forked from KolibriOS/kolibrios
cf77f6abc4
git-svn-id: svn://kolibrios.org@4473 a494cfbc-eb01-0410-851d-a64ba20cac60
282 lines
7.5 KiB
C
282 lines
7.5 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/time.h>
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#define EGL_EGLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES
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#include "EGL/egl.h"
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#include "EGL/eglext.h"
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#include "GL/gl.h"
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#include "gbm.h"
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#include <i915_drm.h>
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#include <kos32sys.h>
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#include <pixlib2.h>
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EGLImageKHR px_create_image(EGLDisplay display, EGLContext context,
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int width, int height, int stride, int name);
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int main()
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{
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struct gbm_device *gbm;
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struct gbm_surface *gs;
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EGLDisplay dpy;
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EGLint major, minor;
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EGLContext context;
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EGLSurface surface;
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EGLImageKHR fb_image;
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EGLConfig config;
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EGLint config_attribs[32];
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EGLint num_configs, i;
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GLint list;
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GLuint texture, buffer;
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int fd;
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fd = get_service("DISPLAY");
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gbm = gbm_create_device(fd);
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if( gbm == NULL){
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printf("failed to initialize GBM device");
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return 1;
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};
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init_pixlib(HW_BIT_BLIT);
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dpy = eglGetDisplay((EGLNativeDisplayType)gbm);
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if (!eglInitialize(dpy, &major, &minor))
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printf("failed to initialize EGL display");
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printf("EGL_VERSION = %s\n", eglQueryString(dpy, EGL_VERSION));
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printf("EGL_VENDOR = %s\n", eglQueryString(dpy, EGL_VENDOR));
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printf("EGL_EXTENSIONS = %s\n", eglQueryString(dpy, EGL_EXTENSIONS));
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printf("EGL_CLIENT_APIS = %s\n",eglQueryString(dpy, EGL_CLIENT_APIS));
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i = 0;
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config_attribs[i++] = EGL_RED_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_GREEN_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_BLUE_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_DEPTH_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_SURFACE_TYPE;
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config_attribs[i++] = EGL_WINDOW_BIT;
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config_attribs[i++] = EGL_RENDERABLE_TYPE;
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config_attribs[i++] = EGL_OPENGL_BIT;
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config_attribs[i] = EGL_NONE;
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if (!eglChooseConfig(dpy,config_attribs, &config, 1, &num_configs) || !num_configs)
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printf("failed to choose a config");
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eglBindAPI(EGL_OPENGL_API);
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context = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL);
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if (!context)
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printf("failed to create context");
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gs = gbm_surface_create(gbm, 1024, 768, GBM_BO_FORMAT_ARGB8888, GBM_BO_USE_RENDERING);
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BeginDraw();
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DrawWindow(20, 20, 400+9, 300+24, "gl-render", 0x000000, 0x74);
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EndDraw();
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sna_create_mask();
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surface = eglCreateWindowSurface(dpy,config, (EGLNativeWindowType)gs, NULL);
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if (surface == EGL_NO_SURFACE)
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printf("failed to create surface");
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if (!eglMakeCurrent(dpy, surface, surface, context))
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printf("failed to make window current");
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if(fd)
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{
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int ret;
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GLenum status;
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struct drm_i915_fb_info fb;
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memset(&fb, 0, sizeof(fb));
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ret = drmIoctl(fd, SRV_FBINFO, &fb);
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if( ret != 0 )
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printf("failed to get framebuffer info\n");
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fb_image = px_create_image(dpy,context,fb.width,fb.height,
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fb.pitch,fb.name);
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printf("fb_image %p\n", fb_image);
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asm volatile ("int3");
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glGenTextures(1, &texture);
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glBindTexture(GL_TEXTURE_2D, texture);
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,fb_image);
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glBindTexture(GL_TEXTURE_2D, 0);
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glGenFramebuffers(1, &buffer);
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glBindFramebuffer(GL_FRAMEBUFFER, buffer);
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glFramebufferTexture2D(GL_FRAMEBUFFER,
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GL_COLOR_ATTACHMENT0,
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GL_TEXTURE_2D, texture,0);
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status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
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if (status != GL_FRAMEBUFFER_COMPLETE)
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{
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const char *str;
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switch (status)
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{
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case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
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str = "incomplete attachment";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
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str = "incomplete/missing attachment";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
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str = "incomplete draw buffer";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
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str = "incomplete read buffer";
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break;
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case GL_FRAMEBUFFER_UNSUPPORTED:
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str = "unsupported";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
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str = "incomplete multiple";
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break;
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default:
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str = "unknown error";
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break;
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}
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printf("destination is framebuffer incomplete: %s [%#x]\n",
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str, status);
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}
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glViewport(0, 0,fb.width, fb.height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 100.0);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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}
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glClearColor( 0, 0, 0, 1);
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list = glGenLists(1);
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glNewList(list, GL_COMPILE);
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/* XXX: this state-change will only be executed if list is called
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* from outside a begin/end pair:
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*/
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glShadeModel( GL_FLAT );
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glBegin(GL_TRIANGLES);
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glColor3f(0,0,.7);
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glVertex3f( -0.9, 0.9, -30.0);
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glColor3f(0,.9,0);
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glVertex3f( -0.9, -0.9, -30.0);
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glColor3f(.8,0,0);
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glVertex3f( 0.9, 0.0, -30.0);
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glEnd();
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/* This statechange is potentially NOT redundant:
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*/
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glShadeModel( GL_FLAT );
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glBegin(GL_TRIANGLES);
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glColor3f(0,1,0);
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glVertex3f( -0.5, 0.5, -30.0);
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glColor3f(0,0,1);
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glVertex3f( -0.5, -0.5, -30.0);
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glColor3f(1,0,0);
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glVertex3f( 0.5, 0.0, -30.0);
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glEnd();
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glEndList();
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asm volatile ("int3");
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glDrawBuffer(GL_BACK);
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glClear(GL_COLOR_BUFFER_BIT);
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glShadeModel( GL_SMOOTH );
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glBegin(GL_TRIANGLES);
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/* Note: call the list from inside a begin/end pair. The end is
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* provided by the display list...
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*/
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glCallList(list);
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glFlush();
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// eglSwapBuffers(dpy, surface);
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glFinish();
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eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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// eglDestroySurface(dpy, surface);
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// gbm_surface_destroy(gs);
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eglDestroyContext(dpy, context);
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eglTerminate(dpy);
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while(1)
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{
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delay(1);
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}
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return 0;
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}
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int drmIoctl(int fd, unsigned long request, void *arg)
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{
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ioctl_t io;
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io.handle = fd;
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io.io_code = request;
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io.input = arg;
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io.inp_size = 64;
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io.output = NULL;
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io.out_size = 0;
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return call_service(&io);
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}
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EGLImageKHR px_create_image(EGLDisplay display, EGLContext context,
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int width, int height, int stride, int name)
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{
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EGLImageKHR image;
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EGLint attribs[] = {
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EGL_WIDTH, 0,
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EGL_HEIGHT, 0,
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EGL_DRM_BUFFER_STRIDE_MESA, 0,
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EGL_DRM_BUFFER_FORMAT_MESA,
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EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
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EGL_DRM_BUFFER_USE_MESA,
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EGL_DRM_BUFFER_USE_SHARE_MESA |
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EGL_DRM_BUFFER_USE_SCANOUT_MESA,
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EGL_NONE
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};
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attribs[1] = width;
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attribs[3] = height;
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attribs[5] = stride;
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printf("%s w:%d :%d pitch:%d handle %d\n", __FUNCTION__,
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width, height, stride, name);
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image = eglCreateImageKHR(display, context, EGL_DRM_BUFFER_MESA,
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(void *) (uintptr_t)name, attribs);
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return image;
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}
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