kolibrios/contrib/media/fplay/fplay.h

141 lines
2.9 KiB
C
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#include "pixlib3.h"
#define BLACK_MAGIC_SOUND
#define BLACK_MAGIC_VIDEO
typedef unsigned int color_t;
typedef unsigned int count_t;
typedef struct render render_t;
#define HAS_LEFT (1<<0)
#define HAS_TOP (1<<1)
#define HAS_RIGHT (1<<2)
#define HAS_BOTTOM (1<<3)
struct render
{
uint32_t caps;
uint32_t ctx_width;
uint32_t ctx_height;
uint32_t win_width;
uint32_t win_height;
rect_t rc_client;
rect_t rcvideo;
rect_t rcleft;
rect_t rctop;
rect_t rcright;
rect_t rcbottom;
uint32_t layout;
bitmap_t *bitmap[4];
bitmap_t *last_bitmap;
uint32_t ctx_format;
int target;
window_t *win;
enum{
EMPTY, INIT }state;
enum win_state win_state;
void (*draw)(render_t *render, AVPicture *picture);
};
enum player_state
{
CLOSED = 0,
PREPARE,
STOP,
PAUSE,
PLAY,
REWIND,
PLAY_2_STOP,
PLAY_2_PAUSE,
PAUSE_2_PLAY,
REWIND_2_PLAY,
};
#define ID_PLAY 100
#define ID_STOP 101
#define ID_PROGRESS 102
#define ID_VOL_LEVEL 103
#define ID_VOL_CTRL 104
typedef struct
{
volatile uint32_t lock;
char *buffer;
volatile uint32_t count;
}astream_t;
typedef struct
{
unsigned int code;
unsigned int sender;
unsigned int stream;
unsigned int offset;
unsigned int size;
unsigned int unused[2];
}SND_EVENT;
typedef struct {
AVPacketList *first_pkt;
AVPacketList *last_pkt;
int size;
int count;
volatile uint32_t lock;
} queue_t;
int put_packet(queue_t *q, AVPacket *pkt);
int get_packet(queue_t *q, AVPacket *pkt);
extern astream_t astream;
extern AVRational video_time_base;
render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags);
void destroy_render(render_t *render);
int init_render(render_t *render, int width, int height);
void render_adjust_size(render_t *render, window_t *win);
void render_set_size(render_t *render, int width, int height);
void render_draw_client(render_t *render);
int init_audio(int format);
int audio_thread(void *param);
void set_audio_volume(int left, int right);
int init_video(AVCodecContext *ctx);
int video_thread(void *param);
int decode_video(AVCodecContext *ctx, queue_t *qv);
int decode_audio(AVCodecContext *ctx, queue_t *qa);
double get_master_clock(void);
int create_thread(int (*proc)(void *param), void *param, int stack_size);
void mutex_lock(volatile uint32_t *val);
static inline void mutex_unlock(volatile uint32_t *val)
{
*val = 0;
}
static inline void GetNotify(void *event)
{
__asm__ __volatile__ (
"int $0x40"
::"a"(68),"b"(14),"c"(event));
}
int fplay_vaapi_init(void);
int init_fontlib();
char *get_moviefile();