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kolibrios/programs/games/doom/trunk/st_lib.c
Sergey Semyonov (Serge) c682e2d8c0 Doom alpha 2
git-svn-id: svn://kolibrios.org@333 a494cfbc-eb01-0410-851d-a64ba20cac60
2007-02-08 22:53:29 +00:00

294 lines
4.7 KiB
C

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
// The status bar widget code.
//
//-----------------------------------------------------------------------------
static const char
rcsid[] = "$Id: st_lib.c,v 1.4 1997/02/03 16:47:56 b1 Exp $";
#include <ctype.h>
#include "doomdef.h"
#include "z_zone.h"
#include "v_video.h"
#include "m_swap.h"
#include "i_system.h"
#include "w_wad.h"
#include "st_stuff.h"
#include "st_lib.h"
#include "r_local.h"
// in AM_map.c
extern boolean automapactive;
//
// Hack display negative frags.
// Loads and store the stminus lump.
//
patch_t* sttminus;
void STlib_init(void)
{
sttminus = (patch_t *) W_CacheLumpName("STTMINUS", PU_STATIC);
}
// ?
void
STlib_initNum
( st_number_t* n,
int x,
int y,
patch_t** pl,
int* num,
boolean* on,
int width )
{
n->x = x;
n->y = y;
n->oldnum = 0;
n->width = width;
n->num = num;
n->on = on;
n->p = pl;
}
//
// A fairly efficient way to draw a number
// based on differences from the old number.
// Note: worth the trouble?
//
void
STlib_drawNum
( st_number_t* n,
boolean refresh )
{
int numdigits = n->width;
int num = *n->num;
int w = SHORT(n->p[0]->width);
int h = SHORT(n->p[0]->height);
int x = n->x;
int neg;
n->oldnum = *n->num;
neg = num < 0;
if (neg)
{
if (numdigits == 2 && num < -9)
num = -9;
else if (numdigits == 3 && num < -99)
num = -99;
num = -num;
}
// clear the area
x = n->x - numdigits*w;
if (n->y - ST_Y < 0)
I_Error("drawNum: n->y - ST_Y < 0");
V_CopyRect(x, n->y - ST_Y, BG, w*numdigits, h, x, n->y, FG);
// if non-number, do not draw it
if (num == 1994)
return;
x = n->x;
// in the special case of 0, you draw 0
if (!num)
V_DrawPatch(x - w, n->y, FG, n->p[ 0 ]);
// draw the new number
while (num && numdigits--)
{
x -= w;
V_DrawPatch(x, n->y, FG, n->p[ num % 10 ]);
num /= 10;
}
// draw a minus sign if necessary
if (neg)
V_DrawPatch(x - 8, n->y, FG, sttminus);
}
//
void
STlib_updateNum
( st_number_t* n,
boolean refresh )
{
if (*n->on) STlib_drawNum(n, refresh);
}
//
void
STlib_initPercent
( st_percent_t* p,
int x,
int y,
patch_t** pl,
int* num,
boolean* on,
patch_t* percent )
{
STlib_initNum(&p->n, x, y, pl, num, on, 3);
p->p = percent;
}
void
STlib_updatePercent
( st_percent_t* per,
int refresh )
{
if (refresh && *per->n.on)
V_DrawPatch(per->n.x, per->n.y, FG, per->p);
STlib_updateNum(&per->n, refresh);
}
void
STlib_initMultIcon
( st_multicon_t* i,
int x,
int y,
patch_t** il,
int* inum,
boolean* on )
{
i->x = x;
i->y = y;
i->oldinum = -1;
i->inum = inum;
i->on = on;
i->p = il;
}
void
STlib_updateMultIcon
( st_multicon_t* mi,
boolean refresh )
{
int w;
int h;
int x;
int y;
if (*mi->on
&& (mi->oldinum != *mi->inum || refresh)
&& (*mi->inum!=-1))
{
if (mi->oldinum != -1)
{
x = mi->x - SHORT(mi->p[mi->oldinum]->leftoffset);
y = mi->y - SHORT(mi->p[mi->oldinum]->topoffset);
w = SHORT(mi->p[mi->oldinum]->width);
h = SHORT(mi->p[mi->oldinum]->height);
if (y - ST_Y < 0)
I_Error("updateMultIcon: y - ST_Y < 0");
V_CopyRect(x, y-ST_Y, BG, w, h, x, y, FG);
}
V_DrawPatch(mi->x, mi->y, FG, mi->p[*mi->inum]);
mi->oldinum = *mi->inum;
}
}
void
STlib_initBinIcon
( st_binicon_t* b,
int x,
int y,
patch_t* i,
boolean* val,
boolean* on )
{
b->x = x;
b->y = y;
b->oldval = 0;
b->val = val;
b->on = on;
b->p = i;
}
void
STlib_updateBinIcon
( st_binicon_t* bi,
boolean refresh )
{
int x;
int y;
int w;
int h;
if (*bi->on
&& (bi->oldval != *bi->val || refresh))
{
x = bi->x - SHORT(bi->p->leftoffset);
y = bi->y - SHORT(bi->p->topoffset);
w = SHORT(bi->p->width);
h = SHORT(bi->p->height);
if (y - ST_Y < 0)
I_Error("updateBinIcon: y - ST_Y < 0");
if (*bi->val)
V_DrawPatch(bi->x, bi->y, FG, bi->p);
else
V_CopyRect(x, y-ST_Y, BG, w, h, x, y, FG);
bi->oldval = *bi->val;
}
}