forked from KolibriOS/kolibrios
Function 47 - output of qword (64-bites) number
git-svn-id: svn://kolibrios.org@655 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -2198,12 +2198,13 @@ dd 638
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* eax = 47 - ®¬¥à äãªæ¨¨
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* eax = 47 - ®¬¥à äãªæ¨¨
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* ebx = ¯ à ¬¥âàë ¯à¥®¡à §®¢ ¨ï ç¨á« ¢ ⥪áâ:
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* ebx = ¯ à ¬¥âàë ¯à¥®¡à §®¢ ¨ï ç¨á« ¢ ⥪áâ:
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* bl = 0 - ecx ᮤ¥à¦¨â ç¨á«®
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* bl = 0 - ecx ᮤ¥à¦¨â ç¨á«®
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* bl = 1 - ecx ᮤ¥à¦¨â 㪠§ ⥫ì dword-ç¨á«®
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* bl = 1 - ecx ᮤ¥à¦¨â 㪠§ ⥫ì dword-ç¨á«®, «¨¡® qword-ç¨á«®
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* bh = 0 - ®â®¡à ¦ âì ¢ ¤¥áïâ¨ç®© á¨á⥬¥ áç¨á«¥¨ï
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* bh = 0 - ®â®¡à ¦ âì ¢ ¤¥áïâ¨ç®© á¨á⥬¥ áç¨á«¥¨ï
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* bh = 1 - ®â®¡à ¦ âì ¢ è¥áâ ¤æ â¥à¨ç®© á¨á⥬¥
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* bh = 1 - ®â®¡à ¦ âì ¢ è¥áâ ¤æ â¥à¨ç®© á¨á⥬¥
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* bh = 2 - ®â®¡à ¦ âì ¢ ¤¢®¨ç®© á¨á⥬¥
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* bh = 2 - ®â®¡à ¦ âì ¢ ¤¢®¨ç®© á¨á⥬¥
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* ¡¨âë 16-21 = ᪮«ìª® æ¨äà ®â®¡à ¦ âì
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* ¡¨âë 16-21 = ᪮«ìª® æ¨äà ®â®¡à ¦ âì
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* ¡¨âë 22-30 § १¥à¢¨à®¢ ë ¨ ¤®«¦ë ¡ëâì ãáâ ®¢«¥ë ¢ 0
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* ¡¨âë 22-29 § १¥à¢¨à®¢ ë ¨ ¤®«¦ë ¡ëâì ãáâ ®¢«¥ë ¢ 0
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* ¡¨â 30 - ãáâ ®¢«¥ ¢ 1, ¥á«¨ âॡã¥âáï ¢ë¢®¤ qword (64-¡¨â®£®) ç¨á«
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* ¡¨â 31 - ãáâ ®¢«¥ ¢ 1, ¥á«¨ âॡã¥âáï ¢ë¢®¤ ç¨á« ¡¥§ ¯ãáâëå ã«¥© ¢ áâ àè¨å à §àï¤ å
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* ¡¨â 31 - ãáâ ®¢«¥ ¢ 1, ¥á«¨ âॡã¥âáï ¢ë¢®¤ ç¨á« ¡¥§ ¯ãáâëå ã«¥© ¢ áâ àè¨å à §àï¤ å
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* ecx = ç¨á«® (¯à¨ bl=0) ¨«¨ 㪠§ ⥫ì (¯à¨ bl=1)
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* ecx = ç¨á«® (¯à¨ bl=0) ¨«¨ 㪠§ ⥫ì (¯à¨ bl=1)
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* edx = [ª®®à¤¨ â ¯® ®á¨ x]*65536 + [ª®®à¤¨ â ¯® ®á¨ y]
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* edx = [ª®®à¤¨ â ¯® ®á¨ x]*65536 + [ª®®à¤¨ â ¯® ®á¨ y]
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@ -2169,12 +2169,13 @@ Parameters:
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* eax = 47 - function number
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* eax = 47 - function number
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* ebx = parameters of conversion number to text:
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* ebx = parameters of conversion number to text:
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* bl = 0 - ecx contains number
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* bl = 0 - ecx contains number
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* bl = 1 - ecx contains pointer to dword-number
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* bl = 1 - ecx contains pointer to dword-number, or qword-number
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* bh = 0 - display in decimal number system
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* bh = 0 - display in decimal number system
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* bh = 1 - display in hexadecimal system
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* bh = 1 - display in hexadecimal system
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* bh = 2 - display in binary system
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* bh = 2 - display in binary system
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* bits 16-21 = how many digits to display
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* bits 16-21 = how many digits to display
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* bits 22-30 reserved and must be set to 0
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* bits 22-29 reserved and must be set to 0
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* bit 30 - set in 1, if the output of qword (64-bites) number
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* bit 31 - set in 1, if the output of number without empty zero in high bits is required
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* bit 31 - set in 1, if the output of number without empty zero in high bits is required
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* ecx = number (if bl=0) or pointer (if bl=1)
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* ecx = number (if bl=0) or pointer (if bl=1)
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* edx = [coordinate on axis x]*65536 + [coordinate on axis y]
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* edx = [coordinate on axis x]*65536 + [coordinate on axis y]
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@ -1326,35 +1326,38 @@ display_number:
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; ebx = number or pointer
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; ebx = number or pointer
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; ecx = x shl 16 + y
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; ecx = x shl 16 + y
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; edx = color
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; edx = color
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xor edi, edi
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xor edi, edi
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display_number_force:
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display_number_force:
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push eax
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push eax
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and eax,0x7fffffff
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and eax,0x3fffffff
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cmp eax,0xffff ; length > 0 ?
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cmp eax,0xffff ; length > 0 ?
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pop eax
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pop eax
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jge cont_displ
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jge cont_displ
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ret
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ret
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cont_displ:
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cont_displ:
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push eax
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push eax
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and eax,0x7fffffff
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and eax,0x3fffffff
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cmp eax,61*0x10000 ; length <= 60 ?
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cmp eax,61*0x10000 ; length <= 60 ?
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pop eax
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pop eax
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jb cont_displ2
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jb cont_displ2
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ret
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ret
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cont_displ2:
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cont_displ2:
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pushad
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pushad
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cmp al,1 ; ecx is a pointer ?
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cmp al,1 ; ecx is a pointer ?
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jne displnl1
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jne displnl1
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mov ebp,ebx
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add ebp,4
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mov ebp,[ebp+std_application_base_address]
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mov ebx,[ebx+std_application_base_address]
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mov ebx,[ebx+std_application_base_address]
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displnl1:
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displnl1:
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sub esp,64
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sub esp,64
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cmp ah,0 ; DECIMAL
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cmp ah,0 ; DECIMAL
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jne no_display_desnum
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jne no_display_desnum
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shr eax,16
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shr eax,16
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and eax,0x803f
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and eax,0xC03f
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; and eax,0x3f
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; and eax,0x3f
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push eax
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push eax
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and eax,0x3f
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and eax,0x3f
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@ -1365,6 +1368,7 @@ display_number_force:
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mov ebx,10
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mov ebx,10
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d_desnum:
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d_desnum:
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xor edx,edx
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xor edx,edx
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call division_64_bits
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div ebx
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div ebx
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add dl,48
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add dl,48
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mov [edi],dl
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mov [edi],dl
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@ -1378,10 +1382,10 @@ display_number_force:
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ret
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ret
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no_display_desnum:
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no_display_desnum:
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cmp ah,0x01 ; HEXADECIMAL
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cmp ah,0x01 ; HEXADECIMAL
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jne no_display_hexnum
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jne no_display_hexnum
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shr eax,16
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shr eax,16
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and eax,0x803f
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and eax,0xC03f
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; and eax,0x3f
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; and eax,0x3f
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push eax
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push eax
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and eax,0x3f
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and eax,0x3f
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@ -1392,6 +1396,7 @@ display_number_force:
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mov ebx,16
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mov ebx,16
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d_hexnum:
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d_hexnum:
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xor edx,edx
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xor edx,edx
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call division_64_bits
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div ebx
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div ebx
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add edx,hexletters
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add edx,hexletters
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mov dl,[edx]
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mov dl,[edx]
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@ -1406,10 +1411,10 @@ display_number_force:
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ret
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ret
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no_display_hexnum:
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no_display_hexnum:
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cmp ah,0x02 ; BINARY
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cmp ah,0x02 ; BINARY
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jne no_display_binnum
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jne no_display_binnum
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shr eax,16
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shr eax,16
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and eax,0x803f
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and eax,0xC03f
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; and eax,0x3f
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; and eax,0x3f
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push eax
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push eax
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and eax,0x3f
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and eax,0x3f
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@ -1420,6 +1425,7 @@ display_number_force:
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mov ebx,2
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mov ebx,2
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d_binnum:
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d_binnum:
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xor edx,edx
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xor edx,edx
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call division_64_bits
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div ebx
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div ebx
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add dl,48
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add dl,48
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mov [edi],dl
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mov [edi],dl
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@ -1453,7 +1459,16 @@ normalize_number:
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and eax,0x3f
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and eax,0x3f
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ret
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ret
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division_64_bits:
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test [esp+1+4],byte 0x40
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jz .continue
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push eax
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mov eax,ebp
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div ebx
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mov ebp,eax
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pop eax
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.continue:
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ret
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draw_num_text:
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draw_num_text:
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