#ifndef RS_GMENU_H #define RS_GMENU_H #include "rsgame.h" #include "rs/rsplatform.h" #define MENUS_COUNT 5 #define MENU_MAIN 0 #define MENU_SETTINGS 1 #define MENU_ABOUT 2 //#define MENU_LEVEL_PASSED 3 #define MENU_GAME_OVER 3 #define MENU_PAUSE 4 #define MENU_ITEM_WINDOW_SCALE 1 extern char* menu_main_titles[]; extern char* menu_settings_titles[]; extern char* menu_about_titles[]; extern char **menu_titles[]; extern PRSFUNC0 menu_actions[]; extern char window_scale_str[]; extern char level_passed_score_str[]; void menu_cursor_down(); void menu_cursor_up(); void menu_open(int i); void menu_cursor_click(); void menu_action_start(); void menu_action_exit(); void menu_action_change_window_scale(); void menu_action_resume(); #endif