forked from KolibriOS/kolibrios
a7ec4133b3
git-svn-id: svn://kolibrios.org@1901 a494cfbc-eb01-0410-851d-a64ba20cac60
121 lines
3.5 KiB
C
121 lines
3.5 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 6.5.3
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef PROG_PRINT_H
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#define PROG_PRINT_H
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#include <stdio.h>
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#include "main/glheader.h"
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#include "main/mtypes.h"
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struct gl_program;
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struct gl_program_parameter_list;
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struct gl_shader;
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struct prog_instruction;
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/**
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* The output style to use when printing programs.
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*/
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typedef enum {
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PROG_PRINT_ARB,
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PROG_PRINT_NV,
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PROG_PRINT_DEBUG
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} gl_prog_print_mode;
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extern const char *
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_mesa_register_file_name(gl_register_file f);
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extern void
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_mesa_print_vp_inputs(GLbitfield inputs);
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extern void
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_mesa_print_fp_inputs(GLbitfield inputs);
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extern const char *
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_mesa_condcode_string(GLuint condcode);
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extern const char *
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_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended);
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const char *
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_mesa_writemask_string(GLuint writeMask);
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extern void
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_mesa_print_swizzle(GLuint swizzle);
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extern void
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_mesa_fprint_alu_instruction(FILE *f,
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const struct prog_instruction *inst,
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const char *opcode_string, GLuint numRegs,
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gl_prog_print_mode mode,
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const struct gl_program *prog);
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extern void
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_mesa_print_alu_instruction(const struct prog_instruction *inst,
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const char *opcode_string, GLuint numRegs);
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extern void
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_mesa_print_instruction(const struct prog_instruction *inst);
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extern GLint
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_mesa_fprint_instruction_opt(FILE *f,
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const struct prog_instruction *inst,
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GLint indent,
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gl_prog_print_mode mode,
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const struct gl_program *prog);
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extern GLint
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_mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent,
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gl_prog_print_mode mode,
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const struct gl_program *prog);
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extern void
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_mesa_print_program(const struct gl_program *prog);
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extern void
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_mesa_fprint_program_opt(FILE *f,
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const struct gl_program *prog, gl_prog_print_mode mode,
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GLboolean lineNumbers);
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extern void
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_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog);
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extern void
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_mesa_print_parameter_list(const struct gl_program_parameter_list *list);
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extern void
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_mesa_write_shader_to_file(const struct gl_shader *shader);
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extern void
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_mesa_append_uniforms_to_file(const struct gl_shader *shader,
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const struct gl_program *prog);
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#endif /* PROG_PRINT_H */
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