forked from KolibriOS/kolibrios
236 lines
3.3 KiB
HTML
236 lines
3.3 KiB
HTML
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<HTML
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><HEAD
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><TITLE
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>SDL_PumpEvents</TITLE
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><META
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NAME="GENERATOR"
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CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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"><LINK
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REL="HOME"
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TITLE="SDL Library Documentation"
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HREF="index.html"><LINK
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REL="UP"
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TITLE="Event Functions."
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HREF="eventfunctions.html"><LINK
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REL="PREVIOUS"
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TITLE="Event Functions."
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HREF="eventfunctions.html"><LINK
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REL="NEXT"
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TITLE="SDL_PeepEvents"
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HREF="sdlpeepevents.html"></HEAD
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><BODY
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CLASS="REFENTRY"
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BGCOLOR="#FFF8DC"
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TEXT="#000000"
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LINK="#0000ee"
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VLINK="#551a8b"
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ALINK="#ff0000"
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><DIV
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CLASS="NAVHEADER"
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><TABLE
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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CELLSPACING="0"
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><TR
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><TH
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COLSPAN="3"
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ALIGN="center"
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>SDL Library Documentation</TH
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></TR
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><TR
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><TD
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WIDTH="10%"
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ALIGN="left"
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VALIGN="bottom"
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><A
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HREF="eventfunctions.html"
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>Prev</A
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></TD
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><TD
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WIDTH="80%"
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ALIGN="center"
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VALIGN="bottom"
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></TD
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><TD
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WIDTH="10%"
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ALIGN="right"
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VALIGN="bottom"
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><A
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HREF="sdlpeepevents.html"
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>Next</A
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></TD
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></TR
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></TABLE
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><HR
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ALIGN="LEFT"
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WIDTH="100%"></DIV
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><H1
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><A
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NAME="SDLPUMPEVENTS"
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>SDL_PumpEvents</A
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></H1
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><DIV
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CLASS="REFNAMEDIV"
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><A
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NAME="AEN4848"
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></A
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><H2
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>Name</H2
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>SDL_PumpEvents -- Pumps the event loop, gathering events from the input devices.</DIV
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><DIV
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CLASS="REFSYNOPSISDIV"
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><A
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NAME="AEN4851"
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></A
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><H2
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>Synopsis</H2
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><DIV
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CLASS="FUNCSYNOPSIS"
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><A
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NAME="AEN4852"
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></A
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><P
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></P
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><PRE
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CLASS="FUNCSYNOPSISINFO"
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>#include "SDL.h"</PRE
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><P
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><CODE
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><CODE
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CLASS="FUNCDEF"
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>void <B
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CLASS="FSFUNC"
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>SDL_PumpEvents</B
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></CODE
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>(void);</CODE
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></P
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><P
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></P
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></DIV
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></DIV
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><DIV
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CLASS="REFSECT1"
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><A
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NAME="AEN4858"
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></A
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><H2
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>Description</H2
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><P
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>Pumps the event loop, gathering events from the input devices.</P
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><P
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><TT
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CLASS="FUNCTION"
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>SDL_PumpEvents</TT
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> gathers all the pending input information from devices and places it on the event queue. Without calls to <TT
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CLASS="FUNCTION"
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>SDL_PumpEvents</TT
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> no events would ever be placed on the queue. Often calls the need for <TT
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CLASS="FUNCTION"
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>SDL_PumpEvents</TT
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> is hidden from the user since <A
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HREF="sdlpollevent.html"
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><TT
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CLASS="FUNCTION"
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>SDL_PollEvent</TT
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></A
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> and <A
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HREF="sdlwaitevent.html"
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><TT
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CLASS="FUNCTION"
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>SDL_WaitEvent</TT
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></A
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> implicitly call <TT
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CLASS="FUNCTION"
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>SDL_PumpEvents</TT
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>. However, if you are not polling or waiting for events (e.g. your filtering them), then you must call <TT
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CLASS="FUNCTION"
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>SDL_PumpEvents</TT
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> to force an event queue update.</P
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><DIV
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CLASS="NOTE"
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><BLOCKQUOTE
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CLASS="NOTE"
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><P
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><B
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>Note: </B
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>You can only call this function in the thread that set the video mode.</P
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></BLOCKQUOTE
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></DIV
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></DIV
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><DIV
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CLASS="REFSECT1"
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><A
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NAME="AEN4873"
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></A
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><H2
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>See Also</H2
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><P
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><A
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HREF="sdlpollevent.html"
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><TT
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CLASS="FUNCTION"
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>SDL_PollEvent</TT
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></A
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></P
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></DIV
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><DIV
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CLASS="NAVFOOTER"
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><HR
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ALIGN="LEFT"
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WIDTH="100%"><TABLE
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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CELLSPACING="0"
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><TR
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><TD
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WIDTH="33%"
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ALIGN="left"
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VALIGN="top"
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><A
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HREF="eventfunctions.html"
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>Prev</A
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></TD
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><TD
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WIDTH="34%"
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ALIGN="center"
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VALIGN="top"
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><A
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HREF="index.html"
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>Home</A
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></TD
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||
|
><TD
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||
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WIDTH="33%"
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|
ALIGN="right"
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VALIGN="top"
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|
><A
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HREF="sdlpeepevents.html"
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>Next</A
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></TD
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|
></TR
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|
><TR
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|
><TD
|
||
|
WIDTH="33%"
|
||
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ALIGN="left"
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VALIGN="top"
|
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|
>Event Functions.</TD
|
||
|
><TD
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||
|
WIDTH="34%"
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||
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ALIGN="center"
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VALIGN="top"
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||
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><A
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HREF="eventfunctions.html"
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>Up</A
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||
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></TD
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||
|
><TD
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||
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WIDTH="33%"
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||
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ALIGN="right"
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||
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VALIGN="top"
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|
>SDL_PeepEvents</TD
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||
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></TR
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||
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></TABLE
|
||
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></DIV
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||
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></BODY
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||
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></HTML
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>
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