//IO library #ifndef INCLUDE_MATH_H #define INCLUDE_MATH_H #ifndef INCLUDE_KOLIBRI_H #include "../lib/kolibri.h" #endif :struct MATH { float pi(); float cos(float x); float sin(float x); float sqrt(float x); float tan(float x); float abs(float x); }math; :float MATH::abs(float x) { IF(x<0)return -x; return x; } :float MATH::cos(float x) { float r; asm { fld x fcos fstp r } return r; } :float MATH::sin(float x) { float r; asm { fld x fsin fstp r } return r; } :float MATH::sqrt(float x) { float r; asm { fld x fsqrt fstp r } return r; } :float MATH::tan(float x) { float r; asm { fld x fld1 fpatan fstp r } return r; } #endif