#ifndef RS_STRINGS_EN_H #define RS_STRINGS_EN_H // Russian // Be careful, only specific chars are available to use // See readme for details // Lower 'xxx' is used to detect number position, it will be replaced by numbers #define L_LOADING "3AgPY3KA```" #define L_START "HA4AT] igPY" #define L_TIME "BPEMa: 0:xx " #define L_SCORE "04Ki: xxx" #define L_GAME_OVER "igPA 0K0H4EHA" #define L_HISCORE "PEK0Pd: xxx" #define L_NEW_HISCORE "H0B\\^ PEK0Pd" #define L_BOTTOM_LINE_DEVELOPER_INFO "PA3PAb0T4iK: P0MAH hYBAl0B` T0l]aTTi_ 2014" #endif