forked from KolibriOS/kolibrios
985e4f70b5
git-svn-id: svn://kolibrios.org@3772 a494cfbc-eb01-0410-851d-a64ba20cac60
1070 lines
27 KiB
C
1070 lines
27 KiB
C
/**************************************************************************
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*
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* Copyright 2007-2010 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* \file
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* Implementation of fenced buffers.
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*
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* \author Jose Fonseca <jfonseca-at-vmware-dot-com>
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* \author Thomas Hellström <thellstrom-at-vmware-dot-com>
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*/
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#include "pipe/p_config.h"
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#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
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#include <unistd.h>
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#include <sched.h>
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#endif
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#include "pipe/p_compiler.h"
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#include "pipe/p_defines.h"
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#include "util/u_debug.h"
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#include "os/os_thread.h"
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#include "util/u_memory.h"
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#include "util/u_double_list.h"
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#include "pb_buffer.h"
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#include "pb_buffer_fenced.h"
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#include "pb_bufmgr.h"
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/**
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* Convenience macro (type safe).
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*/
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#define SUPER(__derived) (&(__derived)->base)
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struct fenced_manager
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{
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struct pb_manager base;
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struct pb_manager *provider;
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struct pb_fence_ops *ops;
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/**
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* Maximum buffer size that can be safely allocated.
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*/
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pb_size max_buffer_size;
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/**
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* Maximum cpu memory we can allocate before we start waiting for the
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* GPU to idle.
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*/
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pb_size max_cpu_total_size;
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/**
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* Following members are mutable and protected by this mutex.
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*/
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pipe_mutex mutex;
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/**
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* Fenced buffer list.
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*
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* All fenced buffers are placed in this listed, ordered from the oldest
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* fence to the newest fence.
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*/
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struct list_head fenced;
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pb_size num_fenced;
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struct list_head unfenced;
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pb_size num_unfenced;
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/**
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* How much temporary CPU memory is being used to hold unvalidated buffers.
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*/
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pb_size cpu_total_size;
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};
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/**
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* Fenced buffer.
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*
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* Wrapper around a pipe buffer which adds fencing and reference counting.
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*/
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struct fenced_buffer
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{
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/*
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* Immutable members.
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*/
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struct pb_buffer base;
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struct fenced_manager *mgr;
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/*
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* Following members are mutable and protected by fenced_manager::mutex.
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*/
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struct list_head head;
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/**
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* Buffer with storage.
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*/
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struct pb_buffer *buffer;
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pb_size size;
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struct pb_desc desc;
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/**
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* Temporary CPU storage data. Used when there isn't enough GPU memory to
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* store the buffer.
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*/
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void *data;
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/**
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* A bitmask of PB_USAGE_CPU/GPU_READ/WRITE describing the current
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* buffer usage.
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*/
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unsigned flags;
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unsigned mapcount;
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struct pb_validate *vl;
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unsigned validation_flags;
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struct pipe_fence_handle *fence;
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};
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static INLINE struct fenced_manager *
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fenced_manager(struct pb_manager *mgr)
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{
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assert(mgr);
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return (struct fenced_manager *)mgr;
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}
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static INLINE struct fenced_buffer *
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fenced_buffer(struct pb_buffer *buf)
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{
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assert(buf);
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return (struct fenced_buffer *)buf;
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}
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static void
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fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf);
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static enum pipe_error
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fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
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struct fenced_buffer *fenced_buf);
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static void
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fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf);
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static enum pipe_error
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fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
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struct fenced_buffer *fenced_buf,
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boolean wait);
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static enum pipe_error
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fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf);
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static enum pipe_error
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fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf);
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/**
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* Dump the fenced buffer list.
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*
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* Useful to understand failures to allocate buffers.
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*/
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static void
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fenced_manager_dump_locked(struct fenced_manager *fenced_mgr)
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{
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#ifdef DEBUG
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struct pb_fence_ops *ops = fenced_mgr->ops;
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struct list_head *curr, *next;
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struct fenced_buffer *fenced_buf;
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debug_printf("%10s %7s %8s %7s %10s %s\n",
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"buffer", "size", "refcount", "storage", "fence", "signalled");
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curr = fenced_mgr->unfenced.next;
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next = curr->next;
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while(curr != &fenced_mgr->unfenced) {
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fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
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assert(!fenced_buf->fence);
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debug_printf("%10p %7u %8u %7s\n",
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(void *) fenced_buf,
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fenced_buf->base.size,
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p_atomic_read(&fenced_buf->base.reference.count),
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fenced_buf->buffer ? "gpu" : (fenced_buf->data ? "cpu" : "none"));
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curr = next;
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next = curr->next;
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}
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curr = fenced_mgr->fenced.next;
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next = curr->next;
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while(curr != &fenced_mgr->fenced) {
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int signaled;
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fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
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assert(fenced_buf->buffer);
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signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
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debug_printf("%10p %7u %8u %7s %10p %s\n",
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(void *) fenced_buf,
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fenced_buf->base.size,
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p_atomic_read(&fenced_buf->base.reference.count),
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"gpu",
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(void *) fenced_buf->fence,
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signaled == 0 ? "y" : "n");
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curr = next;
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next = curr->next;
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}
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#else
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(void)fenced_mgr;
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#endif
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}
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static INLINE void
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fenced_buffer_destroy_locked(struct fenced_manager *fenced_mgr,
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struct fenced_buffer *fenced_buf)
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{
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assert(!pipe_is_referenced(&fenced_buf->base.reference));
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assert(!fenced_buf->fence);
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assert(fenced_buf->head.prev);
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assert(fenced_buf->head.next);
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LIST_DEL(&fenced_buf->head);
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assert(fenced_mgr->num_unfenced);
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--fenced_mgr->num_unfenced;
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fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
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fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
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FREE(fenced_buf);
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}
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/**
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* Add the buffer to the fenced list.
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*
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* Reference count should be incremented before calling this function.
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*/
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static INLINE void
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fenced_buffer_add_locked(struct fenced_manager *fenced_mgr,
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struct fenced_buffer *fenced_buf)
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{
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assert(pipe_is_referenced(&fenced_buf->base.reference));
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assert(fenced_buf->flags & PB_USAGE_GPU_READ_WRITE);
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assert(fenced_buf->fence);
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p_atomic_inc(&fenced_buf->base.reference.count);
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LIST_DEL(&fenced_buf->head);
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assert(fenced_mgr->num_unfenced);
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--fenced_mgr->num_unfenced;
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LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->fenced);
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++fenced_mgr->num_fenced;
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}
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/**
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* Remove the buffer from the fenced list, and potentially destroy the buffer
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* if the reference count reaches zero.
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*
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* Returns TRUE if the buffer was detroyed.
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*/
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static INLINE boolean
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fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr,
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struct fenced_buffer *fenced_buf)
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{
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struct pb_fence_ops *ops = fenced_mgr->ops;
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assert(fenced_buf->fence);
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assert(fenced_buf->mgr == fenced_mgr);
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ops->fence_reference(ops, &fenced_buf->fence, NULL);
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fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE;
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assert(fenced_buf->head.prev);
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assert(fenced_buf->head.next);
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LIST_DEL(&fenced_buf->head);
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assert(fenced_mgr->num_fenced);
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--fenced_mgr->num_fenced;
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LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
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++fenced_mgr->num_unfenced;
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if (p_atomic_dec_zero(&fenced_buf->base.reference.count)) {
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fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
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return TRUE;
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}
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return FALSE;
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}
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/**
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* Wait for the fence to expire, and remove it from the fenced list.
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*
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* This function will release and re-aquire the mutex, so any copy of mutable
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* state must be discarded after calling it.
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*/
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static INLINE enum pipe_error
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fenced_buffer_finish_locked(struct fenced_manager *fenced_mgr,
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struct fenced_buffer *fenced_buf)
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{
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struct pb_fence_ops *ops = fenced_mgr->ops;
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enum pipe_error ret = PIPE_ERROR;
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#if 0
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debug_warning("waiting for GPU");
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#endif
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assert(pipe_is_referenced(&fenced_buf->base.reference));
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assert(fenced_buf->fence);
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if(fenced_buf->fence) {
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struct pipe_fence_handle *fence = NULL;
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int finished;
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boolean proceed;
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ops->fence_reference(ops, &fence, fenced_buf->fence);
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pipe_mutex_unlock(fenced_mgr->mutex);
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finished = ops->fence_finish(ops, fenced_buf->fence, 0);
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pipe_mutex_lock(fenced_mgr->mutex);
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assert(pipe_is_referenced(&fenced_buf->base.reference));
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/*
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* Only proceed if the fence object didn't change in the meanwhile.
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* Otherwise assume the work has been already carried out by another
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* thread that re-aquired the lock before us.
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*/
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proceed = fence == fenced_buf->fence ? TRUE : FALSE;
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ops->fence_reference(ops, &fence, NULL);
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if(proceed && finished == 0) {
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/*
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* Remove from the fenced list
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*/
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boolean destroyed;
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destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
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/* TODO: remove consequents buffers with the same fence? */
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assert(!destroyed);
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fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE;
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ret = PIPE_OK;
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}
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}
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return ret;
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}
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/**
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* Remove as many fenced buffers from the fenced list as possible.
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*
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* Returns TRUE if at least one buffer was removed.
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*/
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static boolean
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fenced_manager_check_signalled_locked(struct fenced_manager *fenced_mgr,
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boolean wait)
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{
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struct pb_fence_ops *ops = fenced_mgr->ops;
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struct list_head *curr, *next;
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struct fenced_buffer *fenced_buf;
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struct pipe_fence_handle *prev_fence = NULL;
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boolean ret = FALSE;
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curr = fenced_mgr->fenced.next;
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next = curr->next;
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while(curr != &fenced_mgr->fenced) {
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fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
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if(fenced_buf->fence != prev_fence) {
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int signaled;
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if (wait) {
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signaled = ops->fence_finish(ops, fenced_buf->fence, 0);
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/*
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* Don't return just now. Instead preemptively check if the
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* following buffers' fences already expired, without further waits.
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*/
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wait = FALSE;
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}
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else {
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signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
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}
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if (signaled != 0) {
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return ret;
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}
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prev_fence = fenced_buf->fence;
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}
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else {
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/* This buffer's fence object is identical to the previous buffer's
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* fence object, so no need to check the fence again.
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*/
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assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
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}
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fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
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ret = TRUE;
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curr = next;
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next = curr->next;
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}
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return ret;
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}
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/**
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* Try to free some GPU memory by backing it up into CPU memory.
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*
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* Returns TRUE if at least one buffer was freed.
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*/
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static boolean
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fenced_manager_free_gpu_storage_locked(struct fenced_manager *fenced_mgr)
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{
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struct list_head *curr, *next;
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struct fenced_buffer *fenced_buf;
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curr = fenced_mgr->unfenced.next;
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next = curr->next;
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while(curr != &fenced_mgr->unfenced) {
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fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
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/*
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* We can only move storage if the buffer is not mapped and not
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* validated.
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*/
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if(fenced_buf->buffer &&
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!fenced_buf->mapcount &&
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!fenced_buf->vl) {
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enum pipe_error ret;
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ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
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if(ret == PIPE_OK) {
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ret = fenced_buffer_copy_storage_to_cpu_locked(fenced_buf);
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if(ret == PIPE_OK) {
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fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
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return TRUE;
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}
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fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
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}
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}
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curr = next;
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next = curr->next;
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}
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return FALSE;
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}
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/**
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* Destroy CPU storage for this buffer.
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*/
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static void
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fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf)
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{
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if(fenced_buf->data) {
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align_free(fenced_buf->data);
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fenced_buf->data = NULL;
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assert(fenced_buf->mgr->cpu_total_size >= fenced_buf->size);
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fenced_buf->mgr->cpu_total_size -= fenced_buf->size;
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}
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}
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/**
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* Create CPU storage for this buffer.
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*/
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static enum pipe_error
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fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
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struct fenced_buffer *fenced_buf)
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{
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assert(!fenced_buf->data);
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if(fenced_buf->data)
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return PIPE_OK;
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if (fenced_mgr->cpu_total_size + fenced_buf->size > fenced_mgr->max_cpu_total_size)
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return PIPE_ERROR_OUT_OF_MEMORY;
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fenced_buf->data = align_malloc(fenced_buf->size, fenced_buf->desc.alignment);
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if(!fenced_buf->data)
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return PIPE_ERROR_OUT_OF_MEMORY;
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fenced_mgr->cpu_total_size += fenced_buf->size;
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return PIPE_OK;
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}
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/**
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* Destroy the GPU storage.
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*/
|
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static void
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fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf)
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{
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if(fenced_buf->buffer) {
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pb_reference(&fenced_buf->buffer, NULL);
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}
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}
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/**
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* Try to create GPU storage for this buffer.
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*
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* This function is a shorthand around pb_manager::create_buffer for
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* fenced_buffer_create_gpu_storage_locked()'s benefit.
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*/
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|
static INLINE boolean
|
|
fenced_buffer_try_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
|
|
struct fenced_buffer *fenced_buf)
|
|
{
|
|
struct pb_manager *provider = fenced_mgr->provider;
|
|
|
|
assert(!fenced_buf->buffer);
|
|
|
|
fenced_buf->buffer = provider->create_buffer(fenced_mgr->provider,
|
|
fenced_buf->size,
|
|
&fenced_buf->desc);
|
|
return fenced_buf->buffer ? TRUE : FALSE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Create GPU storage for this buffer.
|
|
*/
|
|
static enum pipe_error
|
|
fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
|
|
struct fenced_buffer *fenced_buf,
|
|
boolean wait)
|
|
{
|
|
assert(!fenced_buf->buffer);
|
|
|
|
/*
|
|
* Check for signaled buffers before trying to allocate.
|
|
*/
|
|
fenced_manager_check_signalled_locked(fenced_mgr, FALSE);
|
|
|
|
fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
|
|
|
|
/*
|
|
* Keep trying while there is some sort of progress:
|
|
* - fences are expiring,
|
|
* - or buffers are being being swapped out from GPU memory into CPU memory.
|
|
*/
|
|
while(!fenced_buf->buffer &&
|
|
(fenced_manager_check_signalled_locked(fenced_mgr, FALSE) ||
|
|
fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
|
|
fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
|
|
}
|
|
|
|
if(!fenced_buf->buffer && wait) {
|
|
/*
|
|
* Same as before, but this time around, wait to free buffers if
|
|
* necessary.
|
|
*/
|
|
while(!fenced_buf->buffer &&
|
|
(fenced_manager_check_signalled_locked(fenced_mgr, TRUE) ||
|
|
fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
|
|
fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
|
|
}
|
|
}
|
|
|
|
if(!fenced_buf->buffer) {
|
|
if(0)
|
|
fenced_manager_dump_locked(fenced_mgr);
|
|
|
|
/* give up */
|
|
return PIPE_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
return PIPE_OK;
|
|
}
|
|
|
|
|
|
static enum pipe_error
|
|
fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf)
|
|
{
|
|
uint8_t *map;
|
|
|
|
assert(fenced_buf->data);
|
|
assert(fenced_buf->buffer);
|
|
|
|
map = pb_map(fenced_buf->buffer, PB_USAGE_CPU_WRITE, NULL);
|
|
if(!map)
|
|
return PIPE_ERROR;
|
|
|
|
memcpy(map, fenced_buf->data, fenced_buf->size);
|
|
|
|
pb_unmap(fenced_buf->buffer);
|
|
|
|
return PIPE_OK;
|
|
}
|
|
|
|
|
|
static enum pipe_error
|
|
fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf)
|
|
{
|
|
const uint8_t *map;
|
|
|
|
assert(fenced_buf->data);
|
|
assert(fenced_buf->buffer);
|
|
|
|
map = pb_map(fenced_buf->buffer, PB_USAGE_CPU_READ, NULL);
|
|
if(!map)
|
|
return PIPE_ERROR;
|
|
|
|
memcpy(fenced_buf->data, map, fenced_buf->size);
|
|
|
|
pb_unmap(fenced_buf->buffer);
|
|
|
|
return PIPE_OK;
|
|
}
|
|
|
|
|
|
static void
|
|
fenced_buffer_destroy(struct pb_buffer *buf)
|
|
{
|
|
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
|
|
struct fenced_manager *fenced_mgr = fenced_buf->mgr;
|
|
|
|
assert(!pipe_is_referenced(&fenced_buf->base.reference));
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
|
|
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
}
|
|
|
|
|
|
static void *
|
|
fenced_buffer_map(struct pb_buffer *buf,
|
|
unsigned flags, void *flush_ctx)
|
|
{
|
|
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
|
|
struct fenced_manager *fenced_mgr = fenced_buf->mgr;
|
|
struct pb_fence_ops *ops = fenced_mgr->ops;
|
|
void *map = NULL;
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
assert(!(flags & PB_USAGE_GPU_READ_WRITE));
|
|
|
|
/*
|
|
* Serialize writes.
|
|
*/
|
|
while((fenced_buf->flags & PB_USAGE_GPU_WRITE) ||
|
|
((fenced_buf->flags & PB_USAGE_GPU_READ) &&
|
|
(flags & PB_USAGE_CPU_WRITE))) {
|
|
|
|
/*
|
|
* Don't wait for the GPU to finish accessing it, if blocking is forbidden.
|
|
*/
|
|
if((flags & PB_USAGE_DONTBLOCK) &&
|
|
ops->fence_signalled(ops, fenced_buf->fence, 0) != 0) {
|
|
goto done;
|
|
}
|
|
|
|
if (flags & PB_USAGE_UNSYNCHRONIZED) {
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* Wait for the GPU to finish accessing. This will release and re-acquire
|
|
* the mutex, so all copies of mutable state must be discarded.
|
|
*/
|
|
fenced_buffer_finish_locked(fenced_mgr, fenced_buf);
|
|
}
|
|
|
|
if(fenced_buf->buffer) {
|
|
map = pb_map(fenced_buf->buffer, flags, flush_ctx);
|
|
}
|
|
else {
|
|
assert(fenced_buf->data);
|
|
map = fenced_buf->data;
|
|
}
|
|
|
|
if(map) {
|
|
++fenced_buf->mapcount;
|
|
fenced_buf->flags |= flags & PB_USAGE_CPU_READ_WRITE;
|
|
}
|
|
|
|
done:
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
static void
|
|
fenced_buffer_unmap(struct pb_buffer *buf)
|
|
{
|
|
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
|
|
struct fenced_manager *fenced_mgr = fenced_buf->mgr;
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
assert(fenced_buf->mapcount);
|
|
if(fenced_buf->mapcount) {
|
|
if (fenced_buf->buffer)
|
|
pb_unmap(fenced_buf->buffer);
|
|
--fenced_buf->mapcount;
|
|
if(!fenced_buf->mapcount)
|
|
fenced_buf->flags &= ~PB_USAGE_CPU_READ_WRITE;
|
|
}
|
|
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
}
|
|
|
|
|
|
static enum pipe_error
|
|
fenced_buffer_validate(struct pb_buffer *buf,
|
|
struct pb_validate *vl,
|
|
unsigned flags)
|
|
{
|
|
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
|
|
struct fenced_manager *fenced_mgr = fenced_buf->mgr;
|
|
enum pipe_error ret;
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
if(!vl) {
|
|
/* invalidate */
|
|
fenced_buf->vl = NULL;
|
|
fenced_buf->validation_flags = 0;
|
|
ret = PIPE_OK;
|
|
goto done;
|
|
}
|
|
|
|
assert(flags & PB_USAGE_GPU_READ_WRITE);
|
|
assert(!(flags & ~PB_USAGE_GPU_READ_WRITE));
|
|
flags &= PB_USAGE_GPU_READ_WRITE;
|
|
|
|
/* Buffer cannot be validated in two different lists */
|
|
if(fenced_buf->vl && fenced_buf->vl != vl) {
|
|
ret = PIPE_ERROR_RETRY;
|
|
goto done;
|
|
}
|
|
|
|
if(fenced_buf->vl == vl &&
|
|
(fenced_buf->validation_flags & flags) == flags) {
|
|
/* Nothing to do -- buffer already validated */
|
|
ret = PIPE_OK;
|
|
goto done;
|
|
}
|
|
|
|
/*
|
|
* Create and update GPU storage.
|
|
*/
|
|
if(!fenced_buf->buffer) {
|
|
assert(!fenced_buf->mapcount);
|
|
|
|
ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
|
|
if(ret != PIPE_OK) {
|
|
goto done;
|
|
}
|
|
|
|
ret = fenced_buffer_copy_storage_to_gpu_locked(fenced_buf);
|
|
if(ret != PIPE_OK) {
|
|
fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
|
|
goto done;
|
|
}
|
|
|
|
if(fenced_buf->mapcount) {
|
|
debug_printf("warning: validating a buffer while it is still mapped\n");
|
|
}
|
|
else {
|
|
fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
|
|
}
|
|
}
|
|
|
|
ret = pb_validate(fenced_buf->buffer, vl, flags);
|
|
if (ret != PIPE_OK)
|
|
goto done;
|
|
|
|
fenced_buf->vl = vl;
|
|
fenced_buf->validation_flags |= flags;
|
|
|
|
done:
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
static void
|
|
fenced_buffer_fence(struct pb_buffer *buf,
|
|
struct pipe_fence_handle *fence)
|
|
{
|
|
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
|
|
struct fenced_manager *fenced_mgr = fenced_buf->mgr;
|
|
struct pb_fence_ops *ops = fenced_mgr->ops;
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
assert(pipe_is_referenced(&fenced_buf->base.reference));
|
|
assert(fenced_buf->buffer);
|
|
|
|
if(fence != fenced_buf->fence) {
|
|
assert(fenced_buf->vl);
|
|
assert(fenced_buf->validation_flags);
|
|
|
|
if (fenced_buf->fence) {
|
|
boolean destroyed;
|
|
destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
|
|
assert(!destroyed);
|
|
}
|
|
if (fence) {
|
|
ops->fence_reference(ops, &fenced_buf->fence, fence);
|
|
fenced_buf->flags |= fenced_buf->validation_flags;
|
|
fenced_buffer_add_locked(fenced_mgr, fenced_buf);
|
|
}
|
|
|
|
pb_fence(fenced_buf->buffer, fence);
|
|
|
|
fenced_buf->vl = NULL;
|
|
fenced_buf->validation_flags = 0;
|
|
}
|
|
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
}
|
|
|
|
|
|
static void
|
|
fenced_buffer_get_base_buffer(struct pb_buffer *buf,
|
|
struct pb_buffer **base_buf,
|
|
pb_size *offset)
|
|
{
|
|
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
|
|
struct fenced_manager *fenced_mgr = fenced_buf->mgr;
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
/*
|
|
* This should only be called when the buffer is validated. Typically
|
|
* when processing relocations.
|
|
*/
|
|
assert(fenced_buf->vl);
|
|
assert(fenced_buf->buffer);
|
|
|
|
if(fenced_buf->buffer)
|
|
pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
|
|
else {
|
|
*base_buf = buf;
|
|
*offset = 0;
|
|
}
|
|
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
}
|
|
|
|
|
|
static const struct pb_vtbl
|
|
fenced_buffer_vtbl = {
|
|
fenced_buffer_destroy,
|
|
fenced_buffer_map,
|
|
fenced_buffer_unmap,
|
|
fenced_buffer_validate,
|
|
fenced_buffer_fence,
|
|
fenced_buffer_get_base_buffer
|
|
};
|
|
|
|
|
|
/**
|
|
* Wrap a buffer in a fenced buffer.
|
|
*/
|
|
static struct pb_buffer *
|
|
fenced_bufmgr_create_buffer(struct pb_manager *mgr,
|
|
pb_size size,
|
|
const struct pb_desc *desc)
|
|
{
|
|
struct fenced_manager *fenced_mgr = fenced_manager(mgr);
|
|
struct fenced_buffer *fenced_buf;
|
|
enum pipe_error ret;
|
|
|
|
/*
|
|
* Don't stall the GPU, waste time evicting buffers, or waste memory
|
|
* trying to create a buffer that will most likely never fit into the
|
|
* graphics aperture.
|
|
*/
|
|
if(size > fenced_mgr->max_buffer_size) {
|
|
goto no_buffer;
|
|
}
|
|
|
|
fenced_buf = CALLOC_STRUCT(fenced_buffer);
|
|
if(!fenced_buf)
|
|
goto no_buffer;
|
|
|
|
pipe_reference_init(&fenced_buf->base.reference, 1);
|
|
fenced_buf->base.alignment = desc->alignment;
|
|
fenced_buf->base.usage = desc->usage;
|
|
fenced_buf->base.size = size;
|
|
fenced_buf->size = size;
|
|
fenced_buf->desc = *desc;
|
|
|
|
fenced_buf->base.vtbl = &fenced_buffer_vtbl;
|
|
fenced_buf->mgr = fenced_mgr;
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
/*
|
|
* Try to create GPU storage without stalling,
|
|
*/
|
|
ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, FALSE);
|
|
|
|
/*
|
|
* Attempt to use CPU memory to avoid stalling the GPU.
|
|
*/
|
|
if(ret != PIPE_OK) {
|
|
ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
|
|
}
|
|
|
|
/*
|
|
* Create GPU storage, waiting for some to be available.
|
|
*/
|
|
if(ret != PIPE_OK) {
|
|
ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
|
|
}
|
|
|
|
/*
|
|
* Give up.
|
|
*/
|
|
if(ret != PIPE_OK) {
|
|
goto no_storage;
|
|
}
|
|
|
|
assert(fenced_buf->buffer || fenced_buf->data);
|
|
|
|
LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
|
|
++fenced_mgr->num_unfenced;
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
|
|
return &fenced_buf->base;
|
|
|
|
no_storage:
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
FREE(fenced_buf);
|
|
no_buffer:
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static void
|
|
fenced_bufmgr_flush(struct pb_manager *mgr)
|
|
{
|
|
struct fenced_manager *fenced_mgr = fenced_manager(mgr);
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
|
|
;
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
|
|
assert(fenced_mgr->provider->flush);
|
|
if(fenced_mgr->provider->flush)
|
|
fenced_mgr->provider->flush(fenced_mgr->provider);
|
|
}
|
|
|
|
|
|
static void
|
|
fenced_bufmgr_destroy(struct pb_manager *mgr)
|
|
{
|
|
struct fenced_manager *fenced_mgr = fenced_manager(mgr);
|
|
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
|
|
/* Wait on outstanding fences */
|
|
while (fenced_mgr->num_fenced) {
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
|
|
sched_yield();
|
|
#endif
|
|
pipe_mutex_lock(fenced_mgr->mutex);
|
|
while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
|
|
;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
/*assert(!fenced_mgr->num_unfenced);*/
|
|
#endif
|
|
|
|
pipe_mutex_unlock(fenced_mgr->mutex);
|
|
pipe_mutex_destroy(fenced_mgr->mutex);
|
|
|
|
if(fenced_mgr->provider)
|
|
fenced_mgr->provider->destroy(fenced_mgr->provider);
|
|
|
|
fenced_mgr->ops->destroy(fenced_mgr->ops);
|
|
|
|
FREE(fenced_mgr);
|
|
}
|
|
|
|
|
|
struct pb_manager *
|
|
fenced_bufmgr_create(struct pb_manager *provider,
|
|
struct pb_fence_ops *ops,
|
|
pb_size max_buffer_size,
|
|
pb_size max_cpu_total_size)
|
|
{
|
|
struct fenced_manager *fenced_mgr;
|
|
|
|
if(!provider)
|
|
return NULL;
|
|
|
|
fenced_mgr = CALLOC_STRUCT(fenced_manager);
|
|
if (!fenced_mgr)
|
|
return NULL;
|
|
|
|
fenced_mgr->base.destroy = fenced_bufmgr_destroy;
|
|
fenced_mgr->base.create_buffer = fenced_bufmgr_create_buffer;
|
|
fenced_mgr->base.flush = fenced_bufmgr_flush;
|
|
|
|
fenced_mgr->provider = provider;
|
|
fenced_mgr->ops = ops;
|
|
fenced_mgr->max_buffer_size = max_buffer_size;
|
|
fenced_mgr->max_cpu_total_size = max_cpu_total_size;
|
|
|
|
LIST_INITHEAD(&fenced_mgr->fenced);
|
|
fenced_mgr->num_fenced = 0;
|
|
|
|
LIST_INITHEAD(&fenced_mgr->unfenced);
|
|
fenced_mgr->num_unfenced = 0;
|
|
|
|
pipe_mutex_init(fenced_mgr->mutex);
|
|
|
|
return &fenced_mgr->base;
|
|
}
|