kolibrios/drivers/video/Intel-2D/sna_render.h

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#ifndef SNA_RENDER_H
#define SNA_RENDER_H
#include "compiler.h"
#include <stdbool.h>
#include <stdint.h>
#define GRADIENT_CACHE_SIZE 16
#define GXinvalid 0xff
struct sna;
struct sna_glyph;
struct sna_video;
struct sna_video_frame;
struct brw_compile;
struct sna_composite_rectangles {
struct sna_coordinate {
int16_t x, y;
} src, mask, dst;
int16_t width, height;
};
struct sna_composite_op {
fastcall void (*blt)(struct sna *sna, const struct sna_composite_op *op,
const struct sna_composite_rectangles *r);
fastcall void (*box)(struct sna *sna,
const struct sna_composite_op *op,
const BoxRec *box);
void (*boxes)(struct sna *sna, const struct sna_composite_op *op,
const BoxRec *box, int nbox);
void (*done)(struct sna *sna, const struct sna_composite_op *op);
struct sna_damage **damage;
uint32_t op;
struct {
PixmapPtr pixmap;
CARD32 format;
struct kgem_bo *bo;
int16_t x, y;
uint16_t width, height;
} dst;
struct sna_composite_channel {
struct kgem_bo *bo;
// PictTransform *transform;
uint16_t width;
uint16_t height;
uint32_t pict_format;
uint32_t card_format;
uint32_t filter;
uint32_t repeat;
uint32_t is_affine : 1;
uint32_t is_solid : 1;
uint32_t is_linear : 1;
uint32_t is_opaque : 1;
uint32_t alpha_fixup : 1;
uint32_t rb_reversed : 1;
int16_t offset[2];
float scale[2];
// pixman_transform_t embedded_transform;
union {
struct {
float dx, dy, offset;
} linear;
struct {
uint32_t pixel;
} gen2;
struct gen3_shader_channel {
int type;
uint32_t mode;
uint32_t constants;
} gen3;
} u;
} src, mask;
uint32_t is_affine : 1;
uint32_t has_component_alpha : 1;
uint32_t need_magic_ca_pass : 1;
uint32_t rb_reversed : 1;
int16_t floats_per_vertex;
int16_t floats_per_rect;
fastcall void (*prim_emit)(struct sna *sna,
const struct sna_composite_op *op,
const struct sna_composite_rectangles *r);
struct sna_composite_redirect {
struct kgem_bo *real_bo;
struct sna_damage **real_damage, *damage;
BoxRec box;
} redirect;
union {
struct sna_blt_state {
PixmapPtr src_pixmap;
int16_t sx, sy;
uint32_t inplace :1;
uint32_t overwrites:1;
uint32_t bpp : 6;
uint32_t cmd;
uint32_t br13;
uint32_t pitch[2];
uint32_t pixel;
struct kgem_bo *bo[2];
} blt;
struct {
float constants[8];
uint32_t num_constants;
} gen3;
struct {
int wm_kernel;
int ve_id;
} gen4;
struct {
int16_t wm_kernel;
int16_t ve_id;
} gen5;
struct {
uint32_t flags;
} gen6;
struct {
uint32_t flags;
} gen7;
} u;
void *priv;
};
struct sna_copy_op {
struct sna_composite_op base;
void (*blt)(struct sna *sna, const struct sna_copy_op *op,
int16_t sx, int16_t sy,
int16_t w, int16_t h,
int16_t dx, int16_t dy);
void (*done)(struct sna *sna, const struct sna_copy_op *op);
};
struct sna_render {
int active;
int max_3d_size;
int max_3d_pitch;
unsigned prefer_gpu;
#define PREFER_GPU_BLT 0x1
#define PREFER_GPU_RENDER 0x2
#define PREFER_GPU_SPANS 0x4
#if 0
bool (*composite)(struct sna *sna, uint8_t op,
PicturePtr dst, PicturePtr src, PicturePtr mask,
int16_t src_x, int16_t src_y,
int16_t msk_x, int16_t msk_y,
int16_t dst_x, int16_t dst_y,
int16_t w, int16_t h,
struct sna_composite_op *tmp);
bool (*check_composite_spans)(struct sna *sna, uint8_t op,
PicturePtr dst, PicturePtr src,
int16_t w, int16_t h, unsigned flags);
bool (*composite_spans)(struct sna *sna, uint8_t op,
PicturePtr dst, PicturePtr src,
int16_t src_x, int16_t src_y,
int16_t dst_x, int16_t dst_y,
int16_t w, int16_t h,
unsigned flags,
struct sna_composite_spans_op *tmp);
#define COMPOSITE_SPANS_RECTILINEAR 0x1
#define COMPOSITE_SPANS_INPLACE_HINT 0x2
bool (*video)(struct sna *sna,
struct sna_video *video,
struct sna_video_frame *frame,
RegionPtr dstRegion,
short src_w, short src_h,
short drw_w, short drw_h,
short dx, short dy,
PixmapPtr pixmap);
bool (*fill_boxes)(struct sna *sna,
CARD8 op,
PictFormat format,
const xRenderColor *color,
PixmapPtr dst, struct kgem_bo *dst_bo,
const BoxRec *box, int n);
bool (*fill)(struct sna *sna, uint8_t alu,
PixmapPtr dst, struct kgem_bo *dst_bo,
uint32_t color,
struct sna_fill_op *tmp);
bool (*fill_one)(struct sna *sna, PixmapPtr dst, struct kgem_bo *dst_bo,
uint32_t color,
int16_t x1, int16_t y1, int16_t x2, int16_t y2,
uint8_t alu);
bool (*clear)(struct sna *sna, PixmapPtr dst, struct kgem_bo *dst_bo);
bool (*copy_boxes)(struct sna *sna, uint8_t alu,
PixmapPtr src, struct kgem_bo *src_bo, int16_t src_dx, int16_t src_dy,
PixmapPtr dst, struct kgem_bo *dst_bo, int16_t dst_dx, int16_t dst_dy,
const BoxRec *box, int n, unsigned flags);
#define COPY_LAST 0x1
#define COPY_SYNC 0x2
#endif
bool (*copy)(struct sna *sna, uint8_t alu,
PixmapPtr src, struct kgem_bo *src_bo,
PixmapPtr dst, struct kgem_bo *dst_bo,
struct sna_copy_op *op);
void (*flush)(struct sna *sna);
void (*reset)(struct sna *sna);
void (*fini)(struct sna *sna);
#if 0
struct sna_alpha_cache {
struct kgem_bo *cache_bo;
struct kgem_bo *bo[256+7];
} alpha_cache;
struct sna_solid_cache {
struct kgem_bo *cache_bo;
struct kgem_bo *bo[1024];
uint32_t color[1025];
int last;
int size;
int dirty;
} solid_cache;
struct {
struct sna_gradient_cache {
struct kgem_bo *bo;
int nstops;
PictGradientStop *stops;
} cache[GRADIENT_CACHE_SIZE];
int size;
} gradient_cache;
struct sna_glyph_cache{
PicturePtr picture;
struct sna_glyph **glyphs;
uint16_t count;
uint16_t evict;
} glyph[2];
pixman_image_t *white_image;
PicturePtr white_picture;
#if HAS_PIXMAN_GLYPHS
pixman_glyph_cache_t *glyph_cache;
#endif
#endif
uint16_t vb_id;
uint16_t vertex_offset;
uint16_t vertex_start;
uint16_t vertex_index;
uint16_t vertex_used;
uint16_t vertex_size;
uint16_t vertex_reloc[16];
int nvertex_reloc;
struct kgem_bo *vbo;
float *vertices;
float vertex_data[1024];
};
struct gen2_render_state {
uint32_t target;
bool need_invariant;
uint32_t logic_op_enabled;
uint32_t ls1, ls2, vft;
uint32_t diffuse;
uint32_t specular;
};
struct gen3_render_state {
uint32_t current_dst;
bool need_invariant;
uint32_t tex_count;
uint32_t last_drawrect_limit;
uint32_t last_target;
uint32_t last_blend;
uint32_t last_constants;
uint32_t last_sampler;
uint32_t last_shader;
uint32_t last_diffuse;
uint32_t last_specular;
uint16_t last_vertex_offset;
uint16_t floats_per_vertex;
uint16_t last_floats_per_vertex;
uint32_t tex_map[4];
uint32_t tex_handle[2];
uint32_t tex_delta[2];
};
struct gen4_render_state {
struct kgem_bo *general_bo;
uint32_t vs;
uint32_t sf;
uint32_t wm;
uint32_t cc;
int ve_id;
uint32_t drawrect_offset;
uint32_t drawrect_limit;
uint32_t last_pipelined_pointers;
uint16_t last_primitive;
int16_t floats_per_vertex;
uint16_t surface_table;
bool needs_invariant;
bool needs_urb;
};
struct gen5_render_state {
struct kgem_bo *general_bo;
uint32_t vs;
uint32_t sf[2];
uint32_t wm;
uint32_t cc;
int ve_id;
uint32_t drawrect_offset;
uint32_t drawrect_limit;
uint16_t last_primitive;
int16_t floats_per_vertex;
uint16_t surface_table;
uint16_t last_pipelined_pointers;
bool needs_invariant;
};
enum {
GEN6_WM_KERNEL_NOMASK = 0,
GEN6_WM_KERNEL_NOMASK_P,
GEN6_WM_KERNEL_MASK,
GEN6_WM_KERNEL_MASK_P,
GEN6_WM_KERNEL_MASKCA,
GEN6_WM_KERNEL_MASKCA_P,
GEN6_WM_KERNEL_MASKSA,
GEN6_WM_KERNEL_MASKSA_P,
GEN6_WM_KERNEL_OPACITY,
GEN6_WM_KERNEL_OPACITY_P,
GEN6_WM_KERNEL_VIDEO_PLANAR,
GEN6_WM_KERNEL_VIDEO_PACKED,
GEN6_KERNEL_COUNT
};
struct gen6_render_state {
const struct gt_info *info;
struct kgem_bo *general_bo;
uint32_t vs_state;
uint32_t sf_state;
uint32_t sf_mask_state;
uint32_t wm_state;
uint32_t wm_kernel[GEN6_KERNEL_COUNT][3];
uint32_t cc_blend;
uint32_t drawrect_offset;
uint32_t drawrect_limit;
uint32_t blend;
uint32_t samplers;
uint32_t kernel;
uint16_t num_sf_outputs;
uint16_t ve_id;
uint16_t last_primitive;
int16_t floats_per_vertex;
uint16_t surface_table;
bool needs_invariant;
bool first_state_packet;
};
enum {
GEN7_WM_KERNEL_NOMASK = 0,
GEN7_WM_KERNEL_NOMASK_P,
GEN7_WM_KERNEL_MASK,
GEN7_WM_KERNEL_MASK_P,
GEN7_WM_KERNEL_MASKCA,
GEN7_WM_KERNEL_MASKCA_P,
GEN7_WM_KERNEL_MASKSA,
GEN7_WM_KERNEL_MASKSA_P,
GEN7_WM_KERNEL_OPACITY,
GEN7_WM_KERNEL_OPACITY_P,
GEN7_WM_KERNEL_VIDEO_PLANAR,
GEN7_WM_KERNEL_VIDEO_PACKED,
GEN7_WM_KERNEL_COUNT
};
struct gen7_render_state {
const struct gt_info *info;
struct kgem_bo *general_bo;
uint32_t vs_state;
uint32_t sf_state;
uint32_t sf_mask_state;
uint32_t wm_state;
uint32_t wm_kernel[GEN7_WM_KERNEL_COUNT][3];
uint32_t cc_blend;
uint32_t drawrect_offset;
uint32_t drawrect_limit;
uint32_t blend;
uint32_t samplers;
uint32_t kernel;
uint16_t num_sf_outputs;
uint16_t ve_id;
uint16_t last_primitive;
int16_t floats_per_vertex;
uint16_t surface_table;
bool needs_invariant;
bool emit_flush;
};
struct sna_static_stream {
uint32_t size, used;
uint8_t *data;
};
int sna_static_stream_init(struct sna_static_stream *stream);
uint32_t sna_static_stream_add(struct sna_static_stream *stream,
const void *data, uint32_t len, uint32_t align);
void *sna_static_stream_map(struct sna_static_stream *stream,
uint32_t len, uint32_t align);
uint32_t sna_static_stream_offsetof(struct sna_static_stream *stream,
void *ptr);
unsigned sna_static_stream_compile_sf(struct sna *sna,
struct sna_static_stream *stream,
bool (*compile)(struct brw_compile *));
unsigned sna_static_stream_compile_wm(struct sna *sna,
struct sna_static_stream *stream,
bool (*compile)(struct brw_compile *, int),
int width);
struct kgem_bo *sna_static_stream_fini(struct sna *sna,
struct sna_static_stream *stream);
struct kgem_bo *
sna_render_get_solid(struct sna *sna,
uint32_t color);
void
sna_render_flush_solid(struct sna *sna);
uint32_t sna_rgba_for_color(uint32_t color, int depth);
uint32_t sna_rgba_to_color(uint32_t rgba, uint32_t format);
bool sna_get_rgba_from_pixel(uint32_t pixel,
uint16_t *red,
uint16_t *green,
uint16_t *blue,
uint16_t *alpha,
uint32_t format);
bool sna_picture_is_solid(PicturePtr picture, uint32_t *color);
void no_render_init(struct sna *sna);
bool gen2_render_init(struct sna *sna);
bool gen3_render_init(struct sna *sna);
bool gen4_render_init(struct sna *sna);
bool gen5_render_init(struct sna *sna);
bool gen6_render_init(struct sna *sna);
bool gen7_render_init(struct sna *sna);
#if 0
bool sna_tiling_composite(uint32_t op,
PicturePtr src,
PicturePtr mask,
PicturePtr dst,
int16_t src_x, int16_t src_y,
int16_t mask_x, int16_t mask_y,
int16_t dst_x, int16_t dst_y,
int16_t width, int16_t height,
struct sna_composite_op *tmp);
bool sna_tiling_fill_boxes(struct sna *sna,
CARD8 op,
PictFormat format,
const xRenderColor *color,
PixmapPtr dst, struct kgem_bo *dst_bo,
const BoxRec *box, int n);
bool sna_tiling_copy_boxes(struct sna *sna, uint8_t alu,
PixmapPtr src, struct kgem_bo *src_bo, int16_t src_dx, int16_t src_dy,
PixmapPtr dst, struct kgem_bo *dst_bo, int16_t dst_dx, int16_t dst_dy,
const BoxRec *box, int n);
bool sna_tiling_blt_copy_boxes(struct sna *sna, uint8_t alu,
struct kgem_bo *src_bo, int16_t src_dx, int16_t src_dy,
struct kgem_bo *dst_bo, int16_t dst_dx, int16_t dst_dy,
int bpp, const BoxRec *box, int nbox);
bool sna_blt_composite(struct sna *sna,
uint32_t op,
PicturePtr src,
PicturePtr dst,
int16_t src_x, int16_t src_y,
int16_t dst_x, int16_t dst_y,
int16_t width, int16_t height,
struct sna_composite_op *tmp,
bool fallback);
bool sna_blt_composite__convert(struct sna *sna,
int x, int y,
int width, int height,
struct sna_composite_op *tmp);
bool sna_blt_fill(struct sna *sna, uint8_t alu,
struct kgem_bo *bo,
int bpp,
uint32_t pixel,
struct sna_fill_op *fill);
bool sna_blt_copy(struct sna *sna, uint8_t alu,
struct kgem_bo *src,
struct kgem_bo *dst,
int bpp,
struct sna_copy_op *copy);
bool sna_blt_fill_boxes(struct sna *sna, uint8_t alu,
struct kgem_bo *bo,
int bpp,
uint32_t pixel,
const BoxRec *box, int n);
bool sna_blt_copy_boxes(struct sna *sna, uint8_t alu,
struct kgem_bo *src_bo, int16_t src_dx, int16_t src_dy,
struct kgem_bo *dst_bo, int16_t dst_dx, int16_t dst_dy,
int bpp,
const BoxRec *box, int n);
bool sna_blt_copy_boxes_fallback(struct sna *sna, uint8_t alu,
PixmapPtr src, struct kgem_bo *src_bo, int16_t src_dx, int16_t src_dy,
PixmapPtr dst, struct kgem_bo *dst_bo, int16_t dst_dx, int16_t dst_dy,
const BoxRec *box, int nbox);
bool _sna_get_pixel_from_rgba(uint32_t *pixel,
uint16_t red,
uint16_t green,
uint16_t blue,
uint16_t alpha,
uint32_t format);
static inline bool
sna_get_pixel_from_rgba(uint32_t * pixel,
uint16_t red,
uint16_t green,
uint16_t blue,
uint16_t alpha,
uint32_t format)
{
switch (format) {
case PICT_x8r8g8b8:
alpha = 0xffff;
/* fall through to re-use a8r8g8b8 expansion */
case PICT_a8r8g8b8:
*pixel = ((alpha >> 8 << 24) |
(red >> 8 << 16) |
(green & 0xff00) |
(blue >> 8));
return TRUE;
case PICT_a8:
*pixel = alpha >> 8;
return TRUE;
}
return _sna_get_pixel_from_rgba(pixel, red, green, blue, alpha, format);
}
struct kgem_bo *
__sna_render_pixmap_bo(struct sna *sna,
PixmapPtr pixmap,
const BoxRec *box,
bool blt);
int
sna_render_pixmap_bo(struct sna *sna,
struct sna_composite_channel *channel,
PixmapPtr pixmap,
int16_t x, int16_t y,
int16_t w, int16_t h,
int16_t dst_x, int16_t dst_y);
bool
sna_render_pixmap_partial(struct sna *sna,
PixmapPtr pixmap,
struct kgem_bo *bo,
struct sna_composite_channel *channel,
int16_t x, int16_t y,
int16_t w, int16_t h);
int
sna_render_picture_extract(struct sna *sna,
PicturePtr picture,
struct sna_composite_channel *channel,
int16_t x, int16_t y,
int16_t w, int16_t h,
int16_t dst_x, int16_t dst_y);
int
sna_render_picture_approximate_gradient(struct sna *sna,
PicturePtr picture,
struct sna_composite_channel *channel,
int16_t x, int16_t y,
int16_t w, int16_t h,
int16_t dst_x, int16_t dst_y);
int
sna_render_picture_fixup(struct sna *sna,
PicturePtr picture,
struct sna_composite_channel *channel,
int16_t x, int16_t y,
int16_t w, int16_t h,
int16_t dst_x, int16_t dst_y);
int
sna_render_picture_convert(struct sna *sna,
PicturePtr picture,
struct sna_composite_channel *channel,
PixmapPtr pixmap,
int16_t x, int16_t y,
int16_t w, int16_t h,
int16_t dst_x, int16_t dst_y,
bool fixup_alpha);
inline static void sna_render_composite_redirect_init(struct sna_composite_op *op)
{
struct sna_composite_redirect *t = &op->redirect;
t->real_bo = NULL;
t->damage = NULL;
}
bool
sna_render_composite_redirect(struct sna *sna,
struct sna_composite_op *op,
int x, int y, int width, int height);
void
sna_render_composite_redirect_done(struct sna *sna,
const struct sna_composite_op *op);
bool
sna_composite_mask_is_opaque(PicturePtr mask);
#endif
void sna_vertex_init(struct sna *sna);
static inline void sna_vertex_lock(struct sna_render *r)
{
// pthread_mutex_lock(&r->lock);
}
static inline void sna_vertex_acquire__locked(struct sna_render *r)
{
r->active++;
}
static inline void sna_vertex_unlock(struct sna_render *r)
{
// pthread_mutex_unlock(&r->lock);
}
static inline void sna_vertex_release__locked(struct sna_render *r)
{
assert(r->active > 0);
--r->active;
// if (--r->active == 0)
// pthread_cond_signal(&r->wait);
}
static inline bool sna_vertex_wait__locked(struct sna_render *r)
{
bool was_active = r->active;
// while (r->active)
// pthread_cond_wait(&r->wait, &r->lock);
return was_active;
}
#endif /* SNA_RENDER_H */