forked from KolibriOS/kolibrios
33fb3deeb1
Add 4 freeware NES games to Templates folder Update SNTP by Coldy git-svn-id: svn://kolibrios.org@7642 a494cfbc-eb01-0410-851d-a64ba20cac60
54 lines
3.3 KiB
Plaintext
54 lines
3.3 KiB
Plaintext
_______ __ _
|
||
| |_____| | \ |
|
||
|_____ | | | \_|
|
||
_______ _______ _______ _______ _______ ______
|
||
| | | |_____| |______ | |______ |_____/
|
||
| | | | | ______| | |______ | \_
|
||
|
||
|
||
PD 2011 Shiru
|
||
|
||
How to play: On every level you have a set of computers and fragments
|
||
of wires. Your goal is to connect together all the computers
|
||
on a level. To do this, you should rotate wire fragments or
|
||
the computers themselves using A, B or Select buttons. Time
|
||
is limited. If you haven't made it in time, the game is over,
|
||
and you have to use pass code to try again.
|
||
Final levels of the game has more complex networks, more wire
|
||
types, unused wire segments, and the network starts to
|
||
degradate over the time. There are 50 levels in the game.
|
||
After completing a level, you receive a pass code, also
|
||
displayed in the pause menu. You can enter it in the main menu
|
||
using Code item to resume play later. It is also entered
|
||
automatically every new level, so you can easily continue
|
||
game when the game is over or interrupted.
|
||
|
||
Ž¡ ¨£à¥: <20> ª ¦¤®¬ ã஢¥ ¨£àë ¯à¨áãâáâ¢ã¥â ¥áª®«ìª® ª®¬¯ìîâ¥à®¢ ¨
|
||
®â१ª®¢ ¯à®¢®¤ . ‡ ¤ 祩 ¨£à®ª ï¥âáï ᮥ¤¨¥¨¥ ¢á¥å
|
||
ª®¬¯ìîâ¥à®¢. <20>â® ¤¥« ¥âáï ¯ãâñ¬ ®â१ª®¢ ¯à®¢®¤ ¨ á ¬¨å
|
||
ª®¬¯ìîâ¥à®¢ ª®¯ª ¬¨ A, B ¨ Select. <20> ¯à®å®¦¤¥¨¥ ã஢ï
|
||
®â¢®¤¨âáï ®£à ¨ç¥®¥ ¢à¥¬ï. Š®£¤ ®® ª®ç ¥âáï, ¨£à
|
||
§ ª 稢 ¥âáï ¯à®¨£àë襬. „«ï ¯®¢â®à®© ¯®¯ë⪨ ¬®¦¥â ¡ëâì
|
||
¨á¯®«ì§®¢ à ¥¥ ¯®«ãç¥ë© ª®¤ ã஢ï.
|
||
<20> ¤ «ì¥©è¨å ã஢ïå ¨£àë á¥âì ¯à®¢®¤®¢ ãá«®¦ï¥âáï,
|
||
¯®ï¢«ïîâáï ®¢ë¥ â¨¯ë ¯à®¢®¤®¢ ¨ ¨å ¥¨á¯®«ì§ã¥¬ë¥ äà £¬¥âë,
|
||
á¥âì ç¨ ¥â ¯®á⥯¥® «®¬ âìáï. ‚ ¨£à¥ 50 ã஢¥©.
|
||
<20>®á«¥ ¯à®å®¦¤¥¨ï ãà®¢ï ¢ë¤ ñâáï ª®¤, â ª¦¥ ®â®¡à ¦ ¥¬ë© ¢
|
||
¬¥î ¯ ã§ë. <20>â®â ª®¤ ¬®¦¥â ¡ëâì ¢¢¥¤ñ ¢ £« ¢®¬ ¬¥î ¤«ï
|
||
¯à®¤®«¦¥¨ï ¨£àë á 㦮£® ã஢ï. Ž â ª¦¥ ¢â®¬ â¨ç¥áª¨
|
||
¢¢®¤¨âáï ¯®á«¥ ¤®á⨦¥¨ï ª ¦¤®£® ®¢®£® ã஢ï, çâ® ¯®§¢®«ï¥â
|
||
«¥£ª® ¯à®¤®«¦¨âì ¨£àã ¯®á«¥ ¯à®¨£àëè ¨«¨ ¢ë室 ¢ £« ¢®¥ ¬¥î.
|
||
|
||
Credits: Everything made by Shiru
|
||
Tested by Alone Coder, B00daW, Pinball Wizzard, MrFTBN
|
||
|
||
Website: www.shiru.untergrund.net
|
||
|
||
The game is not licensed or endorsed by Nintendo company in any way. It is free
|
||
of charge, released into Public Domain, and provided "as is", without warranty
|
||
or responsibility of any kind.
|
||
|
||
If you like it and think you would pay for it, please consider to visit Donate
|
||
link at http://shiru.untergrund.net and make a donation. Donations will be
|
||
redirected to a charity, providing a little bit of help for those in need, and
|
||
encourangement for the author to further work on projects like this. |