;GLtypes GLenum equ dd GLboolean equ db GLbitfield equ dd GLbyte equ db GLshort equ dw GLint equ dd GLsizei equ dd GLubyte equ db GLushort equ dw GLuint equ dd GLfloat equ dd GLclampf equ dd GLdouble equ dq GLclampd equ dq ;GLerrors GL_NO_ERROR=0 GL_INVALID_ENUM=$0500 GL_INVALID_VALUE=$0501 GL_INVALID_OPERATION=$0502 GL_STACK_OVERFLOW=$0503 GL_STACK_UNDERFLOW=$0504 GL_OUT_OF_MEMORY=$0505 ;Attributebits GL_CURRENT_BIT=$00000001 GL_POINT_BIT=$00000002 GL_LINE_BIT=$00000004 GL_POLYGON_BIT=$00000008 GL_POLYGON_STIPPLE_BIT=$00000010 GL_PIXEL_MODE_BIT=$00000020 GL_LIGHTING_BIT=$00000040 GL_FOG_BIT=$00000080 GL_DEPTH_BUFFER_BIT=$00000100 GL_ACCUM_BUFFER_BIT=$00000200 GL_STENCIL_BUFFER_BIT=$00000400 GL_VIEWPORT_BIT=$00000800 GL_TRANSFORM_BIT=$00001000 GL_ENABLE_BIT=$00002000 GL_COLOR_BUFFER_BIT=$00004000 GL_HINT_BIT=$00008000 GL_EVAL_BIT=$00010000 GL_LIST_BIT=$00020000 GL_TEXTURE_BIT=$00040000 GL_SCISSOR_BIT=$00080000 GL_ALL_ATTRIB_BITS=$000FFFFF ;Clientattributebits GL_CLIENT_PIXEL_STORE_BIT=$00000001 GL_CLIENT_VERTEX_ARRAY_BIT=$00000002 GL_CLIENT_ALL_ATTRIB_BITS=$FFFFFFFF ;Booleanvalues GL_FALSE=0 GL_TRUE=1 ;Primitives GL_POINTS=$0000 GL_LINES=$0001 GL_LINE_LOOP=$0002 GL_LINE_STRIP=$0003 GL_TRIANGLES=$0004 GL_TRIANGLE_STRIP=$0005 GL_TRIANGLE_FAN=$0006 GL_QUADS=$0007 GL_QUAD_STRIP=$0008 GL_POLYGON=$0009 ;Blending GL_ZERO=0 GL_ONE=1 GL_SRC_COLOR=$0300 GL_ONE_MINUS_SRC_COLOR=$0301 GL_SRC_ALPHA=$0302 GL_ONE_MINUS_SRC_ALPHA=$0303 GL_DST_ALPHA=$0304 GL_ONE_MINUS_DST_ALPHA=$0305 GL_DST_COLOR=$0306 GL_ONE_MINUS_DST_COLOR=$0307 GL_SRC_ALPHA_SATURATE=$0308 GL_BLEND_DST=$0BE0 GL_BLEND_SRC=$0BE1 GL_BLEND=$0BE2 ;Blending(GL1.2ARBimaging) GL_BLEND_COLOR=$8005 GL_CONSTANT_COLOR=$8001 GL_ONE_MINUS_CONSTANT_COLOR=$8002 GL_CONSTANT_ALPHA=$8003 GL_ONE_MINUS_CONSTANT_ALPHA=$8004 GL_FUNC_ADD=$8006 GL_MIN=$8007 GL_MAX=$8008 GL_FUNC_SUBTRACT=$800A GL_FUNC_REVERSE_SUBTRACT=$800B ;Colortable(GL1.2ARBimaging) GL_COLOR_TABLE=$80D0 GL_POST_CONVOLUTION_COLOR_TABLE=$80D1 GL_POST_COLOR_MATRIX_COLOR_TABLE=$80D2 GL_PROXY_COLOR_TABLE=$80D3 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE=$80D4 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE=$80D5 GL_COLOR_TABLE_SCALE=$80D6 GL_COLOR_TABLE_BIAS=$80D7 GL_COLOR_TABLE_FORMAT=$80D8 GL_COLOR_TABLE_WIDTH=$80D9 GL_COLOR_TABLE_RED_SIZE=$80DA GL_COLOR_TABLE_GREEN_SIZE=$80DB GL_COLOR_TABLE_BLUE_SIZE=$80DC GL_COLOR_TABLE_ALPHA_SIZE=$80DD GL_COLOR_TABLE_LUMINANCE_SIZE=$80DE GL_COLOR_TABLE_INTENSITY_SIZE=$80DF ;Convolutions(GL1.2ARBimaging) GL_CONVOLUTION_1D=$8010 GL_CONVOLUTION_2D=$8011 GL_SEPARABLE_2D=$8012 GL_CONVOLUTION_BORDER_MODE=$8013 GL_CONVOLUTION_FILTER_SCALE=$8014 GL_CONVOLUTION_FILTER_BIAS=$8015 GL_REDUCE=$8016 GL_CONVOLUTION_FORMAT=$8017 GL_CONVOLUTION_WIDTH=$8018 GL_CONVOLUTION_HEIGHT=$8019 GL_MAX_CONVOLUTION_WIDTH=$801A GL_MAX_CONVOLUTION_HEIGHT=$801B GL_POST_CONVOLUTION_RED_SCALE=$801C GL_POST_CONVOLUTION_GREEN_SCALE=$801D GL_POST_CONVOLUTION_BLUE_SCALE=$801E GL_POST_CONVOLUTION_ALPHA_SCALE=$801F GL_POST_CONVOLUTION_RED_BIAS=$8020 GL_POST_CONVOLUTION_GREEN_BIAS=$8021 GL_POST_CONVOLUTION_BLUE_BIAS=$8022 GL_POST_CONVOLUTION_ALPHA_BIAS=$8023 ;Histogram(GL1.2ARBimaging) GL_HISTOGRAM=$8024 GL_PROXY_HISTOGRAM=$8025 GL_HISTOGRAM_WIDTH=$8026 GL_HISTOGRAM_FORMAT=$8027 GL_HISTOGRAM_RED_SIZE=$8028 GL_HISTOGRAM_GREEN_SIZE=$8029 GL_HISTOGRAM_BLUE_SIZE=$802A GL_HISTOGRAM_ALPHA_SIZE=$802B GL_HISTOGRAM_LUMINANCE_SIZE=$802C GL_HISTOGRAM_SINK=$802D GL_MINMAX=$802E GL_MINMAX_FORMAT=$802F GL_MINMAX_SINK=$8030 ;Buffers GL_NONE=0 GL_FRONT_LEFT=$0400 GL_FRONT_RIGHT=$0401 GL_BACK_LEFT=$0402 GL_BACK_RIGHT=$0403 GL_FRONT=$0404 GL_BACK=$0405 GL_LEFT=$0406 GL_RIGHT=$0407 GL_FRONT_AND_BACK=$0408 GL_AUX0=$0409 GL_AUX1=$040A GL_AUX2=$040B GL_AUX3=$040C GL_AUX_BUFFERS=$0C00 GL_DRAW_BUFFER=$0C01 GL_READ_BUFFER=$0C02 GL_DOUBLEBUFFER=$0C32 GL_STEREO=$0C33 ;Depthbuffer GL_DEPTH_RANGE=$0B70 GL_DEPTH_TEST=$0B71 GL_DEPTH_WRITEMASK=$0B72 GL_DEPTH_CLEAR_VALUE=$0B73 GL_DEPTH_FUNC=$0B74 GL_NEVER=$0200 GL_LESS=$0201 GL_ equ AL=$0202 GL_L equ AL=$0203 GL_GREATER=$0204 GL_NOT equ AL=$0205 GL_G equ AL=$0206 GL_ALWAYS=$0207 ;Accumulationbuffer GL_ACCUM=$0100 GL_LOAD=$0101 GL_RETURN=$0102 GL_MULT=$0103 GL_ADD=$0104 GL_ACCUM_CLEAR_VALUE=$0B80 ;Feedbackbuffer GL_FEEDBACK_BUFFER_POINTER=$0DF0 GL_FEEDBACK_BUFFER_SIZE=$0DF1 GL_FEEDBACK_BUFFER_TYPE=$0DF2 ;Feedbacktypes GL_2D=$0600 GL_3D=$0601 GL_3D_COLOR=$0602 GL_3D_COLOR_TEXTURE=$0603 GL_4D_COLOR_TEXTURE=$0604 ;Feedbacktokens GL_PASS_THROUGH_TOKEN=$0700 GL_POINT_TOKEN=$0701 GL_LINE_TOKEN=$0702 GL_POLYGON_TOKEN=$0703 GL_BITMAP_TOKEN=$0704 GL_DRAW_PIXEL_TOKEN=$0705 GL_COPY_PIXEL_TOKEN=$0706 GL_LINE_RESET_TOKEN=$0707 ;Fog GL_EXP=$0800 GL_EXP2=$0801 GL_FOG=$0B60 GL_FOG_INDEX=$0B61 GL_FOG_DENSITY=$0B62 GL_FOG_START=$0B63 GL_FOG_END=$0B64 GL_FOG_MODE=$0B65 GL_FOG_COLOR=$0B66 ;Pixelmode,transfer GL_PIXEL_MAP_I_TO_I=$0C70 GL_PIXEL_MAP_S_TO_S=$0C71 GL_PIXEL_MAP_I_TO_R=$0C72 GL_PIXEL_MAP_I_TO_G=$0C73 GL_PIXEL_MAP_I_TO_B=$0C74 GL_PIXEL_MAP_I_TO_A=$0C75 GL_PIXEL_MAP_R_TO_R=$0C76 GL_PIXEL_MAP_G_TO_G=$0C77 GL_PIXEL_MAP_B_TO_B=$0C78 GL_PIXEL_MAP_A_TO_A=$0C79 ;Vertexarrays GL_VERTEX_ARRAY_POINTER=$808E GL_NORMAL_ARRAY_POINTER=$808F GL_COLOR_ARRAY_POINTER=$8090 GL_INDEX_ARRAY_POINTER=$8091 GL_TEXTURE_COORD_ARRAY_POINTER=$8092 GL_EDGE_FLAG_ARRAY_POINTER=$8093 ;Stenciling GL_STENCIL_TEST=$0B90 GL_STENCIL_CLEAR_VALUE=$0B91 GL_STENCIL_FUNC=$0B92 GL_STENCIL_VALUE_MASK=$0B93 GL_STENCIL_FAIL=$0B94 GL_STENCIL_PASS_DEPTH_FAIL=$0B95 GL_STENCIL_PASS_DEPTH_PASS=$0B96 GL_STENCIL_REF=$0B97 GL_STENCIL_WRITEMASK=$0B98 GL_KEEP=$1E00 GL_REPLACE=$1E01 GL_INCR=$1E02 GL_DECR=$1E03 ;Colormaterial GL_COLOR_MATERIAL_FACE=$0B55 GL_COLOR_MATERIAL_PARAMETER=$0B56 GL_COLOR_MATERIAL=$0B57 ;Points GL_POINT_SMOOTH=$0B10 GL_POINT_SIZE=$0B11 GL_POINT_SIZE_RANGE=$0B12 GL_POINT_SIZE_GRANULARITY=$0B13 ;Lines GL_LINE_SMOOTH=$0B20 GL_LINE_WIDTH=$0B21 GL_LINE_WIDTH_RANGE=$0B22 GL_LINE_WIDTH_GRANULARITY=$0B23 GL_LINE_STIPPLE=$0B24 GL_LINE_STIPPLE_PATTERN=$0B25 GL_LINE_STIPPLE_REPEAT=$0B26 ;Polygons GL_POLYGON_MODE=$0B40 GL_POLYGON_SMOOTH=$0B41 GL_POLYGON_STIPPLE=$0B42 GL_EDGE_FLAG=$0B43 GL_CULL_FACE=$0B44 GL_CULL_FACE_MODE=$0B45 GL_FRONT_FACE=$0B46 GL_CW=$0900 GL_CCW=$0901 GL_POINT=$1B00 GL_LINE=$1B01 GL_FILL=$1B02 ;Displaylists GL_LIST_MODE=$0B30 GL_LIST_BASE=$0B32 GL_LIST_INDEX=$0B33 GL_COMPILE=$1300 GL_COMPILE_AND_EXECUTE=$1301 ;Lighting GL_LIGHTING=$0B50 GL_LIGHT_MODEL_LOCAL_VIEWER=$0B51 GL_LIGHT_MODEL_TWO_SIDE=$0B52 GL_LIGHT_MODEL_AMBIENT=$0B53 GL_LIGHT_MODEL_COLOR_CONTROL=$81F8 GL_SHADE_MODEL=$0B54 GL_NORMALIZE=$0BA1 GL_AMBIENT=$1200 GL_DIFFUSE=$1201 GL_SPECULAR=$1202 GL_POSITION=$1203 GL_SPOT_DIRECTION=$1204 GL_SPOT_EXPONENT=$1205 GL_SPOT_CUTOFF=$1206 GL_CONSTANT_ATTENUATION=$1207 GL_LINEAR_ATTENUATION=$1208 GL_QUADRATIC_ATTENUATION=$1209 GL_EMISSION=$1600 GL_SHININESS=$1601 GL_AMBIENT_AND_DIFFUSE=$1602 GL_COLOR_INDEXES=$1603 GL_FLAT=$1D00 GL_SMOOTH=$1D01 GL_LIGHT0=$4000 GL_LIGHT1=$4001 GL_LIGHT2=$4002 GL_LIGHT3=$4003 GL_LIGHT4=$4004 GL_LIGHT5=$4005 GL_LIGHT6=$4006 GL_LIGHT7=$4007 ;Matrixmodes GL_MATRIX_MODE=$0BA0 GL_MODELVIEW=$1700 GL_PROJECTION=$1701 GL_TEXTURE=$1702 ;Gets GL_CURRENT_COLOR=$0B00 GL_CURRENT_INDEX=$0B01 GL_CURRENT_NORMAL=$0B02 GL_CURRENT_TEXTURE_COORDS=$0B03 GL_CURRENT_RASTER_COLOR=$0B04 GL_CURRENT_RASTER_INDEX=$0B05 GL_CURRENT_RASTER_TEXTURE_COORDS=$0B06 GL_CURRENT_RASTER_POSITION=$0B07 GL_CURRENT_RASTER_POSITION_VALID=$0B08 GL_CURRENT_RASTER_DISTANCE=$0B09 GL_MAX_LIST_NESTING=$0B31 GL_VIEWPORT=$0BA2 GL_MODELVIEW_STACK_DEPTH=$0BA3 GL_PROJECTION_STACK_DEPTH=$0BA4 GL_TEXTURE_STACK_DEPTH=$0BA5 GL_MODELVIEW_MATRIX=$0BA6 GL_PROJECTION_MATRIX=$0BA7 GL_TEXTURE_MATRIX=$0BA8 GL_ATTRIB_STACK_DEPTH=$0BB0 GL_CLIENT_ATTRIB_STACK_DEPTH=$0BB1 GL_SINGLE_COLOR=$81F9 GL_SEPARATE_SPECULAR_COLOR=$81FA ;Alphatesting GL_ALPHA_TEST=$0BC0 GL_ALPHA_TEST_FUNC=$0BC1 GL_ALPHA_TEST_REF=$0BC2 GL_LOGIC_OP_MODE=$0BF0 GL_INDEX_LOGIC_OP=$0BF1 GL_LOGIC_OP=$0BF1 GL_COLOR_LOGIC_OP=$0BF2 GL_SCISSOR_BOX=$0C10 GL_SCISSOR_TEST=$0C11 GL_INDEX_CLEAR_VALUE=$0C20 GL_INDEX_WRITEMASK=$0C21 GL_COLOR_CLEAR_VALUE=$0C22 GL_COLOR_WRITEMASK=$0C23 GL_INDEX_MODE=$0C30 GL_RGBA_MODE=$0C31 GL_RENDER_MODE=$0C40 GL_PERSPECTIVE_CORRECTION_HINT=$0C50 GL_POINT_SMOOTH_HINT=$0C51 GL_LINE_SMOOTH_HINT=$0C52 GL_POLYGON_SMOOTH_HINT=$0C53 GL_FOG_HINT=$0C54 GL_TEXTURE_GEN_S=$0C60 GL_TEXTURE_GEN_T=$0C61 GL_TEXTURE_GEN_R=$0C62 GL_TEXTURE_GEN_Q=$0C63 GL_PIXEL_MAP_I_TO_I_SIZE=$0CB0 GL_PIXEL_MAP_S_TO_S_SIZE=$0CB1 GL_PIXEL_MAP_I_TO_R_SIZE=$0CB2 GL_PIXEL_MAP_I_TO_G_SIZE=$0CB3 GL_PIXEL_MAP_I_TO_B_SIZE=$0CB4 GL_PIXEL_MAP_I_TO_A_SIZE=$0CB5 GL_PIXEL_MAP_R_TO_R_SIZE=$0CB6 GL_PIXEL_MAP_G_TO_G_SIZE=$0CB7 GL_PIXEL_MAP_B_TO_B_SIZE=$0CB8 GL_PIXEL_MAP_A_TO_A_SIZE=$0CB9 GL_UNPACK_SWAP_BYTES=$0CF0 GL_UNPACK_LSB_FIRST=$0CF1 GL_UNPACK_ROW_LENGTH=$0CF2 GL_UNPACK_SKIP_ROWS=$0CF3 GL_UNPACK_SKIP_PIXELS=$0CF4 GL_UNPACK_ALIGNMENT=$0CF5 GL_PACK_SWAP_BYTES=$0D00 GL_PACK_LSB_FIRST=$0D01 GL_PACK_ROW_LENGTH=$0D02 GL_PACK_SKIP_ROWS=$0D03 GL_PACK_SKIP_PIXELS=$0D04 GL_PACK_ALIGNMENT=$0D05 GL_PACK_SKIP_IMAGES=$806B GL_PACK_IMAGE_HEIGHT=$806C GL_UNPACK_SKIP_IMAGES=$806D GL_UNPACK_IMAGE_HEIGHT=$806E GL_MAP_COLOR=$0D10 GL_MAP_STENCIL=$0D11 GL_INDEX_SHIFT=$0D12 GL_INDEX_OFFSET=$0D13 GL_RED_SCALE=$0D14 GL_RED_BIAS=$0D15 GL_ZOOM_X=$0D16 GL_ZOOM_Y=$0D17 GL_GREEN_SCALE=$0D18 GL_GREEN_BIAS=$0D19 GL_BLUE_SCALE=$0D1A GL_BLUE_BIAS=$0D1B GL_ALPHA_SCALE=$0D1C GL_ALPHA_BIAS=$0D1D GL_DEPTH_SCALE=$0D1E GL_DEPTH_BIAS=$0D1F GL_MAX_EVAL_ORDER=$0D30 GL_MAX_LIGHTS=$0D31 GL_MAX_CLIP_PLANES=$0D32 GL_MAX_TEXTURE_SIZE=$0D33 GL_MAX_3D_TEXTURE_SIZE=$8073 GL_MAX_PIXEL_MAP_TABLE=$0D34 GL_MAX_ATTRIB_STACK_DEPTH=$0D35 GL_MAX_MODELVIEW_STACK_DEPTH=$0D36 GL_MAX_NAME_STACK_DEPTH=$0D37 GL_MAX_PROJECTION_STACK_DEPTH=$0D38 GL_MAX_TEXTURE_STACK_DEPTH=$0D39 GL_MAX_VIEWPORT_DIMS=$0D3A GL_MAX_CLIENT_ATTRIB_STACK_DEPTH=$0D3B GL_MAX_ELEMENTS_VERTICES=$80E8 GL_MAX_ELEMENTS_INDICES=$80E9 GL_RESCALE_NORMAL=$803A GL_SUBPIXEL_BITS=$0D50 GL_INDEX_BITS=$0D51 GL_RED_BITS=$0D52 GL_GREEN_BITS=$0D53 GL_BLUE_BITS=$0D54 GL_ALPHA_BITS=$0D55 GL_DEPTH_BITS=$0D56 GL_STENCIL_BITS=$0D57 GL_ACCUM_RED_BITS=$0D58 GL_ACCUM_GREEN_BITS=$0D59 GL_ACCUM_BLUE_BITS=$0D5A GL_ACCUM_ALPHA_BITS=$0D5B GL_NAME_STACK_DEPTH=$0D70 GL_AUTO_NORMAL=$0D80 GL_MAP1_COLOR_4=$0D90 GL_MAP1_INDEX=$0D91 GL_MAP1_NORMAL=$0D92 GL_MAP1_TEXTURE_COORD_1=$0D93 GL_MAP1_TEXTURE_COORD_2=$0D94 GL_MAP1_TEXTURE_COORD_3=$0D95 GL_MAP1_TEXTURE_COORD_4=$0D96 GL_MAP1_VERTEX_3=$0D97 GL_MAP1_VERTEX_4=$0D98 GL_MAP2_COLOR_4=$0DB0 GL_MAP2_INDEX=$0DB1 GL_MAP2_NORMAL=$0DB2 GL_MAP2_TEXTURE_COORD_1=$0DB3 GL_MAP2_TEXTURE_COORD_2=$0DB4 GL_MAP2_TEXTURE_COORD_3=$0DB5 GL_MAP2_TEXTURE_COORD_4=$0DB6 GL_MAP2_VERTEX_3=$0DB7 GL_MAP2_VERTEX_4=$0DB8 GL_MAP1_GRID_DOMAIN=$0DD0 GL_MAP1_GRID_SEGMENTS=$0DD1 GL_MAP2_GRID_DOMAIN=$0DD2 GL_MAP2_GRID_SEGMENTS=$0DD3 GL_TEXTURE_1D=$0DE0 GL_TEXTURE_2D=$0DE1 GL_TEXTURE_3D=$806F GL_SELECTION_BUFFER_POINTER=$0DF3 GL_SELECTION_BUFFER_SIZE=$0DF4 GL_POLYGON_OFFSET_UNITS=$2A00 GL_POLYGON_OFFSET_POINT=$2A01 GL_POLYGON_OFFSET_LINE=$2A02 GL_POLYGON_OFFSET_FILL=$8037 GL_POLYGON_OFFSET_FACTOR=$8038 GL_TEXTURE_BINDING_1D=$8068 GL_TEXTURE_BINDING_2D=$8069 GL_VERTEX_ARRAY=$8074 GL_NORMAL_ARRAY=$8075 GL_COLOR_ARRAY=$8076 GL_INDEX_ARRAY=$8077 GL_TEXTURE_COORD_ARRAY=$8078 GL_EDGE_FLAG_ARRAY=$8079 GL_VERTEX_ARRAY_SIZE=$807A GL_VERTEX_ARRAY_TYPE=$807B GL_VERTEX_ARRAY_STRIDE=$807C GL_NORMAL_ARRAY_TYPE=$807E GL_NORMAL_ARRAY_STRIDE=$807F GL_COLOR_ARRAY_SIZE=$8081 GL_COLOR_ARRAY_TYPE=$8082 GL_COLOR_ARRAY_STRIDE=$8083 GL_INDEX_ARRAY_TYPE=$8085 GL_INDEX_ARRAY_STRIDE=$8086 GL_TEXTURE_COORD_ARRAY_SIZE=$8088 GL_TEXTURE_COORD_ARRAY_TYPE=$8089 GL_TEXTURE_COORD_ARRAY_STRIDE=$808A GL_EDGE_FLAG_ARRAY_STRIDE=$808C GL_COLOR_MATRIX=$80B1 GL_COLOR_MATRIX_STACK_DEPTH=$80B2 GL_MAX_COLOR_MATRIX_STACK_DEPTH=$80B3 GL_POST_COLOR_MATRIX_RED_SCALE=$80B4 GL_POST_COLOR_MATRIX_GREEN_SCALE=$80B5 GL_POST_COLOR_MATRIX_BLUE_SCALE=$80B6 GL_POST_COLOR_MATRIX_ALPHA_SCALE=$80B7 GL_POST_COLOR_MATRIX_RED_BIAS=$80B8 GL_POST_COLOR_MATRIX_GREEN_BIAS=$80B9 GL_POST_COLOR_MATRIX_BLUE_BIAS=$80BA GL_POST_COLOR_MATRIX_ALPHA_BIAS=$80BB ;Evaluators GL_COEFF=$0A00 GL_ORDER=$0A01 GL_DOMAIN=$0A02 ;Texturemapping GL_TEXTURE_WIDTH=$1000 GL_TEXTURE_HEIGHT=$1001 GL_TEXTURE_INTERNAL_FORMAT=$1003 GL_TEXTURE_COMPONENTS=$1003 GL_TEXTURE_BORDER_COLOR=$1004 GL_TEXTURE_BORDER=$1005 GL_TEXTURE_RED_SIZE=$805C GL_TEXTURE_GREEN_SIZE=$805D GL_TEXTURE_BLUE_SIZE=$805E GL_TEXTURE_ALPHA_SIZE=$805F GL_TEXTURE_LUMINANCE_SIZE=$8060 GL_TEXTURE_INTENSITY_SIZE=$8061 GL_TEXTURE_PRIORITY=$8066 GL_TEXTURE_RESIDENT=$8067 GL_BGR=$80E0 GL_BGRA=$80E1 GL_S=$2000 GL_T=$2001 GL_R=$2002 GL_Q=$2003 GL_MODULATE=$2100 GL_DECAL=$2101 GL_TEXTURE_ENV_MODE=$2200 GL_TEXTURE_ENV_COLOR=$2201 GL_TEXTURE_ENV=$2300 GL_EYE_LINEAR=$2400 GL_OBJECT_LINEAR=$2401 GL_SPHERE_MAP=$2402 GL_TEXTURE_GEN_MODE=$2500 GL_OBJECT_PLANE=$2501 GL_EYE_PLANE=$2502 GL_NEAREST=$2600 GL_LINEAR=$2601 GL_NEAREST_MIPMAP_NEAREST=$2700 GL_LINEAR_MIPMAP_NEAREST=$2701 GL_NEAREST_MIPMAP_LINEAR=$2702 GL_LINEAR_MIPMAP_LINEAR=$2703 GL_TEXTURE_MAG_FILTER=$2800 GL_TEXTURE_MIN_FILTER=$2801 GL_TEXTURE_WRAP_R=$8072 GL_TEXTURE_WRAP_S=$2802 GL_TEXTURE_WRAP_T=$2803 GL_CLAMP_TO_EDGE=$812F GL_TEXTURE_MIN_LOD=$813A GL_TEXTURE_MAX_LOD=$813B GL_TEXTURE_BASE_LEVEL=$813C GL_TEXTURE_MAX_LEVEL=$813D GL_TEXTURE_DEPTH=$8071 GL_PROXY_TEXTURE_1D=$8063 GL_PROXY_TEXTURE_2D=$8064 GL_PROXY_TEXTURE_3D=$8070 GL_CLAMP=$2900 GL_REPEAT=$2901 ;Hints GL_DONT_CARE=$1100 GL_FASTEST=$1101 GL_NICEST=$1102 ;Datatypes GL_BYTE=$1400 GL_UNSIGNED_BYTE=$1401 GL_SHORT=$1402 GL_UNSIGNED_SHORT=$1403 GL_INT=$1404 GL_UNSIGNED_INT=$1405 GL_FLOAT=$1406 GL_2_BYTES=$1407 GL_3_BYTES=$1408 GL_4_BYTES=$1409 GL_DOUBLE=$140A GL_DOUBLE_EXT=$140A ;Logicoperations GL_CLEAR=$1500 GL_AND=$1501 GL_AND_REVERSE=$1502 GL_COPY=$1503 GL_AND_INVERTED=$1504 GL_NOOP=$1505 GL_XOR=$1506 GL_OR=$1507 GL_NOR=$1508 GL_ equ IV=$1509 GL_INVERT=$150A GL_OR_REVERSE=$150B GL_COPY_INVERTED=$150C GL_OR_INVERTED=$150D GL_NAND=$150E GL_SET=$150F ;PixelCopyType GL_COLOR=$1800 GL_DEPTH=$1801 GL_STENCIL=$1802 ;Pixelformats GL_COLOR_INDEX=$1900 GL_STENCIL_INDEX=$1901 GL_DEPTH_COMPONENT=$1902 GL_RED=$1903 GL_GREEN=$1904 GL_BLUE=$1905 GL_ALPHA=$1906 GL_RGB=$1907 GL_RGBA=$1908 GL_LUMINANCE=$1909 GL_LUMINANCE_ALPHA=$190A ;Pixeltype GL_BITMAP=$1A00 ;Renderingmodes GL_RENDER=$1C00 GL_FEEDBACK=$1C01 GL_SELECT=$1C02 ;Implementationstrings GL_VENDOR=$1F00 GL_RENDERER=$1F01 GL_VERSION=$1F02 GL_EXTENSIONS=$1F03 ;Pixelformats GL_R3_G3_B2=$2A10 GL_ALPHA4=$803B GL_ALPHA8=$803C GL_ALPHA12=$803D GL_ALPHA16=$803E GL_LUMINANCE4=$803F GL_LUMINANCE8=$8040 GL_LUMINANCE12=$8041 GL_LUMINANCE16=$8042 GL_LUMINANCE4_ALPHA4=$8043 GL_LUMINANCE6_ALPHA2=$8044 GL_LUMINANCE8_ALPHA8=$8045 GL_LUMINANCE12_ALPHA4=$8046 GL_LUMINANCE12_ALPHA12=$8047 GL_LUMINANCE16_ALPHA16=$8048 GL_INTENSITY=$8049 GL_INTENSITY4=$804A GL_INTENSITY8=$804B GL_INTENSITY12=$804C GL_INTENSITY16=$804D GL_RGB4=$804F GL_RGB5=$8050 GL_RGB8=$8051 GL_RGB10=$8052 GL_RGB12=$8053 GL_RGB16=$8054 GL_RGBA2=$8055 GL_RGBA4=$8056 GL_RGB5_A1=$8057 GL_RGBA8=$8058 GL_RGB10_A2=$8059 GL_RGBA12=$805A GL_RGBA16=$805B UNSIGNED_BYTE_3_3_2=$8032 UNSIGNED_BYTE_2_3_3_REV=$8362 UNSIGNED_SHORT_5_6_5=$8363 UNSIGNED_SHORT_5_6_5_REV=$8364 UNSIGNED_SHORT_4_4_4_4=$8033 UNSIGNED_SHORT_4_4_4_4_REV=$8365 UNSIGNED_SHORT_5_5_5_1=$8034 UNSIGNED_SHORT_1_5_5_5_REV=$8366 UNSIGNED_INT_8_8_8_8=$8035 UNSIGNED_INT_8_8_8_8_REV=$8367 UNSIGNED_INT_10_10_10_2=$8036 UNSIGNED_INT_2_10_10_10_REV=$8368 ;Interleavedarraysformats GL_V2F=$2A20 GL_V3F=$2A21 GL_C4UB_V2F=$2A22 GL_C4UB_V3F=$2A23 GL_C3F_V3F=$2A24 GL_N3F_V3F=$2A25 GL_C4F_N3F_V3F=$2A26 GL_T2F_V3F=$2A27 GL_T4F_V4F=$2A28 GL_T2F_C4UB_V3F=$2A29 GL_T2F_C3F_V3F=$2A2A GL_T2F_N3F_V3F=$2A2B GL_T2F_C4F_N3F_V3F=$2A2C GL_T4F_C4F_N3F_V4F=$2A2D ;Clipplanes GL_CLIP_PLANE0=$3000 GL_CLIP_PLANE1=$3001 GL_CLIP_PLANE2=$3002 GL_CLIP_PLANE3=$3003 GL_CLIP_PLANE4=$3004 GL_CLIP_PLANE5=$3005 ;Miscellaneous GL_DITHER=$0BD0 ;EXT_abgr GL_ABGR_EXT=$8000 ;EXT_packed_pixels GL_UNSIGNED_BYTE_3_3_2_EXT=$8032 GL_UNSIGNED_SHORT_4_4_4_4_EXT=$8033 GL_UNSIGNED_SHORT_5_5_5_1_EXT=$8034 GL_UNSIGNED_INT_8_8_8_8_EXT=$8035 GL_UNSIGNED_INT_10_10_10_2_EXT=$8036 ;EXT_vertex_array GL_VERTEX_ARRAY_EXT=$8074 GL_NORMAL_ARRAY_EXT=$8075 GL_COLOR_ARRAY_EXT=$8076 GL_INDEX_ARRAY_EXT=$8077 GL_TEXTURE_COORD_ARRAY_EXT=$8078 GL_EDGE_FLAG_ARRAY_EXT=$8079 GL_VERTEX_ARRAY_SIZE_EXT=$807A GL_VERTEX_ARRAY_TYPE_EXT=$807B GL_VERTEX_ARRAY_STRIDE_EXT=$807C GL_VERTEX_ARRAY_COUNT_EXT=$807D GL_NORMAL_ARRAY_TYPE_EXT=$807E GL_NORMAL_ARRAY_STRIDE_EXT=$807F GL_NORMAL_ARRAY_COUNT_EXT=$8080 GL_COLOR_ARRAY_SIZE_EXT=$8081 GL_COLOR_ARRAY_TYPE_EXT=$8082 GL_COLOR_ARRAY_STRIDE_EXT=$8083 GL_COLOR_ARRAY_COUNT_EXT=$8084 GL_INDEX_ARRAY_TYPE_EXT=$8085 GL_INDEX_ARRAY_STRIDE_EXT=$8086 GL_INDEX_ARRAY_COUNT_EXT=$8087 GL_TEXTURE_COORD_ARRAY_SIZE_EXT=$8088 GL_TEXTURE_COORD_ARRAY_TYPE_EXT=$8089 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT=$808A GL_TEXTURE_COORD_ARRAY_COUNT_EXT=$808B GL_EDGE_FLAG_ARRAY_STRIDE_EXT=$808C GL_EDGE_FLAG_ARRAY_COUNT_EXT=$808D GL_VERTEX_ARRAY_POINTER_EXT=$808E GL_NORMAL_ARRAY_POINTER_EXT=$808F GL_COLOR_ARRAY_POINTER_EXT=$8090 GL_INDEX_ARRAY_POINTER_EXT=$8091 GL_TEXTURE_COORD_ARRAY_POINTER_EXT=$8092 GL_EDGE_FLAG_ARRAY_POINTER_EXT=$8093 ;EXT_color_table GL_TABLE_TOO_LARGE_EXT=$8031 GL_COLOR_TABLE_EXT=$80D0 GL_POST_CONVOLUTION_COLOR_TABLE_EXT=$80D1 GL_POST_COLOR_MATRIX_COLOR_TABLE_EXT=$80D2 GL_PROXY_COLOR_TABLE_EXT=$80D3 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_EXT=$80D4 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_EXT=$80D5 GL_COLOR_TABLE_SCALE_EXT=$80D6 GL_COLOR_TABLE_BIAS_EXT=$80D7 GL_COLOR_TABLE_FORMAT_EXT=$80D8 GL_COLOR_TABLE_WIDTH_EXT=$80D9 GL_COLOR_TABLE_RED_SIZE_EXT=$80DA GL_COLOR_TABLE_GREEN_SIZE_EXT=$80DB GL_COLOR_TABLE_BLUE_SIZE_EXT=$80DC GL_COLOR_TABLE_ALPHA_SIZE_EXT=$80DD GL_COLOR_TABLE_LUMINANCE_SIZE_EXT=$80DE GL_COLOR_TABLE_INTENSITY_SIZE_EXT=$80DF ;EXT_bgra GL_BGR_EXT=$80E0 GL_BGRA_EXT=$80E1 ;EXT_paletted_texture GL_COLOR_INDEX1_EXT=$80E2 GL_COLOR_INDEX2_EXT=$80E3 GL_COLOR_INDEX4_EXT=$80E4 GL_COLOR_INDEX8_EXT=$80E5 GL_COLOR_INDEX12_EXT=$80E6 GL_COLOR_INDEX16_EXT=$80E7 ;EXT_blend_color GL_CONSTANT_COLOR_EXT=$8001 GL_ONE_MINUS_CONSTANT_COLOR_EXT=$8002 GL_CONSTANT_ALPHA_EXT=$8003 GL_ONE_MINUS_CONSTANT_ALPHA_EXT=$8004 GL_BLEND_COLOR_EXT=$8005 ;EXT_blend_minmax GL_FUNC_ADD_EXT=$8006 GL_MIN_EXT=$8007 GL_MAX_EXT=$8008 GL_BLEND_ equ ATION_EXT=$8009 ;EXT_blend_subtract GL_FUNC_SUBTRACT_EXT=$800A GL_FUNC_REVERSE_SUBTRACT_EXT=$800B ;EXT_convolution GL_CONVOLUTION_1D_EXT=$8010 GL_CONVOLUTION_2D_EXT=$8011 GL_SEPARABLE_2D_EXT=$8012 GL_CONVOLUTION_BORDER_MODE_EXT=$8013 GL_CONVOLUTION_FILTER_SCALE_EXT=$8014 GL_CONVOLUTION_FILTER_BIAS_EXT=$8015 GL_REDUCE_EXT=$8016 GL_CONVOLUTION_FORMAT_EXT=$8017 GL_CONVOLUTION_WIDTH_EXT=$8018 GL_CONVOLUTION_HEIGHT_EXT=$8019 GL_MAX_CONVOLUTION_WIDTH_EXT=$801A GL_MAX_CONVOLUTION_HEIGHT_EXT=$801B GL_POST_CONVOLUTION_RED_SCALE_EXT=$801C GL_POST_CONVOLUTION_GREEN_SCALE_EXT=$801D GL_POST_CONVOLUTION_BLUE_SCALE_EXT=$801E GL_POST_CONVOLUTION_ALPHA_SCALE_EXT=$801F GL_POST_CONVOLUTION_RED_BIAS_EXT=$8020 GL_POST_CONVOLUTION_GREEN_BIAS_EXT=$8021 GL_POST_CONVOLUTION_BLUE_BIAS_EXT=$8022 GL_POST_CONVOLUTION_ALPHA_BIAS_EXT=$8023 ;EXT_histogram GL_HISTOGRAM_EXT=$8024 GL_PROXY_HISTOGRAM_EXT=$8025 GL_HISTOGRAM_WIDTH_EXT=$8026 GL_HISTOGRAM_FORMAT_EXT=$8027 GL_HISTOGRAM_RED_SIZE_EXT=$8028 GL_HISTOGRAM_GREEN_SIZE_EXT=$8029 GL_HISTOGRAM_BLUE_SIZE_EXT=$802A GL_HISTOGRAM_ALPHA_SIZE_EXT=$802B GL_HISTOGRAM_LUMINANCE_SIZE_EXT=$802C GL_HISTOGRAM_SINK_EXT=$802D GL_MINMAX_EXT=$802E GL_MINMAX_FORMAT_EXT=$802F GL_MINMAX_SINK_EXT=$8030 ;EXT_polygon_offset GL_POLYGON_OFFSET_EXT=$8037 GL_POLYGON_OFFSET_FACTOR_EXT=$8038 GL_POLYGON_OFFSET_BIAS_EXT=$8039 ;EXT_texture GL_ALPHA4_EXT=$803B GL_ALPHA8_EXT=$803C GL_ALPHA12_EXT=$803D GL_ALPHA16_EXT=$803E GL_LUMINANCE4_EXT=$803F GL_LUMINANCE8_EXT=$8040 GL_LUMINANCE12_EXT=$8041 GL_LUMINANCE16_EXT=$8042 GL_LUMINANCE4_ALPHA4_EXT=$8043 GL_LUMINANCE6_ALPHA2_EXT=$8044 GL_LUMINANCE8_ALPHA8_EXT=$8045 GL_LUMINANCE12_ALPHA4_EXT=$8046 GL_LUMINANCE12_ALPHA12_EXT=$8047 GL_LUMINANCE16_ALPHA16_EXT=$8048 GL_INTENSITY_EXT=$8049 GL_INTENSITY4_EXT=$804A GL_INTENSITY8_EXT=$804B GL_INTENSITY12_EXT=$804C GL_INTENSITY16_EXT=$804D GL_RGB2_EXT=$804E GL_RGB4_EXT=$804F GL_RGB5_EXT=$8050 GL_RGB8_EXT=$8051 GL_RGB10_EXT=$8052 GL_RGB12_EXT=$8053 GL_RGB16_EXT=$8054 GL_RGBA2_EXT=$8055 GL_RGBA4_EXT=$8056 GL_RGB5_A1_EXT=$8057 GL_RGBA8_EXT=$8058 GL_RGB10_A2_EXT=$8059 GL_RGBA12_EXT=$805A GL_RGBA16_EXT=$805B GL_TEXTURE_RED_SIZE_EXT=$805C GL_TEXTURE_GREEN_SIZE_EXT=$805D GL_TEXTURE_BLUE_SIZE_EXT=$805E GL_TEXTURE_ALPHA_SIZE_EXT=$805F GL_TEXTURE_LUMINANCE_SIZE_EXT=$8060 GL_TEXTURE_INTENSITY_SIZE_EXT=$8061 GL_REPLACE_EXT=$8062 GL_PROXY_TEXTURE_1D_EXT=$8063 GL_PROXY_TEXTURE_2D_EXT=$8064 GL_TEXTURE_TOO_LARGE_EXT=$8065 ;EXT_texture_object GL_TEXTURE_PRIORITY_EXT=$8066 GL_TEXTURE_RESIDENT_EXT=$8067 GL_TEXTURE_1D_BINDING_EXT=$8068 GL_TEXTURE_2D_BINDING_EXT=$8069 GL_TEXTURE_3D_BINDING_EXT=$806A ;EXT_texture3D GL_PACK_SKIP_IMAGES_EXT=$806B GL_PACK_IMAGE_HEIGHT_EXT=$806C GL_UNPACK_SKIP_IMAGES_EXT=$806D GL_UNPACK_IMAGE_HEIGHT_EXT=$806E GL_TEXTURE_3D_EXT=$806F GL_PROXY_TEXTURE_3D_EXT=$8070 GL_TEXTURE_DEPTH_EXT=$8071 GL_TEXTURE_WRAP_R_EXT=$8072 GL_MAX_3D_TEXTURE_SIZE_EXT=$8073 ;SGI_color_matrix GL_COLOR_MATRIX_SGI=$80B1 GL_COLOR_MATRIX_STACK_DEPTH_SGI=$80B2 GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI=$80B3 GL_POST_COLOR_MATRIX_RED_SCALE_SGI=$80B4 GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI=$80B5 GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI=$80B6 GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI=$80B7 GL_POST_COLOR_MATRIX_RED_BIAS_SGI=$80B8 GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI=$80B9 GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI=$80BA GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI=$80BB ;SGI_texture_color_table GL_TEXTURE_COLOR_TABLE_SGI=$80BC GL_PROXY_TEXTURE_COLOR_TABLE_SGI=$80BD GL_TEXTURE_COLOR_TABLE_BIAS_SGI=$80BE GL_TEXTURE_COLOR_TABLE_SCALE_SGI=$80BF ;SGI_color_table GL_COLOR_TABLE_SGI=$80D0 GL_POST_CONVOLUTION_COLOR_TABLE_SGI=$80D1 GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI=$80D2 GL_PROXY_COLOR_TABLE_SGI=$80D3 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI=$80D4 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI=$80D5 GL_COLOR_TABLE_SCALE_SGI=$80D6 GL_COLOR_TABLE_BIAS_SGI=$80D7 GL_COLOR_TABLE_FORMAT_SGI=$80D8 GL_COLOR_TABLE_WIDTH_SGI=$80D9 GL_COLOR_TABLE_RED_SIZE_SGI=$80DA GL_COLOR_TABLE_GREEN_SIZE_SGI=$80DB GL_COLOR_TABLE_BLUE_SIZE_SGI=$80DC GL_COLOR_TABLE_ALPHA_SIZE_SGI=$80DD GL_COLOR_TABLE_LUMINANCE_SIZE_SGI=$80DE GL_COLOR_TABLE_INTENSITY_SIZE_SGI=$80DF ;EXT_cmyka GL_CMYK_EXT=$800C GL_CMYKA_EXT=$800D GL_PACK_CMYK_HINT_EXT=$800E GL_UNPACK_CMYK_HINT_EXT=$800F ;EXT_rescale_normal GL_RESCALE_NORMAL_EXT=$803A ;EXT_clip_volume_hint GL_CLIP_VOLUME_CLIPPING_HINT_EXT=$80F0 ;EXT_cull_vertex GL_CULL_VERTEX_EXT=$81AA GL_CULL_VERTEX_EYE_POSITION_EXT=$81AB GL_CULL_VERTEX_OBJECT_POSITION_EXT=$81AC ;EXT_index_array_formats GL_IUI_V2F_EXT=$81AD GL_IUI_V3F_EXT=$81AE GL_IUI_N3F_V2F_EXT=$81AF GL_IUI_N3F_V3F_EXT=$81B0 GL_T2F_IUI_V2F_EXT=$81B1 GL_T2F_IUI_V3F_EXT=$81B2 GL_T2F_IUI_N3F_V2F_EXT=$81B3 GL_T2F_IUI_N3F_V3F_EXT=$81B4 ;EXT_index_func GL_INDEX_TEST_EXT=$81B5 GL_INDEX_TEST_FUNC_EXT=$81B6 GL_INDEX_TEST_REF_EXT=$81B7 ;EXT_index_material GL_INDEX_MATERIAL_EXT=$81B8 GL_INDEX_MATERIAL_PARAMETER_EXT=$81B9 GL_INDEX_MATERIAL_FACE_EXT=$81BA ;EXT_shared_texture_palette GL_SHARED_TEXTURE_PALETTE_EXT=$81FB ;EXT_nurbs_tessellator GLU_NURBS_MODE_EXT=100160 GLU_NURBS_TESSELLATOR_EXT=100161 GLU_NURBS_RENDERER_EXT=100162 GLU_NURBS_BEGIN_EXT=100164 GLU_NURBS_VERTEX_EXT=100165 GLU_NURBS_NORMAL_EXT=100166 GLU_NURBS_COLOR_EXT=100167 GLU_NURBS_TEX_COORD_EXT=100168 GLU_NURBS_END_EXT=100169 GLU_NURBS_BEGIN_DATA_EXT=100170 GLU_NURBS_VERTEX_DATA_EXT=100171 GLU_NURBS_NORMAL_DATA_EXT=100172 GLU_NURBS_COLOR_DATA_EXT=100173 GLU_NURBS_TEX_COORD_DATA_EXT=100174 GLU_NURBS_END_DATA_EXT=100175 ;EXT_object_space_tess GLU_OBJECT_PARAMETRIC_ERROR_EXT=100208 GLU_OBJECT_PATH_LENGTH_EXT=100209 ;EXT_point_parameters GL_POINT_SIZE_MIN_EXT=$8126 GL_POINT_SIZE_MAX_EXT=$8127 GL_POINT_FADE_THRESHOLD_SIZE_EXT=$8128 GL_DISTANCE_ATTENUATION_EXT=$8129 ;EXT_compiled_vertex_array GL_ARRAY_ELEMENT_LOCK_FIRST_EXT=$81A8 GL_ARRAY_ELEMENT_LOCK_COUNT_EXT=$81A9 ;ARB_multitexture GL_ACTIVE_TEXTURE_ARB=$84E0 GL_CLIENT_ACTIVE_TEXTURE_ARB=$84E1 GL_MAX_TEXTURE_UNITS_ARB=$84E2 GL_TEXTURE0_ARB=$84C0 GL_TEXTURE1_ARB=$84C1 GL_TEXTURE2_ARB=$84C2 GL_TEXTURE3_ARB=$84C3 GL_TEXTURE4_ARB=$84C4 GL_TEXTURE5_ARB=$84C5 GL_TEXTURE6_ARB=$84C6 GL_TEXTURE7_ARB=$84C7 GL_TEXTURE8_ARB=$84C8 GL_TEXTURE9_ARB=$84C9 GL_TEXTURE10_ARB=$84CA GL_TEXTURE11_ARB=$84CB GL_TEXTURE12_ARB=$84CC GL_TEXTURE13_ARB=$84CD GL_TEXTURE14_ARB=$84CE GL_TEXTURE15_ARB=$84CF GL_TEXTURE16_ARB=$84D0 GL_TEXTURE17_ARB=$84D1 GL_TEXTURE18_ARB=$84D2 GL_TEXTURE19_ARB=$84D3 GL_TEXTURE20_ARB=$84D4 GL_TEXTURE21_ARB=$84D5 GL_TEXTURE22_ARB=$84D6 GL_TEXTURE23_ARB=$84D7 GL_TEXTURE24_ARB=$84D8 GL_TEXTURE25_ARB=$84D9 GL_TEXTURE26_ARB=$84DA GL_TEXTURE27_ARB=$84DB GL_TEXTURE28_ARB=$84DC GL_TEXTURE29_ARB=$84DD GL_TEXTURE30_ARB=$84DE GL_TEXTURE31_ARB=$84DF ;EXT_stencil_wrap GL_INCR_WRAP_EXT=$8507 GL_DECR_WRAP_EXT=$8508 ;NV_texgen_reflection GL_NORMAL_MAP_NV=$8511 GL_REFLECTION_MAP_NV=$8512 ;EXT_texture_env_combine GL_COMBINE_EXT=$8570 GL_COMBINE_RGB_EXT=$8571 GL_COMBINE_ALPHA_EXT=$8572 GL_RGB_SCALE_EXT=$8573 GL_ADD_SIGNED_EXT=$8574 GL_INTERPOLATE_EXT=$8575 GL_CONSTANT_EXT=$8576 GL_PRIMARY_COLOR_EXT=$8577 GL_PREVIOUS_EXT=$8578 GL_SOURCE0_RGB_EXT=$8580 GL_SOURCE1_RGB_EXT=$8581 GL_SOURCE2_RGB_EXT=$8582 GL_SOURCE0_ALPHA_EXT=$8588 GL_SOURCE1_ALPHA_EXT=$8589 GL_SOURCE2_ALPHA_EXT=$858A GL_OPERAND0_RGB_EXT=$8590 GL_OPERAND1_RGB_EXT=$8591 GL_OPERAND2_RGB_EXT=$8592 GL_OPERAND0_ALPHA_EXT=$8598 GL_OPERAND1_ALPHA_EXT=$8599 GL_OPERAND2_ALPHA_EXT=$859A ;NV_texture_env_combine4 GL_COMBINE4_NV=$8503 GL_SOURCE3_RGB_NV=$8583 GL_SOURCE3_ALPHA_NV=$858B GL_OPERAND3_RGB_NV=$8593 GL_OPERAND3_ALPHA_NV=$859B GL_BLEND_ equ ATION=$8009 GL_TABLE_TOO_LARGE=$8031 GL_UNSIGNED_BYTE_3_3_2=$8032 GL_UNSIGNED_SHORT_4_4_4_4=$8033 GL_UNSIGNED_SHORT_5_5_5_1=$8034 GL_UNSIGNED_INT_8_8_8_8=$8035 GL_UNSIGNED_INT_10_10_10_2=$8036 GL_UNSIGNED_BYTE_2_3_3_REV=$8362 GL_UNSIGNED_SHORT_5_6_5=$8363 GL_UNSIGNED_SHORT_5_6_5_REV=$8364 GL_UNSIGNED_SHORT_4_4_4_4_REV=$8365 GL_UNSIGNED_SHORT_1_5_5_5_REV=$8366 GL_UNSIGNED_INT_8_8_8_8_REV=$8367 GL_UNSIGNED_INT_2_10_10_10_REV=$8368 ;GL_ARB_transpose_matrix GL_TRANSPOSE_MODELVIEW_MATRIX_ARB=$84E3 GL_TRANSPOSE_PROJECTION_MATRIX_ARB=$84E4 GL_TRANSPOSE_TEXTURE_MATRIX_ARB=$84E5 GL_TRANSPOSE_COLOR_MATRIX_ARB=$84E6 ;GL_ARB_multisample GL_MULTISAMPLE_ARB=$809D GL_SAMPLE_ALPHA_TO_COVERAGE_ARB=$809E GL_SAMPLE_ALPHA_TO_ONE_ARB=$809F GL_SAMPLE_COVERAGE_ARB=$80A0 GL_SAMPLE_BUFFERS_ARB=$80A8 GL_SAMPLES_ARB=$80A9 GL_SAMPLE_COVERAGE_VALUE_ARB=$80AA GL_SAMPLE_COVERAGE_INVERT_ARB=$80AB GL_MULTISAMPLE_BIT_ARB=$20000000 ;GL_ARB_texture_cube_map GL_NORMAL_MAP_ARB=$8511 GL_REFLECTION_MAP_ARB=$8512 GL_TEXTURE_CUBE_MAP_ARB=$8513 GL_TEXTURE_BINDING_CUBE_MAP_ARB=$8514 GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB=$8515 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB=$8516 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB=$8517 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB=$8518 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB=$8519 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB=$851A GL_PROXY_TEXTURE_CUBE_MAP_ARB=$851B GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB=$851C ;GL_ARB_texture_compression GL_COMPRESSED_ALPHA_ARB=$84E9 GL_COMPRESSED_LUMINANCE_ARB=$84EA GL_COMPRESSED_LUMINANCE_ALPHA_ARB=$84EB GL_COMPRESSED_INTENSITY_ARB=$84EC GL_COMPRESSED_RGB_ARB=$84ED GL_COMPRESSED_RGBA_ARB=$84EE GL_TEXTURE_COMPRESSION_HINT_ARB=$84EF GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB=$86A0 GL_TEXTURE_COMPRESSED_ARB=$86A1 GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB=$86A2 GL_COMPRESSED_TEXTURE_FORMATS_ARB=$86A3 ;GL_ARB_vertex_blend GL_MAX_VERTEX_UNITS_ARB=$86A4 GL_ACTIVE_VERTEX_UNITS_ARB=$86A5 GL_WEIGHT_SUM_UNITY_ARB=$86A6 GL_VERTEX_BLEND_ARB=$86A7 GL_CURRENT_WEIGHT_ARB=$86A8 GL_WEIGHT_ARRAY_TYPE_ARB=$86A9 GL_WEIGHT_ARRAY_STRIDE_ARB=$86AA GL_WEIGHT_ARRAY_SIZE_ARB=$86AB GL_WEIGHT_ARRAY_POINTER_ARB=$86AC GL_WEIGHT_ARRAY_ARB=$86AD GL_MODELVIEW0_ARB=$1700 GL_MODELVIEW1_ARB=$850A GL_MODELVIEW2_ARB=$8722 GL_MODELVIEW3_ARB=$8723 GL_MODELVIEW4_ARB=$8724 GL_MODELVIEW5_ARB=$8725 GL_MODELVIEW6_ARB=$8726 GL_MODELVIEW7_ARB=$8727 GL_MODELVIEW8_ARB=$8728 GL_MODELVIEW9_ARB=$8729 GL_MODELVIEW10_ARB=$872A GL_MODELVIEW11_ARB=$872B GL_MODELVIEW12_ARB=$872C GL_MODELVIEW13_ARB=$872D GL_MODELVIEW14_ARB=$872E GL_MODELVIEW15_ARB=$872F GL_MODELVIEW16_ARB=$8730 GL_MODELVIEW17_ARB=$8731 GL_MODELVIEW18_ARB=$8732 GL_MODELVIEW19_ARB=$8733 GL_MODELVIEW20_ARB=$8734 GL_MODELVIEW21_ARB=$8735 GL_MODELVIEW22_ARB=$8736 GL_MODELVIEW23_ARB=$8737 GL_MODELVIEW24_ARB=$8738 GL_MODELVIEW25_ARB=$8739 GL_MODELVIEW26_ARB=$873A GL_MODELVIEW27_ARB=$873B GL_MODELVIEW28_ARB=$873C GL_MODELVIEW29_ARB=$873D GL_MODELVIEW30_ARB=$873E GL_MODELVIEW31_ARB=$873F ;GL_SGIS_texture_filter4 GL_FILTER4_SGIS=$8146 GL_TEXTURE_FILTER4_SIZE_SGIS=$8147 ;GL_SGIS_pixel_texture GL_PIXEL_TEXTURE_SGIS=$8353 GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS=$8354 GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS=$8355 GL_PIXEL_GROUP_COLOR_SGIS=$8356 ;GL_SGIX_pixel_texture GL_PIXEL_TEX_GEN_SGIX=$8139 GL_PIXEL_TEX_GEN_MODE_SGIX=$832B ;GL_SGIS_texture4D GL_PACK_SKIP_VOLUMES_SGIS=$8130 GL_PACK_IMAGE_DEPTH_SGIS=$8131 GL_UNPACK_SKIP_VOLUMES_SGIS=$8132 GL_UNPACK_IMAGE_DEPTH_SGIS=$8133 GL_TEXTURE_4D_SGIS=$8134 GL_PROXY_TEXTURE_4D_SGIS=$8135 GL_TEXTURE_4DSIZE_SGIS=$8136 GL_TEXTURE_WRAP_Q_SGIS=$8137 GL_MAX_4D_TEXTURE_SIZE_SGIS=$8138 GL_TEXTURE_4D_BINDING_SGIS=$814F ;GL_SGIS_detail_texture GL_DETAIL_TEXTURE_2D_SGIS=$8095 GL_DETAIL_TEXTURE_2D_BINDING_SGIS=$8096 GL_LINEAR_DETAIL_SGIS=$8097 GL_LINEAR_DETAIL_ALPHA_SGIS=$8098 GL_LINEAR_DETAIL_COLOR_SGIS=$8099 GL_DETAIL_TEXTURE_LEVEL_SGIS=$809A GL_DETAIL_TEXTURE_MODE_SGIS=$809B GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS=$809C ;GL_SGIS_sharpen_texture GL_LINEAR_SHARPEN_SGIS=$80AD GL_LINEAR_SHARPEN_ALPHA_SGIS=$80AE GL_LINEAR_SHARPEN_COLOR_SGIS=$80AF GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS=$80B0 ;GL_SGIS_texture_lod GL_TEXTURE_MIN_LOD_SGIS=$813A GL_TEXTURE_MAX_LOD_SGIS=$813B GL_TEXTURE_BASE_LEVEL_SGIS=$813C GL_TEXTURE_MAX_LEVEL_SGIS=$813D ;GL_SGIS_multisample GL_MULTISAMPLE_SGIS=$809D GL_SAMPLE_ALPHA_TO_MASK_SGIS=$809E GL_SAMPLE_ALPHA_TO_ONE_SGIS=$809F GL_SAMPLE_MASK_SGIS=$80A0 GL_1PASS_SGIS=$80A1 GL_2PASS_0_SGIS=$80A2 GL_2PASS_1_SGIS=$80A3 GL_4PASS_0_SGIS=$80A4 GL_4PASS_1_SGIS=$80A5 GL_4PASS_2_SGIS=$80A6 GL_4PASS_3_SGIS=$80A7 GL_SAMPLE_BUFFERS_SGIS=$80A8 GL_SAMPLES_SGIS=$80A9 GL_SAMPLE_MASK_VALUE_SGIS=$80AA GL_SAMPLE_MASK_INVERT_SGIS=$80AB GL_SAMPLE_PATTERN_SGIS=$80AC ;GL_SGIS_generate_mipmap GL_GENERATE_MIPMAP_SGIS=$8191 GL_GENERATE_MIPMAP_HINT_SGIS=$8192 ;GL_SGIX_clipmap GL_LINEAR_CLIPMAP_LINEAR_SGIX=$8170 GL_TEXTURE_CLIPMAP_CENTER_SGIX=$8171 GL_TEXTURE_CLIPMAP_FRAME_SGIX=$8172 GL_TEXTURE_CLIPMAP_OFFSET_SGIX=$8173 GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX=$8174 GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX=$8175 GL_TEXTURE_CLIPMAP_DEPTH_SGIX=$8176 GL_MAX_CLIPMAP_DEPTH_SGIX=$8177 GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX=$8178 GL_NEAREST_CLIPMAP_NEAREST_SGIX=$844D GL_NEAREST_CLIPMAP_LINEAR_SGIX=$844E GL_LINEAR_CLIPMAP_NEAREST_SGIX=$844F ;GL_SGIX_shadow GL_TEXTURE_COMPARE_SGIX=$819A GL_TEXTURE_COMPARE_OPERATOR_SGIX=$819B GL_TEXTURE_L equ AL_R_SGIX=$819C GL_TEXTURE_G equ AL_R_SGIX=$819D ;GL_SGIS_texture_edge_clamp GL_CLAMP_TO_EDGE_SGIS=$812F ;GL_SGIS_texture_border_clamp GL_CLAMP_TO_BORDER_SGIS=$812D ;GL_SGIX_interlace GL_INTERLACE_SGIX=$8094 ;GL_SGIX_pixel_tiles GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX=$813E GL_PIXEL_TILE_CACHE_INCREMENT_SGIX=$813F GL_PIXEL_TILE_WIDTH_SGIX=$8140 GL_PIXEL_TILE_HEIGHT_SGIX=$8141 GL_PIXEL_TILE_GRID_WIDTH_SGIX=$8142 GL_PIXEL_TILE_GRID_HEIGHT_SGIX=$8143 GL_PIXEL_TILE_GRID_DEPTH_SGIX=$8144 GL_PIXEL_TILE_CACHE_SIZE_SGIX=$8145 ;GL_SGIS_texture_select GL_DUAL_ALPHA4_SGIS=$8110 GL_DUAL_ALPHA8_SGIS=$8111 GL_DUAL_ALPHA12_SGIS=$8112 GL_DUAL_ALPHA16_SGIS=$8113 GL_DUAL_LUMINANCE4_SGIS=$8114 GL_DUAL_LUMINANCE8_SGIS=$8115 GL_DUAL_LUMINANCE12_SGIS=$8116 GL_DUAL_LUMINANCE16_SGIS=$8117 GL_DUAL_INTENSITY4_SGIS=$8118 GL_DUAL_INTENSITY8_SGIS=$8119 GL_DUAL_INTENSITY12_SGIS=$811A GL_DUAL_INTENSITY16_SGIS=$811B GL_DUAL_LUMINANCE_ALPHA4_SGIS=$811C GL_DUAL_LUMINANCE_ALPHA8_SGIS=$811D GL_QUAD_ALPHA4_SGIS=$811E GL_QUAD_ALPHA8_SGIS=$811F GL_QUAD_LUMINANCE4_SGIS=$8120 GL_QUAD_LUMINANCE8_SGIS=$8121 GL_QUAD_INTENSITY4_SGIS=$8122 GL_QUAD_INTENSITY8_SGIS=$8123 GL_DUAL_TEXTURE_SELECT_SGIS=$8124 GL_QUAD_TEXTURE_SELECT_SGIS=$8125 ;GL_SGIX_sprite GL_SPRITE_SGIX=$8148 GL_SPRITE_MODE_SGIX=$8149 GL_SPRITE_AXIS_SGIX=$814A GL_SPRITE_TRANSLATION_SGIX=$814B GL_SPRITE_AXIAL_SGIX=$814C GL_SPRITE_OBJECT_ALIGNED_SGIX=$814D GL_SPRITE_EYE_ALIGNED_SGIX=$814E ;GL_SGIX_texture_multi_buffer GL_TEXTURE_MULTI_BUFFER_HINT_SGIX=$812E ;GL_SGIS_point_parameters GL_POINT_SIZE_MIN_SGIS=$8126 GL_POINT_SIZE_MAX_SGIS=$8127 GL_POINT_FADE_THRESHOLD_SIZE_SGIS=$8128 GL_DISTANCE_ATTENUATION_SGIS=$8129 ;GL_SGIX_instruments GL_INSTRUMENT_BUFFER_POINTER_SGIX=$8180 GL_INSTRUMENT_MEASUREMENTS_SGIX=$8181 ;GL_SGIX_texture_scale_bias GL_POST_TEXTURE_FILTER_BIAS_SGIX=$8179 GL_POST_TEXTURE_FILTER_SCALE_SGIX=$817A GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX=$817B GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX=$817C ;GL_SGIX_framezoom GL_FRAMEZOOM_SGIX=$818B GL_FRAMEZOOM_FACTOR_SGIX=$818C GL_MAX_FRAMEZOOM_FACTOR_SGIX=$818D ;GL_FfdMaskSGIX GL_TEXTURE_DEFORMATION_BIT_SGIX=$00000001 GL_GEOMETRY_DEFORMATION_BIT_SGIX=$00000002 ;GL_SGIX_polynomial_ffd GL_GEOMETRY_DEFORMATION_SGIX=$8194 GL_TEXTURE_DEFORMATION_SGIX=$8195 GL_DEFORMATIONS_MASK_SGIX=$8196 GL_MAX_DEFORMATION_ORDER_SGIX=$8197 ;GL_SGIX_reference_plane GL_REFERENCE_PLANE_SGIX=$817D GL_REFERENCE_PLANE_ equ ATION_SGIX=$817E ;GL_SGIX_depth_texture GL_DEPTH_COMPONENT16_SGIX=$81A5 GL_DEPTH_COMPONENT24_SGIX=$81A6 GL_DEPTH_COMPONENT32_SGIX=$81A7 ;GL_SGIS_fog_function GL_FOG_FUNC_SGIS=$812A GL_FOG_FUNC_POINTS_SGIS=$812B GL_MAX_FOG_FUNC_POINTS_SGIS=$812C ;GL_SGIX_fog_offset GL_FOG_OFFSET_SGIX=$8198 GL_FOG_OFFSET_VALUE_SGIX=$8199 ;GL_HP_image_transform GL_IMAGE_SCALE_X_HP=$8155 GL_IMAGE_SCALE_Y_HP=$8156 GL_IMAGE_TRANSLATE_X_HP=$8157 GL_IMAGE_TRANSLATE_Y_HP=$8158 GL_IMAGE_ROTATE_ANGLE_HP=$8159 GL_IMAGE_ROTATE_ORIGIN_X_HP=$815A GL_IMAGE_ROTATE_ORIGIN_Y_HP=$815B GL_IMAGE_MAG_FILTER_HP=$815C GL_IMAGE_MIN_FILTER_HP=$815D GL_IMAGE_CUBIC_WEIGHT_HP=$815E GL_CUBIC_HP=$815F GL_AVERAGE_HP=$8160 GL_IMAGE_TRANSFORM_2D_HP=$8161 GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP=$8162 GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP=$8163 ;GL_HP_convolution_border_modes GL_IGNORE_BORDER_HP=$8150 GL_CONSTANT_BORDER_HP=$8151 GL_REPLICATE_BORDER_HP=$8153 GL_CONVOLUTION_BORDER_COLOR_HP=$8154 ;GL_SGIX_texture_add_env GL_TEXTURE_ENV_BIAS_SGIX=$80BE ;GL_PGI_vertex_hints GL_VERTEX_DATA_HINT_PGI=$1A22A GL_VERTEX_CONSISTENT_HINT_PGI=$1A22B GL_MATERIAL_SIDE_HINT_PGI=$1A22C GL_MAX_VERTEX_HINT_PGI=$1A22D GL_COLOR3_BIT_PGI=$00010000 GL_COLOR4_BIT_PGI=$00020000 GL_EDGEFLAG_BIT_PGI=$00040000 GL_INDEX_BIT_PGI=$00080000 GL_MAT_AMBIENT_BIT_PGI=$00100000 GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI=$00200000 GL_MAT_DIFFUSE_BIT_PGI=$00400000 GL_MAT_EMISSION_BIT_PGI=$00800000 GL_MAT_COLOR_INDEXES_BIT_PGI=$01000000 GL_MAT_SHININESS_BIT_PGI=$02000000 GL_MAT_SPECULAR_BIT_PGI=$04000000 GL_NORMAL_BIT_PGI=$08000000 GL_TEXCOORD1_BIT_PGI=$10000000 GL_TEXCOORD2_BIT_PGI=$20000000 GL_TEXCOORD3_BIT_PGI=$40000000 GL_TEXCOORD4_BIT_PGI=$80000000 GL_VERTEX23_BIT_PGI=$00000004 GL_VERTEX4_BIT_PGI=$00000008 ;GL_PGI_misc_hints GL_PREFER_DOUBLEBUFFER_HINT_PGI=$1A1F8 GL_CONSERVE_MEMORY_HINT_PGI=$1A1FD GL_RECLAIM_MEMORY_HINT_PGI=$1A1FE GL_NATIVE_GRAPHICS_HANDLE_PGI=$1A202 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI=$1A203 GL_NATIVE_GRAPHICS_END_HINT_PGI=$1A204 GL_ALWAYS_FAST_HINT_PGI=$1A20C GL_ALWAYS_SOFT_HINT_PGI=$1A20D GL_ALLOW_DRAW_OBJ_HINT_PGI=$1A20E GL_ALLOW_DRAW_WIN_HINT_PGI=$1A20F GL_ALLOW_DRAW_FRG_HINT_PGI=$1A210 GL_ALLOW_DRAW_MEM_HINT_PGI=$1A211 GL_STRICT_DEPTHFUNC_HINT_PGI=$1A216 GL_STRICT_LIGHTING_HINT_PGI=$1A217 GL_STRICT_SCISSOR_HINT_PGI=$1A218 GL_FULL_STIPPLE_HINT_PGI=$1A219 GL_CLIP_NEAR_HINT_PGI=$1A220 GL_CLIP_FAR_HINT_PGI=$1A221 GL_WIDE_LINE_HINT_PGI=$1A222 GL_BACK_NORMALS_HINT_PGI=$1A223 ;GL_EXT_paletted_texture GL_TEXTURE_INDEX_SIZE_EXT=$80ED ;GL_SGIX_list_priority GL_LIST_PRIORITY_SGIX=$8182 ;GL_SGIX_ir_instrument1 GL_IR_INSTRUMENT1_SGIX=$817F ;GL_SGIX_calligraphic_fragment GL_CALLIGRAPHIC_FRAGMENT_SGIX=$8183 ;GL_SGIX_texture_lod_bias GL_TEXTURE_LOD_BIAS_S_SGIX=$818E GL_TEXTURE_LOD_BIAS_T_SGIX=$818F GL_TEXTURE_LOD_BIAS_R_SGIX=$8190 ;GL_SGIX_shadow_ambient GL_SHADOW_AMBIENT_SGIX=$80BF ;GL_SGIX_ycrcb GL_YCRCB_422_SGIX=$81BB GL_YCRCB_444_SGIX=$81BC ;GL_SGIX_fragment_lighting GL_FRAGMENT_LIGHTING_SGIX=$8400 GL_FRAGMENT_COLOR_MATERIAL_SGIX=$8401 GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX=$8402 GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX=$8403 GL_MAX_FRAGMENT_LIGHTS_SGIX=$8404 GL_MAX_ACTIVE_LIGHTS_SGIX=$8405 GL_CURRENT_RASTER_NORMAL_SGIX=$8406 GL_LIGHT_ENV_MODE_SGIX=$8407 GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX=$8408 GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX=$8409 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX=$840A GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX=$840B GL_FRAGMENT_LIGHT0_SGIX=$840C GL_FRAGMENT_LIGHT1_SGIX=$840D GL_FRAGMENT_LIGHT2_SGIX=$840E GL_FRAGMENT_LIGHT3_SGIX=$840F GL_FRAGMENT_LIGHT4_SGIX=$8410 GL_FRAGMENT_LIGHT5_SGIX=$8411 GL_FRAGMENT_LIGHT6_SGIX=$8412 GL_FRAGMENT_LIGHT7_SGIX=$8413 ;GL_IBM_rasterpos_clip GL_RASTER_POSITION_UNCLIPPED_IBM=$19262 ;GL_HP_texture_lighting GL_TEXTURE_LIGHTING_MODE_HP=$8167 GL_TEXTURE_POST_SPECULAR_HP=$8168 GL_TEXTURE_PRE_SPECULAR_HP=$8169 ;GL_EXT_draw_range_elements GL_MAX_ELEMENTS_VERTICES_EXT=$80E8 GL_MAX_ELEMENTS_INDICES_EXT=$80E9 ;GL_WIN_phong_shading GL_PHONG_WIN=$80EA GL_PHONG_HINT_WIN=$80EB ;GL_WIN_specular_fog GL_FOG_SPECULAR_TEXTURE_WIN=$80EC ;GL_EXT_light_texture GL_FRAGMENT_MATERIAL_EXT=$8349 GL_FRAGMENT_NORMAL_EXT=$834A GL_FRAGMENT_COLOR_EXT=$834C GL_ATTENUATION_EXT=$834D GL_SHADOW_ATTENUATION_EXT=$834E GL_TEXTURE_APPLICATION_MODE_EXT=$834F GL_TEXTURE_LIGHT_EXT=$8350 GL_TEXTURE_MATERIAL_FACE_EXT=$8351 GL_TEXTURE_MATERIAL_PARAMETER_EXT=$8352 ;GL_SGIX_blend_alpha_minmax GL_ALPHA_MIN_SGIX=$8320 GL_ALPHA_MAX_SGIX=$8321 ;GL_SGIX_async GL_ASYNC_MARKER_SGIX=$8329 ;GL_SGIX_async_pixel GL_ASYNC_TEX_IMAGE_SGIX=$835C GL_ASYNC_DRAW_PIXELS_SGIX=$835D GL_ASYNC_READ_PIXELS_SGIX=$835E GL_MAX_ASYNC_TEX_IMAGE_SGIX=$835F GL_MAX_ASYNC_DRAW_PIXELS_SGIX=$8360 GL_MAX_ASYNC_READ_PIXELS_SGIX=$8361 ;GL_SGIX_async_histogram GL_ASYNC_HISTOGRAM_SGIX=$832C GL_MAX_ASYNC_HISTOGRAM_SGIX=$832D ;GL_INTEL_parallel_arrays GL_PARALLEL_ARRAYS_INTEL=$83F4 GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL=$83F5 GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL=$83F6 GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL=$83F7 GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL=$83F8 ;GL_HP_occlusion_test GL_OCCLUSION_TEST_HP=$8165 GL_OCCLUSION_TEST_RESULT_HP=$8166 ;GL_EXT_pixel_transform GL_PIXEL_TRANSFORM_2D_EXT=$8330 GL_PIXEL_MAG_FILTER_EXT=$8331 GL_PIXEL_MIN_FILTER_EXT=$8332 GL_PIXEL_CUBIC_WEIGHT_EXT=$8333 GL_CUBIC_EXT=$8334 GL_AVERAGE_EXT=$8335 GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT=$8336 GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT=$8337 GL_PIXEL_TRANSFORM_2D_MATRIX_EXT=$8338 ;GL_EXT_separate_specular_color GL_LIGHT_MODEL_COLOR_CONTROL_EXT=$81F8 GL_SINGLE_COLOR_EXT=$81F9 GL_SEPARATE_SPECULAR_COLOR_EXT=$81FA ;GL_EXT_secondary_color GL_COLOR_SUM_EXT=$8458 GL_CURRENT_SECONDARY_COLOR_EXT=$8459 GL_SECONDARY_COLOR_ARRAY_SIZE_EXT=$845A GL_SECONDARY_COLOR_ARRAY_TYPE_EXT=$845B GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT=$845C GL_SECONDARY_COLOR_ARRAY_POINTER_EXT=$845D GL_SECONDARY_COLOR_ARRAY_EXT=$845E ;GL_EXT_texture_perturb_normal GL_PERTURB_EXT=$85AE GL_TEXTURE_NORMAL_EXT=$85AF ;GL_EXT_fog_coord GL_FOG_COORDINATE_SOURCE_EXT=$8450 GL_FOG_COORDINATE_EXT=$8451 GL_FRAGMENT_DEPTH_EXT=$8452 GL_CURRENT_FOG_COORDINATE_EXT=$8453 GL_FOG_COORDINATE_ARRAY_TYPE_EXT=$8454 GL_FOG_COORDINATE_ARRAY_STRIDE_EXT=$8455 GL_FOG_COORDINATE_ARRAY_POINTER_EXT=$8456 GL_FOG_COORDINATE_ARRAY_EXT=$8457 ;GL_REND_screen_coordinates GL_SCREEN_COORDINATES_REND=$8490 GL_INVERTED_SCREEN_W_REND=$8491 ;GL_EXT_coordinate_frame GL_TANGENT_ARRAY_EXT=$8439 GL_BINORMAL_ARRAY_EXT=$843A GL_CURRENT_TANGENT_EXT=$843B GL_CURRENT_BINORMAL_EXT=$843C GL_TANGENT_ARRAY_TYPE_EXT=$843E GL_TANGENT_ARRAY_STRIDE_EXT=$843F GL_BINORMAL_ARRAY_TYPE_EXT=$8440 GL_BINORMAL_ARRAY_STRIDE_EXT=$8441 GL_TANGENT_ARRAY_POINTER_EXT=$8442 GL_BINORMAL_ARRAY_POINTER_EXT=$8443 GL_MAP1_TANGENT_EXT=$8444 GL_MAP2_TANGENT_EXT=$8445 GL_MAP1_BINORMAL_EXT=$8446 GL_MAP2_BINORMAL_EXT=$8447 ;GL_EXT_texture_env_combine GL_SOURCE3_RGB_EXT=$8583 GL_SOURCE4_RGB_EXT=$8584 GL_SOURCE5_RGB_EXT=$8585 GL_SOURCE6_RGB_EXT=$8586 GL_SOURCE7_RGB_EXT=$8587 GL_SOURCE3_ALPHA_EXT=$858B GL_SOURCE4_ALPHA_EXT=$858C GL_SOURCE5_ALPHA_EXT=$858D GL_SOURCE6_ALPHA_EXT=$858E GL_SOURCE7_ALPHA_EXT=$858F GL_OPERAND3_RGB_EXT=$8593 GL_OPERAND4_RGB_EXT=$8594 GL_OPERAND5_RGB_EXT=$8595 GL_OPERAND6_RGB_EXT=$8596 GL_OPERAND7_RGB_EXT=$8597 GL_OPERAND3_ALPHA_EXT=$859B GL_OPERAND4_ALPHA_EXT=$859C GL_OPERAND5_ALPHA_EXT=$859D GL_OPERAND6_ALPHA_EXT=$859E GL_OPERAND7_ALPHA_EXT=$859F ;GL_APPLE_specular_vector GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE=$85B0 ;GL_APPLE_transform_hint GL_TRANSFORM_HINT_APPLE=$85B1 ;GL_SGIX_fog_scale GL_FOG_SCALE_SGIX=$81FC GL_FOG_SCALE_VALUE_SGIX=$81FD ;GL_SUNX_constant_data GL_UNPACK_CONSTANT_DATA_SUNX=$81D5 GL_TEXTURE_CONSTANT_DATA_SUNX=$81D6 ;GL_SUN_global_alpha GL_GLOBAL_ALPHA_SUN=$81D9 GL_GLOBAL_ALPHA_FACTOR_SUN=$81DA ;GL_SUN_triangle_list GL_RESTART_SUN=$01 GL_REPLACE_MIDDLE_SUN=$02 GL_REPLACE_OLDEST_SUN=$03 GL_TRIANGLE_LIST_SUN=$81D7 GL_REPLACEMENT_CODE_SUN=$81D8 GL_REPLACEMENT_CODE_ARRAY_SUN=$85C0 GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN=$85C1 GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN=$85C2 GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN=$85C3 GL_R1UI_V3F_SUN=$85C4 GL_R1UI_C4UB_V3F_SUN=$85C5 GL_R1UI_C3F_V3F_SUN=$85C6 GL_R1UI_N3F_V3F_SUN=$85C7 GL_R1UI_C4F_N3F_V3F_SUN=$85C8 GL_R1UI_T2F_V3F_SUN=$85C9 GL_R1UI_T2F_N3F_V3F_SUN=$85CA GL_R1UI_T2F_C4F_N3F_V3F_SUN=$85CB ;GL_EXT_blend_func_separate GL_BLEND_DST_RGB_EXT=$80C8 GL_BLEND_SRC_RGB_EXT=$80C9 GL_BLEND_DST_ALPHA_EXT=$80CA GL_BLEND_SRC_ALPHA_EXT=$80CB ;GL_INGR_color_clamp GL_RED_MIN_CLAMP_INGR=$8560 GL_GREEN_MIN_CLAMP_INGR=$8561 GL_BLUE_MIN_CLAMP_INGR=$8562 GL_ALPHA_MIN_CLAMP_INGR=$8563 GL_RED_MAX_CLAMP_INGR=$8564 GL_GREEN_MAX_CLAMP_INGR=$8565 GL_BLUE_MAX_CLAMP_INGR=$8566 GL_ALPHA_MAX_CLAMP_INGR=$8567 ;GL_INGR_interlace_read GL_INTERLACE_READ_INGR=$8568 ;GL_EXT_422_pixels GL_422_EXT=$80CC GL_422_REV_EXT=$80CD GL_422_AVERAGE_EXT=$80CE GL_422_REV_AVERAGE_EXT=$80CF ;GL_EXT_texture_cube_map GL_NORMAL_MAP_EXT=$8511 GL_REFLECTION_MAP_EXT=$8512 GL_TEXTURE_CUBE_MAP_EXT=$8513 GL_TEXTURE_BINDING_CUBE_MAP_EXT=$8514 GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT=$8515 GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT=$8516 GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT=$8517 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT=$8518 GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT=$8519 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT=$851A GL_PROXY_TEXTURE_CUBE_MAP_EXT=$851B GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT=$851C ;GL_SUN_convolution_border_modes GL_WRAP_BORDER_SUN=$81D4 ;GL_EXT_texture_lod_bias GL_MAX_TEXTURE_LOD_BIAS_EXT=$84FD GL_TEXTURE_FILTER_CONTROL_EXT=$8500 GL_TEXTURE_LOD_BIAS_EXT=$8501 ;GL_EXT_texture_filter_anisotropic GL_TEXTURE_MAX_ANISOTROPY_EXT=$84FE GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT=$84FF ;GL_EXT_vertex_weighting GL_MODELVIEW0_STACK_DEPTH_EXT=GL_MODELVIEW_STACK_DEPTH GL_MODELVIEW1_STACK_DEPTH_EXT=$8502 GL_MODELVIEW0_MATRIX_EXT=GL_MODELVIEW_MATRIX GL_MODELVIEW_MATRIX1_EXT=$8506 GL_VERTEX_WEIGHTING_EXT=$8509 GL_MODELVIEW0_EXT=GL_MODELVIEW GL_MODELVIEW1_EXT=$850A GL_CURRENT_VERTEX_WEIGHT_EXT=$850B GL_VERTEX_WEIGHT_ARRAY_EXT=$850C GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT=$850D GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT=$850E GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT=$850F GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT=$8510 ;GL_NV_light_max_exponent GL_MAX_SHININESS_NV=$8504 GL_MAX_SPOT_EXPONENT_NV=$8505 ;GL_NV_vertex_array_range GL_VERTEX_ARRAY_RANGE_NV=$851D GL_VERTEX_ARRAY_RANGE_LENGTH_NV=$851E GL_VERTEX_ARRAY_RANGE_VALID_NV=$851F GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV=$8520 GL_VERTEX_ARRAY_RANGE_POINTER_NV=$8521 ;GL_NV_register_combiners GL_REGISTER_COMBINERS_NV=$8522 GL_VARIABLE_A_NV=$8523 GL_VARIABLE_B_NV=$8524 GL_VARIABLE_C_NV=$8525 GL_VARIABLE_D_NV=$8526 GL_VARIABLE_E_NV=$8527 GL_VARIABLE_F_NV=$8528 GL_VARIABLE_G_NV=$8529 GL_CONSTANT_COLOR0_NV=$852A GL_CONSTANT_COLOR1_NV=$852B GL_PRIMARY_COLOR_NV=$852C GL_SECONDARY_COLOR_NV=$852D GL_SPARE0_NV=$852E GL_SPARE1_NV=$852F GL_DISCARD_NV=$8530 GL_E_TIMES_F_NV=$8531 GL_SPARE0_PLUS_SECONDARY_COLOR_NV=$8532 GL_UNSIGNED_IDENTITY_NV=$8536 GL_UNSIGNED_INVERT_NV=$8537 GL_EXPAND_NORMAL_NV=$8538 GL_EXPAND_NEGATE_NV=$8539 GL_HALF_BIAS_NORMAL_NV=$853A GL_HALF_BIAS_NEGATE_NV=$853B GL_SIGNED_IDENTITY_NV=$853C GL_SIGNED_NEGATE_NV=$853D GL_SCALE_BY_TWO_NV=$853E GL_SCALE_BY_FOUR_NV=$853F GL_SCALE_BY_ONE_HALF_NV=$8540 GL_BIAS_BY_NEGATIVE_ONE_HALF_NV=$8541 GL_COMBINER_INPUT_NV=$8542 GL_COMBINER_MAPPING_NV=$8543 GL_COMBINER_COMPONENT_USAGE_NV=$8544 GL_COMBINER_AB_DOT_PRODUCT_NV=$8545 GL_COMBINER_CD_DOT_PRODUCT_NV=$8546 GL_COMBINER_MUX_SUM_NV=$8547 GL_COMBINER_SCALE_NV=$8548 GL_COMBINER_BIAS_NV=$8549 GL_COMBINER_AB_OUTPUT_NV=$854A GL_COMBINER_CD_OUTPUT_NV=$854B GL_COMBINER_SUM_OUTPUT_NV=$854C GL_MAX_GENERAL_COMBINERS_NV=$854D GL_NUM_GENERAL_COMBINERS_NV=$854E GL_COLOR_SUM_CLAMP_NV=$854F GL_COMBINER0_NV=$8550 GL_COMBINER1_NV=$8551 GL_COMBINER2_NV=$8552 GL_COMBINER3_NV=$8553 GL_COMBINER4_NV=$8554 GL_COMBINER5_NV=$8555 GL_COMBINER6_NV=$8556 GL_COMBINER7_NV=$8557 ;GL_NV_fog_distance GL_FOG_DISTANCE_MODE_NV=$855A GL_EYE_RADIAL_NV=$855B GL_EYE_PLANE_ABSOLUTE_NV=$855C ;GL_NV_texgen_emboss GL_EMBOSS_LIGHT_NV=$855D GL_EMBOSS_CONSTANT_NV=$855E GL_EMBOSS_MAP_NV=$855F ;GL_EXT_texture_compression_s3tc GL_COMPRESSED_RGB_S3TC_DXT1_EXT=$83F0 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT=$83F1 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT=$83F2 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT=$83F3 ;GL_IBM_cull_vertex GL_CULL_VERTEX_IBM=103050 ;GL_IBM_vertex_array_lists GL_VERTEX_ARRAY_LIST_IBM=103070 GL_NORMAL_ARRAY_LIST_IBM=103071 GL_COLOR_ARRAY_LIST_IBM=103072 GL_INDEX_ARRAY_LIST_IBM=103073 GL_TEXTURE_COORD_ARRAY_LIST_IBM=103074 GL_EDGE_FLAG_ARRAY_LIST_IBM=103075 GL_FOG_COORDINATE_ARRAY_LIST_IBM=103076 GL_SECONDARY_COLOR_ARRAY_LIST_IBM=103077 GL_VERTEX_ARRAY_LIST_STRIDE_IBM=103080 GL_NORMAL_ARRAY_LIST_STRIDE_IBM=103081 GL_COLOR_ARRAY_LIST_STRIDE_IBM=103082 GL_INDEX_ARRAY_LIST_STRIDE_IBM=103083 GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM=103084 GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM=103085 GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM=103086 GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM=103087 ;GL_SGIX_subsample GL_PACK_SUBSAMPLE_RATE_SGIX=$85A0 GL_UNPACK_SUBSAMPLE_RATE_SGIX=$85A1 GL_PIXEL_SUBSAMPLE_4444_SGIX=$85A2 GL_PIXEL_SUBSAMPLE_2424_SGIX=$85A3 GL_PIXEL_SUBSAMPLE_4242_SGIX=$85A4 ;GL_SGIX_ycrcba GL_YCRCB_SGIX=$8318 GL_YCRCBA_SGIX=$8319 ;GL_SGI_depth_pass_instrument GL_DEPTH_PASS_INSTRUMENT_SGIX=$8310 GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX=$8311 GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX=$8312 ;GL_3DFX_texture_compression_FXT1 GL_COMPRESSED_RGB_FXT1_3DFX=$86B0 GL_COMPRESSED_RGBA_FXT1_3DFX=$86B1 ;GL_3DFX_multisample GL_MULTISAMPLE_3DFX=$86B2 GL_SAMPLE_BUFFERS_3DFX=$86B3 GL_SAMPLES_3DFX=$86B4 GL_MULTISAMPLE_BIT_3DFX=$20000000 ;GL_EXT_multisample GL_MULTISAMPLE_EXT=$809D GL_SAMPLE_ALPHA_TO_MASK_EXT=$809E GL_SAMPLE_ALPHA_TO_ONE_EXT=$809F GL_SAMPLE_MASK_EXT=$80A0 GL_1PASS_EXT=$80A1 GL_2PASS_0_EXT=$80A2 GL_2PASS_1_EXT=$80A3 GL_4PASS_0_EXT=$80A4 GL_4PASS_1_EXT=$80A5 GL_4PASS_2_EXT=$80A6 GL_4PASS_3_EXT=$80A7 GL_SAMPLE_BUFFERS_EXT=$80A8 GL_SAMPLES_EXT=$80A9 GL_SAMPLE_MASK_VALUE_EXT=$80AA GL_SAMPLE_MASK_INVERT_EXT=$80AB GL_SAMPLE_PATTERN_EXT=$80AC ;GL_SGIX_vertex_preclip GL_VERTEX_PRECLIP_SGIX=$83EE GL_VERTEX_PRECLIP_HINT_SGIX=$83EF ;GL_SGIX_convolution_accuracy GL_CONVOLUTION_HINT_SGIX=$8316 ;GL_SGIX_resample GL_PACK_RESAMPLE_SGIX=$842C GL_UNPACK_RESAMPLE_SGIX=$842D GL_RESAMPLE_REPLICATE_SGIX=$842E GL_RESAMPLE_ZERO_FILL_SGIX=$842F GL_RESAMPLE_DECIMATE_SGIX=$8430 ;GL_SGIS_point_line_texgen GL_EYE_DISTANCE_TO_POINT_SGIS=$81F0 GL_OBJECT_DISTANCE_TO_POINT_SGIS=$81F1 GL_EYE_DISTANCE_TO_LINE_SGIS=$81F2 GL_OBJECT_DISTANCE_TO_LINE_SGIS=$81F3 GL_EYE_POINT_SGIS=$81F4 GL_OBJECT_POINT_SGIS=$81F5 GL_EYE_LINE_SGIS=$81F6 GL_OBJECT_LINE_SGIS=$81F7 ;GL_SGIS_texture_color_mask GL_TEXTURE_COLOR_WRITEMASK_SGIS=$81EF ;GL_NV_vertex_program GL_VERTEX_PROGRAM_NV=$8620 GL_VERTEX_STATE_PROGRAM_NV=$8621 GL_ATTRIB_ARRAY_SIZE_NV=$8623 GL_ATTRIB_ARRAY_STRIDE_NV=$8624 GL_ATTRIB_ARRAY_TYPE_NV=$8625 GL_CURRENT_ATTRIB_NV=$8626 GL_PROGRAM_LENGTH_NV=$8627 GL_PROGRAM_STRING_NV=$8628 GL_MODELVIEW_PROJECTION_NV=$8629 GL_IDENTITY_NV=$862A GL_INVERSE_NV=$862B GL_TRANSPOSE_NV=$862C GL_INVERSE_TRANSPOSE_NV=$862D GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV=$862E GL_MAX_TRACK_MATRICES_NV=$862F GL_MATRIX0_NV=$8630 GL_MATRIX1_NV=$8631 GL_MATRIX2_NV=$8632 GL_MATRIX3_NV=$8633 GL_MATRIX4_NV=$8634 GL_MATRIX5_NV=$8635 GL_MATRIX6_NV=$8636 GL_MATRIX7_NV=$8637 GL_CURRENT_MATRIX_STACK_DEPTH_NV=$8640 GL_CURRENT_MATRIX_NV=$8641 GL_VERTEX_PROGRAM_POINT_SIZE_NV=$8642 GL_VERTEX_PROGRAM_TWO_SIDE_NV=$8643 GL_PROGRAM_PARAMETER_NV=$8644 GL_ATTRIB_ARRAY_POINTER_NV=$8645 GL_PROGRAM_TARGET_NV=$8646 GL_PROGRAM_RESIDENT_NV=$8647 GL_TRACK_MATRIX_NV=$8648 GL_TRACK_MATRIX_TRANSFORM_NV=$8649 GL_VERTEX_PROGRAM_BINDING_NV=$864A GL_PROGRAM_ERROR_POSITION_NV=$864B GL_VERTEX_ATTRIB_ARRAY0_NV=$8650 GL_VERTEX_ATTRIB_ARRAY1_NV=$8651 GL_VERTEX_ATTRIB_ARRAY2_NV=$8652 GL_VERTEX_ATTRIB_ARRAY3_NV=$8653 GL_VERTEX_ATTRIB_ARRAY4_NV=$8654 GL_VERTEX_ATTRIB_ARRAY5_NV=$8655 GL_VERTEX_ATTRIB_ARRAY6_NV=$8656 GL_VERTEX_ATTRIB_ARRAY7_NV=$8657 GL_VERTEX_ATTRIB_ARRAY8_NV=$8658 GL_VERTEX_ATTRIB_ARRAY9_NV=$8659 GL_VERTEX_ATTRIB_ARRAY10_NV=$865A GL_VERTEX_ATTRIB_ARRAY11_NV=$865B GL_VERTEX_ATTRIB_ARRAY12_NV=$865C GL_VERTEX_ATTRIB_ARRAY13_NV=$865D GL_VERTEX_ATTRIB_ARRAY14_NV=$865E GL_VERTEX_ATTRIB_ARRAY15_NV=$865F GL_MAP1_VERTEX_ATTRIB0_4_NV=$8660 GL_MAP1_VERTEX_ATTRIB1_4_NV=$8661 GL_MAP1_VERTEX_ATTRIB2_4_NV=$8662 GL_MAP1_VERTEX_ATTRIB3_4_NV=$8663 GL_MAP1_VERTEX_ATTRIB4_4_NV=$8664 GL_MAP1_VERTEX_ATTRIB5_4_NV=$8665 GL_MAP1_VERTEX_ATTRIB6_4_NV=$8666 GL_MAP1_VERTEX_ATTRIB7_4_NV=$8667 GL_MAP1_VERTEX_ATTRIB8_4_NV=$8668 GL_MAP1_VERTEX_ATTRIB9_4_NV=$8669 GL_MAP1_VERTEX_ATTRIB10_4_NV=$866A GL_MAP1_VERTEX_ATTRIB11_4_NV=$866B GL_MAP1_VERTEX_ATTRIB12_4_NV=$866C GL_MAP1_VERTEX_ATTRIB13_4_NV=$866D GL_MAP1_VERTEX_ATTRIB14_4_NV=$866E GL_MAP1_VERTEX_ATTRIB15_4_NV=$866F GL_MAP2_VERTEX_ATTRIB0_4_NV=$8670 GL_MAP2_VERTEX_ATTRIB1_4_NV=$8671 GL_MAP2_VERTEX_ATTRIB2_4_NV=$8672 GL_MAP2_VERTEX_ATTRIB3_4_NV=$8673 GL_MAP2_VERTEX_ATTRIB4_4_NV=$8674 GL_MAP2_VERTEX_ATTRIB5_4_NV=$8675 GL_MAP2_VERTEX_ATTRIB6_4_NV=$8676 GL_MAP2_VERTEX_ATTRIB7_4_NV=$8677 GL_MAP2_VERTEX_ATTRIB8_4_NV=$8678 GL_MAP2_VERTEX_ATTRIB9_4_NV=$8679 GL_MAP2_VERTEX_ATTRIB10_4_NV=$867A GL_MAP2_VERTEX_ATTRIB11_4_NV=$867B GL_MAP2_VERTEX_ATTRIB12_4_NV=$867C GL_MAP2_VERTEX_ATTRIB13_4_NV=$867D GL_MAP2_VERTEX_ATTRIB14_4_NV=$867E GL_MAP2_VERTEX_ATTRIB15_4_NV=$867F ;GLUerrors GLU_INVALID_ENUM=100900 GLU_INVALID_VALUE=100901 GLU_OUT_OF_MEMORY=100902 GLU_INCOMPATIBLE_GL_VERSION=100903 ;GLUbooleanvalues GLU_TRUE=GL_TRUE GLU_FALSE=GL_FALSE ;Quadricconstants GLU_SMOOTH=100000 GLU_FLAT=100001 GLU_NONE=100002 GLU_POINT=100010 GLU_LINE=100011 GLU_FILL=100012 GLU_SILHOUETTE=100013 GLU_OUTSIDE=100020 GLU_INSIDE=100021 ;Tesselationconstants GLU_TESS_MAX_COORD=1.0e150 GLU_TESS_WINDING_RULE=100140 GLU_TESS_BOUNDARY_ONLY=100141 GLU_TESS_TOLERANCE=100142 GLU_TESS_WINDING_ODD=100130 GLU_TESS_WINDING_NONZERO=100131 GLU_TESS_WINDING_POSITIVE=100132 GLU_TESS_WINDING_NEGATIVE=100133 GLU_TESS_WINDING_ABS_GEQ_TWO=100134 GLU_TESS_BEGIN=100100 GLU_TESS_VERTEX=100101 GLU_TESS_END=100102 GLU_TESS_ERROR=100103 GLU_TESS_EDGE_FLAG=100104 GLU_TESS_COMBINE=100105 GLU_TESS_BEGIN_DATA=100106 GLU_TESS_VERTEX_DATA=100107 GLU_TESS_END_DATA=100108 GLU_TESS_ERROR_DATA=100109 GLU_TESS_EDGE_FLAG_DATA=100110 GLU_TESS_COMBINE_DATA=100111 GLU_TESS_ERROR1=100151 GLU_TESS_ERROR2=100152 GLU_TESS_ERROR3=100153 GLU_TESS_ERROR4=100154 GLU_TESS_ERROR5=100155 GLU_TESS_ERROR6=100156 GLU_TESS_ERROR7=100157 GLU_TESS_ERROR8=100158 GLU_TESS_MISSING_BEGIN_POLYGON=GLU_TESS_ERROR1 GLU_TESS_MISSING_BEGIN_CONTOUR=GLU_TESS_ERROR2 GLU_TESS_MISSING_END_POLYGON=GLU_TESS_ERROR3 GLU_TESS_MISSING_END_CONTOUR=GLU_TESS_ERROR4 GLU_TESS_COORD_TOO_LARGE=GLU_TESS_ERROR5 GLU_TESS_NEED_COMBINE_CALLBACK=GLU_TESS_ERROR6 ;NURBSconstants GLU_AUTO_LOAD_MATRIX=100200 GLU_CULLING=100201 GLU_SAMPLING_TOLERANCE=100203 GLU_DISPLAY_MODE=100204 GLU_PARAMETRIC_TOLERANCE=100202 GLU_SAMPLING_METHOD=100205 GLU_U_STEP=100206 GLU_V_STEP=100207 GLU_PATH_LENGTH=100215 GLU_PARAMETRIC_ERROR=100216 GLU_DOMAIN_DISTANCE=100217 GLU_MAP1_TRIM_2=100210 GLU_MAP1_TRIM_3=100211 GLU_OUTLINE_POLYGON=100240 GLU_OUTLINE_PATCH=100241 GLU_NURBS_ERROR1=100251 GLU_NURBS_ERROR2=100252 GLU_NURBS_ERROR3=100253 GLU_NURBS_ERROR4=100254 GLU_NURBS_ERROR5=100255 GLU_NURBS_ERROR6=100256 GLU_NURBS_ERROR7=100257 GLU_NURBS_ERROR8=100258 GLU_NURBS_ERROR9=100259 GLU_NURBS_ERROR10=100260 GLU_NURBS_ERROR11=100261 GLU_NURBS_ERROR12=100262 GLU_NURBS_ERROR13=100263 GLU_NURBS_ERROR14=100264 GLU_NURBS_ERROR15=100265 GLU_NURBS_ERROR16=100266 GLU_NURBS_ERROR17=100267 GLU_NURBS_ERROR18=100268 GLU_NURBS_ERROR19=100269 GLU_NURBS_ERROR20=100270 GLU_NURBS_ERROR21=100271 GLU_NURBS_ERROR22=100272 GLU_NURBS_ERROR23=100273 GLU_NURBS_ERROR24=100274 GLU_NURBS_ERROR25=100275 GLU_NURBS_ERROR26=100276 GLU_NURBS_ERROR27=100277 GLU_NURBS_ERROR28=100278 GLU_NURBS_ERROR29=100279 GLU_NURBS_ERROR30=100280 GLU_NURBS_ERROR31=100281 GLU_NURBS_ERROR32=100282 GLU_NURBS_ERROR33=100283 GLU_NURBS_ERROR34=100284 GLU_NURBS_ERROR35=100285 GLU_NURBS_ERROR36=100286 GLU_NURBS_ERROR37=100287 ;Contourstypes GLU_CW=100120 GLU_CCW=100121 GLU_INTERIOR=100122 GLU_EXTERIOR=100123 GLU_UNKNOWN=100124