forked from KolibriOS/kolibrios
The Bus: fix boom position
git-svn-id: svn://kolibrios.org@6996 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -52,7 +52,7 @@ int active_menu_item=0;
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‚«¥¢®/‚¯à ¢® ¨«¨ <EFBFBD>஡¥«
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Š« ¢¨è P áâ ¢¨â ¯ ã§ã'tI"
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#define ABOUT_TEXT "'Œ àèàãâª
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‚¥àá¨ï v1.0
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‚¥àá¨ï v1.01
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‘ë£à ©â¥ § ¤¥à᪮£® ¬ àèàãâ稪 ,
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ª®â®àë© ¥á¥âáï ¤®¬®© ¯®á«¥ ᬥë.
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@ -80,7 +80,7 @@ Control keys:
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Left, Right, Space
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Press P key for pause'tI"
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#define ABOUT_TEXT "'The Bus
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Version v1.0
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Version v1.01
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Author: Leency
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Menu image from Freepik.com'tI"
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#define PAUSE_TEXT "PAUSE"
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@ -202,10 +202,10 @@ void main()
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default:
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if (screen_type==SCR_GAME)
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{
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if ((don_x == bus_x)&&(don_y + don_h > bus_y )&&(don_y < bus_y + don_h ) {
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if ((don_x == bus_x)&&(don_y + don_h > bus_y )&&(don_y < bus_y + don_h )) {
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lives--;
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DrawBus(bus_x*80+200,bus_y);
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DrawBoom(bus_x*80+180,302);
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DrawBoom(bus_x*80+180,bus_y+10);
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pause(150);
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GetNewObstacle(RAND);
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DrawScreen();
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