develop/libraries: Post-SVN tidy (#436)

- Move source code from `trunk` into root directory for each library.
- Update build files and ASM include paths. Add SPDX license header where appropriate.
- Note: Line endings standardised from `CRLF` > `LF`, so best to view diffs with whitespace changes hidden.

(Work towards #75, point 3)

Reviewed-on: KolibriOS/kolibrios#436
Reviewed-by: Burer <burer@kolibrios.org>
Reviewed-by: Ivan B <1+dunkaist@noreply.localhost>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Co-authored-by: Andrew <dent.ace@gmail.com>
Co-committed-by: Andrew <dent.ace@gmail.com>
This commit is contained in:
ace-dent authored and Burer committed 2026-04-25 09:20:05 +00:00
1 parent a0e4bce98a
commit e05b57a95e
82 files changed
+8137 -8062

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@@ -509,7 +509,7 @@ tup.append_table(img_files, {
{"GAMES/C4", VAR_PROGS .. "/games/c4/c4"},
{"LIB/ARCHIVER.OBJ", VAR_PROGS .. "/fs/kfar/kfar_arc/kfar_arc.obj"},
{"LIB/BOX_LIB.OBJ", VAR_PROGS .. "/develop/libraries/box_lib/box_lib.obj"},
{"LIB/BUF2D.OBJ", VAR_PROGS .. "/develop/libraries/buf2d/trunk/buf2d.obj"},
{"LIB/BUF2D.OBJ", VAR_PROGS .. "/develop/libraries/buf2d/buf2d.obj"},
{"LIB/CONSOLE.OBJ", VAR_PROGS .. "/develop/libraries/console_coff/console.obj"},
{"LIB/CNV_PNG.OBJ", VAR_PROGS .. "/media/zsea/plugins/png/cnv_png.obj"},
{"LIB/DLL.OBJ", VAR_PROGS .. "/develop/libraries/dll/dll.obj"},
@@ -521,7 +521,7 @@ tup.append_table(img_files, {
{"LIB/LIBIO.OBJ", VAR_PROGS .. "/develop/libraries/libs-dev/libio/libio.obj"},
{"LIB/MSGBOX.OBJ", VAR_PROGS .. "/develop/libraries/msgbox/msgbox.obj"},
{"LIB/NETWORK.OBJ", VAR_PROGS .. "/develop/libraries/network/network.obj"},
{"LIB/PROC_LIB.OBJ", VAR_PROGS .. "/develop/libraries/proc_lib/trunk/proc_lib.obj"},
{"LIB/PROC_LIB.OBJ", VAR_PROGS .. "/develop/libraries/proc_lib/proc_lib.obj"},
{"LIB/RASTERWORKS.OBJ", VAR_PROGS .. "/develop/libraries/fontRasterWorks_unicode/RasterWorks.obj"},
{"LIB/SORT.OBJ", VAR_PROGS .. "/develop/libraries/sorter/sort.obj"},
{"LIB/TINYGL.OBJ", VAR_PROGS .. "/develop/libraries/TinyGL/asm_fork/tinygl.obj"},