Now builds on windows

This commit is contained in:
Sasha Koshka
2022-05-04 03:51:14 -04:00
parent 28bdcd4937
commit dbd8c57d64
2 changed files with 6 additions and 3 deletions

View File

@@ -31,7 +31,10 @@
static int controlLoop(Inputs *, const uint8_t *);
static int handleEvent(Inputs *, const uint8_t *, SDL_Event);
int main (/*int argc, char *argv[]*/) {
int main (int argc, char *argv[]) {
(void)(argc);
(void)(argv);
//---- initializing SDL ----//
SDL_Window *window = NULL;

View File

@@ -4,10 +4,10 @@ gcc src\gui.c -mwindows -Iwin\SDL2\include -c -o win\o\gui.o
gcc src\inputbuffer.c -mwindows -Iwin\SDL2\include -c -o win\o\inputbuffer.o
gcc src\main.c -mwindows -Iwin\SDL2\include -c -o win\o\main.o
gcc src\menus.c -mwindows -Iwin\SDL2\include -c -o win\o\menus.o
gcc src\minecraftfont.c -mwindows -Iwin\SDL2\include -c -o \win\o\minecraftfont.o
gcc src\minecraftfont.c -mwindows -Iwin\SDL2\include -c -o win\o\minecraftfont.o
gcc src\player.c -mwindows -Iwin\SDL2\include -c -o win\o\player.o
gcc src\terrain.c -mwindows -Iwin\SDL2\include -c -o win\o\terrain.o
gcc src\textures.c -mwindows -Iwin\SDL2\include -c -o win\o\textures.o
gcc src\utility.c -mwindows -Iwin\SDL2\include -c -o win\o\utility.o
gcc win\o\* -mwindows -Lwin\SDL2\lib -Wall -lmingw32 -lSDL2main -lSDL2 -o \win\bin\m4kc.exe
gcc win\o\* -mwindows -Lwin\SDL2\lib -Wall -lmingw32 -lSDL2main -lSDL2 -o win\bin\m4kc.exe