mblocks clean

git-svn-id: svn://kolibrios.org@930 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Kirill Lipatov (Leency) 2008-11-24 00:21:13 +00:00
parent e119dfaa2f
commit 069cad1deb
6 changed files with 0 additions and 6768 deletions

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/*******************************************************************************
MenuetOS MineSweeper
Copyright (C) 2003 Ivan Poddubny
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*******************************************************************************/
dword generator; // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë
:int random(int max)
// get pseudo-random number - ïîëó÷èòü ïñåâäîñëó÷àéíîå ÷èñëî
{
$rdtsc // eax & edx
$xor eax,edx
$not eax
EBX = generator;
$ror ebx,3
$xor ebx,0xdeadbeef
EBX += EAX;
generator = EBX;
EAX += EBX;
EAX = EAX % max;
return EAX;
}
:randomize()
// initialize random number generator - èíèöèàëèçèðîâàòü ãåíåðàòîð ñëó÷àéíûõ ÷èñåë
{
asm
{
mov eax,3
int 0x40
ror eax,16
}
generator = EAX;
}

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c-- mblocks.c--
del mblocks.kex
rename mblocks.com mblocks.kex
pause

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#startaddress 0
#code32 TRUE
char os_name[8] = {'M','E','N','U','E','T','0','1'};
dword os_version = 0x00000001;
dword start_addr = #main;
dword final_addr = #stop+32;
dword alloc_mem = 0x00100000;
dword x86esp_reg = 0x0007fff0;
dword I_Param = 0x0;
dword I_Icon = 0x0;
dword skin_width;
// KeyCode constant
#define UP_KEY 130+48
#define DOWN_KEY 129+48
#define LEFT_KEY 128+48
#define RIGHT_KEY 131+48
#define RETURN_KEY 13
// Color constant
#define clWhite 0x00ffffff
#define clBlack 0x00000000
#define clRed 0x00ff0000
#define clGreen 0x0000ff00
#define clBlue 0x000000ff
#define evButton 3
#define evKey 2
#define evReDraw 1
#define evNet 8
#define BT_DEL 0x80000000
#define BT_HIDE 0x40000000
#define BT_NOFRAME 0x20000000
#define OLD -1
struct FileInfo{
dword read, firstBlock, qnBlockRead, retPtr, Work;
byte filedir;
};
//-------------------------------------------------------------------------
struct system_colors{
dword frame,grab,grab_button,grab_button_text,grab_text,work,work_button,work_button_text,work_text,work_graph;
void get();
};
void system_colors::get()
{
EAX = 48;
EBX = 3;
ECX = #frame;
EDX = 40;
$int 0x40
}
struct mouse{
dword x,y,lkm,pkm;
void get();
};
void mouse::get()
{
EAX = 37;
EBX = 1;
$int 0x40
$mov ebx, eax
$shr eax, 16
$and ebx,0x0000FFFF
x = EAX;
y = EBX;
EAX = 37;
EBX = 2;
$int 0x40
$mov ebx, eax
$and eax, 0x00000001
$shr ebx, 1
$and ebx, 0x00000001
lkm = EAX;
pkm = EBX;
}
//---------------------------------------------------------------------------
struct f70{
dword func;
dword param1;
dword param2;
dword param3;
dword param4;
char rezerv;
dword name;
};
//---------------------------------------------------------------------------
struct BDVK{
dword attr;
byte type_name;
byte rez1, rez2, rez3;
dword timecreate;
dword datecreate;
dword timelastaccess;
dword datelastaccess;
dword timelastedit;
dword datelastedit;
dword sizelo;
dword sizehi;
char name[518];
};
//---------------------------------------------------------------------------
struct proc_info{
dword use_cpu;
word pos_in_stack,num_slot,rezerv1;
char name[11];
char rezerv2;
dword adress,use_memory,ID,left,top,width,height;
word status_slot,rezerv3;
dword work_left,work_top,work_width,work_height;
char status_window;
void getme();
};
void proc_info::getme()
{
EAX = 9;
EBX = #use_cpu;
ECX = -1;
$int 0x40
}
//-------------------------------------------------------------------------------
inline fastcall void begin_paint(){
#speed
EAX = 12; // function 12:tell os about windowdraw
EBX = 1; // 1, start of draw
$int 0x40
#codesize
}
inline fastcall void end_paint(){
#speed
EAX = 12; // function 12:tell os about windowdraw
EBX = 2; // 1, start of draw
$int 0x40
#codesize
}
/*
Žâà¨á®¢ª  ®ª­ 
{x_start|y_start}, {x_size|y_size}, color_back, color_title, color_frames
DrawWindow(
EBX = [x_start][x_size]
ECX = [y_start][y_size]
EDX, ESI, EDI = [00RRGGBB]
)
*/
inline fastcall void DrawWindow(dword EBX, ECX, EDX, ESI, EDI){
#speed
EAX = 0; // function 0 : define and draw window
$int 0x40
#codesize
}
inline fastcall void DrawButton(dword EBX, ECX, EDX, ESI){
#speed
EAX = 8;
$int 0x40
#codesize
}
inline fastcall dword WaitEvent(){
#speed
EAX = 10; // wait here for event
$int 0x40
#codesize
}
inline fastcall void ExitProcess(){
#speed
EAX = -1; // close this program
$int 0x40
#codesize
}
/*
02 = GET KEY
ret: al 0 successful -> ah = key
al 1 no key in buffer
*/
inline fastcall word GetKey(){
#speed
EAX = 2; // just read it key from buffer
$int 0x40
EAX = EAX >> 8;
#codesize
}
/*
17 = GET PRESSED BUTTON ID
ret: al 0 successful -> ah = id number
al 1 no key in buffer
*/
inline fastcall word GetButtonID(){
#speed
EAX = 17; // Get ID
$int 0x40
EAX = EAX >> 8;
#codesize
}
/*
58 = SYSTEM TREE ACCESS
ebx pointer to fileinfo block
fileinfo:
dd 0x0 ; 0=read (/write/delete/append)
dd 0x0 ; 512 block to read 0+
dd 0x1 ; blocks to read (/bytes to write/append)
dd 0x20000 ; return data pointer
dd 0x10000 ; work area for os - 16384 bytes
db '/RAMDISK/FIRST/KERNEL.ASM',0 ; ASCIIZ dir & filename
*/
inline fastcall void AccessSystemTree(dword EBX){
#speed
EAX = 58;
$int 0x40
#codesize
}
/*
04 = WRITE TEXT TO WINDOW
ebx [x start]*65536 + [y start]
ecx text color 0x00RRGGBB
edx pointer to text beginning
esi text length
ret: nothing changed
*/
inline fastcall void WriteTextXY(dword EBX, ECX, EDX, ESI){
#speed
EAX = 4;
$int 0x40;
#codesize
}
/*
13 = DRAW BAR
ebx [x start]*65536 + [x size]
ecx [y start]*65536 + [y size]
edx color 0x00RRGGBB
ret: nothing changed
*/
inline fastcall void kos_DrawBar(dword EBX, ECX, EDX){
#speed
EAX = 13;
$int 0x40
#codesize
}
//CODED by Veliant
/*eax = 38 - íîìåð ôóíêöèè
ebx = [êîîðäèíàòà íà÷àëà ïî îñè x]*65536 + [êîîðäèíàòà êîíöà ïî îñè x]
ecx = [êîîðäèíàòà íà÷àëà ïî îñè y]*65536 + [êîîðäèíàòà êîíöà ïî îñè y]
edx = 0x00RRGGBB - öâåò
edx = 0x01xxxxxx - ðèñîâàòü èíâåðñíûé îòðåçîê (ìëàäøèå 24 áèòà èãíîðèðóþòñÿ) */
inline fastcall void DrawLine(dword EBX, ECX, EDX){
#speed
EAX = 38;
$int 0x40
#codesize
}
inline fastcall void DrawTitle(dword ECX)
{
#speed
EAX = 71;
EBX = 1;
$int 0x40;
#codesize
}
inline fastcall dword GetSkinWidth()
{
#speed
EAX = 48;
EBX = 4;
$int 0x40
#codesize
}
inline fastcall dword GetScreenWidth()
{
#speed
EAX = 14;
EBX = 4;
$int 0x40
$shr eax, 16
$and eax,0x0000FFFF
#codesize
}
inline fastcall void DeleteButton(dword EDX)
{
#speed
EAX = 8;
EDX = EDX + BT_DEL;
$int 0x40;
#codesize
}
inline fastcall dword LoadLibrary(dword ECX)
{
#speed
$mov eax, 68
$mov ebx, 19
$int 0x40
#codesize
}
//function GetProcAdress(hLib:integer; name:string):integer;
inline fastcall dword GetProcAdress(dword ECX, EAX)
{
#speed
#codesize
}
inline fastcall dword strlen(dword ESI)
{
#speed
int len=0;
while (AL=ESBYTE[ESI])
{
len++;
ESI++;
}
EAX=len;
#codesize
}
//-1 - íå ðàâíû
// 0 - ðàâíû
inline fastcall dword strcmp(dword ESI,EDI)
{
#speed
dword strcmp_i,ret,len1,len2,sovpadenij,str1,str2;
str1=ESI;
str2=EDI;
ret=-1;
sovpadenij=0;
len1=strlen(str1);
len2=strlen(str2);
if (len1==len2)
{
for (strcmp_i=0;strcmp_i<len1;strcmp_i++)
{
EAX = str1+strcmp_i;
EAX = ESBYTE[EAX];
EBX = str2+strcmp_i;
EBX = ESBYTE[EBX];
if (EAX==EBX) sovpadenij++;
}
if (sovpadenij==len1) ret=0;
}
else ret=-1;
EAX = ret;
#codesize
}
inline fastcall dword upcase(dword ESI)
{
#speed
dword str, i;
str = ESI;
for (i=0;i<strlen(i);i++)
{
EAX = str+i;
EDX = ESBYTE[EAX];
if (EDX>=97) && (EDX<=122) ESBYTE[str+i] = DL - 32; //a-z
if (EDX>=160) && (EDX<=175) ESBYTE[str+i] = DL - 32; //à-ï
if (EDX>=224) && (EDX<=239) ESBYTE[str+i] = DL - 80; //ð-ÿ
if (EDX == 241) ESBYTE[EAX] = 240; //¸
}
EAX = str;
//EAX = ESDWORD[EAX];
//if (EAX != 0x5249443C) $int 3;
#codesize
}
inline fastcall dword lowcase(dword ESI)
{
#speed
dword str, i;
str = ESI;
for (i=0;i<strlen(i);i++)
{
EAX = str+i;
EDX = ESBYTE[EAX];
if (EDX>=65) && (EDX<=90) ESBYTE[str+i] = DL + 32; //a-z
if (EDX>=128) && (EDX<=143) ESBYTE[str+i] = DL + 32; //à-ï
if (EDX>=144) && (EDX<=159) ESBYTE[str+i] = DL + 80; //ð-ÿ
if (EDX == 240) ESBYTE[EAX] = 241; //¸
}
EAX = str;
//EAX = ESDWORD[EAX];
//if (EAX != 0x5249443C) $int 3;
#codesize
}
inline fastcall void dostowin (dword ESI)
{
#speed
dword stroka,dlina;
stroka = ESI;
while (BL=ESBYTE[ESI])
{
if (BL>128)
if (BL>=240)
ESBYTE[ESI] = BL - 16;
else
ESBYTE[ESI] = BL - 64;
ESI++;
}
#codesize
}
void WindowRedrawStatus(dword i)
{
EAX = 12; // function 12:tell os about windowdraw
EBX = i; // 1, start of draw
$int 0x40
}
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,borderColour)
{
dword arg1, arg2, arg3, arg4;
//
arg1 = x << 16 + sizeX;
arg2 = y << 16 + sizeY;
arg3 = mainAreaType << 24 | mainAreaColour;
arg4 = headerType << 24 | headerColour;
//
$mov eax, 0
$mov ebx, arg1
$mov ecx, arg2
$mov edx, arg3
$mov esi, arg4
$mov edi, borderColour
$int 0x40
}
void DefineButton(dword x,y,w,h,id,color)
{
DrawButton(x<<16+w, skin_width+y<<16+h, id, color);
}
void WriteText(dword x,y,byte fontType, dword color, text, len)
{
EBX = x<<16+skin_width+y;
ECX = fontType<<24+color;
EDX = text;
ESI = len;
EAX = 4;
$int 0x40;
}
void DrawBar(dword x,y,w,h,color)
{
kos_DrawBar(x<<16+w,skin_width+y<<16+h,color);
}
void DrawRegion(dword x,y,width,height,color1)
{
DrawBar(x,y,width,1,color1); //ïîëîñà ãîð ñâåðõó
DrawBar(x,y+height,width,1,color1); //ïîëîñà ãîð ñíèçó
DrawBar(x,y,1,height,color1); //ïîëîñà âåðò ñëåâà
DrawBar(x+width,y,1,height+1,color1); //ïîëîñà âåðò ñïðàâà
}
void DrawFlatButton(dword x,y,width,height,id,color)
{
DrawRegion(x,y,width,height,0x94AECE);
DrawBar(x+1,y+1,width-1,1,0xFFFFFF); //ïîëîñà ãîð áåëàÿ
DrawBar(x+1,y+height-1,width-2,1,0xC7C7C7); //òåíü âåðò
DrawBar(x+1,y+1,1,height-1,0xFFFFFF); //ïîëîñà âåðò áåëàÿ
DrawBar(x+width-1,y+2,1,height-2,0xC7C7C7); //òåíü âåðò
DrawBar(x+2,y+2,width-3,height-3,color); //çàëèâêà
if (id<>0)
{
DefineButton(x,y,width,height,id+BT_DEL,0xEFEBEF); //óäàëÿåì êíîïêó
DefineButton(x,y,width,height,id+BT_HIDE,0xEFEBEF); //îïðåäåëÿåì êíîïêó
}
}
void PutImage(dword buf,w,h,x,y)
{
int i,r,g,b;
EDI=buf;
EAX = 7;
EBX = buf;
ECX = w<<16+h;
EDX = x<<16+y+skin_width;
$int 0x40
}
void copystr(dword s,d)
{
ECX=strlen(d);//î÷èùàåì ñòàðîå
$mov edi,d
$xor al,al
$cld
$rep $stosb
ECX=strlen(s);//êîïèðóåì
$mov esi,s
$mov edi,d
$cld
$rep $movsb
}
int pos,razr,backup,j=0;
char buffer[11]="";
int chislo;
inline fastcall dword IntToStr(dword ESI)
{
#speed
chislo=ESI;
ECX=12;
$push edi
$mov edi,#buffer
$xor al,al
$cld
$rep $stosb
pos=razr=backup=j=0;
if (chislo<0)
{
buffer[pos]='-';
chislo=-1*chislo;
pos++;
}
backup=chislo;
do
{
backup=backup/10;
razr++;
}
while (backup!=0);
razr--;
for (j=razr+pos;j>pos-1;j--)
{
backup=chislo/10;
backup=backup*10;
buffer[j]=chislo-backup+48;
chislo=chislo/10;
}
//return #buffer;
$pop edi;
EAX = #buffer;
#codesize
}
inline fastcall dword MoveSize(dword EBX,ECX,EDX,ESI)
{
#speed
EAX = 67;
$int 0x40
#codesize
}
f70 CopyFile_f;
BDVK CopyFile_atr;
inline fastcall dword CopyFile(dword EBX,ECX)
{
#speed
dword s, d, buf;
s = EBX;
d = ECX;
CopyFile_f.func = 5;
CopyFile_f.param1 = 0;
CopyFile_f.param2 = 0;
CopyFile_f.param3 = 0;
CopyFile_f.param4 = #CopyFile_atr;
CopyFile_f.rezerv = 0;
CopyFile_f.name = s;
$mov eax, 70
$mov ebx, #CopyFile_f
$int 0x40
if (EAX == 0)
{
buf = malloc(CopyFile_atr.sizelo);
CopyFile_f.func = 0;
CopyFile_f.param1 = 0;
CopyFile_f.param2 = 0;
CopyFile_f.param3 = CopyFile_atr.sizelo;
CopyFile_f.param4 = buf;
CopyFile_f.rezerv = 0;
CopyFile_f.name = s;
$mov eax, 70
$mov ebx, #CopyFile_f
$int 0x40
if (EAX == 0)
{
CopyFile_f.func = 2;
CopyFile_f.param1 = 0;
CopyFile_f.param2 = 0;
CopyFile_f.param3 = CopyFile_atr.sizelo;
CopyFile_f.param4 = buf;
CopyFile_f.rezerv = 0;
CopyFile_f.name = d;
$mov eax, 70
$mov ebx, #CopyFile_f
$int 0x40
}
}
#codesize
}

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/*
Memory Blocks for KolibriOS v1.01
L&V Edition
Èäåÿ è äèçàéí: Leency
Ðåàëèçîâàíî: Veliant è Leency
Compile with C--
2008
*/
#pragma option J0
#pragma option LST
#pragma option OC
#pragma option 4
#pragma option A
#include "kolibri.h--"
#include "random.h--"
#include "mbgraph.h--"
#define strok 6 //êîëè÷åñòâî áëîêîâ ïî âåðòèêàëè
#define stolbcov 10 //êîëè÷åñòâî áëîêîâ ïî ãîðèçîíòàëè
#define header "Memory Blocks L&V Edition"
char button_r = "<22>®¢ ï ¨£à (F2)"; //Íîâàÿ èãðà
char tcount_r = " ‘ç¥â:"; //Ñ÷¸ò
char lg_r = "RU";
char button_e = "New game (F2)";
char tcount_e = "Count:";
char lg_e = "EN";
#define button "<22>®¢ ï ¨£à (F2)"
#define tcount " ‘ç¥â:"
int lang = 0;
byte bitstat[60] = 0;
byte bitpict[60] = 0;
dword butonsx[60] = 0;
dword butonsy[60] = 0;
dword i, k, x, id, count = 0;
dword firstbit, secondbit;
void main()
{
int z=1;
int off;
FOR (i = 0; i < 30; i++)
{
do
off = random(60);
while (bitpict[off] != 0);
bitpict[off] = z;
do
off = random(60);
while (bitpict[off] != 0);
bitpict[off] = z;
z++;
}
skin_width = GetSkinWidth();
firstbit = secondbit = 0x0BAD;
Draw_Window();
loop()
{
switch (WaitEvent())
{
CASE evButton:
id = GetButtonID();
switch (id)
{
CASE 1:
ExitProcess();
break;
CASE 5:
init();
break;
CASE 6:
SWITCH (lang)
{
CASE 0:
copystr(#button_e, button);
copystr(#tcount_e, tcount);
lang = 1;
break;
CASE 1:
copystr(#button_r, button);
copystr(#tcount_r, tcount);
lang = 0;
break;
}
Draw_Panel();
break;
default:
if (bitstat[id-100] == 0)
{
if (firstbit <> 0x0BAD)
{
if (secondbit <> 0x0BAD)
{
IF (bitpict[firstbit-100] == bitpict[secondbit-100])
{
bitstat[firstbit-100] = 2;
bitstat[secondbit-100] = 2;
}
ELSE
{
bitstat[firstbit-100] = 0;
bitstat[secondbit-100] = 0;
}
ReDraw_Game_Button(firstbit - 100);
ReDraw_Game_Button(secondbit - 100);
secondbit = 0x0BAD;
firstbit = id;
bitstat[id-100] = 1;
ReDraw_Game_Button(id - 100);
count++;
}
ELSE
{
IF (firstbit<>id)
{
secondbit = id;
bitstat[id-100] = 1;
ReDraw_Game_Button(id - 100);
count++;
}
}
}
ELSE
{
firstbit = id;
bitstat[id-100] = 1;
ReDraw_Game_Button(id - 100);
count++;
}
}
Draw_Count();
break;
}
break;
case evKey:
SWITCH (GetKey())
{
CASE 51:
init(); //Íàæàòà F2
break;
}
break;
case evReDraw:
Draw_Window();
break;
}
}
ExitProcess();
}
void Draw_Window()
{
begin_paint();
DefineAndDrawWindow(100, 100, 434, 290 + skin_width + 1, 0x04, 0x00C0C0C0, 0, 0, 0);
DrawTitle(header);
Draw_Panel();
Draw_Game_Pole();
end_paint();
}
void init()
{
int off, z;
z=1;
$mov edi, #bitstat
$mov ecx, 60
$xor al, al
$rep $stosb //ñòèðàåì ñòàðûå äàííûå î íàæàòûõ êíîïêàõ
$mov edi, #bitpict
$mov ecx, 60
$xor al, al
$rep $stosb //ñòèðàåì ñòàðûå äàííûå î êàðòèíêàõ
count = 0;
firstbit = secondbit = 0x0BAD;
FOR (i = 0; i < 30; i++)
{
do
off = random(60);
while (bitpict[off] != 0);
bitpict[off] = z;
do
off = random(60);
while (bitpict[off] != 0);
bitpict[off] = z;
z++;
}
Draw_Game_Pole();
Draw_Panel();
}
void ReDraw_Game_Button(int id)
{
int off;
DefineButton(0, 0, 0, 0, 100 + id + BT_DEL, 0); //óäàëÿåì ñòàðóþ
DefineButton(butonsx[id], butonsy[id], 38, 38, 100 + id + BT_HIDE, 0xEFEBEF); //äåëàåì íîâóþ
switch (bitstat[id])
{
CASE 0:
Draw_Block(butonsx[id], butonsy[id]);
break;
CASE 1:
Draw_Pressed_Block(butonsx[id], butonsy[id]);
PutImage(bitpict[id]-1*32*32*3+#data,32,32,butonsx[id]+3,butonsy[id]+3);
break;
case 2:
Draw_Open_Block(butonsx[id], butonsy[id]);
PutImage(bitpict[id]-1*32*32*3+#data,32,32,butonsx[id]+3,butonsy[id]+3);
break;
}
//WriteText(butonsx[id] + 10, butonsy[id] + 10, 0x80, 0x000000, IntToStr(bitpict[id]), 0);
}
void Draw_Game_Pole()
{
FOR (k = 0; k < stolbcov; k++)
{
FOR (i = 0; i < strok; i++)
{
butonsx[k*strok+i] = k * 42 + 4 + 5; //ñîõðàíÿåì êîîðäèíàòû ÷òîá íå ñ÷èòàòü â äàëüíåéøåì
butonsy[k*strok+i] = i * 42 + 4;
ReDraw_Game_Button(k*strok + i); //ðèñóåì ïîëå
}
}
}
void Draw_Block(dword x, y)
{
DrawRegion(x, y, 38, 38, 0x0094AECE);//ðàìêà
DrawLine(x + 1*65536 + x + 37, y + skin_width + 1*65536 + y + skin_width + 1, 0x00FFFFFF);//áåëûå ëèíèè
DrawLine(x + 1*65536 + x + 1, y + skin_width + 1*65536 + y + skin_width + 36, 0x00FFFFFF);
DrawLine(x + 1*65536 + x + 37, y + skin_width + 37*65536 + y + skin_width + 37, 0x00DEDEDE);//ñåðûå ëèíèè
DrawLine(x + 37*65536 + x + 37, y + skin_width + 2*65536 + y + skin_width + 36, 0x00DEDEDE);
DrawBar(x + 2, y + 2, 35, 35, 0x00BDC7D6);//ôîí
}
void Draw_Open_Block(dword x, y)
{
DrawRegion(x, y, 38, 38, 0x0094AECE);//ðàìêà
DrawBar(x + 1, y + 1, 37, 37, 0x00EFEBEF);//ôîí
}
void Draw_Pressed_Block(dword x, y)
{
DrawRegion(x, y, 38, 38, 0x0094AECE);//ðàìêà
DrawRegion(x + 1, y + 1, 36, 36, 0x0094DB00);//ðàìêà çåëåíàÿ
DrawRegion(x + 2, y + 2, 34, 34, 0x0094DB00);//ðàìêà çåëåíàÿ
DrawBar(x + 3, y + 3, 33, 33, 0x00EFEBEF);//ôîí
}
void Draw_Panel()
{
DrawBar(5, 255, 425, 32, 0x00EBE7DB);//ôîí ïàíåëè
DrawLine(5*65536 + 429, 255 + skin_width*65536 + 255 + skin_width, 0x0094AECE);//ëèíèè
DrawLine(5*65536 + 429, 256 + skin_width*65536 + 256 + skin_width, 0x00FFFFFF);//ëèíèè
//Êíîïêà
DrawFlatButton(4 + 5, 260, 107, 23, 5, 0x00EFEBEF);//íîâàÿ èãðà
DrawFlatButton(210 + 5, 260, 23, 23, 6, 0x00EFEBEF);//ÿçûê
//íàäïèñü íà êíîïêå
WriteText(22, 268, 0x80, 0x000000, button, 0);
//íàäïèñü "Ñ÷åò"
WriteText(150, 268, 0x80, 0x000000, tcount, 0);
IF (lang==0)
WriteText(221, 268, 0x80, 0x000000, #lg_e, 0);
ELSE
WriteText(221, 268, 0x80, 0x000000, #lg_r, 0);
Draw_Count();
//ïðÿìîóãîëüíèêè ñïðàâà
DrawBar(395 + 10, 260 + 5, 2, 2, 0x00BDCBDE);
DrawBar(393 + 10, 265 + 5, 6, 6, 0x00BDCBDE);
DrawBar(401 + 10, 270 + 5, 6, 6, 0x00BDCBDE);
DrawBar(402 + 10, 257 + 5, 9, 8, 0x00D6D7CE);
}
void Draw_Count()
{
EDI = 0x00EBE7DB; //öâåò ïàíåëè
WriteText(190, 268, 0xC0, 0x000000, IntToStr(count), 0);
}
stop:

View File

@ -1,36 +0,0 @@
#code32 TRUE
dword heap;
inline fastcall dword malloc(dword ECX){
dword size;
#speed
size = ECX;
EAX = 68;
EBX = 11;
$int 0x40;
heap = EAX;
if (size<=heap)
{
EAX = 68;
EBX = 12;
ECX = size;
$int 0x40;
}
else EAX=-1;
#codesize
}
inline fastcall dword free(dword ECX){
#speed
EAX = 68;
EBX = 13;
$int 0x40;
#codesize
}
inline fastcall dword realloc(dword ECX, EDX){
#speed
EAX = 68;
EBX = 20;
$int 0x40;
#codesize
}