forked from KolibriOS/kolibrios
4b978f2310
git-svn-id: svn://kolibrios.org@6144 a494cfbc-eb01-0410-851d-a64ba20cac60
842 lines
24 KiB
C
842 lines
24 KiB
C
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#include <stdint.h>
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libswscale/swscale.h>
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#include <libavutil/imgutils.h>
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#include <math.h>
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#include <kos32sys.h>
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#include <sound.h>
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#include "winlib/winlib.h"
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#include "fplay.h"
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extern int res_pause_btn[];
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extern int res_pause_btn_pressed[];
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extern int res_play_btn[];
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extern int res_play_btn_pressed[];
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extern int64_t stream_duration;
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extern volatile int sound_level_0;
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extern volatile int sound_level_1;
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struct SwsContext *cvt_ctx = NULL;
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render_t *main_render;
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void get_client_rect(rect_t *rc);
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void run_render(window_t *win, void *render);
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void window_update_layout(window_t *win);
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int fini_winlib();
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void flush_video(vst_t *vst)
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{
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vframe_t *vframe, *tmp;
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mutex_lock(&vst->output_lock);
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mutex_lock(&vst->input_lock);
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list_for_each_entry_safe(vframe, tmp, &vst->output_list, list)
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list_move_tail(&vframe->list, &vst->input_list);
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list_for_each_entry(vframe, &vst->input_list, list)
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{
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vframe->pts = 0;
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vframe->ready = 0;
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}
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vst->frames_count = 0;
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mutex_unlock(&vst->input_lock);
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mutex_unlock(&vst->output_lock);
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};
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extern volatile enum player_state player_state;
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extern volatile enum player_state decoder_state;
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extern volatile enum player_state sound_state;
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extern int64_t rewind_pos;
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static void player_stop()
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{
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window_t *win;
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win = main_render->win;
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rewind_pos = 0;
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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win->panel.prg->current = rewind_pos;
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send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
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player_state = STOP;
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decoder_state = PLAY_2_STOP;
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sound_state = PLAY_2_STOP;
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render_draw_client(main_render);
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};
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int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
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{
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window_t *win = (window_t*)ctrl;
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static int spc_down = 0;
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static int ent_down = 0;
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switch(msg)
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{
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case MSG_SIZE:
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if(main_render)
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{
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render_adjust_size(main_render, win);
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render_draw_client(main_render);
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};
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break;
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case MSG_KEY:
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switch((short)arg2)
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{
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case 0x39:
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if(spc_down == 0)
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{
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spc_down = 1;
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send_message(win, MSG_LBTNDOWN, 0, 0);
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}
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break;
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case 0xB9:
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spc_down = 0;
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break;
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case 0x1C:
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if(ent_down == 0)
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{
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int screensize;
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if(win->win_state == NORMAL)
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{
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win->saved = win->rc;
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win->saved_state = win->win_state;
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screensize = GetScreenSize();
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__asm__ __volatile__(
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"int $0x40"
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::"a"(67), "b"(0), "c"(0),
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"d"((screensize >> 16)-1),"S"((screensize & 0xFFFF)-1) );
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win->win_state = FULLSCREEN;
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window_update_layout(win);
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}
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else if(win->win_state == FULLSCREEN)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(67), "b"(win->saved.l), "c"(win->saved.t),
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"d"(win->saved.r-win->saved.l-1),"S"(win->saved.b-win->saved.t-1));
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win->win_state = win->saved_state;
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window_update_layout(win);
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// if(win->saved_state == MAXIMIZED)
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// {
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// blit_caption(&win->caption);
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// blit_panel(&win->panel);
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// }
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}
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ent_down = 1;
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};
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break;
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case 0x9C:
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ent_down = 0;
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break;
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};
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case MSG_DRAW_CLIENT:
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if(main_render)
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{
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render_draw_client(main_render);
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};
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break;
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case MSG_LBTNDOWN:
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if(player_state == PAUSE)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
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player_state = PLAY;
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sound_state = PAUSE_2_PLAY;
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}
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else if(player_state == PLAY)
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{
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
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player_state = PAUSE;
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sound_state = PLAY_2_PAUSE;
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}
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break;
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case MSG_COMMAND:
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switch((short)arg1)
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{
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case ID_PLAY:
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if(player_state == PAUSE)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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player_state = PLAY;
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sound_state = PAUSE_2_PLAY;
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}
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else if(player_state == PLAY)
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{
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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player_state = PAUSE;
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sound_state = PLAY_2_PAUSE;
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}
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else if(player_state == STOP)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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rewind_pos = 0;
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send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
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player_state = PLAY;
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decoder_state = PREPARE;
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}
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break;
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case ID_STOP:
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player_stop();
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break;
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case ID_PROGRESS:
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if(player_state != REWIND)
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{
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progress_t *prg = (progress_t*)arg2;
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rewind_pos = (prg->max - prg->min)*prg->pos/prg->ctrl.w;
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player_state = REWIND;
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decoder_state = REWIND;
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sound_state = PLAY_2_STOP;
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if(rewind_pos < prg->current)
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{
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prg->current = rewind_pos;
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rewind_pos = -rewind_pos;
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}
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else
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prg->current = rewind_pos;
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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send_message(&prg->ctrl, MSG_PAINT, 0, 0);
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};
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break;
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case ID_VOL_CTRL:
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{
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slider_t *sld = (slider_t*)arg2;
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int peak;
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int level;
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peak = sld->min + sld->pos * (sld->max - sld->min)/(96);
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level = peak;
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set_audio_volume(level, level);
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send_message(&sld->ctrl, MSG_PAINT, 0, 0);
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win->panel.lvl->vol = level;
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}
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default:
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break;
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}
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break;
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default:
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def_window_proc(ctrl,msg,arg1,arg2);
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};
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return 0;
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};
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void render_time(render_t *render)
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{
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progress_t *prg = main_render->win->panel.prg;
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level_t *lvl = main_render->win->panel.lvl;
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vst_t *vst = main_render->vst;
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double ctime; /* milliseconds */
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double fdelay; /* milliseconds */
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if(player_state == CLOSED)
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{
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render->win->win_command = WIN_CLOSED;
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return;
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}
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else if((player_state == PAUSE) || (player_state == REWIND))
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{
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delay(1);
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return;
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}
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else if (decoder_state == STOP && vst->frames_count == 0 &&
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player_state != STOP)
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{
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player_stop();
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}
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else if(player_state != PLAY)
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{
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delay(1);
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return;
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};
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mutex_lock(&vst->output_lock);
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if(list_empty(&vst->output_list))
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{
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mutex_unlock(&vst->output_lock);
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delay(1);
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}
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else
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{
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vframe_t *vframe;
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int sys_time;
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vframe = list_first_entry(&vst->output_list, vframe_t, list);
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list_del(&vframe->list);
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vst->frames_count--;
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mutex_unlock(&vst->output_lock);
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ctime = get_master_clock();
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fdelay = (vframe->pts - ctime);
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if(fdelay > 15.0)
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{
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delay((int)fdelay/10);
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};
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// printf("output index: %d pts: %f pkt_pts %f pkt_dts %f\n",
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// vframe->index,vframe->pts,vframe->pkt_pts,vframe->pkt_dts);
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main_render->draw(main_render, vframe);
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if(main_render->win->win_state != FULLSCREEN)
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{
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prg->current = vframe->pts * 1000;
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lvl->current = vframe->index & 1 ? sound_level_1 : sound_level_0;
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send_message(&prg->ctrl, PRG_PROGRESS, 0, 0);
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if(main_render->win->panel.layout)
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send_message(&lvl->ctrl, MSG_PAINT, 0, 0);
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}
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vframe->ready = 0;
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mutex_lock(&vst->input_lock);
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list_add_tail(&vframe->list, &vst->input_list);
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mutex_unlock(&vst->input_lock);
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}
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}
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int video_thread(void *param)
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{
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vst_t *vst = param;
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window_t *MainWindow;
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init_winlib();
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MainWindow = create_window(vst->input_name,0,
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10,10,vst->vCtx->width,vst->vCtx->height+CAPTION_HEIGHT+PANEL_HEIGHT,MainWindowProc);
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MainWindow->panel.prg->max = stream_duration;
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show_window(MainWindow, NORMAL);
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main_render = create_render(vst, MainWindow, HW_TEX_BLIT|HW_BIT_BLIT);
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if( main_render == NULL)
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{
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mutex_unlock(&vst->decoder_lock);
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printf("Cannot create render\n\r");
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return 0;
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};
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__sync_or_and_fetch(&threads_running,VIDEO_THREAD);
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render_draw_client(main_render);
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player_state = PLAY;
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mutex_unlock(&vst->decoder_lock);
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run_render(MainWindow, main_render);
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__sync_and_and_fetch(&threads_running,~VIDEO_THREAD);
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{
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vframe_t *vframe, *tmp;
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flush_video(vst);
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list_for_each_entry_safe(vframe, tmp, &vst->output_list, list)
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{
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list_del(&vframe->list);
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if(vframe->planar != NULL)
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pxDestroyPlanar(vframe->planar);
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}
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}
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destroy_render(main_render);
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fini_winlib();
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player_state = CLOSED;
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return 0;
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};
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void draw_hw_picture(render_t *render, vframe_t *vframe);
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void draw_sw_picture(render_t *render, vframe_t *vframe);
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render_t *create_render(vst_t *vst, window_t *win, uint32_t flags)
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{
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render_t *render;
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uint32_t right, bottom, draw_w, draw_h;
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uint32_t s, sw, sh;
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uint8_t state;
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// __asm__ __volatile__("int3");
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render = (render_t*)malloc(sizeof(render_t));
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memset(render, 0, sizeof(render_t));
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render->vst = vst;
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render->win = win;
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render->ctx_width = vst->vCtx->width;
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render->ctx_height = vst->vCtx->height;
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render->ctx_format = vst->vCtx->pix_fmt;
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render->caps = pxInit(1);
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right = win->w;
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bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
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printf("window width %d height %d\n",
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right, bottom);
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render->win_state = win->win_state;
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draw_w = bottom*render->ctx_width/render->ctx_height;
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draw_h = right*render->ctx_height/render->ctx_width;
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if(draw_w > right)
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{
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draw_w = right;
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draw_h = right*render->ctx_height/render->ctx_width;
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};
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if(draw_h > bottom)
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{
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draw_h = bottom;
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draw_w = bottom*render->ctx_width/render->ctx_height;
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};
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render->win_width = win->w;
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render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
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render_set_size(render, draw_w, draw_h);
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pxCreateClient(0, CAPTION_HEIGHT, right, bottom);
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if(render->caps==0)
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{
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render->bitmap[0] = pxCreateBitmap(draw_w, draw_h);
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if(render->bitmap[0] == NULL)
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{
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free(render);
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return NULL;
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}
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render->draw = draw_sw_picture;
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}
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else
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{
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int width, height;
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int i;
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if(render->caps & HW_TEX_BLIT)
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{
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width = render->ctx_width;
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height = render->ctx_height;
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}
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else
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{
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width = draw_w;
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height = draw_h;;
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}
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for( i=0; i < 2; i++)
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{
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render->bitmap[i] = pxCreateBitmap(width, height);
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if( render->bitmap[i] == NULL )
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{
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player_state = CLOSED;
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free(render);
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return NULL;
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};
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}
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render->state = INIT;
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render->target = 0;
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render->draw = draw_hw_picture;
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};
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printf("FPlay %s render engine: context %dx%d picture %dx%d\n",
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render->caps & HW_TEX_BLIT ? "hw_tex_blit":
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render->caps & HW_BIT_BLIT ? "hw_bit_blit":"software",
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render->ctx_width, render->ctx_height,
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draw_w, draw_h);
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return render;
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};
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void destroy_render(render_t *render)
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{
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pxDestroyBitmap(render->bitmap[0]);
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if(render->caps & (HW_BIT_BLIT|HW_TEX_BLIT)) /* hw blitter */
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pxDestroyBitmap(render->bitmap[1]);
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pxFini();
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};
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void render_set_size(render_t *render, int width, int height)
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{
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int i;
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render->layout = 0;
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render->rcvideo.l = 0;
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render->rcvideo.t = 0;
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render->rcvideo.r = width;
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render->rcvideo.b = height;
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// printf("render width %d height %d\n",width, height);
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if( render->win_height > height )
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{
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int yoffs;
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yoffs = (render->win_height-height)/2;
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if(yoffs)
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{
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render->rctop.t = 0;
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render->rctop.b = yoffs;
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render->rcvideo.t = yoffs;
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render->layout |= HAS_TOP;
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}
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yoffs = render->win_height-(render->rcvideo.t+render->rcvideo.b);
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if(yoffs)
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{
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render->rcbottom.t = render->rcvideo.t+render->rcvideo.b;
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render->rcbottom.b = yoffs;
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render->layout |= HAS_BOTTOM;
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}
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}
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if( render->win_width > width )
|
|
{
|
|
int xoffs;
|
|
xoffs = (render->win_width-width)/2;
|
|
if(xoffs)
|
|
{
|
|
render->rcleft.r = xoffs;
|
|
render->rcvideo.l = xoffs;
|
|
render->layout |= HAS_LEFT;
|
|
}
|
|
xoffs = render->win_width-(render->rcvideo.l+render->rcvideo.r);
|
|
if(xoffs)
|
|
{
|
|
render->rcright.l = render->rcvideo.l+render->rcvideo.r;
|
|
render->rcright.r = xoffs;
|
|
render->layout |= HAS_RIGHT;
|
|
}
|
|
};
|
|
};
|
|
|
|
void render_adjust_size(render_t *render, window_t *win)
|
|
{
|
|
uint32_t right, bottom, new_w, new_h;
|
|
uint32_t s, sw, sh;
|
|
uint8_t state;
|
|
|
|
right = win->w;
|
|
bottom = win->h;
|
|
|
|
if(win->win_state != FULLSCREEN)
|
|
bottom-= CAPTION_HEIGHT+PANEL_HEIGHT;
|
|
|
|
// printf("window width %d height %d\n",
|
|
// right, bottom);
|
|
|
|
render->win_state = win->win_state;
|
|
|
|
if(render->win_state == MINIMIZED)
|
|
return;
|
|
|
|
if(render->win_state == ROLLED)
|
|
return;
|
|
|
|
if( right == render->win_width &&
|
|
bottom == render->win_height)
|
|
return;
|
|
|
|
// printf("%s r: %d b: %d\n", __FUNCTION__, right, bottom);
|
|
|
|
new_w = bottom*render->ctx_width/render->ctx_height;
|
|
new_h = right*render->ctx_height/render->ctx_width;
|
|
|
|
if(new_w > right)
|
|
{
|
|
new_w = right;
|
|
new_h = right*render->ctx_height/render->ctx_width;
|
|
};
|
|
if(new_h > bottom)
|
|
{
|
|
new_h = bottom;
|
|
new_w = bottom*render->ctx_width/render->ctx_height;
|
|
};
|
|
|
|
render->win_width = right;
|
|
render->win_height = bottom;
|
|
render_set_size(render, new_w, new_h);
|
|
|
|
if(render->caps & HW_TEX_BLIT) /* hw scaler */
|
|
{
|
|
if(render->win->win_state == FULLSCREEN)
|
|
pxResizeClient(render->rcvideo.l, render->rcvideo.t, new_w, new_h);
|
|
else
|
|
pxResizeClient(render->rcvideo.l, render->rcvideo.t+CAPTION_HEIGHT, new_w, new_h);
|
|
|
|
return;
|
|
};
|
|
|
|
pxResizeBitmap(render->bitmap[0], new_w, new_h);
|
|
|
|
if(render->caps & HW_BIT_BLIT) /* hw blitter */
|
|
pxResizeBitmap(render->bitmap[1], new_w, new_h);
|
|
|
|
return;
|
|
};
|
|
|
|
static void render_hw_planar(render_t *render, vframe_t *vframe)
|
|
{
|
|
vst_t *vst = render->vst;
|
|
planar_t *planar = vframe->planar;
|
|
|
|
if(vframe->is_hw_pic != 0 && vframe->format != AV_PIX_FMT_NONE)
|
|
{
|
|
mutex_lock(&render->vst->gpu_lock);
|
|
|
|
pxBlitPlanar(planar, render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b,0,0);
|
|
mutex_unlock(&render->vst->gpu_lock);
|
|
}
|
|
};
|
|
|
|
void draw_hw_picture(render_t *render, vframe_t *vframe)
|
|
{
|
|
AVPicture *picture;
|
|
int dst_width;
|
|
int dst_height;
|
|
bitmap_t *bitmap;
|
|
uint8_t *bitmap_data;
|
|
uint32_t bitmap_pitch;
|
|
uint8_t *data[4];
|
|
int linesize[4];
|
|
enum AVPixelFormat format;
|
|
|
|
vst_t *vst = render->vst;
|
|
|
|
if(render->win->win_state == MINIMIZED ||
|
|
render->win->win_state == ROLLED)
|
|
return;
|
|
|
|
if(render->caps & HW_TEX_BLIT)
|
|
{
|
|
dst_width = render->ctx_width;
|
|
dst_height = render->ctx_height;
|
|
}
|
|
else
|
|
{
|
|
dst_width = render->rcvideo.r;
|
|
dst_height = render->rcvideo.b;
|
|
};
|
|
|
|
if(vframe->is_hw_pic)
|
|
{
|
|
render_hw_planar(render, vframe);
|
|
return;
|
|
};
|
|
|
|
picture = &vframe->picture;
|
|
|
|
format = render->ctx_format;
|
|
cvt_ctx = sws_getCachedContext(cvt_ctx, render->ctx_width, render->ctx_height, format,
|
|
dst_width, dst_height, AV_PIX_FMT_BGRA,
|
|
SWS_FAST_BILINEAR, NULL, NULL, NULL);
|
|
if(cvt_ctx == NULL)
|
|
{
|
|
printf("Cannot initialize the conversion context!\n");
|
|
return ;
|
|
};
|
|
|
|
bitmap = render->bitmap[render->target];
|
|
|
|
bitmap_data = pxLockBitmap(bitmap, &bitmap_pitch);
|
|
if( bitmap_data == NULL)
|
|
{
|
|
printf("Cannot lock bitmap!\n");
|
|
return ;
|
|
}
|
|
|
|
data[0] = bitmap_data;
|
|
data[1] = bitmap_data+1;
|
|
data[2] = bitmap_data+2;
|
|
data[3] = bitmap_data+3;
|
|
|
|
linesize[0] = bitmap_pitch;
|
|
linesize[1] = bitmap_pitch;
|
|
linesize[2] = bitmap_pitch;
|
|
linesize[3] = bitmap_pitch;
|
|
|
|
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
|
|
picture->linesize, 0, render->ctx_height, data, linesize);
|
|
// printf("sws_scale\n");
|
|
|
|
mutex_lock(&render->vst->gpu_lock);
|
|
|
|
if(render->caps & HW_TEX_BLIT)
|
|
{
|
|
|
|
if(render->win->win_state == FULLSCREEN)
|
|
pxBlitBitmap(bitmap,render->rcvideo.l,render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b,0,0);
|
|
else
|
|
pxBlitBitmap(bitmap, render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b,0,0);
|
|
}
|
|
else
|
|
{
|
|
if(render->win->win_state == FULLSCREEN)
|
|
pxBlitBitmap(bitmap,render->rcvideo.l,render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b, 0,0);
|
|
else
|
|
pxBlitBitmap(bitmap, render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b, 0, 0);
|
|
};
|
|
mutex_unlock(&render->vst->gpu_lock);
|
|
|
|
render->last_bitmap = bitmap;
|
|
render->target++;
|
|
render->target&= 1;
|
|
}
|
|
|
|
void draw_sw_picture(render_t *render, vframe_t *vframe)
|
|
{
|
|
AVPicture *picture;
|
|
uint8_t *bitmap_data;
|
|
uint32_t bitmap_pitch;
|
|
uint8_t *data[4];
|
|
int linesize[4];
|
|
|
|
if(render->win->win_state == MINIMIZED ||
|
|
render->win->win_state == ROLLED)
|
|
return;
|
|
|
|
picture = &vframe->picture;
|
|
|
|
cvt_ctx = sws_getCachedContext(cvt_ctx,
|
|
render->ctx_width, render->ctx_height,
|
|
render->ctx_format,
|
|
render->rcvideo.r, render->rcvideo.b,
|
|
AV_PIX_FMT_BGRA, SWS_FAST_BILINEAR, NULL, NULL, NULL);
|
|
if(cvt_ctx == NULL)
|
|
{
|
|
printf("Cannot initialize the conversion context!\n");
|
|
return ;
|
|
}
|
|
|
|
bitmap_data = pxLockBitmap(render->bitmap[0],&bitmap_pitch);
|
|
|
|
data[0] = bitmap_data;
|
|
data[1] = bitmap_data+1;
|
|
data[2] = bitmap_data+2;
|
|
data[3] = bitmap_data+3;
|
|
|
|
linesize[0] = bitmap_pitch;
|
|
linesize[1] = bitmap_pitch;
|
|
linesize[2] = bitmap_pitch;
|
|
linesize[3] = bitmap_pitch;
|
|
|
|
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
|
|
picture->linesize, 0, render->ctx_height, data, linesize);
|
|
|
|
if(render->win->win_state == FULLSCREEN)
|
|
pxBlitBitmap(render->bitmap[0],render->rcvideo.l,render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b,0,0);
|
|
else
|
|
pxBlitBitmap(render->bitmap[0], render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b,0,0);
|
|
|
|
render->last_bitmap = render->bitmap[0];
|
|
}
|
|
|
|
void render_draw_client(render_t *render)
|
|
{
|
|
vst_t *vst = render->vst;
|
|
int y;
|
|
|
|
if(render->win_state == MINIMIZED ||
|
|
render->win_state == ROLLED )
|
|
return;
|
|
if(render->win_state == FULLSCREEN)
|
|
y = 0;
|
|
else
|
|
y = CAPTION_HEIGHT;
|
|
|
|
if(player_state == PAUSE)
|
|
{
|
|
// if(vst->vframe[vst->vfx].ready == 1 )
|
|
// main_render->draw(main_render, &vst->vframe[vst->vfx].picture);
|
|
// else
|
|
draw_bar(0, y, render->win_width,
|
|
render->rcvideo.b, 0);
|
|
}
|
|
else if( player_state == STOP )
|
|
{
|
|
draw_bar(0,y, render->win_width,
|
|
render->rcvideo.b, 0);
|
|
};
|
|
|
|
if(render->layout & HAS_TOP)
|
|
draw_bar(0, y, render->win_width,
|
|
render->rctop.b, 0);
|
|
if(render->layout & HAS_LEFT)
|
|
draw_bar(0, render->rcvideo.t+y, render->rcleft.r,
|
|
render->rcvideo.b, 0);
|
|
if(render->layout & HAS_RIGHT)
|
|
draw_bar(render->rcright.l, render->rcvideo.t+y,
|
|
render->rcright.r, render->rcvideo.b, 0);
|
|
if(render->layout & HAS_BOTTOM)
|
|
draw_bar(0, render->rcbottom.t+y,
|
|
render->win_width, render->rcbottom.b, 0);
|
|
}
|
|
|
|
|