forked from KolibriOS/kolibrios
36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
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SDL_anim 0.2
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The latest version of this library is available from:
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http://tamale.net/SDL_anim/
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This is a simple library to load animations and blit them to SDL surfaces.
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This library supports PNG anim files.
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API:
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#include "SDL_anim.h"
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SDL_Animation *Anim_Load( const char *file );
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int Anim_Free( SDL_Animation *anim );
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int Anim_GetFrameNum( float start, float now );
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int Anim_GetFrameRect( int frame, SDL_Rect *rect );
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int Anim_BlitFrame( SDL_Surface dest, float start, float now );
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int Anim_BlitFrameNum( SDL_Surface dest, int frame );
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int Anim_DisplayFormat( SDL_Animation *anim );
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Two programs are included:
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`showanim' is an example program that uses SDL_anim.
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`makeanim' creates PNG anim files.
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SDL_anim requires:
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libpng http://www.cdrom.com/pub/png/
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zlib http://www.cdrom.com/pub/infozip/zlib/
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This library is under the GNU Library General Public License, see the file
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"LICENSE" for details.
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To build under unix:
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gcc -I/home/mike/include/SDL/ -L/home/mike/lib Anim.c makeanim.c -o makeanim -lpng -lz -lSDL -lSDLmain -lpthread
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