forked from KolibriOS/kolibrios
Ivan Baravy
d9d603acd0
Rename all the me_skin.inc and my_skin.inc to skin.inc. Read BMP header size from file, don't hardcode. Make all the skins use the same skin.inc. Speed up compilation of skins. git-svn-id: svn://kolibrios.org@7119 a494cfbc-eb01-0410-851d-a64ba20cac60
41 lines
1.7 KiB
NASM
41 lines
1.7 KiB
NASM
;;=====================================================================
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;; dunkaist, Mario | 2010
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;;---------------------------------------------------------------------
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include 'skin.inc'
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SKIN_PARAMS \
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height = bmp_base.height, \ ; skin height
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margins = [5:1:1:1], \ ; margins [left:top:right:bottom]
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colors \
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active = [ \
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binner = 0xff0000: \ ; border inner color
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bouter = 0xff0000: \ ; border outer color
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bframe = 0x00ff00], \ ; border frame color
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colors \
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inactive = [ \
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binner = 0x00ff00: \ ; border inner color
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bouter = 0x00ff00: \ ; border outer color
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bframe = 0xff0000], \ ; border frame color
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\
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dtp = 'testtest.dtp' ; dtp colors
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SKIN_BUTTONS \
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close = [-23:2][20:107], \ ; buttons coordinates
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minimize = [-43:2][20:107] ; [left:top][width:height]
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SKIN_BITMAPS \
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left active = bmp_left, \ ; skin bitmaps pointers
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left inactive = bmp_left1, \
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oper active = bmp_oper, \
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oper inactive = bmp_oper1, \
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base active = bmp_base, \
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base inactive = bmp_base1
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BITMAP bmp_left ,'active/left.bmp' ; skin bitmaps
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BITMAP bmp_oper ,'active/oper.bmp'
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BITMAP bmp_base ,'active/base.bmp'
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BITMAP bmp_left1,'inactive/left.bmp'
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BITMAP bmp_oper1,'inactive/oper.bmp'
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BITMAP bmp_base1,'inactive/base.bmp'
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