz_add_line(s, b.x - dlx, b.y - dly, b.x + mx, b.y + my);
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fz_add_line(s, b.x + mx, b.y + my, b.x + dlx, b.y + dly);
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}
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}
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static void
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fz_add_line_dot(struct sctx *s, fz_point a)
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{
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float flatness = s->flatness;
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float linewidth = s->linewidth;
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int n = ceilf((float)M_PI / ((float)M_SQRT2 * sqrtf(flatness / linewidth)));
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float ox = a.x - linewidth;
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float oy = a.y;
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int i;
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for (i = 1; i < n; i++)
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{
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float theta = (float)M_PI * 2 * i / n;
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float cth = cosf(theta);
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float sth = sinf(theta);
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float nx = a.x - cth * linewidth;
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float ny = a.y + sth * linewidth;
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fz_add_line(s, ox, oy, nx, ny);
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ox = nx;
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oy = ny;
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}
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fz_add_line(s, ox, oy, a.x - linewidth, a.y);
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}
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static void
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fz_stroke_flush(struct sctx *s, int start_cap, int end_cap)
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{
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if (s->sn == 2)
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{
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fz_add_line_cap(s, s->beg[1], s->beg[0], start_cap);
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fz_add_line_cap(s, s->seg[0], s->seg[1], end_cap);
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}
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else if (s->dot)
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{
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fz_add_line_dot(s, s->beg[0]);
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}
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}
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static void
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fz_stroke_moveto(struct sctx *s, fz_point cur)
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{
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s->seg[0] = cur;
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s->beg[0] = cur;
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s->sn = 1;
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s->bn = 1;
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s->dot = 0;
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}
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static void
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fz_stroke_lineto(struct sctx *s, fz_point cur)
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{
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float dx = cur.x - s->seg[s->sn-1].x;
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float dy = cur.y - s->seg[s->sn-1].y;
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if (dx * dx + dy * dy < FLT_EPSILON)
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{
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if (s->cap == ROUND || s->dash_list)
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s->dot = 1;
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return;
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}
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fz_add_line_stroke(s, s->seg[s->sn-1], cur);
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if (s->sn == 2)
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{
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fz_add_line_join(s, s->seg[0], s->seg[1], cur);
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s->seg[0] = s->seg[1];
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s->seg[1] = cur;
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}
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if (s->sn == 1)
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s->seg[s->sn++] = cur;
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if (s->bn == 1)
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s->beg[s->bn++] = cur;
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}
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static void
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fz_stroke_closepath(struct sctx *s)
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{
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if (s->sn == 2)
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{
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fz_stroke_lineto(s, s->beg[0]);
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if (s->seg[1].x == s->beg[0].x && s->seg[1].y == s->beg[0].y)
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fz_add_line_join(s, s->seg[0], s->beg[0], s->beg[1]);
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else
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fz_add_line_join(s, s->seg[1], s->beg[0], s->beg[1]);
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}
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else if (s->dot)
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{
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fz_add_line_dot(s, s->beg[0]);
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}
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s->seg[0] = s->beg[0];
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s->bn = 1;
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s->sn = 1;
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s->dot = 0;
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}
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static void
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fz_stroke_bezier(struct sctx *s,
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float xa, float ya,
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float xb, float yb,
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float xc, float yc,
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float xd, float yd, int depth)
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{
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float dmax;
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float xab, yab;
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float xbc, ybc;
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float xcd, ycd;
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float xabc, yabc;
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float xbcd, ybcd;
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float xabcd, yabcd;
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/* termination check */
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dmax = ABS(xa - xb);
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dmax = MAX(dmax, ABS(ya - yb));
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dmax = MAX(dmax, ABS(xd - xc));
|
|
dmax = MAX(dmax, ABS(yd - yc));
|
|
if (dmax < s->flatness || depth >= MAX_DEPTH)
|
|
{
|
|
fz_point p;
|
|
p.x = xd;
|
|
p.y = yd;
|
|
fz_stroke_lineto(s, p);
|
|
return;
|
|
}
|
|
|
|
xab = xa + xb;
|
|
yab = ya + yb;
|
|
xbc = xb + xc;
|
|
ybc = yb + yc;
|
|
xcd = xc + xd;
|
|
ycd = yc + yd;
|
|
|
|
xabc = xab + xbc;
|
|
yabc = yab + ybc;
|
|
xbcd = xbc + xcd;
|
|
ybcd = ybc + ycd;
|
|
|
|
xabcd = xabc + xbcd;
|
|
yabcd = yabc + ybcd;
|
|
|
|
xab *= 0.5f; yab *= 0.5f;
|
|
xbc *= 0.5f; ybc *= 0.5f;
|
|
xcd *= 0.5f; ycd *= 0.5f;
|
|
|
|
xabc *= 0.25f; yabc *= 0.25f;
|
|
xbcd *= 0.25f; ybcd *= 0.25f;
|
|
|
|
xabcd *= 0.125f; yabcd *= 0.125f;
|
|
|
|
fz_stroke_bezier(s, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd, depth + 1);
|
|
fz_stroke_bezier(s, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd, depth + 1);
|
|
}
|
|
|
|
void
|
|
fz_flatten_stroke_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth)
|
|
{
|
|
struct sctx s;
|
|
fz_point p0, p1, p2, p3;
|
|
int i;
|
|
|
|
s.gel = gel;
|
|
s.ctm = &ctm;
|
|
s.flatness = flatness;
|
|
|
|
s.linejoin = stroke->linejoin;
|
|
s.linewidth = linewidth * 0.5f; /* hairlines use a different value from the path value */
|
|
s.miterlimit = stroke->miterlimit;
|
|
s.sn = 0;
|
|
s.bn = 0;
|
|
s.dot = 0;
|
|
|
|
s.dash_list = NULL;
|
|
s.dash_phase = 0;
|
|
s.dash_len = 0;
|
|
s.toggle = 0;
|
|
s.offset = 0;
|
|
s.phase = 0;
|
|
|
|
s.cap = stroke->start_cap;
|
|
|
|
i = 0;
|
|
|
|
if (path->len > 0 && path->items[0].k != FZ_MOVETO)
|
|
{
|
|
fz_warn("assert: path must begin with moveto");
|
|
return;
|
|
}
|
|
|
|
p0.x = p0.y = 0;
|
|
|
|
while (i < path->len)
|
|
{
|
|
switch (path->items[i++].k)
|
|
{
|
|
case FZ_MOVETO:
|
|
p1.x = path->items[i++].v;
|
|
p1.y = path->items[i++].v;
|
|
fz_stroke_flush(&s, stroke->start_cap, stroke->end_cap);
|
|
fz_stroke_moveto(&s, p1);
|
|
p0 = p1;
|
|
break;
|
|
|
|
case FZ_LINETO:
|
|
p1.x = path->items[i++].v;
|
|
p1.y = path->items[i++].v;
|
|
fz_stroke_lineto(&s, p1);
|
|
p0 = p1;
|
|
break;
|
|
|
|
case FZ_CURVETO:
|
|
p1.x = path->items[i++].v;
|
|
p1.y = path->items[i++].v;
|
|
p2.x = path->items[i++].v;
|
|
p2.y = path->items[i++].v;
|
|
p3.x = path->items[i++].v;
|
|
p3.y = path->items[i++].v;
|
|
fz_stroke_bezier(&s, p0.x, p0.y, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, 0);
|
|
p0 = p3;
|
|
break;
|
|
|
|
case FZ_CLOSE_PATH:
|
|
fz_stroke_closepath(&s);
|
|
break;
|
|
}
|
|
}
|
|
|
|
fz_stroke_flush(&s, stroke->start_cap, stroke->end_cap);
|
|
}
|
|
|
|
static void
|
|
fz_dash_moveto(struct sctx *s, fz_point a, int start_cap, int end_cap)
|
|
{
|
|
s->toggle = 1;
|
|
s->offset = 0;
|
|
s->phase = s->dash_phase;
|
|
|
|
while (s->phase >= s->dash_list[s->offset])
|
|
{
|
|
s->toggle = !s->toggle;
|
|
s->phase -= s->dash_list[s->offset];
|
|
s->offset ++;
|
|
if (s->offset == s->dash_len)
|
|
s->offset = 0;
|
|
}
|
|
|
|
s->cur = a;
|
|
|
|
if (s->toggle)
|
|
{
|
|
fz_stroke_flush(s, s->cap, end_cap);
|
|
s->cap = start_cap;
|
|
fz_stroke_moveto(s, a);
|
|
}
|
|
}
|
|
|
|
static void
|
|
fz_dash_lineto(struct sctx *s, fz_point b, int dash_cap)
|
|
{
|
|
float dx, dy;
|
|
float total, used, ratio;
|
|
fz_point a;
|
|
fz_point m;
|
|
|
|
a = s->cur;
|
|
dx = b.x - a.x;
|
|
dy = b.y - a.y;
|
|
total = sqrtf(dx * dx + dy * dy);
|
|
used = 0;
|
|
|
|
while (total - used > s->dash_list[s->offset] - s->phase)
|
|
{
|
|
used += s->dash_list[s->offset] - s->phase;
|
|
ratio = used / total;
|
|
m.x = a.x + ratio * dx;
|
|
m.y = a.y + ratio * dy;
|
|
|
|
if (s->toggle)
|
|
{
|
|
fz_stroke_lineto(s, m);
|
|
}
|
|
else
|
|
{
|
|
fz_stroke_flush(s, s->cap, dash_cap);
|
|
s->cap = dash_cap;
|
|
fz_stroke_moveto(s, m);
|
|
}
|
|
|
|
s->toggle = !s->toggle;
|
|
s->phase = 0;
|
|
s->offset ++;
|
|
if (s->offset == s->dash_len)
|
|
s->offset = 0;
|
|
}
|
|
|
|
s->phase += total - used;
|
|
|
|
s->cur = b;
|
|
|
|
if (s->toggle)
|
|
{
|
|
fz_stroke_lineto(s, b);
|
|
}
|
|
}
|
|
|
|
static void
|
|
fz_dash_bezier(struct sctx *s,
|
|
float xa, float ya,
|
|
float xb, float yb,
|
|
float xc, float yc,
|
|
float xd, float yd, int depth,
|
|
int dash_cap)
|
|
{
|
|
float dmax;
|
|
float xab, yab;
|
|
float xbc, ybc;
|
|
float xcd, ycd;
|
|
float xabc, yabc;
|
|
float xbcd, ybcd;
|
|
float xabcd, yabcd;
|
|
|
|
/* termination check */
|
|
dmax = ABS(xa - xb);
|
|
dmax = MAX(dmax, ABS(ya - yb));
|
|
dmax = MAX(dmax, ABS(xd - xc));
|
|
dmax = MAX(dmax, ABS(yd - yc));
|
|
if (dmax < s->flatness || depth >= MAX_DEPTH)
|
|
{
|
|
fz_point p;
|
|
p.x = xd;
|
|
p.y = yd;
|
|
fz_dash_lineto(s, p, dash_cap);
|
|
return;
|
|
}
|
|
|
|
xab = xa + xb;
|
|
yab = ya + yb;
|
|
xbc = xb + xc;
|
|
ybc = yb + yc;
|
|
xcd = xc + xd;
|
|
ycd = yc + yd;
|
|
|
|
xabc = xab + xbc;
|
|
yabc = yab + ybc;
|
|
xbcd = xbc + xcd;
|
|
ybcd = ybc + ycd;
|
|
|
|
xabcd = xabc + xbcd;
|
|
yabcd = yabc + ybcd;
|
|
|
|
xab *= 0.5f; yab *= 0.5f;
|
|
xbc *= 0.5f; ybc *= 0.5f;
|
|
xcd *= 0.5f; ycd *= 0.5f;
|
|
|
|
xabc *= 0.25f; yabc *= 0.25f;
|
|
xbcd *= 0.25f; ybcd *= 0.25f;
|
|
|
|
xabcd *= 0.125f; yabcd *= 0.125f;
|
|
|
|
fz_dash_bezier(s, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd, depth + 1, dash_cap);
|
|
fz_dash_bezier(s, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd, depth + 1, dash_cap);
|
|
}
|
|
|
|
void
|
|
fz_flatten_dash_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth)
|
|
{
|
|
struct sctx s;
|
|
fz_point p0, p1, p2, p3, beg;
|
|
float phase_len;
|
|
int i;
|
|
|
|
s.gel = gel;
|
|
s.ctm = &ctm;
|
|
s.flatness = flatness;
|
|
|
|
s.linejoin = stroke->linejoin;
|
|
s.linewidth = linewidth * 0.5f;
|
|
s.miterlimit = stroke->miterlimit;
|
|
s.sn = 0;
|
|
s.bn = 0;
|
|
s.dot = 0;
|
|
|
|
s.dash_list = stroke->dash_list;
|
|
s.dash_phase = stroke->dash_phase;
|
|
s.dash_len = stroke->dash_len;
|
|
s.toggle = 0;
|
|
s.offset = 0;
|
|
s.phase = 0;
|
|
|
|
s.cap = stroke->start_cap;
|
|
|
|
if (path->len > 0 && path->items[0].k != FZ_MOVETO)
|
|
{
|
|
fz_warn("assert: path must begin with moveto");
|
|
return;
|
|
}
|
|
|
|
phase_len = 0;
|
|
for (i = 0; i < stroke->dash_len; i++)
|
|
phase_len += stroke->dash_list[i];
|
|
if (phase_len < 0.01f || phase_len < stroke->linewidth * 0.5f)
|
|
{
|
|
fz_flatten_stroke_path(gel, path, stroke, ctm, flatness, linewidth);
|
|
return;
|
|
}
|
|
|
|
p0.x = p0.y = 0;
|
|
i = 0;
|
|
|
|
while (i < path->len)
|
|
{
|
|
switch (path->items[i++].k)
|
|
{
|
|
case FZ_MOVETO:
|
|
p1.x = path->items[i++].v;
|
|
p1.y = path->items[i++].v;
|
|
fz_dash_moveto(&s, p1, stroke->start_cap, stroke->end_cap);
|
|
beg = p0 = p1;
|
|
break;
|
|
|
|
case FZ_LINETO:
|
|
p1.x = path->items[i++].v;
|
|
p1.y = path->items[i++].v;
|
|
fz_dash_lineto(&s, p1, stroke->dash_cap);
|
|
p0 = p1;
|
|
break;
|
|
|
|
case FZ_CURVETO:
|
|
p1.x = path->items[i++].v;
|
|
p1.y = path->items[i++].v;
|
|
p2.x = path->items[i++].v;
|
|
p2.y = path->items[i++].v;
|
|
p3.x = path->items[i++].v;
|
|
p3.y = path->items[i++].v;
|
|
fz_dash_bezier(&s, p0.x, p0.y, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, 0, stroke->dash_cap);
|
|
p0 = p3;
|
|
break;
|
|
|
|
case FZ_CLOSE_PATH:
|
|
fz_dash_lineto(&s, beg, stroke->dash_cap);
|
|
p0 = p1 = beg;
|
|
break;
|
|
}
|
|
}
|
|
|
|
fz_stroke_flush(&s, s.cap, stroke->end_cap);
|
|
}
|