forked from KolibriOS/kolibrios
6a4f6de77e
git-svn-id: svn://kolibrios.org@2693 a494cfbc-eb01-0410-851d-a64ba20cac60
746 lines
19 KiB
C
746 lines
19 KiB
C
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#include <stdint.h>
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libswscale/swscale.h>
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#include <libavutil/imgutils.h>
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#include "system.h"
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#include "../winlib/winlib.h"
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#include "sound.h"
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#include "fplay.h"
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#define CAPTION_HEIGHT 24
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extern int res_pause_btn[];
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extern int res_pause_btn_pressed[];
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extern int res_play_btn[];
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extern int res_play_btn_pressed[];
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extern int64_t stream_duration;
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typedef struct
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{
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AVPicture picture;
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double pts;
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volatile int ready;
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}vframe_t;
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vframe_t frames[4];
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struct SwsContext *cvt_ctx = NULL;
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int vfx = 0;
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int dfx = 0;
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render_t *main_render;
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int width;
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int height;
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AVRational video_time_base;
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AVFrame *Frame;
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volatile uint32_t driver_lock;
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void get_client_rect(rect_t *rc);
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void flush_video()
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{
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int i;
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for(i = 0; i < 4; i++)
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{
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frames[i].pts = 0;
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frames[i].ready = 0;
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};
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vfx = 0;
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dfx = 0;
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};
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int init_video(AVCodecContext *ctx)
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{
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int i;
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width = ctx->width;
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height = ctx->height;
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printf("w = %d h = %d\n\r", width, height);
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// __asm__ __volatile__("int3");
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main_render = create_render(ctx->width, ctx->height,
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ctx->pix_fmt, HW_BIT_BLIT|HW_TEX_BLIT);
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// render = create_render(ctx->width, ctx->height,
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// ctx->pix_fmt, 0);
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//
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if( main_render == NULL)
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{
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printf("Cannot create render\n\r");
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return 0;
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};
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Frame = avcodec_alloc_frame();
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if ( Frame == NULL )
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{
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printf("Cannot alloc video frame\n\r");
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return 0;
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};
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for( i=0; i < 4; i++)
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{
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int ret;
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// printf("alloc picture %d %d %x\n",
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// ctx->width, ctx->height, ctx->pix_fmt );
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ret = avpicture_alloc(&frames[i].picture, ctx->pix_fmt,
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ctx->width, ctx->height);
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if ( ret != 0 )
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{
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printf("Cannot alloc video buffer\n\r");
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return 0;
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};
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frames[i].pts = 0;
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frames[i].ready = 0;
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};
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create_thread(video_thread, ctx, 1024*1024);
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delay(50);
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return 1;
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};
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int decode_video(AVCodecContext *ctx, queue_t *qv)
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{
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AVPacket pkt;
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double pts;
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int frameFinished;
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double current_clock;
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if(frames[dfx].ready != 0 )
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return 1;
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if( get_packet(qv, &pkt) == 0 )
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return 0;
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current_clock = -90.0 + get_master_clock();
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if( pkt.dts == AV_NOPTS_VALUE &&
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Frame->reordered_opaque != AV_NOPTS_VALUE)
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pts = Frame->reordered_opaque;
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else if(pkt.dts != AV_NOPTS_VALUE)
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pts= pkt.dts;
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else
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pts= 0;
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pts *= av_q2d(video_time_base)*1000.0;
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if( 1 /*pts > current_clock*/)
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{
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frameFinished = 0;
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ctx->reordered_opaque = pkt.pts;
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if(avcodec_decode_video2(ctx, Frame, &frameFinished, &pkt) <= 0)
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printf("video decoder error\n");
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if(frameFinished)
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{
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AVPicture *dst_pic;
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if( pkt.dts == AV_NOPTS_VALUE &&
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Frame->reordered_opaque != AV_NOPTS_VALUE)
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pts = Frame->reordered_opaque;
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else if(pkt.dts != AV_NOPTS_VALUE)
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pts= pkt.dts;
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else
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pts= 0;
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// pts = *(int64_t*)av_opt_ptr(avcodec_get_frame_class(),
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// Frame, "best_effort_timestamp");
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// if (pts == AV_NOPTS_VALUE)
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// pts = 0;
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pts *= av_q2d(video_time_base);
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dst_pic = &frames[dfx].picture;
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av_image_copy(dst_pic->data, dst_pic->linesize,
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(const uint8_t**)Frame->data,
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Frame->linesize, ctx->pix_fmt, ctx->width, ctx->height);
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frames[dfx].pts = pts*1000.0;
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// printf("pts %f\n", frames[dfx].pts);
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frames[dfx].ready = 1;
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dfx++;
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dfx&= 3;
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};
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};
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av_free_packet(&pkt);
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return 1;
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}
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extern volatile enum player_state player_state;
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//rect_t win_rect;
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extern int64_t rewind_pos;
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int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
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{
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window_t *win;
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win = (window_t*)ctrl;
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switch(msg)
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{
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case MSG_SIZE:
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//printf("MSG_SIZE\n");
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render_adjust_size(main_render, win);
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break;
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case MSG_DRAW_CLIENT:
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render_draw_client(main_render);
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break;
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case MSG_LBTNDOWN:
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if(player_state == PAUSE)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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send_message(win->panel.play_btn, MSG_PAINT, 0, 0);
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player_state = PAUSE_2_PLAY;
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}
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else if(player_state == PLAY)
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{
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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send_message(win->panel.play_btn, MSG_PAINT, 0, 0);
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player_state = PAUSE;
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}
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break;
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case MSG_COMMAND:
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switch((short)arg1)
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{
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case ID_PLAY:
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if(player_state == PAUSE)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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player_state = PAUSE_2_PLAY;
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}
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else if(player_state == PLAY)
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{
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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player_state = PAUSE;
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}
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break;
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case 101: //ID_PROGRESS:
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if(player_state != REWIND)
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{
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progress_t *prg = (progress_t*)arg2;
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rewind_pos = (int64_t)prg->pos *
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(prg->max - prg->min)/prg->ctrl.w;
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// printf("progress action %f\n", (double)rewind_pos);
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player_state = REWIND;
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main_render->win->panel.prg->current = rewind_pos;
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send_message(&main_render->win->panel.ctrl, MSG_PAINT, 0, 0);
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};
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break;
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default:
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break;
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}
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break;
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default:
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def_window_proc(ctrl,msg,arg1,arg2);
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};
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return 0;
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};
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#define VERSION_A 1
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void render_time(render_t *render)
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{
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double ctime; /* milliseconds */
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double fdelay; /* milliseconds */
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//again:
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if(player_state == CLOSED)
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{
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render->win->win_command = WIN_CLOSED;
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return;
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}
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else if(player_state != PLAY)
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{
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yield();
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return;
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};
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#ifdef VERSION_A
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if(frames[vfx].ready == 1 )
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{
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int sys_time;
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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// printf("pts %f time %f delay %f\n",
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// frames[vfx].pts, ctime, fdelay);
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if(fdelay > 15.0)
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{
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delay(1);
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// yield();
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return;
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};
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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sys_time = get_tick_count();
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// if(fdelay < 0)
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// printf("systime %d pts %f time %f delay %f\n",
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// sys_time*10, frames[vfx].pts, ctime, fdelay);
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main_render->draw(main_render, &frames[vfx].picture);
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main_render->win->panel.prg->current = frames[vfx].pts*1000;
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send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
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frames[vfx].ready = 0;
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vfx++;
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vfx&= 3;
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}
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else yield();
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#else
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if(frames[vfx].ready == 1 )
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{
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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// printf("pts %f time %f delay %f\n",
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// frames[vfx].pts, ctime, fdelay);
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if(fdelay < 0.0 )
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{
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int next_vfx;
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fdelay = 0;
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next_vfx = (vfx+1) & 3;
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if( frames[next_vfx].ready == 1 )
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{
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if(frames[next_vfx].pts <= ctime)
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{
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frames[vfx].ready = 0; // skip this frame
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vfx++;
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vfx&= 3;
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}
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else
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{
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if( (frames[next_vfx].pts - ctime) <
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( ctime - frames[vfx].pts) )
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{
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frames[vfx].ready = 0; // skip this frame
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vfx++;
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vfx&= 3;
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fdelay = (frames[next_vfx].pts - ctime);
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}
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}
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};
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};
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if(fdelay > 10.0)
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{
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int val = fdelay;
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printf("pts %f time %f delay %d\n",
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frames[vfx].pts, ctime, val);
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delay(val/10);
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};
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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printf("pts %f time %f delay %f\n",
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frames[vfx].pts, ctime, fdelay);
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main_render->draw(main_render, &frames[vfx].picture);
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main_render->win->panel.prg->current = frames[vfx].pts;
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// send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
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frames[vfx].ready = 0;
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vfx++;
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vfx&= 3;
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}
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else yield();
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#endif
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}
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extern char *movie_file;
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int video_thread(void *param)
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{
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window_t *MainWindow;
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init_winlib();
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MainWindow = create_window(movie_file,0,
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10,10,width,height+29+55,MainWindowProc);
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MainWindow->panel.prg->max = stream_duration;
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// printf("MainWindow %x\n", MainWindow);
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main_render->win = MainWindow;
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show_window(MainWindow, NORMAL);
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render_draw_client(main_render);
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player_state = PAUSE_2_PLAY;
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run_render(MainWindow, main_render);
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// printf("exit thread\n");
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player_state = CLOSED;
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return 0;
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};
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void draw_hw_picture(render_t *render, AVPicture *picture);
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void draw_sw_picture(render_t *render, AVPicture *picture);
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render_t *create_render(uint32_t width, uint32_t height,
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uint32_t ctx_format, uint32_t flags)
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{
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render_t *render;
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// __asm__ __volatile__("int3");
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render = (render_t*)malloc(sizeof(render_t));
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memset(render, 0, sizeof(render_t));
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render->ctx_width = width;
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render->ctx_height = height;
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render->ctx_format = ctx_format;
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mutex_lock(&driver_lock);
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render->caps = InitPixlib(flags);
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mutex_unlock(&driver_lock);
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if(render->caps==0)
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{
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printf("FPlay render engine: Hardware acceleration disabled\n");
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render->draw = draw_sw_picture;
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}
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else
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{
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render->target = 0;
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render->draw = draw_hw_picture;
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};
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render->state = EMPTY;
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return render;
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};
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int render_set_size(render_t *render, int width, int height)
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{
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int i;
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render->layout = 0;
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render->rcvideo.l = 0;
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render->rcvideo.t = 0;
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render->rcvideo.r = width;
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render->rcvideo.b = height;
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if( render->win_height > height )
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{
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int yoffs;
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yoffs = (render->win_height-height)/2;
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if(yoffs)
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{
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render->rctop.t = 0;
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render->rctop.b = yoffs;
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render->rcvideo.t = yoffs;
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render->layout |= HAS_TOP;
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}
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yoffs = render->win_height-(render->rcvideo.t+render->rcvideo.b);
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if(yoffs)
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{
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render->rcbottom.t = render->rcvideo.t+render->rcvideo.b;
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render->rcbottom.b = yoffs;
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render->layout |= HAS_BOTTOM;
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}
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}
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if( render->win_width > width )
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{
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int xoffs;
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xoffs = (render->win_width-width)/2;
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if(xoffs)
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{
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render->rcleft.r = xoffs;
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render->rcvideo.l = xoffs;
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render->layout |= HAS_LEFT;
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}
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xoffs = render->win_width-(render->rcvideo.l+render->rcvideo.r);
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if(xoffs)
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{
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render->rcright.l = render->rcvideo.l+render->rcvideo.r;
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render->rcright.r = xoffs;
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render->layout |= HAS_RIGHT;
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}
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};
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if(render->state == EMPTY)
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{
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if(render->caps & HW_TEX_BLIT)
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{
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for( i=0; i < 4; i++)
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{
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render->bitmap[i].width = render->ctx_width;
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render->bitmap[i].height = render->ctx_height;
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if( create_bitmap(&render->bitmap[i]) != 0 )
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{
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player_state = CLOSED;
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/*
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* Epic fail. Need exit_thread() here
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*
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*/
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return 0;
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};
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}
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}
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else
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{
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render->bitmap[0].width = width;
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render->bitmap[0].height = height;
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if( create_bitmap(&render->bitmap[0]) != 0 )
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return 0;
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};
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render->state = INIT;
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return 0;
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};
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if(render->caps & HW_TEX_BLIT) /* hw scaler */
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return 0;
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render->bitmap[0].width = width;
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render->bitmap[0].height = height;
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resize_bitmap(&render->bitmap[0]);
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return 0;
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};
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void render_adjust_size(render_t *render, window_t *win)
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{
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uint32_t right, bottom, new_w, new_h;
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uint32_t s, sw, sh;
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uint8_t state;
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right = win->w;
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bottom = win->h-CAPTION_HEIGHT-55;
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render->win_state = win->win_state;
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if(render->win_state == MINIMIZED)
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return;
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if(render->win_state == ROLLED)
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return;
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if( right == render->win_width &&
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bottom == render->win_height)
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return;
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new_w = bottom*render->ctx_width/render->ctx_height;
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new_h = right*render->ctx_height/render->ctx_width;
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|
|
// printf("new_w %d new_h %d\n", new_w, new_h);
|
|
|
|
s = right * bottom;
|
|
sw = right * new_h;
|
|
sh = bottom * new_w;
|
|
|
|
if( abs(s-sw) > abs(s-sh))
|
|
new_h = bottom;
|
|
else
|
|
new_w = right;
|
|
|
|
if(new_w < 64)
|
|
{
|
|
new_w = 64;
|
|
new_h = 64*render->ctx_height/render->ctx_width;
|
|
};
|
|
|
|
render->win_width = win->w;
|
|
render->win_height = win->h-CAPTION_HEIGHT-55;
|
|
render_set_size(render, new_w, new_h);
|
|
};
|
|
|
|
void draw_hw_picture(render_t *render, AVPicture *picture)
|
|
{
|
|
int dst_width, dst_height;
|
|
bitmap_t *bitmap;
|
|
uint8_t *data[4];
|
|
int linesize[4];
|
|
int ret;
|
|
|
|
if(render->win_state == MINIMIZED ||
|
|
render->win_state == ROLLED)
|
|
return;
|
|
|
|
if(render->caps & HW_TEX_BLIT)
|
|
{
|
|
dst_width = render->ctx_width;
|
|
dst_height = render->ctx_height;
|
|
}
|
|
else
|
|
{
|
|
dst_width = render->win_width;
|
|
dst_height = render->win_height;
|
|
};
|
|
|
|
cvt_ctx = sws_getCachedContext(cvt_ctx,
|
|
render->ctx_width, render->ctx_height, render->ctx_format,
|
|
dst_width, dst_height, PIX_FMT_BGRA,
|
|
SWS_FAST_BILINEAR, NULL, NULL, NULL);
|
|
if(cvt_ctx == NULL)
|
|
{
|
|
printf("Cannot initialize the conversion context!\n");
|
|
return ;
|
|
};
|
|
|
|
bitmap = &render->bitmap[render->target];
|
|
|
|
ret = lock_bitmap(bitmap);
|
|
if( ret != 0)
|
|
{
|
|
printf("Cannot lock the bitmap!\n");
|
|
return ;
|
|
}
|
|
|
|
// printf("sws_getCachedContext\n");
|
|
data[0] = bitmap->data;
|
|
data[1] = bitmap->data+1;
|
|
data[2] = bitmap->data+2;
|
|
data[3] = bitmap->data+3;
|
|
|
|
linesize[0] = bitmap->pitch;
|
|
linesize[1] = bitmap->pitch;
|
|
linesize[2] = bitmap->pitch;
|
|
linesize[3] = bitmap->pitch;
|
|
|
|
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
|
|
picture->linesize, 0, render->ctx_height, data, linesize);
|
|
// printf("sws_scale\n");
|
|
|
|
blit_bitmap(bitmap, render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b);
|
|
render->last_bitmap = bitmap;
|
|
// printf("blit_bitmap\n");
|
|
|
|
|
|
render->target++;
|
|
render->target&= 3;
|
|
}
|
|
|
|
void draw_sw_picture(render_t *render, AVPicture *picture)
|
|
{
|
|
uint8_t *data[4];
|
|
int linesize[4];
|
|
|
|
if(render->win_state == MINIMIZED ||
|
|
render->win_state == ROLLED)
|
|
return;
|
|
|
|
cvt_ctx = sws_getCachedContext(cvt_ctx,
|
|
render->ctx_width, render->ctx_height,
|
|
render->ctx_format,
|
|
render->rcvideo.r, render->rcvideo.b,
|
|
PIX_FMT_BGRA, SWS_FAST_BILINEAR, NULL, NULL, NULL);
|
|
if(cvt_ctx == NULL)
|
|
{
|
|
printf("Cannot initialize the conversion context!\n");
|
|
return ;
|
|
}
|
|
|
|
data[0] = render->bitmap[0].data;
|
|
data[1] = render->bitmap[0].data+1;
|
|
data[2] = render->bitmap[0].data+2;
|
|
data[3] = render->bitmap[0].data+3;
|
|
|
|
|
|
linesize[0] = render->bitmap[0].pitch;
|
|
linesize[1] = render->bitmap[0].pitch;
|
|
linesize[2] = render->bitmap[0].pitch;
|
|
linesize[3] = render->bitmap[0].pitch;
|
|
|
|
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
|
|
picture->linesize, 0, render->ctx_height, data, linesize);
|
|
|
|
blit_bitmap(&render->bitmap[0], render->rcvideo.l,
|
|
render->rcvideo.t+CAPTION_HEIGHT,
|
|
render->rcvideo.r, render->rcvideo.b);
|
|
render->last_bitmap = &render->bitmap[0];
|
|
}
|
|
|
|
void render_draw_client(render_t *render)
|
|
{
|
|
if(render->win_state == MINIMIZED ||
|
|
render->win_state == ROLLED)
|
|
return;
|
|
|
|
if((player_state == PAUSE) ||
|
|
(player_state == PLAY_INIT) )
|
|
{
|
|
if(frames[vfx].ready == 1 )
|
|
main_render->draw(main_render, &frames[vfx].picture);
|
|
else
|
|
draw_bar(0, CAPTION_HEIGHT, render->win_width,
|
|
render->rcvideo.b, 0);
|
|
};
|
|
|
|
if(render->layout & HAS_TOP)
|
|
draw_bar(0, CAPTION_HEIGHT, render->win_width,
|
|
render->rctop.b, 0);
|
|
if(render->layout & HAS_LEFT)
|
|
draw_bar(0, render->rcvideo.t+CAPTION_HEIGHT, render->rcleft.r,
|
|
render->rcvideo.b, 0);
|
|
if(render->layout & HAS_RIGHT)
|
|
draw_bar(render->rcright.l, render->rcvideo.t+CAPTION_HEIGHT,
|
|
render->rcright.r, render->rcvideo.b, 0);
|
|
if(render->layout & HAS_BOTTOM)
|
|
draw_bar(0, render->rcbottom.t+CAPTION_HEIGHT,
|
|
render->win_width, render->rcbottom.b, 0);
|
|
}
|
|
|
|
|
|
|
|
|
|
|