Some changes in TCP for net branch:
* listening sockets have now a queue of incoming connections * a mechanism which allows an application to know when sent packet is ACKed * some fixes git-svn-id: svn://kolibrios.org@1256 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -43,6 +43,11 @@ struct TCP_SOCKET
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.RemotePort dw ? ; In INET byte order
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.backlog dw ? ; Backlog
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.backlog_cur dw ? ; current size of queue for un-accept-ed connections
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.last_ack_number dd ? ; used only to let application know that ACK has been received
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; todo: may be use SND_UNA instead
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; todo: may be use events which allow additional information instead
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; todo: may be count acknowledged bytes (at least it has obvious sense)
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; .OrigRemoteIP dd ? ; original remote IP address (used to reset to LISTEN state)
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; .OrigRemotePort dw ? ; original remote port (used to reset to LISTEN state)
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.wndsizeTimer dd ? ; window size timer
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@ -132,7 +137,7 @@ socket_init:
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align 4
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sys_socket:
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and ebx, 0x000000FF ; should i remove this line ?
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cmp bl , 7 ; highest possible number
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cmp bl , 8 ; highest possible number
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jg s_error
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lea ebx, [.table + 4*ebx]
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jmp dword [ebx]
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@ -146,7 +151,7 @@ sys_socket:
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dd socket_accept ; 5
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dd socket_send ; 6
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dd socket_recv ; 7
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; dd socket_get_opt ; 8
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dd socket_get_opt ; 8
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; dd socket_set_opt ; 9
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@ -398,8 +403,8 @@ socket_listen:
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jne s_error
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cmp edx, MAX_backlog
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jl .ok
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mov dx , 20
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jb .ok
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mov dx , MAX_backlog
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.ok:
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mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog], dx
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@ -448,33 +453,20 @@ socket_accept:
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.tcp:
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cmp [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog], 0
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jz s_error
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call net_socket_alloc
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or eax, eax
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jz s_error
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mov edi, eax
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dec [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog]
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mov ecx, (SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.end+3)/4
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push esi edi
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rep movsd
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pop edi esi
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mov [edi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog], 0
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; TODO: fill in structure in ecx
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mov [esi + SOCKET_head.end + IPv4_SOCKET.RemoteIP], 0
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mov [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RemotePort], 0
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stdcall net_socket_addr_to_num, edi
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lea ebx, [esi + SOCKET_head.lock]
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call wait_mutex
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movzx eax, [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog_cur]
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test eax, eax
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jz .unlock_err
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dec [esi + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog_cur]
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mov eax, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.end + (eax-1)*4]
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mov [esi + SOCKET_head.lock], 0
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stdcall net_socket_addr_to_num, eax
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mov [esp+32], eax
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ret
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.unlock_err:
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mov [esi + SOCKET_head.lock], 0
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jmp s_error
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;-----------------------------------------------
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@ -753,6 +745,47 @@ socket_send:
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mov [esp+32], eax
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ret
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;-----------------------------------------------
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;
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; SOCKET_send
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;
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;
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; IN: socket number in ecx
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; edx points to the options:
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; dd level, optname, optval, optlen
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; OUT: -1 on error
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;
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; At moment, uses only pseudo-optname -2 for get last_ack_number for TCP.
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; TODO: find best way to notify that send()'ed data were acknowledged
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;
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;-----------------------------------------------
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socket_get_opt:
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cmp dword [edx], IP_PROTO_TCP
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jnz .unknown
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cmp dword [edx+4], -2
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jnz .unknown
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mov eax, [edx+12]
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test eax, eax
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jz .fail
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cmp dword [eax], 4
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mov dword [eax], 4
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jb .fail
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stdcall net_socket_num_to_addr, ecx
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test eax, eax
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jz .fail
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; todo: check that eax is really TCP socket
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mov ecx, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.last_ack_number]
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mov eax, [edx+8]
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test eax, eax
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jz @f
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mov [eax], ecx
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@@:
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xor eax, eax
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ret
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.fail:
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.unknown:
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or eax, -1
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ret
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;-----------------------------------------------
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@ -872,12 +905,13 @@ socket_internal_receiver:
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push ecx ; size
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push esi ; data_ptr
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mov esi, esp
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add_to_queue (eax + 2048), SOCKET_QUEUE_SIZE, 3*4, .full
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add_to_queue (eax + 2048), SOCKET_QUEUE_SIZE, 3*4, notify_network_event.full
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DEBUGF 1,"Queued packet successfully\n"
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add esp, 4*3
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mov [eax + SOCKET_head.lock], 0
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notify_network_event:
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; flag an event to the application
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mov edx, [eax + SOCKET_head.PID] ; get socket owner PID
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mov ecx, 1
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@ -907,7 +941,6 @@ socket_internal_receiver:
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; Allocate memory for socket data and put new socket into the list
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; Newly created socket is initialized with calling PID and number and
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; put into beginning of list (which is a fastest way).
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@ -77,23 +77,23 @@ TH_URG equ 1 shl 5
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macro inc_INET reg {
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inc byte [reg + 3]
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add byte [reg + 3], 1
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adc byte [reg + 2], 0
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adc byte [reg + 1], 0
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adc byte [reg + 0], 0
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adc byte [reg], 0
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}
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macro add_INET reg {
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add byte [reg + 3], cl
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adc byte [reg + 2], ch
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adc byte [reg + 1], 0
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adc byte [reg], 0
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rol ecx, 16
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adc byte [reg + 3], ch
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adc byte [reg + 2], cl
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add byte [reg + 1], cl
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adc byte [reg], ch
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rol ecx, 16
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adc byte [reg + 1], ch
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adc byte [reg + 0], cl
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}
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include "queue.inc"
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@ -389,4 +389,4 @@ sys_protocols:
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.return:
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mov [esp+28+4], eax
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ret
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ret
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@ -360,6 +360,7 @@ TCP_handler :
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; add eax, ecx ;
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mov eax, [edx + TCP_Packet.AckNumber]
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.last_ack_number], eax
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;---------
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cmp [TCP_OUT_QUEUE], 0
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@ -615,32 +616,58 @@ stateTCB_LISTEN:
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; Look at control flags
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test [edx + TCP_Packet.Flags], TH_SYN
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jz .exit
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; Exit if backlog queue is full
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mov ax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog_cur]
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cmp ax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog]
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jae .exit
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; Allocate new socket
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push esi
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call net_socket_alloc
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pop esi
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test eax, eax
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jz .exit
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; Copy structure from current socket to new, including lock
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push esi edi
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lea esi, [ebx + SOCKET_head.PID] ; yes, PID must also be copied
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lea edi, [eax + SOCKET_head.PID]
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mov ecx, ((SOCKET_head.end - SOCKET_head.PID) + IPv4_SOCKET.end + TCP_SOCKET.end + 3)/4
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rep movsd
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pop edi esi
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; Push pointer to new socket to queue
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movzx ecx, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog_cur]
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inc [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.backlog_cur]
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.end + ecx*4], eax
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; We have a SYN. update the socket with this IP Packets details,
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; And send a response
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.RemoteIP], esi ; IP source address
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mov ax, [edx + TCP_Packet.SourcePort]
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RemotePort], ax
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mov eax, [edx + TCP_Packet.SequenceNumber]
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.IRS], eax
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT], eax
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lea esi, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT]
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mov [eax + SOCKET_head.end + IPv4_SOCKET.RemoteIP], esi ; IP source address
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mov cx, [edx + TCP_Packet.SourcePort]
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mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RemotePort], cx
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mov ecx, [edx + TCP_Packet.SequenceNumber]
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mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.IRS], ecx
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mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT], ecx
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lea esi, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.RCV_NXT]
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inc_INET esi ; RCV.NXT
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mov eax, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.ISS]
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT], eax
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mov ecx, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.ISS]
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mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT], ecx
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mov [eax + SOCKET_head.lock], 0
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mov [ebx + SOCKET_head.lock], 0
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push eax
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; Now construct the response
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mov bl, TH_SYN + TH_ACK
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call TCP_send_ack
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pop eax
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_SYN_RECEIVED
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mov [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_SYN_RECEIVED
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call notify_network_event
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; increment SND.NXT in socket
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lea esi, [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
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lea esi, [eax + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.SND_NXT]
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inc_INET esi
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ret
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.exit:
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mov [ebx + SOCKET_head.lock], 0
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@ -721,6 +748,8 @@ stateTCB_SYN_RECEIVED:
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jz .exit
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mov [ebx + SOCKET_head.end + IPv4_SOCKET.end + TCP_SOCKET.state], TCB_ESTABLISHED
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mov eax, ebx
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call notify_network_event
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.exit:
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mov [ebx + SOCKET_head.lock], 0
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