diff --git a/programs/games/kosilka/kosilka.cpp b/programs/games/kosilka/kosilka.cpp index 5075843142..61a0c248f7 100644 --- a/programs/games/kosilka/kosilka.cpp +++ b/programs/games/kosilka/kosilka.cpp @@ -42,6 +42,7 @@ bool w_redraw=true; const char fail[] = "Игра окончена..."; const char press_r[] = "<нажмите для того, чтобы сыграть ещё раз>"; const char k_o_s_i_l_k[] = "К О С И Л К А"; + const char k_o_s_i_l_2[] = "К О С И Л К А"; const char for_kolibri[] = "для Колибри ОС"; const char press_enter[] = "<для начала игры нажмите ENTER>"; const char press_g[] = "<нажмите для переключения режима графики>"; @@ -75,6 +76,7 @@ bool w_redraw=true; const char fail[] = " Game over. "; const char press_r[] = ""; const char k_o_s_i_l_k[] = "K O S I L K A"; + const char k_o_s_i_l_2[] = "K O S I L K A"; const char for_kolibri[] = "for Kolibri OS"; const char press_enter[] = "press ENTER to start the game"; const char press_g[] = " to switch graphics mode>"; @@ -338,7 +340,7 @@ void draw_window(void){ { kos_DrawBar(631-151,0,151,480,0xEEEEEE); - kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_k,19); + kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_2,19); kos_WriteTextToWindow(517,40,0x80, 0, (char*)for_kolibri,14); kos_WriteTextToWindow(495,80,0x80, 0, (char*)level_label,6);