forked from KolibriOS/kolibrios
39 lines
753 B
C++
39 lines
753 B
C++
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#include <kolibri.h>
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#include <kos_heap.h>
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#include <kos_file.h>
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using namespace Kolibri;
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const char header[] = "Title";
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const char string[] = "Text";
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bool KolibriOnStart(TStartData &kos_start, TThreadData th)
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{
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kos_start.Left = 10;
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kos_start.Top = 40;
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kos_start.Width = 150;
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kos_start.Height = 80;
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kos_start.WinData.WindowColor = 0xFFFFFF;
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kos_start.WinData.Title = header;
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return true;
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}
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void KolibriOnPaint(void)
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{
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DrawText(10, 10, 0, string);
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}
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bool KolibriOnClose(TThreadData th)
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{
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return true;
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}
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int KolibriOnIdle(TThreadData th)
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{
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return -1;
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}
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void KolibriOnSize(int window_rect[], TThreadData th) {}
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void KolibriOnKeyPress(TThreadData th)
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{
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GetKey();
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}
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void KolibriOnMouse(TThreadData th) {}
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