kolibrios/programs/other/planet_v/tile_fun.inc

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TILE_LEN equ 256
TILE_LEN_W equ TILE_LEN
TILE_LEN_H equ TILE_LEN
RGB_TILE_SIZE_1N4 equ (TILE_LEN*TILE_LEN*3/4) ;1/4 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
RGB_TILE_SIZE_1N2 equ (TILE_LEN*TILE_LEN*3/2) ;1/2 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
RGB_TILE_SIZE equ TILE_LEN*TILE_LEN*3 ;<EFBFBD><EFBFBD><EFBFBD> 1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TREE_ICON_SYS16_BMP_SIZE equ 256*3*11+54 ;<EFBFBD><EFBFBD><EFBFBD> bmp <EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TREE_ICON_NOD16_BMP_SIZE equ 256*3* 1+54
TILE_TEXT_MAX_LEN equ 40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
FRACT_TILE_00 equ 1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>, 1/4 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
FRACT_TILE_01 equ 2 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>, 1/4 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
FRACT_TILE_10 equ 4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>, 1/4 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
FRACT_TILE_11 equ 8 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>, 1/4 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
FRACT_TILE_ALL equ 15 ;15=1+2+4+8
FRACT_TILE_BIT00 equ 0
FRACT_TILE_BIT01 equ 1
FRACT_TILE_BIT10 equ 2
FRACT_TILE_BIT11 equ 3
;<EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
SCALE_0BIT_USE equ 8
SCALE_1BIT_USE equ 9
SCALE_0_USE equ 0x100 ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
SCALE_1_USE equ 0x200 ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
met_fr_opn db 0 ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
size_tile_struc equ 32 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
max_tiles_cols equ 4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
max_tiles_rows equ 3 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
max_tiles_count equ (max_tiles_cols*max_tiles_rows) ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD>ணࠬ<EFBFBD><EFBFBD>
tile_coord_x equ dword[edi] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> x (<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
tile_coord_y equ dword[edi+ 4] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> y (<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
tile_zoom equ byte[edi+ 8] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
tile_err_f equ byte[edi+ 9] ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
tile_drobn equ word[edi+10] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
tile_offs_l_load equ 12 ;offset params last load tile
tile_key_coord_x equ dword[edi+12] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> x (<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
tile_key_coord_y equ dword[edi+16] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> y (<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
tile_key_path_len equ byte[edi+21] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> Cache
tile_rgb_icon equ dword[edi+22] ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
tile_drobn_icon equ dword[edi+26] ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 4-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
tile_delta_x equ byte[edi+30] ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>⥫쭮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x
tile_delta_y equ byte[edi+31] ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>⥫쭮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y
; *** <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD>㭪権 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> ***
;load_tile
; get_tile_path
; load_new_tile (<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
; get_tile_path
; load_new_tile (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
; get_tile_path
; load_new_tile (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
; get_tile_path
; load_new_tile (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
; get_tile_path
; load_new_tile (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
; get_parent_tiles (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>)
; get_tile_path
; load_new_tile (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
align 4
CursorMoveRight:
push ebx ecx
xor ebx,ebx
xor ecx,ecx
mov cl,byte[map.zoom]
dec ecx
cmp cx,0
jle .no_move ;<EFBFBD><EFBFBD><EFBFBD> 0-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@:
rol ebx,1
or ebx,1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
loop @b
cmp dword[map.coord_x],ebx
jge .no_move ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
inc dword[map.coord_x]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall tiles_grid_move_left, tile_00,max_tiles_count,max_tiles_cols
call but_Refresh
.no_move:
pop ecx ebx
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
CursorMoveDown:
push ebx ecx
xor ebx,ebx
xor ecx,ecx
mov cl,byte[map.zoom]
dec ecx
cmp cx,0
jle .no_move ;<EFBFBD><EFBFBD><EFBFBD> 0-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@:
rol ebx,1
or ebx,1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
loop @b
cmp dword[map.coord_y],ebx
jge .no_move ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
inc dword[map.coord_y]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall tiles_grid_move_up, tile_00,max_tiles_count,max_tiles_rows
call but_Refresh
.no_move:
pop ecx ebx
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
align 4
but_met_up:
stdcall dword[tl_node_move_up], tree2
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>?
align 4
but_met_dn:
stdcall dword[tl_node_move_down], tree2
ret
;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
fun_new_map_type:
push eax
stdcall dword[tl_node_get_data], tree1
cmp eax,0
je @f
mov dword[txt_tile_type],eax
@@:
pop eax
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
align 4
proc tiles_init_grid uses eax ebx ecx edx edi, beg_tiles:dword, count:dword, cols:dword
xor eax,eax
xor ebx,ebx
mov edi,[beg_tiles]
mov ecx,[count]
mov edx,[cols]
@@:
mov tile_delta_x,al
mov tile_delta_y,bl
add edi,size_tile_struc
inc ax
cmp eax,edx
jl .old_lin
xor eax,eax
inc bx
.old_lin:
loop @b
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;<EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ணࠬ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
proc tiles_grid_move_left uses eax ebx ecx edx edi, beg_tiles:dword, count:dword, cols:dword
xor eax,eax
xor ebx,ebx
mov edi,[beg_tiles]
mov ecx,[count]
mov edx,[cols]
@@:
cmp tile_delta_x,0
jne .no_jump
add tile_delta_x,dl ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> = 0, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 'cols' <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.no_jump:
dec tile_delta_x
add edi,size_tile_struc
loop @b
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> tiles_grid_move_left ⮫쪮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
proc tiles_grid_move_right uses eax ebx ecx edx edi, beg_tiles:dword, count:dword, cols:dword
xor eax,eax
xor ebx,ebx
mov edi,[beg_tiles]
mov ecx,[count]
mov edx,[cols]
@@:
inc tile_delta_x
cmp tile_delta_x,dl
jl .no_jump
mov tile_delta_x,0 ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> = 'cols', <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> 0 <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
.no_jump:
add edi,size_tile_struc
loop @b
ret
endp
align 4
proc tiles_grid_move_up uses eax ebx ecx edx edi, beg_tiles:dword, count:dword, rows:dword
xor eax,eax
xor ebx,ebx
mov edi,[beg_tiles]
mov ecx,[count]
mov edx,[rows]
@@:
cmp tile_delta_y,0
jne .no_jump
add tile_delta_y,dl ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD> = 0, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 'rows' <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.no_jump:
dec tile_delta_y
add edi,size_tile_struc
loop @b
ret
endp
align 4
proc tiles_grid_move_down uses eax ebx ecx edx edi, beg_tiles:dword, count:dword, rows:dword
xor eax,eax
xor ebx,ebx
mov edi,[beg_tiles]
mov ecx,[count]
mov edx,[rows]
@@:
inc tile_delta_y
cmp tile_delta_y,dl
jl .no_jump
mov tile_delta_y,0 ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD> = 'rows', <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 0 <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.no_jump:
add edi,size_tile_struc
loop @b
ret
endp
align 4
proc array_tile_function uses ecx edi, beg_tiles:dword, count:dword, funct:dword
mov edi,[beg_tiles]
mov ecx,[count]
@@:
stdcall [funct],edi
add edi,size_tile_struc
loop @b
ret
endp
align 4
draw_tiles:
pushad
movzx ecx,byte[map.zoom]
mov esi,[sc.work_text]
or esi,0x40000000
mov edi,[sc.work]
mcall SF_DRAW_NUMBER,0x20000,, (128 shl 16)+13
stdcall array_tile_function, tile_00,max_tiles_count,draw_tile
popad
ret
; edi - pointer tile struct
;output:
; eax - 7
; edx - coordinates to tile draw
align 4
proc tile_clear_area, height:dword
pushad
mov cx,dx
shl ecx,16
mov cx,word[height]
shr edx,16
mov bx,dx
shl ebx,16
mov bx,TILE_LEN_W
mov edx,0xffffd0
mcall SF_DRAW_RECT
popad
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> tile
align 4
proc draw_tile, tile:dword
pushad
mov edi,[tile]
;*** set base point ***
mov edx,5*65536+35
movzx eax,tile_delta_y
shl ax,8 ;*256
add edx,eax
movzx eax,tile_delta_x
shl eax,8+16
add edx,eax
;*** set base point ***
mov ebx,dword[procinfo.box.width] ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x
sub ebx,min_window_w-5 ;5 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> 1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
shl ebx,16
mov bx,dx ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD>
cmp edx,ebx
jg .end_f
;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT ;eax = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
mov ecx,dword[procinfo.box.height]
mov ebx,edx
and ebx,0xffff ;ebx = <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 'y' <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
add eax,ebx
add eax,5+5 ;5-<EFBFBD><EFBFBD>
cmp ecx,eax
jle .end_f
sub ecx,eax
cmp ecx,TILE_LEN_H
jle @f
mov ecx,TILE_LEN_H
@@:
mov eax,SF_PUT_IMAGE
bt tile_drobn,SCALE_0BIT_USE
jc .draw
bt tile_drobn,SCALE_1BIT_USE
jc .draw
jmp @f
.draw:
mov ebx,tile_rgb_icon
or ecx,TILE_LEN_W*65536 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int 0x40 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
jmp .end_clear_tile
@@:
cmp tile_drobn,FRACT_TILE_ALL
je .end_clear_tile
stdcall tile_clear_area, ecx ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
.end_clear_tile:
cmp tile_drobn,0
je .info ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov si,cx ;si - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
sub si,TILE_LEN_H/2 ;si - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp cx,TILE_LEN_H/2
jl @f
mov cx,TILE_LEN_H/2 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@:
and ecx,0xffff ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
or ecx,(TILE_LEN_W/2)*65536 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,tile_drobn_icon
bt tile_drobn,FRACT_TILE_BIT00
jae @f
int 0x40
@@:
add dx,TILE_LEN_H/2
add ebx,RGB_TILE_SIZE_1N4
bt tile_drobn,FRACT_TILE_BIT01
jae @f
xchg cx,si
int 0x40
xchg cx,si
@@:
sub dx,TILE_LEN_H/2
ror edx,16
add dx,TILE_LEN_W/2
ror edx,16
add ebx,RGB_TILE_SIZE_1N4
bt tile_drobn,FRACT_TILE_BIT10
jae @f
int 0x40
@@:
add dx,TILE_LEN_H/2
add ebx,RGB_TILE_SIZE_1N4
bt tile_drobn,FRACT_TILE_BIT11
jae @f
xchg cx,si
int 0x40
@@:
jmp .end_f
.info: ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 㤠筮<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bt tile_drobn,SCALE_0BIT_USE
jc .end_f
bt tile_drobn,SCALE_1BIT_USE
jc .end_f
mov ebx,edx
add ebx,0x30003
mov edx,tile_rgb_icon ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>㤠筮<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> tile_rgb_icon <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>
;;; mov dword[edx+RGB_TILE_SIZE_1N4],0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [str_len],tile_rgb_icon,RGB_TILE_SIZE_1N4
mov edi,eax
mov eax,SF_DRAW_TEXT
mov ecx,0xff
;or ecx,0x80000000
mov esi,TILE_TEXT_MAX_LEN
@@:
cmp edi,TILE_TEXT_MAX_LEN
jg .no_line_last
mov esi,edi
int 0x40
jmp .end_f
.no_line_last:
int 0x40
add edx,esi
sub edi,esi
add ebx,10 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
jmp @b
.end_f:
popad
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
but_ZoomP:
cmp byte[map.zoom],24
jge @f
inc byte[map.zoom]
shl dword[map.coord_x],1
shl dword[map.coord_y],1
call but_Refresh
@@:
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
but_ZoomM:
cmp byte[map.zoom],1
jle @f
dec byte[map.zoom]
shr dword[map.coord_x],1
shr dword[map.coord_y],1
call but_Refresh
@@:
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
but_MetSave:
stdcall dword[tl_save_mem], tree2,0,[bmp_icon],TREE_ICON_SYS16_BMP_SIZE
copy_path fn_metki,sys_path,file_name,0
push eax ebx ecx edi
stdcall dword[tl_get_mem_size], tree2,[bmp_icon]
inc eax ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m2m [run_file_70.Buffer], [bmp_icon]
mov [run_file_70.Function], SSF_CREATE_FILE
mov [run_file_70.Position], 0
mov [run_file_70.Flags], 0
mov [run_file_70.Count], eax
mov byte[run_file_70+20], 0
mov [run_file_70.FileName], file_name
mcall SF_FILE,run_file_70
pop edi ecx ebx eax
jmp still
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
but_MetLoad:
cmp byte[met_fr_opn],0
jne .end_f
copy_path fn_metki,sys_path,file_name,0
pushad
mov byte[met_fr_opn],1
mov [run_file_70.Function], SSF_READ_FILE
mov [run_file_70.Position], 0
mov [run_file_70.Flags], 0
mov [run_file_70.Count], TREE_ICON_SYS16_BMP_SIZE
mov byte[run_file_70+20], 0
mov [run_file_70.FileName], file_name
m2m [run_file_70.Buffer], [bmp_icon]
mcall SF_FILE,run_file_70
cmp ebx,0xffffffff
je @f
stdcall [tl_load_mem], tree2,0,[bmp_icon],TREE_ICON_SYS16_BMP_SIZE
stdcall [tl_cur_beg], tree2
stdcall [tl_draw], tree2
@@:
mov byte[file_name],0 ;clear file name
popad
.end_f:
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
align 4
but_MetAdd:
push eax
mov eax,dword[bmp_icon]
m2m dword[eax], dword[map.coord_x]
m2m dword[eax+4],dword[map.coord_y]
m2m word[eax+8], word[map.zoom]
add eax,12
stdcall dword[str_copy], eax,30,dword[edit2.text],30
stdcall dword[tl_node_add], tree2, 0, dword[bmp_icon]
stdcall dword[tl_draw], tree2
pop eax
jmp still
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
align 4
fun_goto_met:
push eax
stdcall dword[tl_node_get_data], tree2
cmp eax,0
je @f ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
m2m dword[map.coord_x],dword[eax]
m2m dword[map.coord_y],dword[eax+4]
m2m word[map.zoom],word[eax+8]
call but_Refresh
@@:
pop eax
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
but_Refresh:
call fun_new_map_type ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall array_tile_function, tile_00,max_tiles_count,load_tile
stdcall draw_tiles
ret
align 4
proc tile_init uses eax edi, tile:dword
mov edi,[tile]
stdcall mem.Alloc, RGB_TILE_SIZE+300
mov tile_rgb_icon,eax
stdcall mem.Alloc, RGB_TILE_SIZE
mov tile_drobn_icon,eax
ret
endp
align 4
proc tile_destroy uses edi, tile:dword
mov edi,[tile]
stdcall mem.Free,tile_rgb_icon
stdcall mem.Free,tile_drobn_icon
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
proc load_tile uses eax ebx ecx edi, tile:dword
mov edi,dword[tile] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall mem_copy, map,edi, 9 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
movzx eax,tile_delta_x
add tile_coord_x,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>⥫쭮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov al,tile_delta_y
add tile_coord_y,eax
stdcall get_tile_path,edi ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>
;***
; <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,edi
mov ecx,9
@@:
mov bl,byte[eax+tile_offs_l_load]
cmp byte[eax],bl
jne .st_load
inc eax
loop @b
mov ebx,dword[edit1.size];<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp tile_key_path_len,bl ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
jne .st_load
jmp @f ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.st_load: ;start load tile
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,edi
add eax,tile_offs_l_load
stdcall mem_copy, edi,eax,9
mov ebx,dword[edit1.size]
mov tile_key_path_len,bl
;***
;mov tile_drobn,0
mov tile_drobn,SCALE_0_USE ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall load_new_tile,edi
cmp tile_err_f,0
je @f ;<EFBFBD> 㤠筮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; cmp tile_err_f,6
; je @f
mov tile_drobn,0
bt dword[ch2.flags],1 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD><EFBFBD><><E1ADA8>'
jae .opt_drobn_false
;<EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
inc tile_zoom
shl tile_coord_y,1
shl tile_coord_x,1
stdcall get_tile_path,edi
stdcall load_new_tile,edi
cmp tile_err_f,0
jne .no_tile_00 ;<EFBFBD> <EFBFBD><EFBFBD>㤠筮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
or tile_drobn,FRACT_TILE_00
; 1 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_hdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN, TILE_LEN
; 2 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_wdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN/2
; 3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall mem_copy, tile_rgb_icon, tile_drobn_icon, RGB_TILE_SIZE_1N4
.no_tile_00:
;<EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
inc tile_coord_y
stdcall get_tile_path,edi
stdcall load_new_tile,edi
cmp tile_err_f,0
jne .no_tile_01 ;<EFBFBD> <EFBFBD><EFBFBD>㤠筮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; mov byte[map.drobn],0
or tile_drobn,FRACT_TILE_01
; 1 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_hdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN, TILE_LEN
; 2 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_wdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN/2
; 3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,tile_drobn_icon
add eax,RGB_TILE_SIZE_1N4 ; <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD>. <EFBFBD>. <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
stdcall mem_copy, tile_rgb_icon, eax, RGB_TILE_SIZE_1N4
.no_tile_01:
;<EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
dec tile_coord_y
inc tile_coord_x
stdcall get_tile_path,edi
stdcall load_new_tile,edi
cmp tile_err_f,0
jne .no_tile_10 ;<EFBFBD> <EFBFBD><EFBFBD>㤠筮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; mov byte[map.drobn],0
or tile_drobn,FRACT_TILE_10
; 1 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_hdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN, TILE_LEN
; 2 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_wdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN/2
; 3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,tile_drobn_icon
add eax,RGB_TILE_SIZE_1N2 ; <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD>. <EFBFBD>. <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
stdcall mem_copy, tile_rgb_icon, eax, RGB_TILE_SIZE_1N4
.no_tile_10:
;<EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
inc tile_coord_y
stdcall get_tile_path,edi
stdcall load_new_tile,edi
cmp tile_err_f,0
jne .no_tile_11 ;<EFBFBD> <EFBFBD><EFBFBD>㤠筮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; mov byte[map.drobn],0
or tile_drobn,FRACT_TILE_11
; 1 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_hdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN, TILE_LEN
; 2 ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_wdiv2, tile_rgb_icon, TILE_LEN*TILE_LEN/2
; 3 <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD>. <EFBFBD>. <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
stdcall img_rgb_hoffs, tile_rgb_icon, TILE_LEN*TILE_LEN/4, TILE_LEN/2, TILE_LEN*3/2
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> drobn_icon
;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ନ஢<EFBFBD><EFBFBD><EFBFBD> 3 <EFBFBD><EFBFBD><EFBFBD>
mov eax,tile_drobn_icon
add eax,RGB_TILE_SIZE_1N4*3
stdcall mem_copy, tile_rgb_icon, eax, RGB_TILE_SIZE_1N4
.no_tile_11:
.opt_drobn_false:
bt dword[ch1.flags],1 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD><EFBFBD><><E1A2A5><EFBFBD>'
jae @f
cmp tile_drobn,FRACT_TILE_ALL ;<EFBFBD> ᮡ࠭<EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
je @f
;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '<27><><EFBFBD><EFBFBD><EFBFBD><><E1ADA8>', <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
stdcall mem_copy, map,edi, 9
movzx eax,tile_delta_x
add tile_coord_x,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD>⥫쭮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov al,tile_delta_y
add tile_coord_y,eax
xor ecx,ecx
.zoom:
cmp tile_zoom,0
je @f ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
call get_parent_tiles ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
bt tile_drobn,SCALE_1BIT_USE
jc @f
cmp ecx,5 ;5 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
je @f
jmp .zoom
@@:
ret
endp
;output:
;ecx - if not file = count parent levels else = 0
align 4
proc get_parent_tiles
dec tile_zoom
shr tile_coord_y,1
shr tile_coord_x,1
inc ecx
stdcall get_tile_path,edi ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>
stdcall load_new_tile,edi
cmp tile_err_f,0
jne @f ;<EFBFBD> <EFBFBD><EFBFBD>㤠筮 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
or tile_drobn,SCALE_1_USE
mov ebx,ecx
.zoom_cycle:
xor eax,eax
dec ebx
bt tile_key_coord_y,ebx
jae .scale_bot_l
add eax,RGB_TILE_SIZE_1N2
.scale_bot_l:
bt tile_key_coord_x,ebx
jae .scale_rig_l
add eax,TILE_LEN_W*3/2
.scale_rig_l:
cmp eax,0
je .scale_top_left
add eax,tile_rgb_icon
stdcall mem_copy, eax, tile_rgb_icon, RGB_TILE_SIZE_1N2
.scale_top_left:
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_wcrop, tile_rgb_icon,TILE_LEN_W,TILE_LEN_W/2,TILE_LEN_H ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_wmul2, tile_rgb_icon,RGB_TILE_SIZE_1N4/3 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
stdcall img_rgb_hmul2, tile_rgb_icon,RGB_TILE_SIZE_1N2/3,TILE_LEN_W ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
loop .zoom_cycle
@@:
ret
endp
;tile - <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
align 4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
proc load_new_tile, tile:dword
pushad
mov [run_file_70.Function], SSF_READ_FILE
mov [run_file_70.Position], 0
mov [run_file_70.Flags], 0
mov [run_file_70.Count], RGB_TILE_SIZE+300 ;+54
m2m [run_file_70.Buffer], [bmp_icon]
mov byte[run_file_70+20], 0
mov [run_file_70.FileName], file_name
mcall SF_FILE,run_file_70
mov edi,[tile]
; cmp ebx,0xffffffff
; je .no_load
cmp al,6 ;<EFBFBD><EFBFBD><EFBFBD> 6 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
jne @f
xor al,al ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> 0, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@:
mov tile_err_f,al
cmp al,0
jne .no_load
stdcall dword[img_decode], dword[bmp_icon],ebx,0
mov dword[data_icon],eax
stdcall dword[img_to_rgb2], dword[data_icon],tile_rgb_icon
stdcall dword[img_destroy], dword[data_icon]
jmp @f
.no_load:
mov al,byte[map.zoom]
cmp tile_zoom,al
jne @f
mov eax,tile_rgb_icon
mov bl,tile_err_f
add bl,'0' ;bl - <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov byte[eax],bl
inc eax
mov byte[eax],' '
inc eax
stdcall mem_copy, file_name,eax,250 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@:
popad
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>: \z?\?\x?\?\y?
align 4
proc get_tile_path uses eax ecx edi esi, tile:dword
mov ecx,300
mov edi,txt_tile_path
@@:
mov byte[edi],0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
inc edi
loop @b
mov esi,[tile] ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
mov ecx,0x80000000 ;rol 0x80000000,1 = 1
movzx eax,byte[esi+8] ;+8 = zoom
.calc_coord:
rol ecx,1 ;ecx = maximum coord
dec ax
cmp ax,0
jg .calc_coord
mov byte[txt_tile_path],'z'
mov edi,txt_tile_path
inc edi
movzx eax,byte[esi+8] ;+8 = zoom
stdcall convert_int_to_str, 300
inc edi
cmp byte[esi+8],9 ;+8 = zoom
jle @f
inc edi
@@:
mov byte[edi],'/'
inc edi
mov eax,[esi] ;coord_x
cmp eax,ecx
jge .out_of_rang ;coord_x <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
shr eax,10
stdcall convert_int_to_str, 300
@@:
inc edi
cmp byte[edi],'0'
jge @b
mov byte[edi],'/'
inc edi
mov byte[edi],'x'
inc edi
mov eax,[esi] ;coord_x
stdcall convert_int_to_str, 300
@@:
inc edi
cmp byte[edi],'0'
jl @f
cmp byte[edi],'9'
jg @f
jmp @b
@@:
;coord y
mov byte[edi],'/'
inc edi
mov eax,[esi+4] ;coord_y
cmp eax,ecx
jge .out_of_rang ;coord_y <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
shr eax,10
stdcall convert_int_to_str, 300
@@:
inc edi
cmp byte[edi],'0'
jge @b
mov byte[edi],'/'
inc edi
mov byte[edi],'y'
inc edi
mov eax,[esi+4] ;coord_y]
stdcall convert_int_to_str, 300
.out_of_rang:
call get_all_path
ret
endp
align 4
get_all_path: ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
mov ecx,[edit1.text]
add ecx,[edit1.size]
dec ecx
stdcall [str_copy], file_name,4096-1, [edit1.text],[edit1.max]
cmp byte[ecx],'/'
je @f
stdcall [str_catchar],file_name,4096-1, dword '/'
@@:
stdcall [str_cat], file_name,4096-1, txt_tile_path,300
stdcall [str_cat], file_name,4096-1, [txt_tile_type],10
ret