forked from KolibriOS/kolibrios
What was done: - [x] Rewritten to C - [x] Refactored some code - [x] Fixed window resizing (#182) - [x] Adaptation for different skin height - [x] Fixed some tubes leftovers drawing - [x] Changed tubes generation a little bit - [x] Changed interface a little bit - [x] Added Escape key for exit to main menu - [x] Removed buttons from main menu (hotkeys left) :( What needs to be done: - [ ] ~~Fix rolled-up bug?~~ - [ ] ~~Fit it into 2048 bytes?~~ - [ ] ~~Add pause?~~ - [ ] ~~Use buffer for drawing without flickering?~~ P.S. There is no way game with all this changes will fit in 2560 bytes, as previous version, so I decided to skip them. Reviewed-on: KolibriOS/kolibrios#284 Reviewed-by: Ivan B <dunkaist@noreply.localhost> Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com> Co-authored-by: Burer <burer@kolibrios.org> Co-committed-by: Burer <burer@kolibrios.org>
227 B
227 B