Updates in TCP code of net branch

Actively initiating a connection works, other things not tested yet.

git-svn-id: svn://kolibrios.org@1274 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
hidnplayr 2009-11-15 21:44:17 +00:00
parent 4d85919e64
commit e586c535b0
4 changed files with 318 additions and 350 deletions

View File

@ -44,6 +44,13 @@ struct ETH_DEVICE
.mac dp ?
ends ; the rest of the device struct depends on the type of device
struct eth_queue_entry
.owner dd ?
.data_ptr dd ?
.data_size dd ?
.size:
ends
align 4
iglobal

View File

@ -30,38 +30,6 @@ struct queue
.data:
ends
struct eth_queue_entry
.owner dd ?
.data_ptr dd ?
.data_size dd ?
.size:
ends
struct tcp_in_queue_entry
.data_ptr dd ?
.data_size dd ?
.offset dd ?
.size:
ends
struct tcp_out_queue_entry
.data_ptr dd ?
.data_size dd ?
.ttl dd ?
.retries dd ?
.owner dd ?
.sendproc dd ?
.seq_num dd ?
.size:
ends
struct socket_queue_entry
.data_ptr dd ?
.data_size dd ?
.offset dd ?
.size:
ends
; The following macros share these inputs:
; ptr = pointer to where the queue data is located

View File

@ -48,8 +48,8 @@ struct TCP_SOCKET
; todo: may be use SND_UNA instead
; todo: may be use events which allow additional information instead
; todo: may be count acknowledged bytes (at least it has obvious sense)
; .OrigRemoteIP dd ? ; original remote IP address (used to reset to LISTEN state)
; .OrigRemotePort dw ? ; original remote port (used to reset to LISTEN state)
.OrigRemoteIP dd ? ; original remote IP address (used to reset to LISTEN state)
.OrigRemotePort dw ? ; original remote port (used to reset to LISTEN state)
.wndsizeTimer dd ? ; window size timer
; Transmission control block
@ -94,6 +94,13 @@ struct IPC_SOCKET
ends
struct socket_queue_entry
.data_ptr dd ?
.data_size dd ?
.offset dd ?
.size:
ends
MAX_backlog equ 20 ; backlog for stream sockets
SOCKETBUFFSIZE equ 4096 ; in bytes
SOCKET_QUEUE_SIZE equ 10 ; maximum number ofincoming packets queued for 1 socket
@ -363,7 +370,8 @@ socket_connect:
; now say hello to the remote tcp socket
mov bl, TH_SYN
call TCP_send_ack
xor ecx, ecx
call TCP_send
mov dword [esp+32],0
ret
@ -513,7 +521,8 @@ socket_close:
; Now construct the response, and queue for sending by IP
mov bl, TH_FIN
call TCP_send_ack
xor ecx, ecx
call TCP_send
; increament SND.NXT in socket
lea esi, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
@ -563,7 +572,6 @@ align 4
socket_recv:
DEBUGF 1,"Socket_receive: socknum: %u bufferaddress: %x, length: %u, flags: %x\n",ecx,edx,esi,edi
stdcall net_socket_num_to_addr, ecx ; get real socket address
or eax, eax
jz s_error
@ -596,7 +604,10 @@ socket_recv:
.nb: shr ecx, 1
jnc .nw
movsw
.nw: rep movsd
.nw: test ecx, ecx
jz .nd
rep movsd
.nd:
call kernel_free
@ -685,8 +696,9 @@ socket_send:
mov ecx, esi
mov esi, edx
xor bl , bl
call TCP_socket_send
call TCP_send
mov [esp+32], eax
ret

View File

@ -33,11 +33,30 @@ struct TCP_Packet
.Window dw ?
.Checksum dw ?
.UrgentPointer dw ?
.Options rb 3
.Padding db ?
; .Options rb 3
; .Padding db ?
.Data:
ends
struct tcp_in_queue_entry
.data_ptr dd ?
.data_size dd ?
.offset dd ?
.size:
ends
struct tcp_out_queue_entry
.data_ptr dd ?
.data_size dd ?
.ttl dd ?
.retries dd ?
.owner dd ?
.sendproc dd ?
.seq_num dd ?
.socket dd ?
.size:
ends
align 4
uglobal
TCP_PACKETS_TX rd MAX_IP
@ -148,7 +167,6 @@ TCP_decrease_socket_ttls:
jmp .next_socket
.decrement_wnd:
; TODO - prove it works!
dec [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.wndsizeTimer]
jmp .next_socket
@ -224,64 +242,6 @@ TCP_send_queued:
;-----------------------------------------------------------------
;
; TCP_add_to_queue:
;
; Queue a TCP packet for sending
;
; IN: [esp] pointer to buffer
; [esp + 4] size of buffer
; ebx = driver struct
; esi = sender proc
; edx = acknum
; OUT: /
;
;-----------------------------------------------------------------
align 4
TCP_add_to_queue:
DEBUGF 1,"Adding packet to TCP queue, buffer: %x, size: %u, driver: %x, acknum: %x\n", [esp], [esp+4], ebx, edx
cmp [TCP_OUT_QUEUE], TCP_QUEUE_SIZE
jge .full
mov ecx, TCP_QUEUE_SIZE
mov eax, TCP_OUT_QUEUE+4
.loop:
cmp [eax + tcp_out_queue_entry.data_ptr], 0
je .found_it
add eax, tcp_out_queue_entry.size
loop .loop
.full: ; silently discard the packet
DEBUGF 1,"TCP queue is full!\n"
call kernel_free
add esp, 4
ret
.found_it: ; eax point to empty queue entry
pop [eax + tcp_out_queue_entry.data_ptr]
pop [eax + tcp_out_queue_entry.data_size]
mov [eax + tcp_out_queue_entry.ttl], 1 ; send immediately
mov [eax + tcp_out_queue_entry.retries], TCP_RETRIES
mov [eax + tcp_out_queue_entry.owner], ebx
mov [eax + tcp_out_queue_entry.sendproc], esi
mov [eax + tcp_out_queue_entry.seq_num], edx
inc [TCP_OUT_QUEUE]
sub eax, TCP_OUT_QUEUE+4
DEBUGF 1,"Added to queue in pos %u\n", eax
ret
;-----------------------------------------------------------------
;
; TCP_handler:
@ -293,8 +253,8 @@ TCP_add_to_queue:
; size of buffer in [esp+4]
; pointer to device struct in ebx
; TCP Packet size in ecx
; pointer to TCP Packet data in edx
; SourceAddres in esi
; pointer to TCP Packet in edx
; SourceAddres (IPv4) in esi
; OUT: /
;
;-----------------------------------------------------------------
@ -329,56 +289,64 @@ TCP_handler :
mov ax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RemotePort]
cmp [edx + TCP_Packet.SourcePort] , ax
je .change_state
je .found_socket
test ax, ax
jnz .socket_loop
.change_state:
.found_socket:
DEBUGF 1,"Found valid socket for packet\n"
inc [TCP_PACKETS_RX]
push ebx
lea ebx, [ebx + SOCKET_head.lock]
add ebx, SOCKET_head.lock
call wait_mutex
pop ebx
sub ebx, SOCKET_head.lock
;----------------------------------
;-------------------------------
; ebx is pointer to socket
; ecx is size of tcp packet
; edx is pointer to tcp packet
; calculate header length
movzx eax, [edx + TCP_Packet.DataOffset]
and eax, 11110000b
shr eax, 2
DEBUGF 1,"TCP header size: %u\n", eax
sub ecx, eax
;-------------------------------
; ecx is size of tcp data
; as a Packet has been received, update the TCB timer
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.timer], TCP_SOCKET_TTL
; If the received Packet has an ACK bit set, remove any Packets in the resend queue that this received Packet acknowledges
test [edx + TCP_Packet.Flags], TH_ACK
jz .call_handler ; No ACK, so no data yet
jz .no_ack ; No ACK, so no data yet
; mov eax, [edx + TCP_Packet.SequenceNumber] ; Calculate sequencenumber in eax
; bswap eax ;
; add eax, ecx ;
; Calculate ACK number
mov edi, [edx + TCP_Packet.AckNumber]
bswap edi
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.last_ack_number], edi
DEBUGF 1,"Setting last_ack_number to %u\n", edi
bswap edi
mov eax, [edx + TCP_Packet.AckNumber]
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.last_ack_number], eax
;---------
; Dequeue all acknowledged packets
cmp [TCP_OUT_QUEUE], 0 ; first, check if any packets are queued at all
je .no_ack
cmp [TCP_OUT_QUEUE], 0
je .call_handler
push ecx
DEBUGF 1,"Removing all queued packets with smaller ACK\n"
mov ecx, TCP_QUEUE_SIZE
mov esi, TCP_OUT_QUEUE+4
.loop:
cmp [esi + tcp_out_queue_entry.data_ptr], 0
je .maybe_next
cmp [esi + tcp_out_queue_entry.seq_num], eax
cmp [esi + tcp_out_queue_entry.socket], ebx
jne .maybe_next
cmp [esi + tcp_out_queue_entry.seq_num], edi
jg .maybe_next
; TODO: check if the packets belong to the same tcp connection !
DEBUGF 1,"Removing a queued packet\n"
@ -390,12 +358,12 @@ TCP_handler :
.maybe_next:
add esi, tcp_out_queue_entry.size
loop .loop
pop ecx
.call_handler:
; Call handler for given TCB state
; Now call the correct handler, depending on the socket state
.no_ack:
mov eax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state]
DEBUGF 1,"Socket state: %u\n", eax
cmp eax, TCB_LISTEN
jb .dump
@ -419,65 +387,36 @@ TCP_handler :
;-----------------------------------------------------------------
;
; TCP_socket_send
; TCP_send (Assumes socket mutex set)
;
; IN: eax = socket pointer
; ecx = number of bytes to send
; bl = flags
; ecx = number of bytes to send, may be set to 0
; esi = pointer to data
;
;-----------------------------------------------------------------
align 4
TCP_socket_send:
TCP_send:
DEBUGF 1,"Creating TCP Packet\n"
DEBUGF 1,"Creating TCP packet, socket: %x, flags: %x\n",eax, bl
mov di , IP_PROTO_TCP
add ecx, TCP_Packet.Data
push bx eax esi
; Create an IPv4 Packet of the correct size
push eax
mov ebx, [eax + SOCKET_head.end + IPv4_SOCKET.LocalIP]
mov eax, [eax + SOCKET_head.end + IPv4_SOCKET.RemoteIP]
; meanwhile, create the pseudoheader in stack,
; (now that we still have all the variables that are needed.)
push cx
push di
push eax
push ebx
push ecx esi eax ; save some variables for later
add ecx, TCP_Packet.Options
call IPv4_create_packet
cmp edi, -1
je .fail
; If there is any data, copy it first
pop esi
; Now add the TCP header to the IPv4 packet
push [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
pop [edi + TCP_Packet.SequenceNumber]
push dword [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.LocalPort]
pop dword [edi + TCP_Packet.SourcePort]
push [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
pop [edi + TCP_Packet.AckNumber]
mov al, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.flags]
mov [edi + TCP_Packet.Flags], al
mov [edi + TCP_Packet.Window], 0x0005 ; 1280 bytes
mov [edi + TCP_Packet.UrgentPointer], 0
mov [edi + TCP_Packet.DataOffset], 0x50
mov [edi + TCP_Packet.Checksum], 0
; Copy the data
mov esi, [esp]
mov ecx, [esp+4]
add edi, TCP_Packet.Options
push edi
add edi, TCP_Packet.Data
sub ecx, TCP_Packet.Data
shr ecx, 1
jnc .nb
@ -485,75 +424,29 @@ TCP_socket_send:
.nb: shr ecx, 1
jnc .nw
movsw
.nw: rep movsd
; Now, calculate the checksum for pseudoheader
xor edx, edx
mov ecx, 12
mov esi, esp
call checksum_1
add esp, 12 ; remove the pseudoheader from stack
; And that of the data
pop esi
pop ecx
call checksum_1
; Now create the final checksum and store it in TCP header
call checksum_2
mov [edi + TCP_Packet.Checksum], dx
; And now, send it!
DEBUGF 1,"Sending TCP Packet to device %x\n", ebx
lea esi, [ebx+ETH_DEVICE.transmit]
mov edx, [edi + TCP_Packet.AckNumber]
jmp TCP_add_to_queue
.fail:
add esp, 12+12+4
ret
;-----------------------------------------------------------------
;
; TCP_send_ack
;
; IN: eax = socket pointer
; bl = flags
;
;-----------------------------------------------------------------
align 4
TCP_send_ack:
DEBUGF 1,"Creating TCP ACK, socket: %x, flags: %x\n",eax, bl
mov di , IP_PROTO_TCP
mov ecx, TCP_Packet.Options
push bx eax
; Create an IPv4 Packet of the correct size
mov ebx, [eax + SOCKET_head.end + IPv4_SOCKET.LocalIP]
mov eax, [eax + SOCKET_head.end + IPv4_SOCKET.RemoteIP]
call IPv4_create_packet
cmp edi, -1
je .fail
.nw: test ecx, ecx
jz .nd
rep movsd
.nd:
pop edi
; Fill in the TCP header
pop esi
; fill in tcp sequence number
push [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
pop [edi + TCP_Packet.SequenceNumber]
inc_INET (ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT) ;;;;;;;;
push dword [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.LocalPort] ; both ports at once
; Fill in local and remote ports
push dword [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.LocalPort]
pop dword [edi + TCP_Packet.SourcePort]
; Acknumber
push [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT]
pop [edi + TCP_Packet.AckNumber]
; Fill in other tcp options
pop cx
mov [edi + TCP_Packet.Flags], cl
mov [edi + TCP_Packet.Window], 0x0005 ; 1280 bytes
@ -561,19 +454,20 @@ TCP_send_ack:
mov [edi + TCP_Packet.DataOffset], 0x50
mov [edi + TCP_Packet.Checksum], 0
; Push pointer to and size of total packet (needed for send procedure)
push edx eax
; lea esi, [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
; inc_INET esi
; push socket number (for TCP_add_to_queue)
push esi
; Now, calculate the checksum
pushw TCP_Packet.Options shl 8
; Now, calculate the checksum ; TODO: calculate correct checksum for packets with data
pushw TCP_Packet.Data shl 8
pushw IP_PROTO_TCP shl 8
pushd [edi-4] ; destination address ; TODO: fix this, IPv4 packet could have options..
pushd [edi-8] ; source address
xor edx, edx
mov ecx, TCP_Packet.Options
mov ecx, TCP_Packet.Data
mov esi, edi
call checksum_1
mov ecx, 12
@ -584,14 +478,76 @@ TCP_send_ack:
call checksum_2
mov [edi + TCP_Packet.Checksum], dx
; And now, send the packet!
; At last send the packet!
DEBUGF 1,"Sending TCP Packet to device %x\n", ebx
mov esi, [ebx + ETH_DEVICE.transmit]
mov edx, [edi + TCP_Packet.SequenceNumber]
jmp TCP_add_to_queue
bswap edx
mov esi, [ebx + ETH_DEVICE.transmit]
pop edi
jmp TCP_queue
.fail:
add esp, 2+4
or eax, -1
ret
;-----------------------------------------------------------------
;
; Queue a TCP packet for sending
;
; IN: [esp] pointer to buffer
; [esp + 4] size of buffer
; ebx = driver struct
; esi = sender proc
; edx = sequence number of this packet in normal byte order
; edi = socket number
; OUT: /
;
;-----------------------------------------------------------------
align 4
TCP_queue:
bswap edx
DEBUGF 1,"Adding packet to TCP queue, buffer: %x, size: %u, driver: %x, acknum: %u\n", [esp], [esp+4], ebx, edx
bswap edx
cmp [TCP_OUT_QUEUE], TCP_QUEUE_SIZE
jge .full
mov ecx, TCP_QUEUE_SIZE
mov eax, TCP_OUT_QUEUE+4
.loop:
cmp [eax + tcp_out_queue_entry.data_ptr], 0
je .found_it
add eax, tcp_out_queue_entry.size
loop .loop
.full: ; silently discard the packet
DEBUGF 1,"TCP queue is full!\n"
call kernel_free
add esp, 4
ret
.found_it: ; eax points to empty queue entry
pop [eax + tcp_out_queue_entry.data_ptr]
pop [eax + tcp_out_queue_entry.data_size]
mov [eax + tcp_out_queue_entry.ttl], 1 ; send immediately
mov [eax + tcp_out_queue_entry.retries], TCP_RETRIES
mov [eax + tcp_out_queue_entry.owner], ebx
mov [eax + tcp_out_queue_entry.sendproc], esi
mov [eax + tcp_out_queue_entry.seq_num], edx
mov [eax + tcp_out_queue_entry.socket], edi
inc [TCP_OUT_QUEUE]
sub eax, TCP_OUT_QUEUE+4
DEBUGF 1,"Added to queue in pos %u\n", eax
ret
@ -608,25 +564,18 @@ stateTCB_LISTEN:
DEBUGF 1,"TCBStateHandler: Listen\n"
; In this case, we are expecting a SYN Packet
; For now, if the Packet is a SYN, process it, and send a response
; If not, ignore it
; Look at control flags
test [edx + TCP_Packet.Flags], TH_SYN
test [edx + TCP_Packet.Flags], TH_SYN ; SYN packet? => send syn+ack, open new socket and set connection to established
jz .exit
; Exit if backlog queue is full
mov ax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog_cur]
cmp ax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog]
jae .exit
; Allocate new socket
push esi
call net_socket_alloc
pop esi
test eax, eax
jz .exit
; Copy structure from current socket to new, including lock
push esi edi
call net_socket_alloc
test eax, eax
jz .fail
; Copy structure from current socket to new, including lock
lea esi, [ebx + SOCKET_head.PID] ; yes, PID must also be copied
lea edi, [eax + SOCKET_head.PID]
mov ecx, ((SOCKET_head.end - SOCKET_head.PID) + IPv4_SOCKET.end + TCP_SOCKET.end + 3)/4
@ -637,9 +586,6 @@ stateTCB_LISTEN:
inc [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog_cur]
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.end + ecx*4], eax
; We have a SYN. update the socket with this IP Packets details,
; And send a response
mov [eax + SOCKET_head.end + IPv4_SOCKET.RemoteIP], esi ; IP source address
mov cx, [edx + TCP_Packet.SourcePort]
mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RemotePort], cx
@ -651,27 +597,29 @@ stateTCB_LISTEN:
mov ecx, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.ISS]
mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT], ecx
mov [eax + SOCKET_head.lock], 0
mov [ebx + SOCKET_head.lock], 0
push eax
; Now construct the response
mov bl, TH_SYN + TH_ACK
call TCP_send_ack
xor ecx, ecx
call TCP_send
pop eax
mov [eax + SOCKET_head.lock], 0
mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_SYN_RECEIVED
call notify_network_event
; increment SND.NXT in socket
lea esi, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
inc_INET esi
ret
.exit:
mov [ebx + SOCKET_head.lock], 0
ret
.fail:
add esp, 8
mov [ebx + SOCKET_head.lock], 0
ret
align 4
stateTCB_SYN_SENT:
@ -682,43 +630,55 @@ stateTCB_SYN_SENT:
; Look at control flags - expecting an ACK
mov al, [edx + TCP_Packet.Flags]
test al, TH_RST
jnz .reset ; jump if RST bit set
push [edx + TCP_Packet.SequenceNumber] ;;
pop [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT] ;;
inc_INET (ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT) ;;
push [edx + TCP_Packet.AckNumber] ;;;;;;
pop [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT] ;;;;;;
and al, TH_SYN + TH_ACK
cmp al, TH_SYN + TH_ACK
je .syn_ack
jz .exit ; jump if none of the following is set: RST, SYN, ACK
test al, TH_SYN
jz .exit
test al, TH_ACK
jz .onlysyn ; jump if only SYN bit is set
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_SYN_RECEIVED
pushd TH_SYN + TH_ACK
jmp .send
; If we arrived here, SYN and ACK are set
.syn_ack:
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_ESTABLISHED
pushd TH_ACK
pushw TH_ACK
.send:
; Store the recv.nxt field
mov eax, [edx + TCP_Packet.SequenceNumber]
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.IRS], eax
bswap eax
inc eax
bswap eax
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT], eax ; Update our recv.nxt field
mov [ebx + SOCKET_head.lock], 0
lea esi, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
inc_INET esi
; Send an ACK
.send: ; Send an ACK
mov eax, ebx
pop bx
push eax
xor ecx, ecx
call TCP_send
pop ebx
call TCP_send_ack
.exit:
mov [ebx + SOCKET_head.lock], 0
ret
.reset:
; TODO: ....
; remove all queued TCP packets for this connection !
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_CLOSED
mov [ebx + SOCKET_head.lock], 0
ret
.onlysyn:
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_SYN_RECEIVED
pushw TH_SYN + TH_ACK
jmp .send
align 4
@ -726,24 +686,19 @@ stateTCB_SYN_RECEIVED:
DEBUGF 1,"TCBStateHandler: Syn_received\n"
; In this case, we are expecting an ACK Packet
; For now, if the Packet is an ACK, process it,
; If not, ignore it
test [edx + TCP_Packet.Flags], TH_RST
test [edx + TCP_Packet.Flags], TH_RST ; reset connection? => LISTEN
jz .check_ack
; push [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.OrigRemotePort]
; pop [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RemotePort]
; push [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.OrigRemoteIP]
; pop [ebx + SOCKET_head.end + IPv4_SOCKET.RemoteIP]
push [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.OrigRemotePort]
pop [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RemotePort]
push [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.OrigRemoteIP]
pop [ebx + SOCKET_head.end + IPv4_SOCKET.RemoteIP]
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_LISTEN
jmp .exit
.check_ack:
; Look at control flags - expecting an ACK
test [edx + TCP_Packet.Flags], TH_ACK
test [edx + TCP_Packet.Flags], TH_ACK ; ACK? => connection established!
jz .exit
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_ESTABLISHED
@ -759,33 +714,30 @@ stateTCB_SYN_RECEIVED:
align 4
stateTCB_ESTABLISHED:
DEBUGF 1,"TCBStateHandler: Established\n"
mov eax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT]
bswap eax
DEBUGF 1,"RCV_NXT is set to:%u\n", eax
bswap eax
cmp eax, [edx + TCP_Packet.SequenceNumber]
jne .exit
; Here we are expecting data, or a request to close
; OR both...
; Calculate next sequencenumber
test ecx, ecx
jnz @f
inc ecx
@@:
add_INET (ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT)
; Did we receive a FIN or RST?
test [edx + TCP_Packet.Flags], TH_FIN
jz .check_ack
; It was a fin or reset.
;;; TODO: write following code:
; Remove resend entries from the queue - I dont want to send any more data
; Send an ACK to that fin, and enter closewait state
jnz .fin
.check_ack:
; Check that we received an ACK
test [edx + TCP_Packet.Flags], TH_ACK
jz .exit
DEBUGF 1,"Received ACK\n"
; First, look at the incoming window. If this is less than or equal to 1024,
; Set the socket window timer to 1. This will stop an additional Packets being queued.
; ** I may need to tweak this value, since I do not know how many Packets are already queued
@ -798,40 +750,62 @@ stateTCB_ESTABLISHED:
@@:
pop ecx
; Now, see if we received any data
test ecx, ecx
jnz .data ; Read data, if any
jz .ack
lea esi, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
inc_INET esi
; If we had received a fin, we need to ACK it.
cmp [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_CLOSE_WAIT
je .ack
jmp .exit
.data:
;;;
lea esi, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
add_INET esi
DEBUGF 1,"Got data!\n"
mov esi, [esp + 4]
DEBUGF 1,"Got %u bytes data!\n", ecx
; calculate header length
movzx eax, [edx + TCP_Packet.DataOffset]
and eax, 11110000b
shr eax, 2
DEBUGF 1,"TCP header size: %u\n", eax
add edx, eax
add esp, 4
pop esi
add esp, 4
sub edx, esi
mov edi, edx
mov eax, ebx
call socket_internal_receiver
jmp socket_internal_receiver ; Place the data from packet into socket
.ack:
mov [ebx + SOCKET_head.lock], 0
; Send an ACK
mov eax, ebx
mov bl, TH_ACK
call TCP_send_ack
push eax
xor ecx, ecx
call TCP_send ; send the ack
pop ebx
.exit:
mov [ebx + SOCKET_head.lock], 0
ret
.fin:
; Remove all resend entries from the queue
mov ecx, TCP_QUEUE_SIZE
mov esi, TCP_OUT_QUEUE+4
.removeloop:
cmp [esi + tcp_out_queue_entry.data_ptr], 0
je .maybe_next
; TODO: check if the packets belong to the same tcp connection !
DEBUGF 1,"Removing a queued packet\n"
push [esi + tcp_out_queue_entry.data_ptr]
mov [esi + tcp_out_queue_entry.data_ptr], 0
dec [TCP_OUT_QUEUE]
call kernel_free
.maybe_next:
add esi, tcp_out_queue_entry.size
loop .removeloop
; Send an ACK to that fin, and enter closewait state
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_CLOSE_WAIT
jmp .check_ack
align 4
@ -855,14 +829,18 @@ stateTCB_FIN_WAIT_1:
je @f
mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_TIMED_WAIT
@@: lea esi, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT]
inc_INET esi
@@:
; lea esi, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT]
; inc_INET esi
mov [ebx + SOCKET_head.lock], 0
; Send an ACK
mov eax, ebx
mov bl, TH_ACK
call TCP_send_ack
push eax
xor ecx, ecx
call TCP_send
pop ebx
.exit:
mov [ebx + SOCKET_head.lock], 0
@ -889,7 +867,10 @@ stateTCB_FIN_WAIT_2:
; Send an ACK
mov eax, ebx
mov bl, TH_ACK
call TCP_send_ack
push eax
xor ecx, ecx
call TCP_send
pop ebx
.exit:
mov [ebx + SOCKET_head.lock], 0