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//CODED by Veliant, Leency, Nable. GNU GPL licence.
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# ifndef INCLUDE_KOLIBRI_H
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# define INCLUDE_KOLIBRI_H
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# startaddress 0
# code32 TRUE
char os_name [ 8 ] = { ' M ' , ' E ' , ' N ' , ' U ' , ' E ' , ' T ' , ' 0 ' , ' 1 ' } ;
dword os_version = 0x00000001 ;
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dword start_addr = # load_init_main ;
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dword final_addr = # stop + 32 ;
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dword alloc_mem = MEMSIZE ;
dword x86esp_reg = MEMSIZE ;
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dword I_Param = # param ;
dword I_Path = # program_path ;
char param [ 4096 ] ;
char program_path [ 4096 ] ;
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# define NULL 0
# define OLD -1
# define true 1
# define false 0
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//Events
# define evReDraw 1
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# define evKey 2
# define evButton 3
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# define evDesktop 5
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# define evMouse 6
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# define evIPC 7
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# define evNetwork 8
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# define evDebug 9
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//Button options
# define BT_DEL 0x80000000
# define BT_HIDE 0x40000000
# define BT_NOFRAME 0x20000000
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//Button mouse
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# define MOUSE_LEFT 001b
# define MOUSE_RIGHT 010b
# define MOUSE_LR 011b
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# define MOUSE_CENTER 100b
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//ASCII KEYS
# define ASCII_KEY_BS 008
# define ASCII_KEY_TAB 009
# define ASCII_KEY_ENTER 013
# define ASCII_KEY_ESC 027
# define ASCII_KEY_DEL 182
# define ASCII_KEY_INS 185
# define ASCII_KEY_SPACE 032
# define ASCII_KEY_LEFT 176
# define ASCII_KEY_RIGHT 179
# define ASCII_KEY_DOWN 177
# define ASCII_KEY_UP 178
# define ASCII_KEY_HOME 180
# define ASCII_KEY_END 181
# define ASCII_KEY_PGDN 183
# define ASCII_KEY_PGUP 184
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//allow event mask
# define EVENT_MASK_REDRAW 000000001b
# define EVENT_MASK_KEYBOARD 000000010b
# define EVENT_MASK_BUTTONS 000000100b
# define EVENT_MASK_DESKTOP 000010000b
# define EVENT_MASK_MOUSE 000100000b
# define EVENT_MASK_IPC 001000000b
# define EVENT_MASK_NETWORK 010000000b
# define EVENT_MASK_DEBUG 100000000b
//ARGS FUNCTION
# define END_ARGS 0xFF00FF
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//-------------------------------------------------------------------------
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: struct raw_image {
dword w , h , data ;
} ;
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/**
* The structure of the mouse
* x - coordinate X
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* y - coordinate Y
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* xx and yy - time coordinates
* lkm - left mouse button
* pkm - right mouse button
* mkm - mouse wheel
* key - keycode button
* tmp - time keycode
* down - key event press
* up - key release events
* move - event mouse movements
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* click - when clicked
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* dblclick - double - click the default 50 ( 500 ms )
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*/
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: dword __TMP_TIME , MOUSE_TIME ;
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: struct mouse
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{
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signed x , y , xx , yy , lkm , mkm , pkm , key , tmp , tmp_time , hor , vert , down , up , move , click , dblclick , left , top ;
dword handle , _ ;
byte cmd ;
void clearTime ( ) ;
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void get ( ) ;
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void set ( ) ;
void center ( ) ;
dword hide ( ) ;
void slider ( ) ;
void show ( ) ;
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} ;
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: void mouse : : clearTime ( )
{
tmp_time = GetStartTime ( ) + MOUSE_TIME ;
}
: void mouse : : show ( )
{
if ( ! handle ) return ;
ECX = handle ;
EAX = 37 ;
EBX = 5 ;
$ int 0x40 ;
}
: dword mouse : : hide ( )
{
if ( ! _ )
{
EAX = 68 ;
EBX = 12 ;
ECX = 32 * 32 * 4 ;
$ int 0x40
ECX = EAX ;
_ = EAX ;
} else ECX = _ ;
EAX = 37 ;
EBX = 4 ;
DX = 2 ;
$ int 0x40 ;
handle = EAX ;
ECX = EAX ;
EAX = 37 ;
EBX = 5 ;
$ int 0x40 ;
handle = EAX ;
}
//set new attributes mouse
: void mouse : : set ( )
{
if ( ( xx ! = x ) | | ( yy ! = y ) )
{
EAX = 18 ;
EBX = 19 ;
ECX = 4 ;
EDX = ( x < < 16 ) + y ;
$ int 0x40
//move = true;
}
if ( ( key ) | | ( lkm | mkm | pkm ) ) & & ( down | up | click | dblclick | move )
{
if ( lkm | mkm | pkm ) key = ( lkm ) | ( pkm < < 1 ) | ( 2 < < mkm ) ;
EAX = 18 ;
EBX = 19 ;
ECX = key ;
EDX = ( x < < 16 ) + y ;
$ int 0x40
}
}
: void mouse : : center ( )
{
EAX = 18 ;
EBX = 15 ;
$ int 0x40
}
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//get new attributes mouse
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: void mouse : : get ( )
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{
EAX = 37 ;
EBX = 1 ;
$ int 0x40
$ mov ebx , eax
$ shr eax , 16
$ and ebx , 0x0000FFFF
x = EAX ;
y = EBX ;
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if ( x > 6000 ) x - = 65535 ;
if ( y > 6000 ) y - = 65535 ;
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EAX = 37 ;
EBX = 2 ;
$ int 0x40
$ mov ebx , eax
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$ mov ecx , eax
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key = EAX ;
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$ and eax , 0x00000001
$ shr ebx , 1
$ and ebx , 0x00000001
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$ shr ecx , 2
$ and ecx , 0x00000001
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lkm = EAX ;
pkm = EBX ;
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mkm = ECX ;
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//when you release the mouse button
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// Mouse Up Event
if ( ( cmd ) & & ! ( key ) ) {
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up = true ;
down = false ;
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if ( ! move ) click = true ;
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move = false ;
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__TMP_TIME = GetStartTime ( ) ;
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if ( __TMP_TIME - tmp_time < = MOUSE_TIME ) { dblclick = true ; click = false ; }
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tmp_time = __TMP_TIME ;
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//returns the key code
key = tmp ;
lkm = 1 & tmp ;
pkm = 2 & tmp ;
pkm > > = 1 ;
mkm = 4 & tmp ;
mkm > > = 2 ;
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cmd = false ;
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}
//when you press the mouse button
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// Mouse Down Event/Move Event
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else {
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up = false ;
click = false ;
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dblclick = false ;
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down = false ;
// Mouse Move Event
if ( ( xx ! = x ) | | ( yy ! = y ) )
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{
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move = true ;
xx = x ;
yy = y ;
}
else move = false ;
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if ( key ) if ( ! cmd ) { down = true ; cmd = true ; tmp = key ; }
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}
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//scroll
EAX = 37 ;
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EBX = 7 ;
$ int 0x40
$ mov ebx , eax
$ shr eax , 16
$ and ebx , 0x0000FFFF
//hor = EAX;
vert = EBX ;
}
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: void mouse : : slider ( )
{
signed _x , _y ;
if ( ! handle ) hide ( ) ;
get ( ) ;
_x = x ; _y = y ;
pause ( 5 ) ;
get ( ) ;
left = _x - x ;
top = _y - y ;
center ( ) ;
get ( ) ;
_x = x ; _y = y ;
pause ( 5 ) ;
}
: struct keyboard
{
signed key ;
byte down , up , press ;
void get ( void ) ;
} ;
: void keyboard : : get ( void )
{
}
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: struct system_colors
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{
dword frame , grab , grab_button , grab_button_text , grab_text ,
work , work_button , work_button_text , work_text , work_graph ;
void get ( ) ;
} ;
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: void system_colors : : get ( )
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{
EAX = 48 ;
EBX = 3 ;
ECX = # frame ;
EDX = 40 ;
$ int 0x40
}
//------------------------------------------------------------------------------
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: dword wait_event_code ;
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inline fastcall dword WaitEvent ( )
{
$ mov eax , 10
$ int 0x40
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wait_event_code = EAX ;
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//if(wait_event_code==evMouse) MOUSE.get();
//return wait_event_code;
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}
inline fastcall dword CheckEvent ( )
{
$ mov eax , 11
$ int 0x40
}
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inline fastcall dword WaitEventTimeout ( EBX )
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{
$ mov eax , 23
$ int 0x40
}
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inline fastcall SetEventMask ( EBX )
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{
$ mov eax , 40
$ int 0x40
}
inline fastcall ScancodesGeting ( ) {
$ mov eax , 66
$ mov ebx , 1
$ mov ecx , 1 //᪠<> <E1AAA0> <EFBFBD> <EFBFBD> <EFBFBD>
$ int 0x40
}
inline fastcall word GetKey ( ) //+Gluk fix
{
$ push edx
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GETKEY :
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$ mov eax , 2
$ int 0x40
$ cmp eax , 1
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$ jne GETKEYI
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$ mov ah , dh
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$ jmp GETKEYII //jz?
GETKEYI :
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$ mov dh , ah
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$ jmp GETKEY
GETKEYII :
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$ pop edx
$ shr eax , 8
}
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inline fastcall int GetFullKey ( )
{
$ mov eax , 2
$ int 0x40
}
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inline fastcall pause ( EBX )
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{
$ mov eax , 5
$ int 0x40
}
inline fastcall word GetButtonID ( )
{
$ mov eax , 17
$ int 0x40
$ shr eax , 8
}
inline fastcall dword GetFreeRAM ( )
{
$ mov eax , 18
$ mov ebx , 16
$ int 0x40
//return eax = <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
}
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inline void draw_line ( dword x1 , y1 , x2 , y2 , color )
{
x2 - - ; y2 - - ; y1 - - ;
$ mov EAX , 38
EBX = x1 < < 16 ;
EBX | = x2 ;
ECX = y1 < < 16 ;
ECX | = y2 ;
$ mov EDX , color
$ int 0x40
}
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inline fastcall dword LoadDriver ( ECX ) //ECX - <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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{
$ mov eax , 68
$ mov ebx , 16
$ int 0x40
//return 0 - <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> eax = <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
}
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inline fastcall dword RuleDriver ( ECX ) //<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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{
$ mov eax , 68
$ mov ebx , 17
$ int 0x40
//return eax = <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
}
struct proc_info
{
# define SelfInfo -1
dword use_cpu ;
word pos_in_stack , num_slot , rezerv1 ;
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unsigned char name [ 11 ] ;
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char rezerv2 ;
dword adress , use_memory , ID , left , top , width , height ;
word status_slot , rezerv3 ;
dword work_left , work_top , work_width , work_height ;
char status_window ;
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dword cwidth , cheight ;
byte reserved [ 1024 - 71 - 8 ] ;
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} ;
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inline fastcall void GetProcessInfo ( EBX , ECX )
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{
$ mov eax , 9 ;
$ int 0x40
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DSDWORD [ EBX + 71 ] = DSDWORD [ EBX + 42 ] - 9 ; //set cwidth
DSDWORD [ EBX + 75 ] = DSDWORD [ EBX + 46 ] - GetSkinHeight ( ) - 4 ; //set cheight
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}
inline fastcall int GetPointOwner ( EBX , ECX ) //ebx=m.x, ecx=m.y
{
$ mov eax , 34
$ int 0x40
}
inline fastcall int GetProcessSlot ( ECX )
{
EAX = 18 ;
EBX = 21 ;
$ int 0x40
}
inline fastcall int GetActiveProcess ( )
{
EAX = 18 ;
EBX = 7 ;
$ int 0x40
}
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: int CheckActiveProcess ( int Form_ID )
{
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int id9 = GetProcessSlot ( Form_ID ) ;
if ( id9 = = GetActiveProcess ( ) ) return 1 ;
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return 0 ;
}
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inline fastcall void ActivateWindow ( ECX )
{
EAX = 18 ;
EBX = 3 ;
$ int 0x40
}
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inline fastcall int MinimizeWindow ( )
{
EAX = 18 ;
EBX = 10 ;
$ int 0x40
}
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inline fastcall int CreateThread ( ECX , EDX )
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{
$ mov eax , 51
$ mov ebx , 1
$ int 0x40
}
inline fastcall void SwitchToAnotherThread ( )
{
$ mov eax , 68
$ mov ebx , 1
$ int 0x40
}
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inline fastcall int SendWindowMessage ( ECX , EDX )
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{
$ mov eax , 72
$ mov ebx , 1
$ int 0x40
}
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inline fastcall int KillProcess ( ECX )
{
$ mov eax , 18 ;
$ mov ebx , 18 ;
$ int 0x40
}
# define TURN_OFF 2
# define REBOOT 3
# define KERNEL 4
inline fastcall int ExitSystem ( ECX )
{
$ mov eax , 18
$ mov ebx , 9
$ int 0x40
}
inline fastcall ExitProcess ( )
{
$ mov eax , - 1 ;
$ int 0x40
}
//------------------------------------------------------------------------------
//eax = <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (1=eng, 2=fi, 3=ger, 4=rus)
inline fastcall int GetSystemLanguage ( )
{
EAX = 26 ;
EBX = 5 ;
$ int 0x40
}
inline fastcall GetSkinHeight ( )
{
$ push ebx
$ mov eax , 48
$ mov ebx , 4
$ int 0x40
$ pop ebx
}
inline fastcall void SetSystemSkin ( ECX )
{
EAX = 48 ;
EBX = 8 ;
$ int 0x40
}
inline fastcall int GetScreenWidth ( )
{
$ mov eax , 14
$ int 0x40
$ shr eax , 16
}
inline fastcall int GetScreenHeight ( )
{
$ mov eax , 14
$ int 0x40
$ and eax , 0x0000FFFF
}
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inline fastcall int GetClientTop ( )
{
$ mov eax , 48
$ mov ebx , 5
$ int 0x40
$ mov eax , ebx
$ shr eax , 16
}
inline fastcall int GetClientHeight ( )
{
$ mov eax , 48
$ mov ebx , 5
$ int 0x40
$ mov eax , ebx
}
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inline fastcall dword LoadLibrary ( ECX )
{
$ mov eax , 68
$ mov ebx , 19
$ int 0x40
}
inline fastcall int TestBit ( EAX , CL )
{
$ shr eax , cl
$ and eax , 1
}
inline fastcall int PlaySpeaker ( ESI )
{
$ mov eax , 55
$ mov ebx , 55
$ int 0x40
}
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inline fastcall void debugln ( EDX )
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{
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$ push eax
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$ push ebx
$ push ecx
$ mov eax , 63
$ mov ebx , 1
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NEXT_CHAR :
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$ mov ecx , DSDWORD [ edx ]
$ or cl , cl
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$ jz DONE
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$ int 0x40
$ inc edx
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$ jmp NEXT_CHAR
DONE :
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$ mov cl , 13
$ int 0x40
$ mov cl , 10
$ int 0x40
$ pop ecx
$ pop ebx
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$ pop eax
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}
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inline fastcall void debug ( EDX )
{
$ push eax
$ push ebx
$ push ecx
$ mov eax , 63
$ mov ebx , 1
NEXT_CHAR :
$ mov ecx , DSDWORD [ edx ]
$ or cl , cl
$ jz DONE
$ int 0x40
$ inc edx
$ jmp NEXT_CHAR
DONE :
$ pop ecx
$ pop ebx
$ pop eax
}
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inline fastcall void debugch ( ECX )
{
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$ push eax
$ push ebx
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$ mov eax , 63
$ mov ebx , 1
$ int 0x40
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$ pop ebx
$ pop eax
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}
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//------------------------------------------------------------------------------
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void DefineAndDrawWindow ( dword x , y , size_w , size_h , byte WindowType , dword WindowAreaColor , EDI , ESI )
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{
EAX = 12 ; // function 12:tell os about windowdraw
EBX = 1 ;
$ int 0x40
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$ xor EAX , EAX
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EBX = x < < 16 + size_w ;
ECX = y < < 16 + size_h ;
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EDX = WindowType < < 24 | WindowAreaColor ;
$ int 0x40
EAX = 12 ; // function 12:tell os about windowdraw
EBX = 2 ;
$ int 0x40
}
inline fastcall MoveSize ( EBX , ECX , EDX , ESI )
{
$ mov eax , 67
$ int 0x40
}
inline fastcall void DrawTitle ( ECX )
{
EAX = 71 ;
EBX = 1 ;
$ int 0x40 ;
}
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void WriteTextB ( dword x , y , byte fontType , dword color , EDX )
{
EAX = 4 ;
EBX = x < < 16 + y ;
ECX = fontType < < 24 + color ;
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ESI = 0 ;
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$ int 0x40 ;
$ add ebx , 1 < < 16
$ int 0x40
}
void WriteText ( dword x , y , byte fontType , dword color , EDX )
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{
EAX = 4 ;
EBX = x < < 16 + y ;
ECX = fontType < < 24 + color ;
$ int 0x40 ;
}
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dword WriteBufText ( dword x , y , byte fontType , dword color , EDX , EDI )
{
EAX = 4 ;
EBX = x < < 16 + y ;
ECX = fontType < < 24 + color ;
$ int 0x40 ;
}
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void WriteNumber ( dword x , y , byte fontType , dword color , count , ECX )
{
EAX = 47 ;
EBX = count < < 16 ;
EDX = x < < 16 + y ;
ESI = fontType < < 24 + color ;
$ int 0x40 ;
}
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void CopyScreen ( dword EBX , x , y , w , h )
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{
EAX = 36 ;
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ECX = w < < 16 + h ;
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EDX = x < < 16 + y ;
$ int 0x40 ;
}
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: dword GetPixelColor ( dword x , x_size , y )
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{
$ mov eax , 35
EBX = y * x_size + x ;
$ int 0x40
}
void _PutImage ( dword x , y , w , h , EBX )
{
EAX = 7 ;
ECX = w < < 16 + h ;
EDX = x < < 16 + y ;
$ int 0x40
}
void PutPaletteImage ( dword EBX , w , h , x , y , ESI , EDI )
{
EAX = 65 ;
ECX = w < < 16 + h ;
EDX = x < < 16 + y ;
EBP = 0 ;
$ int 0x40
}
inline fastcall void PutPixel ( EBX , ECX , EDX )
{
EAX = 1 ;
$ int 0x40
}
void DrawBar ( dword x , y , w , h , EDX )
{
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if ( h < = 0 ) | | ( h > 60000 ) | | ( w < = 0 ) | | ( w > 60000 ) return ; //bad boy :)
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EAX = 13 ;
EBX = x < < 16 + w ;
ECX = y < < 16 + h ;
$ int 0x40
}
void DefineButton ( dword x , y , w , h , EDX , ESI )
{
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EAX = 8 ;
$ push edx
EDX + = BT_DEL ;
$ int 0x40 ;
$ pop edx
EBX = x < < 16 + w ;
ECX = y < < 16 + h ;
$ int 0x40
}
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inline RefreshWindow ( dword ID_REFRESH , ID_ACTIVE )
{
EAX = 18 ;
EBX = 22 ;
ECX = 3 ;
EDX = ID_REFRESH ;
$ int 0x40
EAX = 18 ;
EBX = 3 ;
EDX = ID_ACTIVE ;
$ int 0x40
}
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inline getIPC ( ECX , EDX )
{
$ mov EAX , 60
$ mov EBX , 2
$ int 0x40
}
inline sendIPC ( ECX , EDX , ESI )
{
$ mov EAX , 60
$ mov EBX , 1
$ int 0x40
}
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void UnsafeDefineButton ( dword x , y , w , h , EDX , ESI )
{
EAX = 8 ;
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EBX = x < < 16 + w ;
ECX = y < < 16 + h ;
$ int 0x40
}
inline fastcall void DeleteButton ( EDX )
{
EAX = 8 ;
EDX + = BT_DEL ;
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$ int 0x40
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}
inline fastcall dword GetStartTime ( )
{
$ mov eax , 26
$ mov ebx , 9
$ int 0x40
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}
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: dword X_EventRedrawWindow , Y_EventRedrawWindow ;
: void _EventRedrawWindow ( )
{
loop ( ) switch ( WaitEvent ( ) )
{
case evReDraw :
DefineAndDrawWindow ( X_EventRedrawWindow , Y_EventRedrawWindow , 100 , 1 , 1 , 0x34 , 0xFFFFFF , " " ) ;
pause ( 10 ) ;
ExitProcess ( ) ;
break ;
}
}
: void EventRedrawWindow ( dword x , y )
{
dword mem = malloc ( 4096 ) ;
X_EventRedrawWindow = x ;
Y_EventRedrawWindow = y ;
CreateThread ( # _EventRedrawWindow , mem + 4092 ) ;
}
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: dword ALERT_TEXT ;
: void dialog_alert ( )
{
byte id ;
loop ( ) switch ( WaitEvent ( ) )
{
case evReDraw :
DefineAndDrawWindow ( 215 , 100 , 250 , 200 , 0x34 , 0xFFFFFF , " Alert " ) ;
WriteTextB ( 5 , 5 , 0x90 , 0x0 , ALERT_TEXT ) ;
break ;
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case evKey :
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case evButton :
id = GetButtonID ( ) ;
if ( id = = 1 ) ExitProcess ( ) ;
break ;
}
}
: dword alert ( dword text )
{
dword mem = malloc ( 4096 ) ;
ALERT_TEXT = text ;
CreateThread ( # dialog_alert , mem + 4092 ) ;
return mem ;
}
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: struct _screen
{
dword width , height ;
} screen ;
: struct _skin
{
dword width , height ;
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} SKIN ;
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dword __generator ; // random number generator - <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD>
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: dword program_path_length ;
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//The initialization of the initial data before running
void load_init_main ( )
{
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SKIN . height = GetSkinHeight ( ) ;
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screen . width = GetScreenWidth ( ) ;
screen . height = GetScreenHeight ( ) ;
//program_path_length = strlen(I_Path);
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MOUSE_TIME = 50 ; //Default 500 ms.
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__generator = GetStartTime ( ) ;
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//mem_Init();
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main ( ) ;
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}
# endif