Update to DESKTOP, now displays windows of all four types

git-svn-id: svn://kolibrios.org@179 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Mihail Semenyako (mike.dld) 2006-10-11 21:43:21 +00:00
parent 95366971d1
commit f9f3d06971

View File

@ -16,7 +16,7 @@
dd I_END ; file size dd I_END ; file size
dd 28000h ; memory dd 28000h ; memory
dd 10000h ; stack pointer (0x10000+ - work area for os) dd 10000h ; stack pointer (0x10000+ - work area for os)
dd 0;,0 ; parameters, reserved dd 0,0 ; parameters, reserved
include 'lang.inc' include 'lang.inc'
include 'macros.inc' include 'macros.inc'
@ -81,6 +81,10 @@ START: ; start of execution
mov [skin_info.workarea],0x10000 mov [skin_info.workarea],0x10000
call load_skin_file call load_skin_file
; mov esi, default_dtp
; mov edi, fname
; mov ecx, default_dtp.size
; rep movsb
red: red:
call draw_window ; at first, draw the window call draw_window ; at first, draw the window
@ -188,10 +192,14 @@ still:
shr eax,8 shr eax,8
sub eax,31 sub eax,31
shl eax,2 shl eax,2
add eax,color_table
mov ebx,[color] mov ebx,[color]
mov [eax],ebx mov [eax+color_table],ebx
call draw_colours cmp dword[0x18000+SKIN_HEADER.ident],'SKIN'
jne @f
mov edi,[0x18000+SKIN_HEADER.params]
mov dword[edi+0x18000+SKIN_PARAMS.dtp.data+eax],ebx
call draw_skin
@@: call draw_colours
jmp still jmp still
no_new_colour: no_new_colour:
@ -276,6 +284,8 @@ load_file:
mov [read_info.workarea] ,0x10000 mov [read_info.workarea] ,0x10000
mcall 58, read_info mcall 58, read_info
; call draw_colours
popad popad
ret ret
@ -491,39 +501,152 @@ find_bitmap:
@@: add edi,8 @@: add edi,8
jmp .lp1 jmp .lp1
dec_edx:
sub dl,4
jnc @f
xor dl,dl
@@: sub dh,4
jnc @f
xor dh,dh
@@: rol edx,16
sub dl,4
jnc @f
xor dl,dl
@@: rol edx,16
ret
area:
.x = 345
.y = 20
.width = 206
.height = 191
wnd1:
.x = area.x+49
.y = area.y+5
.width = 150
.height = 90
wnd2:
.x = area.x+35
.y = area.y+35
.width = 150
.height = 90
wnd3:
.x = area.x+21
.y = area.y+65
.width = 150
.height = 90
wnd4:
.x = area.x+7
.y = area.y+95
.width = 150
.height = 90
virtual at edi+SKIN_PARAMS.dtp.data
dtp system_colors
end virtual
draw_skin: draw_skin:
mcall 13,<345,206>,<20,191>,0x00FFFFFF mcall 13,<area.x,area.width>,<area.y,area.height>,0x00FFFFFF
mov ebp,0x18000 mov ebp,0x18000
mov edi,[ebp+SKIN_HEADER.params] mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp add edi,ebp
mpack ebx,345+45,150 mpack ebx,wnd1.x,wnd1.width
mpack ecx,20+10,140 mpack ecx,wnd1.y,wnd1.height
mov edx,[dtp.frame]
call draw_framerect
mcall 13,<wnd1.x+1,wnd1.width-2>,<wnd1.y+1,wnd1.height-2>,dword[dtp.work]
mov eax,38
mpack ebx,wnd1.x+1,wnd1.x+wnd1.width-2
mpack ecx,wnd1.y+1,wnd1.y+1
mov edx,[dtp.grab]
mov esi,20
@@: mcall
call dec_edx
add ecx,0x00010001
dec esi
jnz @b
mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp
mcall 4,<wnd1.x+6,wnd1.y+7>,dword[dtp.grab_text],caption_text,caption_text.size
mcall 8,<wnd1.x+wnd1.width-18,12>,<wnd1.y+4,12>,0,[dtp.grab_button]
mcall 4,<wnd1.x+wnd1.width-18+4,wnd1.y+4+2>,dword[dtp.grab_button_text],close_text,close_text.size
;----------------------------------------------------------------------
mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp
mpack ebx,wnd2.x,wnd2.width
mpack ecx,wnd2.y,wnd2.height
mov edx,[dtp.frame]
shr edx,1
and edx,0x007F7F7F
call draw_framerect
mpack ebx,wnd2.x+4,wnd2.width-8
mpack ecx,wnd2.y+4,wnd2.height-8
call draw_framerect
mcall 13,<wnd2.x+1,wnd2.width-2>,<wnd2.y+1,3>,[dtp.frame]
add ecx,(wnd2.height-5)*65536
mcall
mcall ,<wnd2.x+1,3>,<wnd2.y+1,wnd2.height-2>
add ebx,(wnd2.width-5)*65536
mcall
mcall ,<wnd2.x+5,wnd2.width-10>,<wnd2.y+5,wnd2.height-10>,dword[dtp.work]
mov eax,38
mpack ebx,wnd2.x+4,wnd2.x+wnd2.width-5
mpack ecx,wnd2.y+4,wnd2.y+4
mov edx,[dtp.grab]
mov esi,16
@@: mcall
call dec_edx
add ecx,0x00010001
dec esi
jnz @b
mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp
mcall 4,<wnd2.x+8,wnd2.y+7>,dword[dtp.grab_text],caption_text,caption_text.size
mcall 8,<wnd2.x+wnd2.width-20,12>,<wnd2.y+4,12>,0,[dtp.grab_button]
mcall 4,<wnd2.x+wnd2.width-20+4,wnd2.y+4+2>,dword[dtp.grab_button_text],close_text,close_text.size
;----------------------------------------------------------------------
mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp
mpack ebx,wnd3.x,wnd3.width
mpack ecx,wnd3.y,wnd3.height
mov edx,[edi+SKIN_PARAMS.colors_1.outer] mov edx,[edi+SKIN_PARAMS.colors_1.outer]
call draw_framerect call draw_framerect
mpack ebx,345+45+4,150-8 mpack ebx,wnd3.x+4,wnd3.width-8
mpack ecx,20+10+4,140-8 mpack ecx,wnd3.y+4,wnd3.height-8
mov edx,[edi+SKIN_PARAMS.colors_1.inner] mov edx,[edi+SKIN_PARAMS.colors_1.inner]
call draw_framerect call draw_framerect
mcall 13,<345+45+1,148>,<20+10+1,3>,[edi+SKIN_PARAMS.colors_1.frame] mcall 13,<wnd3.x+1,wnd3.width-2>,<wnd3.y+1,3>,[edi+SKIN_PARAMS.colors_1.frame]
add ecx,135*65536 add ecx,(wnd3.height-5)*65536
mcall mcall
mcall ,<345+45+1,3>,<20+10+1,138> mcall ,<wnd3.x+1,3>,<wnd3.y+1,wnd3.height-2>
add ebx,145*65536 add ebx,(wnd3.width-5)*65536
mcall mcall
mcall ,<345+45+5,140>,<20+10+5,130>,dword[edi+SKIN_PARAMS.dtp.data+system_colors.work] mcall ,<wnd3.x+5,wnd3.width-10>,<wnd3.y+5,wnd3.height-10>,dword[dtp.work]
mov eax,0x00000001 ; left, inactive mov eax,0x00000001 ; left, inactive
call find_bitmap call find_bitmap
mcall 7,,,<345+45,20+10> mcall 7,,,<wnd3.x,wnd3.y>
pushd [ebx-8] pushd [ebx-8]
mov eax,0x00000003 ; base, inactive mov eax,0x00000003 ; base, inactive
call find_bitmap call find_bitmap
pop edx pop edx
mov esi,345+45+150-1 mov esi,wnd3.x+wnd3.width-1
sub esi,edx sub esi,edx
shl edx,16 shl edx,16
add edx,(345+45)*65536+20+10 add edx,wnd3.x*65536+wnd3.y
mcall 7 mcall 7
@@: rol edx,16 @@: rol edx,16
add dx,[ebx-8] add dx,[ebx-8]
@ -540,7 +663,7 @@ draw_skin:
shr edx,16 shr edx,16
neg edx neg edx
shl edx,16 shl edx,16
add edx,(345+45+150)*65536+20+10 add edx,(wnd3.x+wnd3.width)*65536+wnd3.y
mcall 7 mcall 7
mov ebp,0x18000 mov ebp,0x18000
@ -553,41 +676,41 @@ draw_skin:
add ax,[edi+SKIN_PARAMS.margin.top] add ax,[edi+SKIN_PARAMS.margin.top]
add ax,-4 add ax,-4
push eax push eax
lea ebx,[eax+(345+45)*65536+20+10] lea ebx,[eax+wnd3.x*65536+wnd3.y]
mcall 4,,dword[edi+SKIN_PARAMS.dtp.data+system_colors.grab_text],test_text,test_text.size mcall 4,,dword[dtp.grab_text],caption_text,caption_text.size
;--------------------------------------------------------- ;---------------------------------------------------------
mov edi,[ebp+SKIN_HEADER.params] mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp add edi,ebp
mpack ebx,345+10,150 mpack ebx,wnd4.x,wnd4.width
mpack ecx,20+40,140 mpack ecx,wnd4.y,wnd4.height
mov edx,[edi+SKIN_PARAMS.colors.outer] mov edx,[edi+SKIN_PARAMS.colors.outer]
call draw_framerect call draw_framerect
mpack ebx,345+10+4,150-8 mpack ebx,wnd4.x+4,wnd4.width-8
mpack ecx,20+40+4,140-8 mpack ecx,wnd4.y+4,wnd4.height-8
mov edx,[edi+SKIN_PARAMS.colors.inner] mov edx,[edi+SKIN_PARAMS.colors.inner]
call draw_framerect call draw_framerect
mcall 13,<345+10+1,148>,<20+40+1,3>,[edi+SKIN_PARAMS.colors.frame] mcall 13,<wnd4.x+1,wnd4.width-2>,<wnd4.y+1,3>,[edi+SKIN_PARAMS.colors.frame]
add ecx,135*65536 add ecx,(wnd4.height-5)*65536
mcall mcall
mcall ,<345+10+1,3>,<20+40+1,138> mcall ,<wnd4.x+1,3>,<wnd4.y+1,wnd4.height-2>
add ebx,145*65536 add ebx,(wnd4.width-5)*65536
mcall mcall
mcall ,<345+10+5,140>,<20+40+5,130>,dword[edi+SKIN_PARAMS.dtp.data+system_colors.work] mcall ,<wnd4.x+5,wnd4.width-10>,<wnd4.y+5,wnd4.height-10>,dword[dtp.work]
mov eax,0x00010001 ; left, inactive mov eax,0x00010001 ; left, inactive
call find_bitmap call find_bitmap
mcall 7,,,<345+10,20+40> mcall 7,,,<wnd4.x,wnd4.y>
pushd [ebx-8] pushd [ebx-8]
mov eax,0x00010003 ; base, inactive mov eax,0x00010003 ; base, inactive
call find_bitmap call find_bitmap
pop edx pop edx
mov esi,345+10+150-1 mov esi,wnd4.x+wnd4.width-1
sub esi,edx sub esi,edx
shl edx,16 shl edx,16
add edx,(345+10)*65536+20+40 add edx,wnd4.x*65536+wnd4.y
mcall 7 mcall 7
@@: rol edx,16 @@: rol edx,16
add dx,[ebx-8] add dx,[ebx-8]
@ -604,15 +727,15 @@ draw_skin:
shr edx,16 shr edx,16
neg edx neg edx
shl edx,16 shl edx,16
add edx,(345+10+150)*65536+20+40 add edx,(wnd4.x+wnd4.width)*65536+wnd4.y
mcall 7 mcall 7
mov ebp,0x18000 mov ebp,0x18000
mov edi,[ebp+SKIN_HEADER.params] mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp add edi,ebp
pop eax pop eax
lea ebx,[eax+(345+10)*65536+20+40] lea ebx,[eax+wnd4.x*65536+wnd4.y]
mcall 4,,dword[edi+SKIN_PARAMS.dtp.data+system_colors.grab_text],test_text,test_text.size mcall 4,,dword[dtp.grab_text],caption_text,caption_text.size
;---------------------------------------------------------------------- ;----------------------------------------------------------------------
@ -624,14 +747,37 @@ draw_skin:
mov bx,[edi+SKIN_BUTTONS.width] mov bx,[edi+SKIN_BUTTONS.width]
mov ecx,dword[edi+SKIN_BUTTONS.top-2] mov ecx,dword[edi+SKIN_BUTTONS.top-2]
mov cx,[edi+SKIN_BUTTONS.height] mov cx,[edi+SKIN_BUTTONS.height]
add ebx,(345+10+150)*65536 add ebx,(wnd4.x+wnd4.width)*65536
add ecx,(20+40)*65536 add ecx,wnd4.y*65536
dec ebx dec ebx
dec ecx dec ecx
mcall 8,,,0x40000000 mcall 8,,,0x40000000
add edi,12 add edi,12
jmp .lp1 jmp .lp1
.lp2: ret .lp2:
mov edi,[ebp+SKIN_HEADER.params]
add edi,ebp
mpack ebx,wnd4.x+10,wnd4.y+10
add bx,word[edi+SKIN_PARAMS.skin_height]
mcall 4,,[dtp.work_text],window_text,window_text.size
mov ecx,[edi+SKIN_PARAMS.skin_height]
shl ecx,16
add ecx,(wnd4.y+8)*65536+10
mcall 13,<wnd4.x+window_text.size*6+20,wnd4.x+wnd4.width-10-\
(wnd4.x+window_text.size*6+20)>,,[dtp.work_graph]
add ecx,25*65536+8
mcall 8,<wnd4.x+wnd4.width/2-button_text.size*3-6,\
button_text.size*6+11>,,0,[dtp.work_button]
shr ecx,16
mov bx,cx
add ebx,0x00060006
mcall 4,,[dtp.work_button_text],button_text,button_text.size
ret
; ********************************************* ; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ******** ; ******* WINDOW DEFINITIONS AND DRAW ********
@ -717,9 +863,12 @@ end if
int 0x40 int 0x40
; mov eax,8 ; 3D ; mov eax,8 ; 3D
; mov ebx,15*65536+35
; mov ecx,(30+18*12)*65536+14
mov ebx,(340-t1.size*6-13)*65536+(5*2+6*4) mov ebx,(340-t1.size*6-13)*65536+(5*2+6*4)
inc edx inc edx
int 0x40 int 0x40
; mov eax,8 ; FLAT ; mov eax,8 ; FLAT
add ebx,(5*2+6*4+2)*65536-(5*2+6*4)+flat_w add ebx,(5*2+6*4+2)*65536-(5*2+6*4)+flat_w
inc edx inc edx
@ -752,6 +901,11 @@ end if
mov esi,t2.size mov esi,t2.size
int 0x40 int 0x40
; mov eax, 4
; mov ebx, 277*65536+(30+18*12+4)
; mov edx, t2
; mov esi, t2.size
; int 0x40
mov eax,38 ; R G B COLOR GLIDES mov eax,38 ; R G B COLOR GLIDES
mov ebx,266*65536+285 mov ebx,266*65536+285
@ -866,10 +1020,20 @@ lsz t2,\
ru, ' ‡€ƒ<E282AC>“‡ˆœ <20><>ˆŒ…<C592>ˆœ ',\ ru, ' ‡€ƒ<E282AC>“‡ˆœ <20><>ˆŒ…<C592>ˆœ ',\
en, ' LOAD APPLY ',\ en, ' LOAD APPLY ',\
lsz test_text,\ lsz caption_text,\
ru, '‡ £®«®¢®ª',\ ru, '‡ £®«®¢®ª',\
en, 'Caption' en, 'Caption'
sz close_text,'x'
lsz window_text,\
ru, '’¥ªáâ ¢ ®ª­¥',\
en, 'Window text'
lsz button_text,\
ru, '’¥ªáâ ­  ª­®¯ª¥',\
en, 'Button text'
lsz labelt,\ lsz labelt,\
ru, '<27><E28098>Ž‰Š€ –‚…’Ž‚',\ ru, '<27><E28098>Ž‰Š€ –‚…’Ž‚',\
en, 'DESKTOP COLOURS - DEFINE COLOR AND CLICK ON TARGET' en, 'DESKTOP COLOURS - DEFINE COLOR AND CLICK ON TARGET'