forked from KolibriOS/kolibrios
754f9336f0
git-svn-id: svn://kolibrios.org@4349 a494cfbc-eb01-0410-851d-a64ba20cac60
789 lines
24 KiB
C
789 lines
24 KiB
C
/* cairo - a vector graphics library with display and print output
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*
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* Copyright © 2009 Eric Anholt
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* Copyright © 2009 Chris Wilson
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* Copyright © 2005,2010 Red Hat, Inc
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* Copyright © 2011 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it either under the terms of the GNU Lesser General Public
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* License version 2.1 as published by the Free Software Foundation
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* (the "LGPL") or, at your option, under the terms of the Mozilla
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* Public License Version 1.1 (the "MPL"). If you do not alter this
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* notice, a recipient may use your version of this file under either
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* the MPL or the LGPL.
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*
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* You should have received a copy of the LGPL along with this library
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* in the file COPYING-LGPL-2.1; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
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* You should have received a copy of the MPL along with this library
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* in the file COPYING-MPL-1.1
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*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
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* OF ANY KIND, either express or implied. See the LGPL or the MPL for
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* the specific language governing rights and limitations.
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*
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* The Original Code is the cairo graphics library.
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*
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* The Initial Developer of the Original Code is Red Hat, Inc.
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*
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* Contributor(s):
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* Benjamin Otte <otte@gnome.org>
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* Carl Worth <cworth@cworth.org>
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* Chris Wilson <chris@chris-wilson.co.uk>
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* Eric Anholt <eric@anholt.net>
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*/
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#include "cairoint.h"
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#include "cairo-gl-private.h"
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#include "cairo-composite-rectangles-private.h"
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#include "cairo-compositor-private.h"
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#include "cairo-default-context-private.h"
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#include "cairo-error-private.h"
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#include "cairo-image-surface-private.h"
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#include "cairo-surface-backend-private.h"
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#include "cairo-surface-offset-private.h"
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#include "cairo-surface-subsurface-inline.h"
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static cairo_int_status_t
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_cairo_gl_create_gradient_texture (cairo_gl_surface_t *dst,
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const cairo_gradient_pattern_t *pattern,
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cairo_gl_gradient_t **gradient)
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{
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cairo_gl_context_t *ctx;
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cairo_status_t status;
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status = _cairo_gl_context_acquire (dst->base.device, &ctx);
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if (unlikely (status))
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return status;
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status = _cairo_gl_gradient_create (ctx, pattern->n_stops, pattern->stops, gradient);
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return _cairo_gl_context_release (ctx, status);
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}
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static cairo_status_t
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_cairo_gl_subsurface_clone_operand_init (cairo_gl_operand_t *operand,
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const cairo_pattern_t *_src,
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cairo_gl_surface_t *dst,
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const cairo_rectangle_int_t *sample,
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const cairo_rectangle_int_t *extents,
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cairo_bool_t use_texgen)
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{
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const cairo_surface_pattern_t *src = (cairo_surface_pattern_t *)_src;
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cairo_surface_pattern_t local_pattern;
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cairo_surface_subsurface_t *sub;
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cairo_gl_surface_t *surface;
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cairo_gl_context_t *ctx;
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cairo_surface_attributes_t *attributes;
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cairo_status_t status;
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sub = (cairo_surface_subsurface_t *) src->surface;
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if (sub->snapshot &&
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sub->snapshot->type == CAIRO_SURFACE_TYPE_GL &&
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sub->snapshot->device == dst->base.device)
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{
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surface = (cairo_gl_surface_t *)
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cairo_surface_reference (sub->snapshot);
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}
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else
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{
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status = _cairo_gl_context_acquire (dst->base.device, &ctx);
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if (unlikely (status))
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return status;
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/* XXX Trim surface to the sample area within the subsurface? */
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surface = (cairo_gl_surface_t *)
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_cairo_gl_surface_create_scratch (ctx,
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sub->target->content,
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sub->extents.width,
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sub->extents.height);
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if (surface->base.status)
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return _cairo_gl_context_release (ctx, surface->base.status);
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_cairo_pattern_init_for_surface (&local_pattern, sub->target);
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cairo_matrix_init_translate (&local_pattern.base.matrix,
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sub->extents.x, sub->extents.y);
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local_pattern.base.filter = CAIRO_FILTER_NEAREST;
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status = _cairo_surface_paint (&surface->base,
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CAIRO_OPERATOR_SOURCE,
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&local_pattern.base,
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NULL);
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_cairo_pattern_fini (&local_pattern.base);
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status = _cairo_gl_context_release (ctx, status);
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if (unlikely (status)) {
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cairo_surface_destroy (&surface->base);
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return status;
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}
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_cairo_surface_subsurface_set_snapshot (&sub->base, &surface->base);
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}
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status = _cairo_gl_surface_resolve_multisampling (surface);
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if (unlikely (status))
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return status;
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attributes = &operand->texture.attributes;
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operand->type = CAIRO_GL_OPERAND_TEXTURE;
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operand->texture.surface = surface;
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operand->texture.owns_surface = surface;
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operand->texture.tex = surface->tex;
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if (_cairo_gl_device_requires_power_of_two_textures (dst->base.device)) {
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attributes->matrix = src->base.matrix;
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} else {
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cairo_matrix_t m;
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cairo_matrix_init_scale (&m,
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1.0 / surface->width,
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1.0 / surface->height);
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cairo_matrix_multiply (&attributes->matrix, &src->base.matrix, &m);
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}
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attributes->extend = src->base.extend;
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attributes->filter = src->base.filter;
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attributes->has_component_alpha = src->base.has_component_alpha;
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operand->texture.texgen = use_texgen;
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return CAIRO_STATUS_SUCCESS;
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}
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static cairo_status_t
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_cairo_gl_subsurface_operand_init (cairo_gl_operand_t *operand,
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const cairo_pattern_t *_src,
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cairo_gl_surface_t *dst,
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const cairo_rectangle_int_t *sample,
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const cairo_rectangle_int_t *extents,
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cairo_bool_t use_texgen)
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{
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const cairo_surface_pattern_t *src = (cairo_surface_pattern_t *)_src;
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cairo_surface_subsurface_t *sub;
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cairo_gl_surface_t *surface;
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cairo_surface_attributes_t *attributes;
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cairo_int_status_t status;
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sub = (cairo_surface_subsurface_t *) src->surface;
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if (sample->x < 0 || sample->y < 0 ||
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sample->x + sample->width > sub->extents.width ||
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sample->y + sample->height > sub->extents.height)
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{
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return _cairo_gl_subsurface_clone_operand_init (operand, _src,
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dst, sample, extents,
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use_texgen);
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}
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surface = (cairo_gl_surface_t *) sub->target;
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if (surface->base.device && surface->base.device != dst->base.device)
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return CAIRO_INT_STATUS_UNSUPPORTED;
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if (! _cairo_gl_surface_is_texture (surface))
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return CAIRO_INT_STATUS_UNSUPPORTED;
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status = _cairo_gl_surface_resolve_multisampling (surface);
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if (unlikely (status))
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return status;
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/* Translate the matrix from
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* (unnormalized src -> unnormalized src) to
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* (unnormalized dst -> unnormalized src)
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*/
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_cairo_gl_operand_copy(operand, &surface->operand);
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attributes = &operand->texture.attributes;
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attributes->matrix = src->base.matrix;
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attributes->matrix.x0 += sub->extents.x;
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attributes->matrix.y0 += sub->extents.y;
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cairo_matrix_multiply (&attributes->matrix,
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&attributes->matrix,
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&surface->operand.texture.attributes.matrix);
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attributes->extend = src->base.extend;
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attributes->filter = src->base.filter;
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attributes->has_component_alpha = src->base.has_component_alpha;
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operand->texture.texgen = use_texgen;
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return CAIRO_STATUS_SUCCESS;
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}
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static cairo_status_t
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_cairo_gl_surface_operand_init (cairo_gl_operand_t *operand,
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const cairo_pattern_t *_src,
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cairo_gl_surface_t *dst,
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const cairo_rectangle_int_t *sample,
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const cairo_rectangle_int_t *extents,
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cairo_bool_t use_texgen)
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{
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const cairo_surface_pattern_t *src = (cairo_surface_pattern_t *)_src;
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cairo_gl_surface_t *surface;
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cairo_surface_attributes_t *attributes;
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cairo_int_status_t status;
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surface = (cairo_gl_surface_t *) src->surface;
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if (surface->base.type != CAIRO_SURFACE_TYPE_GL)
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return CAIRO_INT_STATUS_UNSUPPORTED;
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if (surface->base.backend->type != CAIRO_SURFACE_TYPE_GL) {
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if (_cairo_surface_is_subsurface (&surface->base))
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return _cairo_gl_subsurface_operand_init (operand, _src, dst,
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sample, extents,
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use_texgen);
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return CAIRO_INT_STATUS_UNSUPPORTED;
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}
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if (surface->base.device && surface->base.device != dst->base.device)
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return CAIRO_INT_STATUS_UNSUPPORTED;
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if (surface->base.device && ! _cairo_gl_surface_is_texture (surface))
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return CAIRO_INT_STATUS_UNSUPPORTED;
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status = _cairo_gl_surface_resolve_multisampling (surface);
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if (unlikely (status))
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return status;
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_cairo_gl_operand_copy(operand, &surface->operand);
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attributes = &operand->texture.attributes;
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cairo_matrix_multiply (&attributes->matrix,
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&src->base.matrix,
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&attributes->matrix);
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attributes->extend = src->base.extend;
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attributes->filter = src->base.filter;
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attributes->has_component_alpha = src->base.has_component_alpha;
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operand->texture.texgen = use_texgen;
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return CAIRO_STATUS_SUCCESS;
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}
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static cairo_status_t
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_cairo_gl_pattern_texture_setup (cairo_gl_operand_t *operand,
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const cairo_pattern_t *_src,
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cairo_gl_surface_t *dst,
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const cairo_rectangle_int_t *extents)
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{
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cairo_status_t status;
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cairo_gl_surface_t *surface;
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cairo_gl_context_t *ctx;
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cairo_image_surface_t *image;
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cairo_bool_t src_is_gl_surface = FALSE;
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cairo_rectangle_int_t map_extents;
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if (_src->type == CAIRO_PATTERN_TYPE_SURFACE) {
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cairo_surface_t* src_surface = ((cairo_surface_pattern_t *) _src)->surface;
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src_is_gl_surface = src_surface->type == CAIRO_SURFACE_TYPE_GL;
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}
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status = _cairo_gl_context_acquire (dst->base.device, &ctx);
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if (unlikely (status))
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return status;
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surface = (cairo_gl_surface_t *)
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_cairo_gl_surface_create_scratch (ctx,
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CAIRO_CONTENT_COLOR_ALPHA,
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extents->width, extents->height);
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map_extents = *extents;
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map_extents.x = map_extents.y = 0;
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image = _cairo_surface_map_to_image (&surface->base, &map_extents);
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/* If the pattern is a GL surface, it belongs to some other GL context,
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so we need to release this device while we paint it to the image. */
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if (src_is_gl_surface) {
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status = _cairo_gl_context_release (ctx, status);
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if (unlikely (status))
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goto fail;
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}
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status = _cairo_surface_offset_paint (&image->base, extents->x, extents->y,
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CAIRO_OPERATOR_SOURCE, _src, NULL);
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if (src_is_gl_surface) {
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status = _cairo_gl_context_acquire (dst->base.device, &ctx);
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if (unlikely (status))
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goto fail;
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}
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status = _cairo_surface_unmap_image (&surface->base, image);
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status = _cairo_gl_context_release (ctx, status);
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if (unlikely (status))
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goto fail;
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*operand = surface->operand;
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operand->texture.owns_surface = surface;
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operand->texture.attributes.matrix.x0 -= extents->x * operand->texture.attributes.matrix.xx;
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operand->texture.attributes.matrix.y0 -= extents->y * operand->texture.attributes.matrix.yy;
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return CAIRO_STATUS_SUCCESS;
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fail:
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cairo_surface_destroy (&surface->base);
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return status;
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}
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void
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_cairo_gl_solid_operand_init (cairo_gl_operand_t *operand,
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const cairo_color_t *color)
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{
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operand->type = CAIRO_GL_OPERAND_CONSTANT;
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operand->constant.color[0] = color->red * color->alpha;
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operand->constant.color[1] = color->green * color->alpha;
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operand->constant.color[2] = color->blue * color->alpha;
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operand->constant.color[3] = color->alpha;
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}
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void
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_cairo_gl_operand_translate (cairo_gl_operand_t *operand,
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double tx, double ty)
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{
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switch (operand->type) {
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case CAIRO_GL_OPERAND_TEXTURE:
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operand->texture.attributes.matrix.x0 -= tx * operand->texture.attributes.matrix.xx;
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operand->texture.attributes.matrix.y0 -= ty * operand->texture.attributes.matrix.yy;
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break;
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case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
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case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
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case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
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case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
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operand->gradient.m.x0 -= tx * operand->gradient.m.xx;
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operand->gradient.m.y0 -= ty * operand->gradient.m.yy;
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break;
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case CAIRO_GL_OPERAND_NONE:
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case CAIRO_GL_OPERAND_CONSTANT:
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case CAIRO_GL_OPERAND_COUNT:
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default:
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break;
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}
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}
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static cairo_status_t
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_cairo_gl_gradient_operand_init (cairo_gl_operand_t *operand,
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const cairo_pattern_t *pattern,
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cairo_gl_surface_t *dst,
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cairo_bool_t use_texgen)
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{
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const cairo_gradient_pattern_t *gradient = (const cairo_gradient_pattern_t *)pattern;
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cairo_status_t status;
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assert (gradient->base.type == CAIRO_PATTERN_TYPE_LINEAR ||
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gradient->base.type == CAIRO_PATTERN_TYPE_RADIAL);
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if (! _cairo_gl_device_has_glsl (dst->base.device))
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return CAIRO_INT_STATUS_UNSUPPORTED;
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status = _cairo_gl_create_gradient_texture (dst,
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gradient,
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&operand->gradient.gradient);
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if (unlikely (status))
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return status;
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if (gradient->base.type == CAIRO_PATTERN_TYPE_LINEAR) {
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cairo_linear_pattern_t *linear = (cairo_linear_pattern_t *) gradient;
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double x0, y0, dx, dy, sf, offset;
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dx = linear->pd2.x - linear->pd1.x;
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dy = linear->pd2.y - linear->pd1.y;
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sf = 1.0 / (dx * dx + dy * dy);
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dx *= sf;
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dy *= sf;
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x0 = linear->pd1.x;
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y0 = linear->pd1.y;
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offset = dx * x0 + dy * y0;
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operand->type = CAIRO_GL_OPERAND_LINEAR_GRADIENT;
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cairo_matrix_init (&operand->gradient.m, dx, 0, dy, 1, -offset, 0);
|
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if (! _cairo_matrix_is_identity (&pattern->matrix)) {
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cairo_matrix_multiply (&operand->gradient.m,
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&pattern->matrix,
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&operand->gradient.m);
|
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}
|
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} else {
|
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cairo_matrix_t m;
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cairo_circle_double_t circles[2];
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double x0, y0, r0, dx, dy, dr;
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|
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/*
|
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* Some fragment shader implementations use half-floats to
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* represent numbers, so the maximum number they can represent
|
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* is about 2^14. Some intermediate computations used in the
|
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* radial gradient shaders can produce results of up to 2*k^4.
|
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* Setting k=8 makes the maximum result about 8192 (assuming
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* that the extreme circles are not much smaller than the
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* destination image).
|
|
*/
|
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_cairo_gradient_pattern_fit_to_range (gradient, 8.,
|
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&operand->gradient.m, circles);
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|
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x0 = circles[0].center.x;
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y0 = circles[0].center.y;
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r0 = circles[0].radius;
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dx = circles[1].center.x - x0;
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dy = circles[1].center.y - y0;
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dr = circles[1].radius - r0;
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operand->gradient.a = dx * dx + dy * dy - dr * dr;
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operand->gradient.radius_0 = r0;
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operand->gradient.circle_d.center.x = dx;
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operand->gradient.circle_d.center.y = dy;
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operand->gradient.circle_d.radius = dr;
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|
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if (operand->gradient.a == 0)
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operand->type = CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0;
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else if (pattern->extend == CAIRO_EXTEND_NONE)
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operand->type = CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE;
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else
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operand->type = CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT;
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|
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cairo_matrix_init_translate (&m, -x0, -y0);
|
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cairo_matrix_multiply (&operand->gradient.m,
|
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&operand->gradient.m,
|
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&m);
|
|
}
|
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|
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operand->gradient.extend = pattern->extend;
|
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operand->gradient.texgen = use_texgen;
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|
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return CAIRO_STATUS_SUCCESS;
|
|
}
|
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|
|
void
|
|
_cairo_gl_operand_copy (cairo_gl_operand_t *dst,
|
|
const cairo_gl_operand_t *src)
|
|
{
|
|
*dst = *src;
|
|
switch (dst->type) {
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
break;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
_cairo_gl_gradient_reference (dst->gradient.gradient);
|
|
break;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
cairo_surface_reference (&dst->texture.owns_surface->base);
|
|
break;
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
_cairo_gl_operand_destroy (cairo_gl_operand_t *operand)
|
|
{
|
|
switch (operand->type) {
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
break;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
_cairo_gl_gradient_destroy (operand->gradient.gradient);
|
|
break;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
cairo_surface_destroy (&operand->texture.owns_surface->base);
|
|
break;
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
break;
|
|
}
|
|
|
|
operand->type = CAIRO_GL_OPERAND_NONE;
|
|
}
|
|
|
|
cairo_int_status_t
|
|
_cairo_gl_operand_init (cairo_gl_operand_t *operand,
|
|
const cairo_pattern_t *pattern,
|
|
cairo_gl_surface_t *dst,
|
|
const cairo_rectangle_int_t *sample,
|
|
const cairo_rectangle_int_t *extents,
|
|
cairo_bool_t use_texgen)
|
|
{
|
|
cairo_int_status_t status;
|
|
|
|
TRACE ((stderr, "%s: type=%d\n", __FUNCTION__, pattern->type));
|
|
switch (pattern->type) {
|
|
case CAIRO_PATTERN_TYPE_SOLID:
|
|
_cairo_gl_solid_operand_init (operand,
|
|
&((cairo_solid_pattern_t *) pattern)->color);
|
|
return CAIRO_STATUS_SUCCESS;
|
|
case CAIRO_PATTERN_TYPE_SURFACE:
|
|
status = _cairo_gl_surface_operand_init (operand, pattern, dst,
|
|
sample, extents, use_texgen);
|
|
if (status == CAIRO_INT_STATUS_UNSUPPORTED)
|
|
break;
|
|
|
|
return status;
|
|
|
|
case CAIRO_PATTERN_TYPE_LINEAR:
|
|
case CAIRO_PATTERN_TYPE_RADIAL:
|
|
status = _cairo_gl_gradient_operand_init (operand, pattern, dst,
|
|
use_texgen);
|
|
if (status == CAIRO_INT_STATUS_UNSUPPORTED)
|
|
break;
|
|
|
|
return status;
|
|
|
|
default:
|
|
case CAIRO_PATTERN_TYPE_MESH:
|
|
case CAIRO_PATTERN_TYPE_RASTER_SOURCE:
|
|
break;
|
|
}
|
|
|
|
return _cairo_gl_pattern_texture_setup (operand, pattern, dst, extents);
|
|
}
|
|
|
|
cairo_filter_t
|
|
_cairo_gl_operand_get_filter (cairo_gl_operand_t *operand)
|
|
{
|
|
cairo_filter_t filter;
|
|
|
|
switch ((int) operand->type) {
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
filter = operand->texture.attributes.filter;
|
|
break;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
filter = CAIRO_FILTER_BILINEAR;
|
|
break;
|
|
default:
|
|
filter = CAIRO_FILTER_DEFAULT;
|
|
break;
|
|
}
|
|
|
|
return filter;
|
|
}
|
|
|
|
GLint
|
|
_cairo_gl_operand_get_gl_filter (cairo_gl_operand_t *operand)
|
|
{
|
|
cairo_filter_t filter = _cairo_gl_operand_get_filter (operand);
|
|
|
|
return filter != CAIRO_FILTER_FAST && filter != CAIRO_FILTER_NEAREST ?
|
|
GL_LINEAR :
|
|
GL_NEAREST;
|
|
}
|
|
|
|
cairo_extend_t
|
|
_cairo_gl_operand_get_extend (cairo_gl_operand_t *operand)
|
|
{
|
|
cairo_extend_t extend;
|
|
|
|
switch ((int) operand->type) {
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
extend = operand->texture.attributes.extend;
|
|
break;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
extend = operand->gradient.extend;
|
|
break;
|
|
default:
|
|
extend = CAIRO_EXTEND_NONE;
|
|
break;
|
|
}
|
|
|
|
return extend;
|
|
}
|
|
|
|
|
|
void
|
|
_cairo_gl_operand_bind_to_shader (cairo_gl_context_t *ctx,
|
|
cairo_gl_operand_t *operand,
|
|
cairo_gl_tex_t tex_unit)
|
|
{
|
|
const cairo_matrix_t *texgen = NULL;
|
|
|
|
switch (operand->type) {
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
return;
|
|
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
_cairo_gl_shader_bind_vec4 (ctx,
|
|
ctx->current_shader->constant_location[tex_unit],
|
|
operand->constant.color[0],
|
|
operand->constant.color[1],
|
|
operand->constant.color[2],
|
|
operand->constant.color[3]);
|
|
return;
|
|
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
_cairo_gl_shader_bind_float (ctx,
|
|
ctx->current_shader->a_location[tex_unit],
|
|
operand->gradient.a);
|
|
/* fall through */
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
_cairo_gl_shader_bind_vec3 (ctx,
|
|
ctx->current_shader->circle_d_location[tex_unit],
|
|
operand->gradient.circle_d.center.x,
|
|
operand->gradient.circle_d.center.y,
|
|
operand->gradient.circle_d.radius);
|
|
_cairo_gl_shader_bind_float (ctx,
|
|
ctx->current_shader->radius_0_location[tex_unit],
|
|
operand->gradient.radius_0);
|
|
/* fall through */
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
/*
|
|
* For GLES2 we use shaders to implement GL_CLAMP_TO_BORDER (used
|
|
* with CAIRO_EXTEND_NONE). When bilinear filtering is enabled,
|
|
* these shaders need the texture dimensions for their calculations.
|
|
*/
|
|
if (ctx->gl_flavor == CAIRO_GL_FLAVOR_ES &&
|
|
_cairo_gl_operand_get_extend (operand) == CAIRO_EXTEND_NONE &&
|
|
_cairo_gl_operand_get_gl_filter (operand) == GL_LINEAR)
|
|
{
|
|
float width, height;
|
|
if (operand->type == CAIRO_GL_OPERAND_TEXTURE) {
|
|
width = operand->texture.surface->width;
|
|
height = operand->texture.surface->height;
|
|
}
|
|
else {
|
|
width = operand->gradient.gradient->cache_entry.size,
|
|
height = 1;
|
|
}
|
|
_cairo_gl_shader_bind_vec2 (ctx,
|
|
ctx->current_shader->texdims_location[tex_unit],
|
|
width, height);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (operand->type == CAIRO_GL_OPERAND_TEXTURE) {
|
|
if (operand->texture.texgen)
|
|
texgen = &operand->texture.attributes.matrix;
|
|
} else {
|
|
if (operand->gradient.texgen)
|
|
texgen = &operand->gradient.m;
|
|
}
|
|
if (texgen) {
|
|
_cairo_gl_shader_bind_matrix(ctx,
|
|
ctx->current_shader->texgen_location[tex_unit],
|
|
texgen);
|
|
}
|
|
}
|
|
|
|
|
|
cairo_bool_t
|
|
_cairo_gl_operand_needs_setup (cairo_gl_operand_t *dest,
|
|
cairo_gl_operand_t *source,
|
|
unsigned int vertex_offset)
|
|
{
|
|
if (dest->type != source->type)
|
|
return TRUE;
|
|
if (dest->vertex_offset != vertex_offset)
|
|
return TRUE;
|
|
|
|
switch (source->type) {
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
return FALSE;
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
return dest->constant.color[0] != source->constant.color[0] ||
|
|
dest->constant.color[1] != source->constant.color[1] ||
|
|
dest->constant.color[2] != source->constant.color[2] ||
|
|
dest->constant.color[3] != source->constant.color[3];
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
return dest->texture.surface != source->texture.surface ||
|
|
dest->texture.attributes.extend != source->texture.attributes.extend ||
|
|
dest->texture.attributes.filter != source->texture.attributes.filter ||
|
|
dest->texture.attributes.has_component_alpha != source->texture.attributes.has_component_alpha;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
/* XXX: improve this */
|
|
return TRUE;
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
break;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
unsigned int
|
|
_cairo_gl_operand_get_vertex_size (const cairo_gl_operand_t *operand)
|
|
{
|
|
switch (operand->type) {
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
return 0;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
return operand->texture.texgen ? 0 : 2 * sizeof (GLfloat);
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
return operand->gradient.texgen ? 0 : 2 * sizeof (GLfloat);
|
|
}
|
|
}
|
|
|
|
void
|
|
_cairo_gl_operand_emit (cairo_gl_operand_t *operand,
|
|
GLfloat ** vb,
|
|
GLfloat x,
|
|
GLfloat y)
|
|
{
|
|
switch (operand->type) {
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
break;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_A0:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_NONE:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT_EXT:
|
|
if (! operand->gradient.texgen) {
|
|
double s = x;
|
|
double t = y;
|
|
|
|
cairo_matrix_transform_point (&operand->gradient.m, &s, &t);
|
|
|
|
*(*vb)++ = s;
|
|
*(*vb)++ = t;
|
|
}
|
|
break;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
if (! operand->texture.texgen) {
|
|
cairo_surface_attributes_t *src_attributes = &operand->texture.attributes;
|
|
double s = x;
|
|
double t = y;
|
|
|
|
cairo_matrix_transform_point (&src_attributes->matrix, &s, &t);
|
|
*(*vb)++ = s;
|
|
*(*vb)++ = t;
|
|
}
|
|
break;
|
|
}
|
|
}
|