forked from KolibriOS/kolibrios
2eda7fed5c
eolite: fix crash on put image h<1 cmm: rename colors to the short one "sc" git-svn-id: svn://kolibrios.org@7806 a494cfbc-eb01-0410-851d-a64ba20cac60
137 lines
3.2 KiB
C
137 lines
3.2 KiB
C
//Generated with Lev's C-- pack for HiAsm, www.hiasm.com
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#define MEMSIZE 4096*400
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#include "../lib/kolibri.h"
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#include "../lib/gui.h"
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/*========================================================
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= =
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= DATA =
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= =
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========================================================*/
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_rgb image[256*256];
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#define fw 256+167
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#define fh 290
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enum {
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DRAW1_BTN=10,
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DRAW2_BTN,
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SETBG_BTN
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};
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/*========================================================
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= =
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= MAIN CYCLE =
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= =
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========================================================*/
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void main()
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int id;
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{
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loop() switch(WaitEvent())
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{
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case evButton:
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id=GetButtonID();
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if (id==1) ExitProcess();
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if (id==DRAW1_BTN) EventDraw1();
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if (id==DRAW2_BTN) EventDraw2();
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if (id==SETBG_BTN) EventSetBackground(#image,256,256);
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break;
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case evKey:
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if (GetKeys()==27) ExitProcess();
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break;
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case evReDraw:
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sc.get();
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DefineAndDrawWindow(screen.width-fw/2,screen.height-fh/2,fw,fh+skin_height,0x33,0xE0DFE3,"Rainbow (rgb test)",0);
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_PutImage(0,0,256,256,#image);
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DrawCaptButton(280,20, 110,30,DRAW1_BTN,sc.button,sc.button_text,"Draw 1");
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DrawCaptButton(280,60, 110,30,DRAW2_BTN,sc.button,sc.button_text,"Draw 2");
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DrawCaptButton(280,100,110,30,SETBG_BTN,sc.button,sc.button_text,"Background");
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}
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}
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/*========================================================
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= =
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= Background system functions =
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= =
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========================================================*/
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inline fastcall void BG_PaintMode( ECX)
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{
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$mov eax, 15
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$mov ebx, 4
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$int 0x40
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}
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inline fastcall void BG_SetImageSize( ECX, EDX)
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{
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$mov eax, 15
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$mov ebx, 1
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$int 0x40
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}
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inline fastcall void BG_PutPixels( ECX, EDX, ESI)
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{
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$mov eax, 15
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$mov ebx, 5
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$int 0x40
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}
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inline fastcall void BG_Redraw()
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{
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$mov eax, 15
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$mov ebx, 3
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$int 0x40
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}
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/*========================================================
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= =
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= EVENTS =
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= =
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========================================================*/
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void EventDraw1()
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{
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int i1;
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int i4;
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int pos;
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for(i4 = 0; i4 < 256; i4++) {
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for(i1 = 0; i1 < 256; i1++) {
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pos = i1 * 256 + i4;
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image[pos].b = i1;
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image[pos].r = 0;
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image[pos].g = 0;
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}
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}
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_PutImage(0,0,256,256,#image);
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}
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void EventDraw2()
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{
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int i1;
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int i4;
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int t2;
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for(i4 = 0; i4 < 256; i4++) {
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for(i1 = 0; i1 < 256; i1++) {
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t2 = i1 * 256 + i4;
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image[t2].r = i4;
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image[t2].g = i1;
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image[t2].b = 0;
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}
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}
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_PutImage(0,0,256,256,#image);
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}
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void EventSetBackground(dword img_pointer, w,h)
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{
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BG_PaintMode(2); //1-tile,2-stratch
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BG_SetImageSize(w,h);
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BG_PutPixels(img_pointer, 0, 3*w*h);
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BG_Redraw();
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}
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stop:
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