forked from KolibriOS/kolibrios
ae13c6042f
git-svn-id: svn://kolibrios.org@5750 a494cfbc-eb01-0410-851d-a64ba20cac60
513 lines
14 KiB
PHP
513 lines
14 KiB
PHP
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2010-2015. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; VNC client for KolibriOS ;;
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;; ;;
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;; Written by hidnplayr@kolibrios.org ;;
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;; ;;
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;; GNU GENERAL PUBLIC LICENSE ;;
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;; Version 2, June 1991 ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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thread_start:
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mcall 40, 0 ; disable all events for this thread
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; Extract port number from server address
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mov esi, serveraddr
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@@:
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lodsb
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test al, al
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jz .port_done
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cmp al, ':'
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jne @r
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mov byte[esi-1], 0 ; replace colon with 0 byte, we dont want to upset getaddrinfo
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xor eax, eax
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xor ebx, ebx ; port number
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@@:
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lodsb
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test al, al
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jz @f
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sub al, '0'
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jb err_dns
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cmp al, 9
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ja err_dns
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lea ebx, [ebx*4+ebx]
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lea ebx, [ebx*2+eax]
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jmp @b
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@@:
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xchg bl, bh
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mov [sockaddr1.port], bx
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.port_done:
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; Resolve hostname
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push esp ; reserve stack place
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invoke getaddrinfo, serveraddr, 0, 0, esp
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pop esi
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test eax, eax
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jnz err_dns
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mov eax, [esi+addrinfo.ai_addr]
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mov eax, [eax+sockaddr_in.sin_addr]
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mov [sockaddr1.ip], eax
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invoke freeaddrinfo, esi
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DEBUGF 1, "Connecting to %u.%u.%u.%u:%u\n", \
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[sockaddr1.ip]:1, [sockaddr1.ip+1]:1, [sockaddr1.ip+2]:1, [sockaddr1.ip+3]:1, \
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[sockaddr1.port]:2
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; Open socket
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mcall socket, AF_INET4, SOCK_STREAM, 0
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cmp eax, -1
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je err_sock
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mov [socketnum], eax
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; Connect to the server
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mcall connect, [socketnum], sockaddr1, 18
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cmp eax, -1
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je err_connect
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; Verify handshake from server
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call read_data
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cmp eax, 12
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jb err_proto
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cmp dword[esi], "RFB "
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jne err_proto
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add esi, 12
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; Did we get an error message already?
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cmp eax, 16
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jb @f
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lodsd
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test eax, eax
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je err_handshake
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@@:
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; Reply to handshake
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DEBUGF 1, "Sending handshake\n"
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mcall send, [socketnum], HandShake, 12, 0
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; VNC 3.3 protocol: server decides security type
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call read_data
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cmp eax, 4
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jb err_proto
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lodsd
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cmp eax, 0x00000000
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je err_handshake
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cmp eax, 0x01000000 ; no security
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je initialize
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cmp eax, 0x02000000 ; VNC security
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je vnc_security
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jmp err_proto
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vnc_security:
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lea eax, [esi+8]
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cmp [datapointer], eax
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jb err_proto
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push esi ; pointer to message
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mov dword[password], 0
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mov dword[password+4], 0
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and [USERbox.flags], not ed_focus
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or [USERbox.flags], ed_disabled
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or [PASSbox.flags], ed_focus
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mov [status], STATUS_REQ_LOGIN
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or [work], WORK_GUI
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@@:
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mcall 5, 10
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cmp [status], STATUS_LOGIN
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je @f
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cmp [status], STATUS_REQ_LOGIN
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je @r
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mcall -1
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@@:
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DEBUGF 1, "VNC authentication\n"
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; Bit reverse the password and create DES keys
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mov ebx, dword[password]
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mov edx, ebx
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and ebx, 0xf0f0f0f0
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shr ebx, 4
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and edx, 0x0f0f0f0f
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shl edx, 4
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or ebx, edx
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mov edx, ebx
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and ebx, 0xCCCCCCCC
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shr ebx, 2
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and edx, 0x33333333
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shl edx, 2
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or ebx, edx
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mov edx, ebx
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and ebx, 0xAAAAAAAA
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shr ebx, 1
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and edx, 0x55555555
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shl edx, 1
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or ebx, edx
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bswap ebx
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mov eax, dword[password+4]
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mov edx, eax
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and eax, 0xf0f0f0f0
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shr eax, 4
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and edx, 0x0f0f0f0f
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shl edx, 4
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or eax, edx
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mov edx, eax
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and eax, 0xCCCCCCCC
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shr eax, 2
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and edx, 0x33333333
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shl edx, 2
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or eax, edx
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mov edx, eax
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and eax, 0xAAAAAAAA
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shr eax, 1
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and edx, 0x55555555
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shl edx, 1
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or edx, eax
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bswap edx
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mov edi, keys
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call DES_create_keys
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; Encrypt message with DES
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mov esi, [esp]
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mov ebx, dword[esi+0]
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mov edx, dword[esi+4]
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call encrypt_DES
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mov esi, [esp]
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mov dword[esi+0], ebx
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mov dword[esi+4], edx
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mov ebx, dword[esi+8]
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mov edx, dword[esi+12]
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call encrypt_DES
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mov esi, [esp]
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mov dword[esi+8], ebx
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mov dword[esi+12], edx
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; Blank out the password and key fields in RAM
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mov edi, password
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mov ecx, 384/4
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xor eax, eax
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rep stosd
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; Send the authentication response to server
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pop edx
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mcall send, [socketnum], , 16, 0
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securityresult:
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; Wait for SecurityResult from server
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call read_data
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cmp eax, 4
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jb err_proto
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cmp dword[esi], 0 ; OK
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jne err_login
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initialize:
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DEBUGF 1, "Sending ClientInit\n"
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mcall send, [socketnum], ClientInit, 1, 0
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call read_data ; now the server should send init message
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cmp eax, ServerInit.name
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jb err_proto
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DEBUGF 2, "Serverinit: bpp: %u depth: %u bigendian: %u truecolor: %u\n", \
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[esi+ServerInit.pixelformat.bpp]:1, \
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[esi+ServerInit.pixelformat.depth]:1, \
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[esi+ServerInit.pixelformat.big_endian]:1, \
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[esi+ServerInit.pixelformat.true_color]:1
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mov eax, dword[esi+ServerInit.width]
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mov dword[FramebufferUpdateRequest.width], eax
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bswap eax
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mov dword[screen], eax
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DEBUGF 1, "Screen width=%u, height=%u\n", [screen.width]:2, [screen.height]:2
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; Set main window caption to servername
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mov ecx, dword[esi+ServerInit.name_length]
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bswap ecx
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add esi, ServerInit.name
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lea eax, [esi+ecx]
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cmp [datapointer], eax
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jb err_proto
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cmp ecx, 64 ; Limit name length to 64 chars
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jbe @f
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mov ecx, 64
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@@:
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mov edi, servername
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rep movsb
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mov byte[edi], 0
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mov [name.dash], "-"
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DEBUGF 1, "Sending pixel format\n"
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mcall send, [socketnum], SetPixelFormat, 20, 0
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DEBUGF 1, "Sending encoding info\n"
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mcall send, [socketnum], SetEncodings, SetEncodings.length, 0
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; Tell the main thread we are ready for business!
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mov [status], STATUS_CONNECTED
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; Request initial framebuffer update from server
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mov [FramebufferUpdateRequest.inc], 0
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request_fbu:
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DEBUGF 1, "Requesting framebuffer update\n"
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mcall send, [socketnum], FramebufferUpdateRequest, 10, 0
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mov [FramebufferUpdateRequest.inc], 1
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thread_loop:
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call read_data ; Read the data into the buffer
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lodsb
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cmp al, 0
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je framebufferupdate
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cmp al, 1
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je setcolourmapentries
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cmp al, 2
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je bell
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cmp al, 3
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je servercuttext
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DEBUGF 2, "Unknown server command: %u\n", al
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jmp thread_loop
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framebufferupdate:
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@@:
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lea eax, [esi+6]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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inc esi ; padding
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lodsw
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xchg al, ah
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mov [rectangles], ax
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DEBUGF 1, "Framebufferupdate: %u rectangles\n", ax
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rectangle_loop:
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@@:
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lea eax, [esi+12]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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xor eax, eax
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lodsw
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xchg al, ah
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mov [rectangle.x], eax
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lodsw
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xchg al, ah
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mov [rectangle.y], eax
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lodsw
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xchg al, ah
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mov [rectangle.width], eax
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lodsw
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xchg al, ah
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mov [rectangle.height], eax
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lodsd ; encoding
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bswap eax
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DEBUGF 1, "Rectangle: x=%u y=%u width=%u height=%u encoding: ",\
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[rectangle.x]:2, [rectangle.y]:2, [rectangle.width]:2, [rectangle.height]:2
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cmp eax, 0
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je encoding_raw
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cmp eax, 1
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je encoding_CopyRect
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cmp eax, 2
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je encoding_RRE
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cmp eax, 15
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je encoding_TRLE
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cmp eax, 16
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je encoding_ZRLE
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cmp eax, 0xffffff11
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je encoding_cursor
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DEBUGF 2, "unknown encoding: %u\n", eax
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jmp thread_loop
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next_rectangle:
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or [work], WORK_FRAMEBUFFER
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dec [rectangles]
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jnz rectangle_loop
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jmp request_fbu
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setcolourmapentries:
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DEBUGF 1, "Server sent SetColourMapEntries message\n"
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@@:
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lea eax, [esi+5]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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inc esi ; padding
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xor eax, eax
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lodsw ; first color (just ignore for now)
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lodsw ; number of colors (use to find end of message)
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xchg al, ah
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lea eax, [eax*2+eax]
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shl eax, 1
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@@:
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push eax
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add eax, esi
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cmp [datapointer], eax
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jae @f
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call read_data.more
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pop eax
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jmp @b
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@@:
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pop eax
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add esi, eax ; Just skip it for now.
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jmp thread_loop
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bell:
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mcall 55, 55, , , beep
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jmp thread_loop
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servercuttext:
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DEBUGF 1, "Server cut text\n"
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@@:
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lea eax, [esi+7]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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add esi, 3
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lodsd
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bswap eax
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mov ecx, eax
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@@:
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lea eax, [esi+ecx]
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cmp [datapointer], eax
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jae @f
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call read_data.more
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jmp @b
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@@:
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; TODO: paste text to clipboard
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DEBUGF 1, "%u bytes of text\n", ecx
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add esi, ecx
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jmp thread_loop
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read_data:
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mov [datapointer], receive_buffer
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mov esi, receive_buffer
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.more:
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push ebx ecx edx esi edi
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neg esi
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add esi, receive_buffer + RECEIVE_BUFFER_SIZE
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jz .buffer_end_reached
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xor edi, edi
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mcall recv, [socketnum], [datapointer]
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pop edi esi edx ecx ebx
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cmp eax, -1
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je err_sock
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test eax, eax
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jz err_disconnected
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add [datapointer], eax
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ret
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.buffer_end_reached:
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DEBUGF 1, "end of buffer reached, re-organizing\n"
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pop edi esi edx ecx ebx
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; Buffer is full, first needed data by program is pointed to by esi.
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; Move all usefull data to begin of buffer
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cmp esi, receive_buffer
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je err_proto
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mov ecx, [datapointer]
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sub ecx, esi
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mov edi, receive_buffer
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rep movsb
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mov [datapointer], edi ; new end of data
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mov esi, receive_buffer ; new start of data
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jmp .more
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err_disconnected:
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mov [status], STATUS_DISCONNECTED
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or [work], WORK_GUI
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mcall -1
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err_dns:
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mov [status], STATUS_DNS_ERR
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or [work], WORK_GUI
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mcall -1
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err_sock:
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; TODO: distinguish between different socket errors!
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DEBUGF 2, "Socket error: %u\n", ebx
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mov [status], STATUS_SOCK_ERR
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or [work], WORK_GUI
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mcall -1
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err_connect:
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mov [status], STATUS_CONNECT_ERR
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or [work], WORK_GUI
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mcall -1
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ret
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err_proto:
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mov [status], STATUS_PROTO_ERR
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or [work], WORK_GUI
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mcall -1
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ret
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err_handshake:
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mov [status], STATUS_SECURITY_ERR
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lodsd ; Custom message from server?
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test eax, eax
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jz .no_msg
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bswap eax
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mov ecx, eax
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cmp ecx, 512
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jb @f
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mov ecx, 512
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@@:
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mov edi, sz_err_security_c
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rep movsb
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mov byte[edi], 0
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mov [status], STATUS_SECURITY_ERR_C
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.no_msg:
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or [work], WORK_GUI
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mcall -1
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ret
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err_login:
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mov [status], STATUS_LOGIN_FAILED
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or [work], WORK_GUI
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mcall -1
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ret
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