kolibrios/contrib/sdk/sources/SDL-1.2.2/docs/html/sdlloadbmp.html
CleverMouse 3cf7852e03 autobuild sdlquake
git-svn-id: svn://kolibrios.org@5131 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-09-18 11:46:53 +00:00

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<HTML
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><TITLE
>SDL_LoadBMP</TITLE
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><H1
><A
NAME="SDLLOADBMP"
>SDL_LoadBMP</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1574"
></A
><H2
>Name</H2
>SDL_LoadBMP&nbsp;--&nbsp;Load a Windows BMP file into an SDL_Surface.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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></A
><H2
>Synopsis</H2
><DIV
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Surface *<B
CLASS="FSFUNC"
>SDL_LoadBMP</B
></CODE
>(const char *file);</CODE
></P
><P
></P
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><DIV
CLASS="REFSECT1"
><A
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></A
><H2
>Description</H2
><P
>Loads a surface from a named Windows BMP file.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1587"
></A
><H2
>Return Value</H2
><P
>Returns the new surface, or <TT
CLASS="LITERAL"
>NULL</TT
>
if there was an error.</P
></DIV
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><H2
>See Also</H2
><P
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><TT
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>SDL_SaveBMP</TT
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