2018-09-10 13:08:00 +02:00
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/* ------- KOSILKA FOR KOLIBI -------
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Written in C++ (MS Visual C++ 6.0+).
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Version 1.16.
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2008-12-17 12:52:34 +01:00
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Andrey Mihaylovich aka Dron2004
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2012-12-22 22:53:23 +01:00
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*/
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2008-12-17 12:52:34 +01:00
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#include "kosSyst.h"
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#include "kosFile.h"
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2012-12-22 22:53:23 +01:00
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#include "images.cpp"
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2008-12-17 12:52:34 +01:00
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2018-09-10 13:08:00 +02:00
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//External levels
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2008-12-17 12:52:34 +01:00
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bool external_levels_available=false;
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bool external_levels = false;
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int level_read_result;
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Byte * externallevels;
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Byte external_levels_count[1] = {0};
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/////////////////
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int lastkosilkadirection=1;
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2018-09-10 13:08:00 +02:00
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int laststep=0; //Last step. 0-does not exists, 1-bottom, 2-up, 3-left, 4-right
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2008-12-17 12:52:34 +01:00
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Byte skindata[13824];
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int read_result=0;
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bool skin_available=false;
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bool w_redraw=true;
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2018-09-10 16:15:32 +02:00
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#define RUS 1
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#define ENG 2
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#ifndef LANG
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#define LANG RUS
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#endif
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#if LANG == RUS
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2018-09-10 13:08:00 +02:00
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const char windowTitle[] = "<EFBFBD><EFBFBD>ᨫ<EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
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const char version[] = "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1.16";
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const char win[] = "<EFBFBD><EFBFBD> <20>먣ࠫ<EBA8A3>!";
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const char press_q[] = "<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <q> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD>>";
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const char fail[] = "<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>祭<EFBFBD>...";
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const char press_r[] = "<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <r> <20><><EFBFBD> ⮣<>, <20>⮡<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> ࠧ>";
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const char k_o_s_i_l_k[] = "<EFBFBD> <20> <20> <20> <20> <20> <20>";
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2018-09-10 17:06:40 +02:00
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const char k_o_s_i_l_2[] = "<EFBFBD> <20> <20> <20> <20> <20> <20>";
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2018-09-10 13:08:00 +02:00
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const char for_kolibri[] = "<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>";
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const char press_enter[] = "<<3C><><EFBFBD> <20><>砫<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ENTER>";
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const char press_g[] = "<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <g> <20><><EFBFBD> <20><>४<EFBFBD><E0A5AA>祭<EFBFBD><E7A5AD> ०<><E0A5A6><EFBFBD> <20><><EFBFBD>䨪<EFBFBD>>";
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const char press_a[] = "<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <a> <20><><EFBFBD> <20><><EFBFBD><EFBFBD>祭<EFBFBD><E7A5AD>/<2F>몫<EFBFBD>祭<EFBFBD><E7A5AD> <20><><EFBFBD><EFBFBD><EFBFBD>樨>";
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const char press_h[] = "<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <h> <20><><EFBFBD> <20><><EFBFBD>ᬮ<EFBFBD><E1ACAE><EFBFBD> ᢥ<><E1A2A5><EFBFBD><EFBFBD><EFBFBD> <20> <20>ணࠬ<E0AEA3><E0A0AC>>";
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const char press_s[] = "<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <s> <20>⮡<EFBFBD> <20>몫<EFBFBD><EBAAAB><EFBFBD><EFBFBD><EFBFBD>/<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᪨<>>";
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2018-09-10 13:16:05 +02:00
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const char level_label[] = "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>:";
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2018-09-10 13:08:00 +02:00
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const char attempts_left[] = "<EFBFBD><EFBFBD>⠫<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>⮪:";
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const char grass_left[] = "<EFBFBD><EFBFBD>⠫<EFBFBD><EFBFBD><EFBFBD> <20>ࠢ<EFBFBD>:";
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2018-09-10 16:56:57 +02:00
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const char level_select_1[] = "<EFBFBD>롥<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA2><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <1> <20><><EFBFBD> <2>):";
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const char level_select_2[] = "1. <20><><EFBFBD><EFBFBD><E0AEA5><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA2>";
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const char level_select_3[] = "2. <20><><EFBFBD>譨<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA2><EFBFBD>";
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const char about1[] = "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⨢ ࠧࠡ<E0A0A7><E0A0A1>稪<EFBFBD><E7A8AA>:";
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const char about2[] = "<EFBFBD><EFBFBD><EFBFBD>३ <20><>堩<EFBFBD><E5A0A9><EFBFBD><EFBFBD><EFBFBD> aka Dron2004 - <20>ணࠬ<E0AEA3><E0A0AC><EFBFBD><E0AEA2><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><E0AEA5><EFBFBD><EFBFBD> <20><><EFBFBD>䨪<EFBFBD> (<28><><EFBFBD> ᪨<><E1AAA8>)";
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const char about3[] = "Mario79 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ࠧࠡ<E0A0A7>⪥, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>";
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const char about4[] = "Ataualpa - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ࠧࠡ<E0A0A7>⪥";
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const char about5[] = "Leency - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ࠧࠡ<E0A0A7>⪥, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⥫<EFBFBD><E2A5AB><EFBFBD><EFBFBD> ᪨<><E1AAA8>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>";
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const char about6[] = "Mike - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ࠧࠡ<E0A0A7>⪥";
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const char about7[] = "bw - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ࠧࠡ<E0A0A7>⪥, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>";
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const char about8[] = "diamond - <20><><EFBFBD><EFBFBD> <20>⬥<EFBFBD><E2ACA5> 室<>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><EFBFBD>";
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const char about9[] = "<EFBFBD>⤥<EFBFBD>쭮<EFBFBD> ᯠᨡ<E1AFA0>:";
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const char about10[] = "<EFBFBD>ᥬ, <20><><EFBFBD> <20><>ࠥ<EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD> :-) !";
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const char about11[] = "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <BACKSPACE> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD>";
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2018-09-10 13:08:00 +02:00
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#else
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const char windowTitle[] = "Kosilka for Kolibri";
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const char version[] = " Ver. 1.16";
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const char win[] = " You won! ";
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const char press_q[] = "<press <q> to return to the menu>";
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const char fail[] = " Game over. ";
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const char press_r[] = "<press r <20><><EFBFBD> ⮣<>, <20>⮡<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> ࠧ>";
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const char k_o_s_i_l_k[] = "K O S I L K A";
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2018-09-10 17:06:40 +02:00
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const char k_o_s_i_l_2[] = "K O S I L K A";
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2018-09-10 13:08:00 +02:00
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const char for_kolibri[] = "for Kolibri OS";
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const char press_enter[] = "press ENTER to start the game";
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const char press_g[] = "<press <g> to switch graphics mode>";
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const char press_a[] = "<press <a> to turn on/off animation>";
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const char press_h[] = "<press <h> to view information about the program>";
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const char press_s[] = "<press <s> to turn on/off external skin>";
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2018-09-10 13:16:05 +02:00
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const char level_label[] = "Level:";
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2018-09-10 13:08:00 +02:00
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const char attempts_left[] = "Attempts left:";
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const char grass_left[] = "Grass left:";
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2018-09-10 16:56:57 +02:00
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const char level_select_1[] = "Shoose level pack (press <1> or <2>):";
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const char level_select_2[] = "1. Built-in levels";
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const char level_select_3[] = "2. External levels";
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const char about1[] = "Our team:";
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const char about2[] = "Andrei Mikhailovich aka Dron2004 - development, built-in graphics (excluding skin)";
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const char about5[] = "Leency - help in development and bugfixing, English translation, testing, beautiful skins";
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const char about3[] = "Mario79 - testing, help in development, ideas";
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const char about4[] = "Ataualpa - testing, help in development";
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const char about6[] = "Mike - testing, help in development";
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const char about7[] = "bw - testing, help in development, ideas";
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const char about8[] = "diamond - idea of turn back, testing";
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const char about9[] = "Special thanks to:";
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const char about10[] = "Everyone who plays this game :-) !";
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const char about11[] = "press <BACKSPACE> to back to menu";
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2018-09-10 13:08:00 +02:00
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#endif
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int levelcount=7;
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char gamearea[20][20]; //The map
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short int kosilkax; // Kosilka position
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2008-12-17 12:52:34 +01:00
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short int kosilkay;
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2018-09-10 13:08:00 +02:00
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short int kosilkadirection=1; //Last step direction. 1-bottom, 2-up, 3-left, 4-right
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short int lives=2;
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short int level=1;
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short int status=0; //Where 0 - welcome screen
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// 1 - the game
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// 2 - win
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// 3 - fail
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// 4 - select the level (internal or external)
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// -1 - about
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bool gamestarted=false; //Key locker. If "false" then not possible to play
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bool drawgraphics=true; //Draw detailed graphics or just colored rectangles
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bool drawanimation=true;
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int grassLeft(); //Notify about "Grass Left" function
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2008-12-17 12:52:34 +01:00
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RGB kosilka_d[576];
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RGB kosilka_l[576];
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RGB kosilka_r[576];
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RGB kosilka_u[576];
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RGB grass[576];
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RGB stone[576];
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RGB tree[576];
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RGB skos[576];
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2018-09-10 13:08:00 +02:00
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//Palette. Decoding to 0xRRGGBB
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2008-12-17 12:52:34 +01:00
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char * apppath;
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char * levpath;
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char * getLevelsPathName(){
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int lastslashindex=0;
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static char levfilename[]="koslevel.pak";
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int tempslfnd=0;
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for (tempslfnd=0; tempslfnd < strlen(kosExePath); tempslfnd++){
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if (kosExePath[tempslfnd]=='/'){lastslashindex=tempslfnd;}
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}
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levpath = new char[lastslashindex+strlen(levfilename)+1];
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for (tempslfnd=0; tempslfnd <= lastslashindex; tempslfnd++){
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levpath[tempslfnd]=kosExePath[tempslfnd];
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}
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for (tempslfnd=0; tempslfnd < strlen(levfilename); tempslfnd++){
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levpath[tempslfnd+lastslashindex+1]=levfilename[tempslfnd];
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}
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return levpath;
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}
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2018-09-10 13:08:00 +02:00
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void interlevelpause(){ //The pause between levels
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2008-12-17 12:52:34 +01:00
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Byte tempCode;
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RGB tmprgb;
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int tmpa=0;
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laststep=0;
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static int yellow_pal[] = {0xA8A93D,0xBEBF4C,0xD6D856,0xDFE15A,0xECEE5B,
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0xECEE5B,0xDFE15A,0xD6D856,0xBEBF4C,0xA8A93D};
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for (int iic=0;iic<240;iic++){
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2012-12-22 23:16:51 +01:00
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kos_WaitForEvent(1); //Pause()?
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2008-12-17 12:52:34 +01:00
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kos_GetKey(tempCode);
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kos_DrawBar(iic*2,0,2,480,yellow_pal[tmpa]);
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tmpa++;
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2012-12-22 22:53:23 +01:00
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if (tmpa>9) tmpa=0;
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2008-12-17 12:52:34 +01:00
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}
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}
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2018-09-10 13:08:00 +02:00
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void draw_element(int elx, int ely){ //Draw map element
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2008-12-17 12:52:34 +01:00
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switch (gamearea[elx][ely]){
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case 'g':
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if (drawgraphics==true){
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kos_PutImage((RGB*)grass,24,24,elx*24,ely*24);
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}
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else
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{
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kos_DrawBar(elx*24,ely*24,24,24,0xAAAA00);
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}
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break;
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case 'k':
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if (drawgraphics==true){
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switch(kosilkadirection){
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case 1:
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kos_PutImage((RGB*)kosilka_d,24,24,elx*24,ely*24);
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break;
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case 2:
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kos_PutImage((RGB*)kosilka_u,24,24,elx*24,ely*24);
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break;
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case 3:
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kos_PutImage((RGB*)kosilka_l,24,24,elx*24,ely*24);
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break;
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case 4:
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kos_PutImage((RGB*)kosilka_r,24,24,elx*24,ely*24);
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break;
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|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(elx*24,ely*24,24,24,0x00AAAA);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
case 'n':
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,elx*24,ely*24);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(elx*24,ely*24,24,24,0xAAAAAA);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
case 's':
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)stone,24,24,elx*24,ely*24);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(elx*24,ely*24,24,24,0x555555);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 't':
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)tree,24,24,elx*24,ely*24);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(elx*24,ely*24,24,24,0x005500);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
void display_grass_left(){
|
2008-12-17 12:52:34 +01:00
|
|
|
|
kos_DrawBar(605,120,20,10,0xEEEEEE);
|
|
|
|
|
kos_DisplayNumberToWindow(grassLeft(),3,605,120,0x0000FF,nbDecimal,false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
void animate(int initcellx, int initcelly, int direction){ //kosilka movement animation
|
2008-12-17 12:52:34 +01:00
|
|
|
|
int tmpp=0;
|
|
|
|
|
|
2012-12-22 22:53:23 +01:00
|
|
|
|
switch (direction){
|
2008-12-17 12:52:34 +01:00
|
|
|
|
case 1:
|
|
|
|
|
for (tmpp=0; tmpp<23;tmpp++){
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,initcellx*24,initcelly*24);
|
|
|
|
|
kos_PutImage((RGB*)kosilka_d,24,24,initcellx*24,initcelly*24+tmpp);
|
|
|
|
|
} else {
|
|
|
|
|
kos_DrawBar(initcellx*24,initcelly*24,24,24,0xAAAAAA);
|
|
|
|
|
kos_DrawBar(initcellx*24,initcelly*24+tmpp,24,24,0x00AAAA);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
kos_Pause(1);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
for (tmpp=0; tmpp<23;tmpp++){
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,initcellx*24,initcelly*24);
|
|
|
|
|
kos_PutImage((RGB*)kosilka_u,24,24,initcellx*24,initcelly*24-tmpp);
|
|
|
|
|
} else {
|
|
|
|
|
kos_DrawBar(initcellx*24,initcelly*24,24,24,0xAAAAAA);
|
|
|
|
|
kos_DrawBar(initcellx*24,initcelly*24-tmpp,24,24,0x00AAAA);
|
|
|
|
|
}
|
|
|
|
|
kos_Pause(1);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
for (tmpp=0; tmpp<23;tmpp++){
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,initcellx*24,initcelly*24);
|
|
|
|
|
kos_PutImage((RGB*)kosilka_r,24,24,initcellx*24+tmpp,initcelly*24);
|
|
|
|
|
} else {
|
|
|
|
|
kos_DrawBar(initcellx*24,initcelly*24,24,24,0xAAAAAA);
|
|
|
|
|
kos_DrawBar(initcellx*24+tmpp,initcelly*24,24,24,0x00AAAA);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
kos_Pause(1);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 4:
|
|
|
|
|
for (tmpp=0; tmpp<23;tmpp++){
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,initcellx*24,initcelly*24);
|
|
|
|
|
kos_PutImage((RGB*)kosilka_l,24,24,initcellx*24-tmpp,initcelly*24);
|
|
|
|
|
} else {
|
|
|
|
|
kos_DrawBar(initcellx*24,initcelly*24,24,24,0xAAAAAA);
|
|
|
|
|
kos_DrawBar(initcellx*24-tmpp,initcelly*24,24,24,0x00AAAA);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
kos_Pause(1);
|
|
|
|
|
}
|
|
|
|
|
break;
|
2012-12-22 22:53:23 +01:00
|
|
|
|
}
|
2008-12-17 12:52:34 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
void draw_window(void){
|
2011-08-27 18:31:49 +02:00
|
|
|
|
sProcessInfo sPI;
|
|
|
|
|
|
2008-12-17 12:52:34 +01:00
|
|
|
|
if (w_redraw)
|
|
|
|
|
{
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WindowRedrawStatus(1);
|
2012-12-22 22:53:23 +01:00
|
|
|
|
kos_DefineAndDrawWindow(50,50,640,506-22+kos_GetSkinHeight(),0x74,0xEEEEEE,0,0,(Dword)windowTitle);
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WindowRedrawStatus(2);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
}
|
|
|
|
|
w_redraw=false;
|
|
|
|
|
|
2011-08-27 18:31:49 +02:00
|
|
|
|
kos_ProcessInfo( &sPI );
|
2018-09-10 13:08:00 +02:00
|
|
|
|
if (sPI.rawData[70]&0x04) return; //do nothing if window is rolled-up into title
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
//Map redraw
|
2008-12-17 12:52:34 +01:00
|
|
|
|
if ((status!=0)&&(status!=-1)&&(status!=4))
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(631-151,0,151,480,0xEEEEEE);
|
|
|
|
|
|
2018-09-10 17:06:40 +02:00
|
|
|
|
kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_2,19);
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WriteTextToWindow(517,40,0x80, 0, (char*)for_kolibri,14);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
2018-09-10 13:16:05 +02:00
|
|
|
|
kos_WriteTextToWindow(495,80,0x80, 0, (char*)level_label,6);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
kos_DisplayNumberToWindow(level,3,605,80,0x0000FF,nbDecimal,false);
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WriteTextToWindow(495,95,0x80, 0, (char*)attempts_left,11);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
kos_DisplayNumberToWindow(lives,1,605,95,0x0000FF,nbDecimal,false);
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WriteTextToWindow(495,120,0x80, 0, (char*)grass_left,11);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
display_grass_left();
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WriteTextToWindow(526,450,0x80, 0,(char*)version,12);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
|
|
|
|
for (int cy=0;cy<20;cy++) for (int cx=0;cx<20;cx++) draw_element(cx,cy);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (status==0){
|
|
|
|
|
kos_DrawBar(0,0,4,480,0x000000);
|
|
|
|
|
kos_DrawBar(628,0,3,480,0x000000);
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
|
2008-12-17 12:52:34 +01:00
|
|
|
|
for (int tmpppy=0;tmpppy<20;tmpppy++){
|
|
|
|
|
for (int tmpppx=0;tmpppx<26;tmpppx++){
|
|
|
|
|
if ((tmpppx==0) || (tmpppx==25) || (tmpppy==0) || (tmpppy==19)){
|
|
|
|
|
kos_PutImage((RGB*)stone,24,24,4+tmpppx*24,tmpppy*24);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,4+tmpppx*24,tmpppy*24);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)kosilka_d,24,24,305,150);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(305,150,24,24,0x00AAAA);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (drawanimation==true){
|
|
|
|
|
kos_DrawBar(335,150,24,24,0x00AA00);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(335,150,24,24,0xAA0000);
|
|
|
|
|
}
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WriteTextToWindow(255, 200,0x80, 0xFFFFFF, (char*)k_o_s_i_l_k, 19);
|
|
|
|
|
kos_WriteTextToWindow(290, 220,0x80, 0xFFFFFF, (char*)for_kolibri, 14);
|
|
|
|
|
kos_WriteTextToWindow(239, 240,0x80, 0xFFFFFF, (char*)press_enter, 30);
|
|
|
|
|
kos_WriteTextToWindow(30, 380,0x80, 0xFFFFFF, (char*)press_g, 53);
|
|
|
|
|
kos_WriteTextToWindow(30, 400,0x80, 0xFFFFFF, (char*)press_a, 41);
|
|
|
|
|
kos_WriteTextToWindow(30, 420,0x80, 0xFFFFFF, (char*)press_h, 32);
|
|
|
|
|
if (skin_available==true) kos_WriteTextToWindow(30, 440,0x80, 0xFFFFFF, (char*)press_s, 27);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
|
|
|
|
// kos_WriteTextToWindow(470, 440,0x80, 0xFFFFFF ,"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <ESC> <20><><EFBFBD> <20><>室<EFBFBD>",27);
|
|
|
|
|
// kos_DisplayNumberToWindow(external_levels_count[0],3,200,340,0x0000FF,nbDecimal,false);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2009-01-29 21:57:25 +01:00
|
|
|
|
kos_WriteTextToWindow(533, 440,0x80, 0xFFFFFF ,(char*)version,0);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
}
|
|
|
|
|
if (status==2){
|
|
|
|
|
kos_DrawBar(10,150,610,200,0x528B4C);
|
|
|
|
|
kos_DrawBar(15,155,601,190,0x3BCF46);
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WriteTextToWindow(240,230,0x80, 0xFFFFFF ,(char*)win,13);
|
|
|
|
|
kos_WriteTextToWindow(240,250,0x80, 0xFFFFFF ,(char*)press_q,17);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
}
|
|
|
|
|
if (status==3){
|
|
|
|
|
kos_DrawBar(10,150,610,200,0x8B4C4C);
|
|
|
|
|
kos_DrawBar(15,155,601,190,0xCF3B3B);
|
2018-09-10 13:08:00 +02:00
|
|
|
|
kos_WriteTextToWindow(220,220,0x80, 0xFFFFFF ,(char*)fail,13);
|
|
|
|
|
kos_WriteTextToWindow(220,240,0x80, 0xFFFFFF ,(char*)press_r,23);
|
|
|
|
|
kos_WriteTextToWindow(220,260,0x80, 0xFFFFFF ,(char*)press_q,17);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
}
|
|
|
|
|
if (status==-1){
|
|
|
|
|
|
|
|
|
|
kos_DrawBar(0,0,4,480,0x000000);
|
|
|
|
|
kos_DrawBar(631-3,0,3,480,0x000000);
|
|
|
|
|
|
|
|
|
|
for (int tmpppy=0;tmpppy<20;tmpppy++){
|
|
|
|
|
for (int tmpppx=0;tmpppx<26;tmpppx++){
|
|
|
|
|
if ((tmpppx==0) || (tmpppx==25) || (tmpppy==0) || (tmpppy==19)){
|
|
|
|
|
kos_PutImage((RGB*)stone,24,24,4+tmpppx*24,tmpppy*24);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,4+tmpppx*24,tmpppy*24);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2018-09-10 16:56:57 +02:00
|
|
|
|
kos_WriteTextToWindow(40,40,0x80, 0xFFFFFF, (char*)windowTitle,22);
|
|
|
|
|
kos_WriteTextToWindow(40,60,0x80, 0xFFFFFF, (char*)version,12);
|
|
|
|
|
kos_WriteTextToWindow(40,75,0x80, 0xFFFFFF, "________________________________________",40);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
2018-09-10 16:56:57 +02:00
|
|
|
|
kos_WriteTextToWindow(40,120,0x80, 0xFFFFFF, (char*)about1, 18);
|
|
|
|
|
kos_WriteTextToWindow(40,150,0x80, 0xEEFFEE, (char*)about2, 32);
|
|
|
|
|
kos_WriteTextToWindow(40,170,0x80, 0xDDFFDD, (char*)about3, 35);
|
|
|
|
|
kos_WriteTextToWindow(40,190,0x80, 0xCCFFCC, (char*)about4, 36);
|
|
|
|
|
kos_WriteTextToWindow(40,210,0x80, 0xBBFFBB, (char*)about5, 62);
|
|
|
|
|
kos_WriteTextToWindow(40,230,0x80, 0xAAFFAA, (char*)about6, 34);
|
|
|
|
|
kos_WriteTextToWindow(40,250,0x80, 0x99FF99, (char*)about7, 49);
|
|
|
|
|
kos_WriteTextToWindow(40,270,0x80, 0x99FF99, (char*)about8, 49);
|
|
|
|
|
|
|
|
|
|
kos_WriteTextToWindow(40,300,0x80, 0x88FF88, (char*)about9, 16);
|
|
|
|
|
kos_WriteTextToWindow(40,330,0x80, 0x77FF77, (char*)about10, 50);
|
|
|
|
|
|
|
|
|
|
kos_WriteTextToWindow(40,430,0x80, 0x66FF66, (char*)about11, 35);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (status==4){
|
|
|
|
|
kos_DrawBar(0,0,631,480,0x000000);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int tmpppy=0;tmpppy<20;tmpppy++){
|
|
|
|
|
for (int tmpppx=0;tmpppx<26;tmpppx++){
|
|
|
|
|
if ((tmpppx==0) || (tmpppx==25) || (tmpppy==0) || (tmpppy==19)){
|
|
|
|
|
kos_PutImage((RGB*)stone,24,24,4+tmpppx*24,tmpppy*24);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_PutImage((RGB*)skos,24,24,4+tmpppx*24,tmpppy*24);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2018-09-10 16:56:57 +02:00
|
|
|
|
kos_WriteTextToWindow(215, 200,0x80, 0xFFFFFF, (char*)level_select_1,0);
|
|
|
|
|
kos_WriteTextToWindow(215, 220,0x80, 0xFFFFFF, (char*)level_select_2,0);
|
|
|
|
|
kos_WriteTextToWindow(215, 240,0x80, 0xFFFFFF, (char*)level_select_3,0);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
//Game level description,
|
|
|
|
|
//where k - kosilka
|
|
|
|
|
// g - grass
|
|
|
|
|
// n - cut grass
|
|
|
|
|
// s - stone
|
|
|
|
|
// t - tree
|
2008-12-17 12:52:34 +01:00
|
|
|
|
void initializeLevel(int levnum){
|
|
|
|
|
laststep=0;
|
|
|
|
|
if (external_levels==false){
|
|
|
|
|
|
|
|
|
|
kosilkadirection=1;
|
|
|
|
|
if (levnum==1){
|
|
|
|
|
static char tmparea[20][20]={{'k','t','g','g','g','g','g','s','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','s','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','s','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','s','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','s','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','g','g','g','s','g','g','s','s','s','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','g','g','g','s','g','g','s','s','s','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','g','g','g','s','g','g','s','s','s','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','g','g','g','s','g','g','s','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','s','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','t','g','s','g','g','g','s','g','g','g','g','s','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','s','g','g','g','g','g','s','g','g','s','g','g','g','g','g','g','g'}};
|
|
|
|
|
for (int tyy=0;tyy<20;tyy++){
|
|
|
|
|
for (int txx=0;txx<20;txx++){
|
|
|
|
|
|
|
|
|
|
if (tmparea[txx][tyy]=='k'){
|
|
|
|
|
kosilkax=tyy;
|
|
|
|
|
kosilkay=txx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gamearea[txx][tyy]=tmparea[tyy][txx];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (levnum==2){
|
|
|
|
|
static char tmparea[20][20]={{'s','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'s','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','s','g'},
|
|
|
|
|
{'g','k','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','s','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','s','s','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','s','s','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'s','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'s','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','s','s','g','g','g','g','g','g','g','s','s','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','s','s','g','g','g','g','g','g','g','s','s','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','s','s','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','s','s','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','s','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','s','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'},
|
|
|
|
|
{'g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g'}};
|
|
|
|
|
for (int tyy=0;tyy<20;tyy++){
|
|
|
|
|
for (int txx=0;txx<20;txx++){
|
|
|
|
|
|
|
|
|
|
if (tmparea[txx][tyy]=='k'){
|
|
|
|
|
kosilkax=tyy;
|
|
|
|
|
kosilkay=txx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gamearea[txx][tyy]=tmparea[tyy][txx];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (levnum==3){
|
|
|
|
|
static char tmparea[20][20]={{'t','n','t','n','t','n','t','n','t','n','t','n','t','n','t','n','t','n','t','k'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','g','g','g','g','s','n','n','s','n','s','t','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','g','g','g','g','g','n','t','n','n','n','t','t','g'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','g','g','g','g','n','s','n','s','n','s','t','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','s','s','g','g','g','n','n','n','n','n','t','t','g'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','g','g','g','g','t','n','s','n','n','s','t','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','g','g','g','g','g','n','n','n','n','n','t','t','g'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','g','g','g','g','n','n','s','n','n','s','t','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','g','g','g','g','g','n','s','n','n','n','t','t','g'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','g','g','g','g','s','n','n','n','n','t','g','g'},
|
|
|
|
|
{'t','n','g','g','g','s','g','g','g','g','g','g','t','t','t','t','t','t','g','g'},
|
|
|
|
|
{'n','t','g','g','g','s','g','g','g','g','g','g','g','g','g','g','g','t','g','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','g','g','g','g','g','t','t','g','g','g','t','g','g'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','t','t','g','g','g','t','g','g','g','t','g','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','g','t','t','g','g','g','t','g','g','g','t','g','g'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','g','g','g','g','g','t','g','g','g','t','g','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','g','g','g','g','g','g','t','t','g','g','t','g','g'},
|
|
|
|
|
{'n','t','g','g','g','g','g','g','g','g','g','g','g','g','t','g','g','t','g','g'},
|
|
|
|
|
{'t','n','g','g','g','g','g','g','g','g','g','g','g','g','t','g','g','t','g','g'},
|
|
|
|
|
{'n','t','s','s','s','s','s','s','s','s','s','s','s','s','t','g','g','g','g','g'}};
|
|
|
|
|
for (int tyy=0;tyy<20;tyy++){
|
|
|
|
|
for (int txx=0;txx<20;txx++){
|
|
|
|
|
|
|
|
|
|
if (tmparea[txx][tyy]=='k'){
|
|
|
|
|
kosilkax=tyy;
|
|
|
|
|
kosilkay=txx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gamearea[txx][tyy]=tmparea[tyy][txx];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (levnum==4){
|
|
|
|
|
static char tmparea[20][20]={{'t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','n','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','n','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','n','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','s','n','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','s','n','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','s','n','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','s','n','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','s','s','t'},
|
|
|
|
|
{'t','g','g','g','g','t','t','t','t','t','t','t','t','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','t','t','t','t','t','t','t','t','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','k','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t'}};
|
|
|
|
|
for (int tyy=0;tyy<20;tyy++){
|
|
|
|
|
for (int txx=0;txx<20;txx++){
|
|
|
|
|
|
|
|
|
|
if (tmparea[txx][tyy]=='k'){
|
|
|
|
|
kosilkax=tyy;
|
|
|
|
|
kosilkay=txx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gamearea[txx][tyy]=tmparea[tyy][txx];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (levnum==5){
|
|
|
|
|
static char tmparea[20][20]={{'t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t'},
|
|
|
|
|
{'t','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','s','g','g','g','g','g','t','g','g','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','t','g','g','g','g','t','n','t','t','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','s','g','g','g','g','t','n','n','n','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','k','g','g','g','g','t','n','n','n','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','t','n','n','n','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','t','n','n','t','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','t','n','n','t','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','t','n','n','n','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','t','n','n','n','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','t','n','t','t','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','t','t','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','t'},
|
|
|
|
|
{'t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t','t'}};
|
|
|
|
|
for (int tyy=0;tyy<20;tyy++){
|
|
|
|
|
for (int txx=0;txx<20;txx++){
|
|
|
|
|
|
|
|
|
|
if (tmparea[txx][tyy]=='k'){
|
|
|
|
|
kosilkax=tyy;
|
|
|
|
|
kosilkay=txx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gamearea[txx][tyy]=tmparea[tyy][txx];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (levnum==6){
|
|
|
|
|
static char tmparea[20][20]={{'s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s'},
|
|
|
|
|
{'s','k','t','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','s','s','s','s','s','s','s','s','s','s','s','s','s','s','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','t','t','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','g','g','g','g','g','t','t','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','g','g','g','g','g','t','t','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','t','t','g','g','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','t','t','t','g','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','t','t','t','t','t','t','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','t','t','t','t','t','t','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','t','t','g','g','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','t','t','g','g','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','g','g','g','g','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','g','g','g','g','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','g','g','g','g','g','g','g','g','g','g','g','g','s','g','g','s'},
|
|
|
|
|
{'s','g','g','s','s','s','s','s','s','s','s','s','s','s','s','s','s','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s'}};
|
|
|
|
|
for (int tyy=0;tyy<20;tyy++){
|
|
|
|
|
for (int txx=0;txx<20;txx++){
|
|
|
|
|
|
|
|
|
|
if (tmparea[txx][tyy]=='k'){
|
|
|
|
|
kosilkax=tyy;
|
|
|
|
|
kosilkay=txx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gamearea[txx][tyy]=tmparea[tyy][txx];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (levnum==7){
|
|
|
|
|
static char tmparea[20][20]={{'s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','t','t','t','t','t','t','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','t','k','g','g','g','t','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','t','g','g','g','g','t','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','t','g','g','g','g','t','g','g','g','g','s','t','t','s'},
|
|
|
|
|
{'s','g','g','g','g','g','t','g','g','g','g','t','g','g','g','g','s','s','s','s'},
|
|
|
|
|
{'s','g','g','g','g','g','t','g','g','g','g','t','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','t','t','t','t','g','t','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','t','g','g','t','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','g','g','g','g','g','g','g','g','t','g','g','t','g','g','g','g','g','g','s'},
|
|
|
|
|
{'s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s','s'}};
|
|
|
|
|
for (int tyy=0;tyy<20;tyy++){
|
|
|
|
|
for (int txx=0;txx<20;txx++){
|
|
|
|
|
|
|
|
|
|
if (tmparea[txx][tyy]=='k'){
|
|
|
|
|
kosilkax=tyy;
|
|
|
|
|
kosilkay=txx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gamearea[txx][tyy]=tmparea[tyy][txx];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2018-09-10 13:08:00 +02:00
|
|
|
|
//External levels
|
2008-12-17 12:52:34 +01:00
|
|
|
|
kosilkadirection=1;
|
|
|
|
|
|
|
|
|
|
int currentrow=0;
|
|
|
|
|
int currentcol=0;
|
|
|
|
|
|
|
|
|
|
for (int tmpcntr=0;tmpcntr<400;tmpcntr++){
|
|
|
|
|
|
|
|
|
|
currentcol=(int)(tmpcntr/20);
|
|
|
|
|
currentrow=tmpcntr-(((int)(tmpcntr/20))*20);
|
|
|
|
|
switch(externallevels[tmpcntr+(400*(levnum-1))]){
|
|
|
|
|
|
|
|
|
|
case 0:
|
|
|
|
|
gamearea[currentrow][currentcol]='n';
|
|
|
|
|
break;
|
|
|
|
|
case 1:
|
|
|
|
|
gamearea[currentrow][currentcol]='g';
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
gamearea[currentrow][currentcol]='k';
|
|
|
|
|
kosilkax=currentrow;
|
|
|
|
|
kosilkay=currentcol;
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
gamearea[currentrow][currentcol]='s';
|
|
|
|
|
break;
|
|
|
|
|
case 4:
|
|
|
|
|
gamearea[currentrow][currentcol]='t';
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
draw_window();
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int grassLeft(){
|
|
|
|
|
int leftgrass=0;
|
|
|
|
|
for (int chky=0;chky<20;chky++){
|
|
|
|
|
for (int chkx=0;chkx<20;chkx++){
|
|
|
|
|
if (gamearea[chkx][chky]=='g') {
|
|
|
|
|
leftgrass++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return leftgrass;
|
|
|
|
|
}
|
|
|
|
|
|
2018-09-10 13:08:00 +02:00
|
|
|
|
//Change level or show win message
|
2008-12-17 12:52:34 +01:00
|
|
|
|
void updateStatus(){
|
|
|
|
|
|
|
|
|
|
if (grassLeft()==0) {
|
|
|
|
|
if (level==levelcount){
|
|
|
|
|
gamestarted=false;
|
|
|
|
|
status=2;
|
|
|
|
|
draw_window();
|
|
|
|
|
} else {
|
|
|
|
|
gamestarted=false;
|
|
|
|
|
interlevelpause();
|
|
|
|
|
level++;
|
|
|
|
|
initializeLevel(level);
|
|
|
|
|
gamestarted=true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void load_external_levels(){
|
|
|
|
|
|
|
|
|
|
CKosFile lev(getLevelsPathName());
|
|
|
|
|
|
2012-12-22 22:53:23 +01:00
|
|
|
|
level_read_result=lev.Read (external_levels_count,1);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
2012-12-22 22:53:23 +01:00
|
|
|
|
if (level_read_result == 1)
|
|
|
|
|
external_levels_available=true;
|
|
|
|
|
else
|
2008-12-17 12:52:34 +01:00
|
|
|
|
external_levels_available=false;
|
|
|
|
|
|
2012-12-22 22:53:23 +01:00
|
|
|
|
if (external_levels_count[0]==0)
|
|
|
|
|
external_levels_available=false;
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
externallevels = new Byte[400*external_levels_count[0]];
|
|
|
|
|
lev.Read (externallevels,400*external_levels_count[0]);
|
|
|
|
|
}
|
2008-12-17 12:52:34 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void app_halt(){
|
|
|
|
|
|
|
|
|
|
delete apppath;
|
|
|
|
|
delete levpath;
|
|
|
|
|
if (external_levels_available==true) {delete externallevels;}
|
|
|
|
|
kos_ExitApp();
|
|
|
|
|
}
|
|
|
|
|
|
2012-12-22 22:53:23 +01:00
|
|
|
|
|
|
|
|
|
|
2008-12-17 12:52:34 +01:00
|
|
|
|
void kos_Main(){
|
|
|
|
|
|
|
|
|
|
load_external_levels();
|
|
|
|
|
|
2012-12-22 22:53:23 +01:00
|
|
|
|
decode_graphics(576*0 + kosilka_gfx,kosilka_d);
|
|
|
|
|
decode_graphics(576*1 + kosilka_gfx,kosilka_u);
|
|
|
|
|
decode_graphics(576*2 + kosilka_gfx,kosilka_l);
|
|
|
|
|
decode_graphics(576*3 + kosilka_gfx,kosilka_r);
|
|
|
|
|
decode_graphics(576*4 + kosilka_gfx,skos);
|
|
|
|
|
decode_graphics(576*5 + kosilka_gfx,stone);
|
|
|
|
|
decode_graphics(576*6 + kosilka_gfx,tree);
|
|
|
|
|
decode_graphics(576*7 + kosilka_gfx,grass);
|
2008-12-17 12:52:34 +01:00
|
|
|
|
|
|
|
|
|
for (;;){
|
|
|
|
|
|
|
|
|
|
switch (kos_WaitForEvent()){
|
|
|
|
|
case 1:
|
|
|
|
|
w_redraw=true;
|
|
|
|
|
draw_window();
|
|
|
|
|
break;
|
|
|
|
|
case 2:
|
|
|
|
|
Byte keyCode;
|
|
|
|
|
kos_GetKey(keyCode);
|
|
|
|
|
if (status==1){
|
|
|
|
|
if (gamestarted==true){
|
|
|
|
|
switch (keyCode){
|
|
|
|
|
case 177:
|
|
|
|
|
if (kosilkay<19){
|
|
|
|
|
if (gamearea[kosilkax][kosilkay+1]=='g'){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='n';
|
|
|
|
|
gamearea[kosilkax][kosilkay+1]='k';
|
|
|
|
|
|
|
|
|
|
if (drawanimation==true) {animate(kosilkax,kosilkay,1);}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lastkosilkadirection=kosilkadirection;
|
|
|
|
|
laststep=1;
|
|
|
|
|
|
|
|
|
|
kosilkay++;
|
|
|
|
|
kosilkadirection=1;
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax,kosilkay-1);
|
|
|
|
|
display_grass_left();
|
|
|
|
|
updateStatus();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 178:
|
|
|
|
|
if (kosilkay>0){
|
|
|
|
|
if (gamearea[kosilkax][kosilkay-1]=='g'){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='n';
|
|
|
|
|
gamearea[kosilkax][kosilkay-1]='k';
|
|
|
|
|
|
|
|
|
|
if (drawanimation==true) {animate(kosilkax,kosilkay,2);}
|
|
|
|
|
|
|
|
|
|
lastkosilkadirection=kosilkadirection;
|
|
|
|
|
laststep=2;
|
|
|
|
|
|
|
|
|
|
kosilkay--;
|
|
|
|
|
kosilkadirection=2;
|
|
|
|
|
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax,kosilkay+1);
|
|
|
|
|
display_grass_left();
|
|
|
|
|
updateStatus();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 179:
|
|
|
|
|
if (kosilkax<19){
|
|
|
|
|
if (gamearea[kosilkax+1][kosilkay]=='g'){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='n';
|
|
|
|
|
gamearea[kosilkax+1][kosilkay]='k';
|
|
|
|
|
|
|
|
|
|
if (drawanimation==true) {animate(kosilkax,kosilkay,3);}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lastkosilkadirection=kosilkadirection;
|
|
|
|
|
laststep=3;
|
|
|
|
|
|
|
|
|
|
kosilkax++;
|
|
|
|
|
kosilkadirection=4;
|
|
|
|
|
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax-1,kosilkay);
|
|
|
|
|
display_grass_left();
|
|
|
|
|
updateStatus();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 176:
|
|
|
|
|
if (kosilkax>0){
|
|
|
|
|
if (gamearea[kosilkax-1][kosilkay]=='g'){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='n';
|
|
|
|
|
gamearea[kosilkax-1][kosilkay]='k';
|
|
|
|
|
|
|
|
|
|
if (drawanimation==true) {animate(kosilkax,kosilkay,4);}
|
|
|
|
|
|
|
|
|
|
lastkosilkadirection=kosilkadirection;
|
|
|
|
|
laststep=4;
|
|
|
|
|
|
|
|
|
|
kosilkax--;
|
|
|
|
|
kosilkadirection=3;
|
|
|
|
|
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax+1,kosilkay);
|
|
|
|
|
display_grass_left();
|
|
|
|
|
updateStatus();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 27:
|
|
|
|
|
if (lives>0){
|
|
|
|
|
lives--;
|
|
|
|
|
initializeLevel(level);
|
|
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
gamestarted=false;
|
|
|
|
|
status=3;
|
|
|
|
|
draw_window();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 8:
|
|
|
|
|
if (laststep!=0){
|
|
|
|
|
kosilkadirection=lastkosilkadirection;
|
|
|
|
|
if (laststep==1){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='g';
|
|
|
|
|
gamearea[kosilkax][kosilkay-1]='k';
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax,kosilkay-1);
|
|
|
|
|
kosilkay--;
|
|
|
|
|
}
|
|
|
|
|
if (laststep==2){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='g';
|
|
|
|
|
gamearea[kosilkax][kosilkay+1]='k';
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax,kosilkay+1);
|
|
|
|
|
kosilkay++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (laststep==3){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='g';
|
|
|
|
|
gamearea[kosilkax-1][kosilkay]='k';
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax-1,kosilkay);
|
|
|
|
|
kosilkax--;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (laststep==4){
|
|
|
|
|
gamearea[kosilkax][kosilkay]='g';
|
|
|
|
|
gamearea[kosilkax+1][kosilkay]='k';
|
|
|
|
|
draw_element(kosilkax,kosilkay);
|
|
|
|
|
draw_element(kosilkax+1,kosilkay);
|
|
|
|
|
kosilkax++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
laststep=0;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (status==0){
|
|
|
|
|
if (keyCode==13){ //enter
|
|
|
|
|
if (external_levels_available==true){
|
|
|
|
|
status=4;
|
|
|
|
|
draw_window();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
status=1;
|
|
|
|
|
initializeLevel(1);
|
|
|
|
|
gamestarted=true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (keyCode==103){
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
drawgraphics=false;
|
|
|
|
|
} else {
|
|
|
|
|
drawgraphics=true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (drawgraphics==true){
|
|
|
|
|
kos_PutImage((RGB*)kosilka_d,24,24,305,150);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(305,150,24,24,0x00AAAA);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (keyCode==97){
|
|
|
|
|
if (drawanimation==true){
|
|
|
|
|
drawanimation=false;
|
|
|
|
|
} else {
|
|
|
|
|
drawanimation=true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (drawanimation==true){
|
|
|
|
|
kos_DrawBar(335,150,24,24,0x00AA00);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
kos_DrawBar(335,150,24,24,0xAA0000);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (keyCode==104){
|
|
|
|
|
status=-1;
|
|
|
|
|
draw_window();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (keyCode==27){
|
|
|
|
|
app_halt();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (status==4){
|
|
|
|
|
if (keyCode==49){ //1
|
|
|
|
|
external_levels=false;
|
|
|
|
|
status=1;
|
|
|
|
|
initializeLevel(1);
|
|
|
|
|
gamestarted=true;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (keyCode==50){ //2
|
|
|
|
|
external_levels=true;
|
|
|
|
|
levelcount=external_levels_count[0];
|
|
|
|
|
status=1;
|
|
|
|
|
initializeLevel(1);
|
|
|
|
|
gamestarted=true;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (status==2){
|
|
|
|
|
if (keyCode==113){
|
|
|
|
|
lives=2;
|
|
|
|
|
status=0;
|
|
|
|
|
level=1;
|
|
|
|
|
draw_window();
|
|
|
|
|
gamestarted=true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (status==3){
|
|
|
|
|
if (keyCode==113){
|
|
|
|
|
lives=2;
|
|
|
|
|
status=0;
|
|
|
|
|
level=1;
|
|
|
|
|
draw_window();
|
|
|
|
|
gamestarted=true;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
if (keyCode==114){
|
|
|
|
|
lives=2;
|
|
|
|
|
status=1;
|
|
|
|
|
level=1;
|
|
|
|
|
initializeLevel(1);
|
|
|
|
|
gamestarted=true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (status==-1){
|
|
|
|
|
if (keyCode==8){
|
|
|
|
|
status=0;
|
|
|
|
|
draw_window();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
|
|
|
|
|
app_halt();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|