- Move source code from `trunk` into root directory for each program. - Update build files and ASM include paths. Add SPDX license header where appropriate. - Note: Line endings standardised from `CRLF` > `LF`, so best to view diffs with whitespace changes hidden. (Work towards #75, point 3) Reviewed-on: KolibriOS/kolibrios#412 Reviewed-by: Ivan B <dunkaist@gmail.com> Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com> Co-authored-by: Andrew <dent.ace@gmail.com> Co-committed-by: Andrew <dent.ace@gmail.com>
16 lines
297 B
Makefile
16 lines
297 B
Makefile
OUTFILE = cubetext
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SRCS = main.cpp fps.cpp bmp.cpp
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OBJS = $(SRCS:.cpp=.o)
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CPPFLAGS = -I$(TINYGL)\include -O2
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LIBR = TinyGL m
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LIBS = $(addprefix -l,$(LIBR)) -L$(TINYGL)\lib
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all: $(OUTFILE)
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objcopy $(OUTFILE) -O binary
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include $(MENUETDEV)/makefiles/Makefile_for_cpp_program
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